Patents by Inventor Tomoya Takasugi

Tomoya Takasugi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7557808
    Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.
    Type: Grant
    Filed: October 31, 2007
    Date of Patent: July 7, 2009
    Assignee: Kabushiki Kaisha Sega
    Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
  • Patent number: 7471297
    Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices as well as other devices. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.
    Type: Grant
    Filed: September 30, 2005
    Date of Patent: December 30, 2008
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
  • Publication number: 20080068387
    Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.
    Type: Application
    Filed: October 31, 2007
    Publication date: March 20, 2008
    Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
  • Publication number: 20060022974
    Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.
    Type: Application
    Filed: September 30, 2005
    Publication date: February 2, 2006
    Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
  • Patent number: 6980207
    Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.
    Type: Grant
    Filed: October 9, 2003
    Date of Patent: December 27, 2005
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
  • Publication number: 20040104912
    Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.
    Type: Application
    Filed: October 9, 2003
    Publication date: June 3, 2004
    Applicant: Kabushiki Kaisha Sega Enterprises
    Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
  • Patent number: 6739974
    Abstract: An input device comprises a board 14B whereon a player stands with both feet, and supporting the board such that it can oscillate, and it supplies oscillatory information when the player causes the board to oscillate to the game machine. In the supporting mechanism, the central axis of oscillation is positioned on the lower portion of, or below the board. The center of rotation of swinging movement in the supporting mechanism is positioned below the board 14B. The object is to make the swinging movement of the board, when the player is standing on the board, such as skis, skateboard, or the like, and playing the game, as close as possible to a swinging movement in real life, thereby increasing realism and improving the player's interest in the game.
    Type: Grant
    Filed: November 23, 2001
    Date of Patent: May 25, 2004
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Kenji Kanno, Kenji Tohma, Tomoya Takasugi
  • Patent number: 6664965
    Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.
    Type: Grant
    Filed: August 6, 1999
    Date of Patent: December 16, 2003
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
  • Publication number: 20020094867
    Abstract: An input device comprises a board 14B whereon a player stands with both feet, and supporting mechanisms 14S, 14R, 14P for supporting the board such that it can oscillate, and it supplies oscillatory information when the player causes the board to oscillate to the game machine. In the supporting mechanism, the central axis of oscillation is positioned on the lower portion of, or below, the board. The centre of rotation of swinging movement in the supporting mechanism is position below the board 14B.
    Type: Application
    Filed: November 23, 2001
    Publication date: July 18, 2002
    Applicant: Kabushiki Kaisha Sega Enterprises
    Inventors: Kenji Kanno, Kenji Tohma, Tomoya Takasugi
  • Patent number: 6368217
    Abstract: An input device includes a board whereon a player stands with both feet, and supporting mechanisms for supporting the board such that it can oscillate. The input device supplies oscillatory information when the player causes the board to oscillate with respect to the game machine. In the supporting mechanism, the central axis of oscillation is positioned on the lower portion of, or below, the board. The center of rotation of swinging movement in the supporting mechanism is positioned below the board.
    Type: Grant
    Filed: February 12, 1998
    Date of Patent: April 9, 2002
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Kenji Kanno, Kenji Tohma, Tomoya Takasugi
  • Publication number: 20020016204
    Abstract: An input device comprises a board 14B whereon a player stands with both feet, and supporting mechanisms 14S, 14R, 14P for supporting the board such that it can oscillate, and it supplies oscillatory information when the player causes the board to oscillate to the game machine. In the supporting mechanism, the central axis of oscillation is positioned on the lower portion of, or below, the board. The centre of rotation of swinging movement in the supporting mechanism is positioned below the board 14B.
    Type: Application
    Filed: February 12, 1998
    Publication date: February 7, 2002
    Inventors: KENJI KANNO, KENJI TOHMA, TOMOYA TAKASUGI
  • Patent number: 6200138
    Abstract: A game display method displays a driving game which permits characters to be present in a city and can prevent cruel images of collisions with characters. Characters in a dangerous area are intentionally moved away from a motorbike B. Those H1, H2 of the characters behind the motorbike B as viewed in a moving direction of the motorbike B are intentionally moved away from a current position 01 of the motorbike B, a position of the center of the motorbike B. Those H3, H4, H5 of the characters in front of the motorbike B as viewed in the moving direction of the motorbike B are intentionally moved toward the back of the motorbike B, i.e., directions normal to a straight line interconnecting the position 01 of the center of the motorbike B and the characters H3, H4, H5. The characters H3, H4, who are forward left of the motorbike B, are moved left, and the character Hr, who is forward right, is moved right.
    Type: Grant
    Filed: October 30, 1998
    Date of Patent: March 13, 2001
    Assignee: Sega Enterprises, Ltd.
    Inventors: Takeshi Ando, Kazunari Tsukamoto, Toshiya Yamaguchi, Tomoya Takasugi, Masaaki Ito, Toshikazu Goi
  • Patent number: 5762553
    Abstract: A video game cabinet has an identical configuration on opposite sides. That is, each side has a video monitor display for displaying the contents of a game and an operation panel for entering player instructions for operating the game. Each side also has a speaker for generating effect sounds for the game play as well as a coin slot. Each side has a second display for showing a winner indication that is displayed when the player has continuously won the game, a third display for displaying the current number of wins, and a fourth display for maintaining/updating and displaying the maximum number of wins over a specified time period. A removable game processing circuit can execute the game play and drive the first display. A display control circuit can independently drive the second, third, and fourth display.
    Type: Grant
    Filed: February 16, 1996
    Date of Patent: June 9, 1998
    Assignee: Sega Enterprises
    Inventors: Tomoya Takasugi, Masao Yoshimoto, Masayoshi Yamada