Patents by Inventor Tommaso Checchi

Tommaso Checchi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10678327
    Abstract: The technology described herein splits the control focus of a user interface during a sustained user interaction. A sustained user interaction is an interaction action lasting more than a threshold period of time. The sustained interaction is initiated when the user directs the control focus of an interface onto an interface object and begins an interaction with the object. Upon determining that a sustained interaction has begun, a control focus lock is executed at the point of control focus where the sustained interaction began, for example, the point where the cursor was located when the sustained interaction began. Upon termination of the sustained interaction, the primary control focus is snapped to the location of the secondary control focus and a secondary control focus is terminated until a subsequent sustained interaction is detected.
    Type: Grant
    Filed: January 27, 2017
    Date of Patent: June 9, 2020
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Robert Poerschke, Jonathan Hoof, Tommaso Checchi, Henry C. Sterchi
  • Patent number: 10460524
    Abstract: Technologies are described for providing turning in virtual reality environments. For example, some implementations use roll turning that involves rotating around an outer edge of a control input, some implementations use tap turning to move directly to a location indicated by a control movement, and some implementations involve combinations of roll turning and tap turning.
    Type: Grant
    Filed: October 26, 2016
    Date of Patent: October 29, 2019
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Michael D. McGrath, Tommaso Checchi, Soren Hannibal Nielsen, Robert Poerschke
  • Publication number: 20180028917
    Abstract: The technology described herein splits the control focus of a user interface during a sustained user interaction. A sustained user interaction is an interaction action lasting more than a threshold period of time. The sustained interaction is initiated when the user directs the control focus of an interface onto an interface object and begins an interaction with the object. Upon determining that a sustained interaction has begun, a control focus lock is executed at the point of control focus where the sustained interaction began, for example, the point where the cursor was located when the sustained interaction began. Upon termination of the sustained interaction, the primary control focus is snapped to the location of the secondary control focus and a secondary control focus is terminated until a subsequent sustained interaction is detected.
    Type: Application
    Filed: January 27, 2017
    Publication date: February 1, 2018
    Inventors: ROBERT POERSCHKE, JONATHAN HOOF, TOMMASO CHECCHI, HENRY C. STERCHI
  • Publication number: 20180012419
    Abstract: Technologies are described for providing turning in virtual reality environments. For example, some implementations use roll turning that involves rotating around an outer edge of a control input, some implementations use tap turning to move directly to a location indicated by a control movement, and some implementations involve combinations of roll turning and tap turning.
    Type: Application
    Filed: October 26, 2016
    Publication date: January 11, 2018
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Michael D. McGrath, Tommaso Checchi, Soren Hannibal Nielsen, Robert Poerschke