Patents by Inventor Todd Batty

Todd Batty has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10926178
    Abstract: Methods and systems for displaying a playable interaction in a simulated game are provided. In one aspect, a method includes receiving, from a device of a user, a plurality of player selections for a first team, calculating an overall team rating for the first team, calculating a number of scoring chances for the first team, simulating, based on the number of scoring chances, a first portion of the game until a predetermined type of interaction between the first team and the second team occurs, displaying the predetermined type of interaction, providing control of the first team for predetermined type of interaction, simulating, based on the number of scoring chances, a second portion of the game until a second predetermined type of interaction occurs, displaying the second predetermined type of interaction, providing control of the first team for the second predetermined type of interaction.
    Type: Grant
    Filed: June 29, 2018
    Date of Patent: February 23, 2021
    Assignee: Electronic Arts Inc.
    Inventors: Joseph Todd Batty, Thomas Andrew Phillips Munro
  • Patent number: 10636082
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for a proxy agent as an intermediary that hosts electronic exchange transactions between distributing computing devices to reduce the number of fraudulent transactions with respect to items of a multiplayer game. The proxy agent listens for events such as an item being listed for sale on an electronic marketplace associated with the multiplayer game, or a listed item being purchased from the electronic marketplace, before the proxy agent transitions to a state for initiating purchase transactions to obtain additional items from users and thereafter automatically listing the purchased items for sale on the electronic marketplace. The proxy agent serves as a conduit for sale and purchase transactions to restrict transactions from occurring outside of the electronic marketplace and to map pricing data for a given item to market data trends over the transactional life of the item.
    Type: Grant
    Filed: March 23, 2017
    Date of Patent: April 28, 2020
    Assignee: Electronics Arts Inc.
    Inventors: Jason Gandevia, Joseph Todd Batty
  • Publication number: 20180276632
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for a proxy agent as an intermediary that hosts electronic exchange transactions between distributing computing devices to reduce the number of fraudulent transactions with respect to items of a multiplayer game. The proxy agent listens for events such as an item being listed for sale on an electronic marketplace associated with the multiplayer game, or a listed item being purchased from the electronic marketplace, before the proxy agent transitions to a state for initiating purchase transactions to obtain additional items from users and thereafter automatically listing the purchased items for sale on the electronic marketplace. The proxy agent serves as a conduit for sale and purchase transactions to restrict transactions from occurring outside of the electronic marketplace and to map pricing data for a given item to market data trends over the transactional life of the item.
    Type: Application
    Filed: March 23, 2017
    Publication date: September 27, 2018
    Inventors: Jason GANDEVIA, Joseph Todd Batty
  • Patent number: 7109994
    Abstract: A method of controlling an animation character with a controller that includes determining a position of the controller and determining a current state of the animation character. A history of positions of the controller is determined and compared with a set of history patterns based upon the current state of the animation character. An animation sequence is initiated based upon any matched history patterns.
    Type: Grant
    Filed: May 20, 2003
    Date of Patent: September 19, 2006
    Assignee: Electronic Arts, Inc.
    Inventors: David Bollo, Todd Batty, Sean O'Brien
  • Publication number: 20040233199
    Abstract: A method of controlling an animation character with a controller that includes determining a position of the controller and determining a current state of the animation character. A history of positions of the controller is determined and compared with a set of history patterns based upon the current state of the animation character. An animation sequence is initiated based upon any matched history patterns.
    Type: Application
    Filed: May 20, 2003
    Publication date: November 25, 2004
    Applicant: Electronic Arts Inc.
    Inventors: David Bollo, Todd Batty