Patents by Inventor Tony Tamasi

Tony Tamasi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11798514
    Abstract: Embodiments of the present invention provide a novel solution that uses subjective end-user input to generate optimal image quality settings for an application. Embodiments of the present invention enable end-users to rank and/or select various adjustable application parameter settings in a manner that allows them to specify which application parameters and/or settings are most desirable to them for a given application. Based on the feedback received from end-users, embodiments of the present invention may generate optimal settings for whatever performance level the end-user desires. Furthermore, embodiments of the present invention may generate optimal settings that may be benchmarked either on a server farm or on an end-user's client device.
    Type: Grant
    Filed: November 20, 2020
    Date of Patent: October 24, 2023
    Assignee: NVIDIA Corporation
    Inventors: John Spitzer, Rev Lebaredian, Tony Tamasi
  • Patent number: 11683253
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Grant
    Filed: April 5, 2021
    Date of Patent: June 20, 2023
    Assignee: NVIDIA Corporation
    Inventors: Tony Tamasi, Xun Wang, Franck Diard
  • Publication number: 20230004801
    Abstract: In various examples, physical sensor data may be generated by a vehicle in a real-world environment. The physical sensor data may be used to train deep neural networks (DNNs). The DNNs may then be tested in a simulated environment—in some examples using hardware configured for installation in a vehicle to execute an autonomous driving software stack—to control a virtual vehicle in the simulated environment or to otherwise test, verify, or validate the outputs of the DNNs. Prior to use by the DNNs, virtual sensor data generated by virtual sensors within the simulated environment may be encoded to a format consistent with the format of the physical sensor data generated by the vehicle.
    Type: Application
    Filed: August 30, 2022
    Publication date: January 5, 2023
    Inventors: Clement Farabet, John Zedlewski, Zachary Taylor, Greg Heinrich, Claire Delaunay, Mark Daly, Matthew Campbell, Curtis Beeson, Gary Hicok, Michael Cox, Rev Lebaredian, Tony Tamasi, David Auld
  • Patent number: 11436484
    Abstract: In various examples, physical sensor data may be generated by a vehicle in a real-world environment. The physical sensor data may be used to train deep neural networks (DNNs). The DNNs may then be tested in a simulated environment—in some examples using hardware configured for installation in a vehicle to execute an autonomous driving software stack—to control a virtual vehicle in the simulated environment or to otherwise test, verify, or validate the outputs of the DNNs. Prior to use by the DNNs, virtual sensor data generated by virtual sensors within the simulated environment may be encoded to a format consistent with the format of the physical sensor data generated by the vehicle.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: September 6, 2022
    Assignee: NVIDIA Corporation
    Inventors: Clement Farabet, John Zedlewski, Zachary Taylor, Greg Heinrich, Claire Delaunay, Mark Daly, Matthew Campbell, Curtis Beeson, Gary Hicok, Michael Cox, Rev Lebaredian, Tony Tamasi, David Auld
  • Publication number: 20210226877
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Application
    Filed: April 5, 2021
    Publication date: July 22, 2021
    Inventors: Tony Tamasi, Xun Wang, Franck Diard
  • Patent number: 11012338
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Grant
    Filed: February 21, 2020
    Date of Patent: May 18, 2021
    Assignee: NVIDIA Corporation
    Inventors: Tony Tamasi, Xun Wang, Franck Diard
  • Patent number: 10999174
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Grant
    Filed: February 21, 2020
    Date of Patent: May 4, 2021
    Assignee: NVIDIA Corporation
    Inventors: Tony Tamasi, Xun Wang, Franck Diard
  • Publication number: 20210074237
    Abstract: Embodiments of the present invention provide a novel solution that uses subjective end-user input to generate optimal image quality settings for an application. Embodiments of the present invention enable end-users to rank and/or select various adjustable application parameter settings in a manner that allows them to specify which application parameters and/or settings are most desirable to them for a given application. Based on the feedback received from end-users, embodiments of the present invention may generate optimal settings for whatever performance level the end-user desires. Furthermore, embodiments of the present invention may generate optimal settings that may be benchmarked either on a server farm or on an end-user's client device.
    Type: Application
    Filed: November 20, 2020
    Publication date: March 11, 2021
    Inventors: John SPITZER, Rev LEBAREDIAN, Tony TAMASI
  • Patent number: 10878770
    Abstract: Embodiments of the present invention provide a novel solution that uses subjective end-user input to generate optimal image quality settings for an application. Embodiments of the present invention enable end-users to rank and/or select various adjustable application parameter settings in a manner that allows them to specify which application parameters and/or settings are most desirable to them for a given application. Based on the feedback received from end-users, embodiments of the present invention may generate optimal settings for whatever performance level the end-user desires. Furthermore, embodiments of the present invention may generate optimal settings that may be benchmarked either on a server farm or on an end-user's client device.
    Type: Grant
    Filed: December 2, 2013
    Date of Patent: December 29, 2020
    Assignee: Nvidia Corporation
    Inventors: John Spitzer, Rev Lebaredian, Tony Tamasi
  • Publication number: 20200244559
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Application
    Filed: February 21, 2020
    Publication date: July 30, 2020
    Inventors: Tony Tamasi, Xun Wang, Franck Diard
  • Publication number: 20200195541
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Application
    Filed: February 21, 2020
    Publication date: June 18, 2020
    Inventors: Tony Tamasi, Xun Wang, Franck Diard
  • Patent number: 10616086
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Grant
    Filed: December 27, 2012
    Date of Patent: April 7, 2020
    Assignee: NAVIDIA Corporation
    Inventors: Tony Tamasi, Xun Wang, Franck Diard
  • Publication number: 20200050936
    Abstract: Traditionally, a software application is developed, tested, and then published for use by end users. Any subsequent update made to the software application is generally in the form of a human programmed modification made to the code in the software application itself, and further only becomes usable once tested, published, and installed by end users having the previous version of the software application. This typical software application lifecycle causes delays in not only generating improvements to software applications, but also to those improvements being made accessible to end users. To help avoid these delays and improve performance of software applications, deep learning models may be made accessible to the software applications for use in providing inferenced data to the software applications, which the software applications may then use as desired. These deep learning models can furthermore be improved independently of the software applications using manual and/or automated processes.
    Type: Application
    Filed: August 9, 2019
    Publication date: February 13, 2020
    Inventors: Andrew Edelsten, Jen-Hsun Huang, Bojan Skaljak, Tony Tamasi
  • Publication number: 20190303759
    Abstract: In various examples, physical sensor data may be generated by a vehicle in a real-world environment. The physical sensor data may be used to train deep neural networks (DNNs). The DNNs may then be tested in a simulated environment—in some examples using hardware configured for installation in a vehicle to execute an autonomous driving software stack—to control a virtual vehicle in the simulated environment or to otherwise test, verify, or validate the outputs of the DNNs. Prior to use by the DNNs, virtual sensor data generated by virtual sensors within the simulated environment may be encoded to a format consistent with the format of the physical sensor data generated by the vehicle.
    Type: Application
    Filed: March 27, 2019
    Publication date: October 3, 2019
    Inventors: Clement Farabet, John Zedlewski, Zachary Taylor, Greg Heinrich, Claire Delaunay, Mark Daly, Matthew Campbell, Curtis Beeson, Gary Hicok, Michael Cox, Rev Lebaredian, Tony Tamasi, David Auld
  • Patent number: 10298645
    Abstract: A computer application streaming system includes an optimization unit coupled to a streaming device to determine streaming optimal playable settings for a remote user device corresponding to a selected computer application and a sending unit coupled to the optimization unit to manage streaming of the streaming optimal playable settings over a network connected to the remote user device. A receiving unit is coupled to the network to recover the streaming optimal playable settings for application to the remote user device when employing the selected computer application. An optional feedback unit is coupled to the remote user device to provide remote information over the network for modifying the streaming optimal playable settings, and an optional update unit is coupled to the streaming device to manage modification of the streaming optimal playable settings as directed by the remote information. A method of streaming a computer application is also provided.
    Type: Grant
    Filed: April 28, 2015
    Date of Patent: May 21, 2019
    Assignee: Nvidia Corporation
    Inventors: John Spitzer, Hassane Azar, Alok Ahuja, Tony Tamasi
  • Publication number: 20160323336
    Abstract: A computer application streaming system includes an optimization unit coupled to a streaming device to determine streaming optimal playable settings for a remote user device corresponding to a selected computer application and a sending unit coupled to the optimization unit to manage streaming of the streaming optimal playable settings over a network connected to the remote user device. A receiving unit is coupled to the network to recover the streaming optimal playable settings for application to the remote user device when employing the selected computer application. An optional feedback unit is coupled to the remote user device to provide remote information over the network for modifying the streaming optimal playable settings, and an optional update unit is coupled to the streaming device to manage modification of the streaming optimal playable settings as directed by the remote information. A method of streaming a computer application is also provided.
    Type: Application
    Filed: April 28, 2015
    Publication date: November 3, 2016
    Inventors: John Spitzer, Hassane Azar, Alok Ahuja, Tony Tamasi
  • Publication number: 20150154934
    Abstract: Embodiments of the present invention provide a novel solution that uses subjective end-user input to generate optimal image quality settings for an application. Embodiments of the present invention enable end-users to rank and/or select various adjustable application parameter settings in a manner that allows them to specify which application parameters and/or settings are most desirable to them for a given application. Based on the feedback received from end-users, embodiments of the present invention may generate optimal settings for whatever performance level the end-user desires. Furthermore, embodiments of the present invention may generate optimal settings that may be benchmarked either on a server farm or on an end-user's client device.
    Type: Application
    Filed: December 2, 2013
    Publication date: June 4, 2015
    Applicant: Nvidia Corporation
    Inventors: John SPITZER, Rev LEBAREDIAN, Tony TAMASI
  • Patent number: 8866833
    Abstract: A system, method, and computer program product are provided for a dynamic display refresh. In use, a state of a display device is identified in which an entirety of an image frame is currently displayed by the display device. In response to the identification of the state, it is determined whether an entirety of a next image frame to be displayed has been rendered to memory. The next image frame is transmitted to the display device for display thereof, when it is determined that the entirety of the next image frame to be displayed has been rendered to the memory. Further, a refresh of the display device is delayed, when it is determined that the entirety of the next image frame to be displayed has not been rendered to the memory.
    Type: Grant
    Filed: September 11, 2013
    Date of Patent: October 21, 2014
    Assignee: NVIDIA Corporation
    Inventors: Tom Petersen, David Wyatt, Paul van der Kouwe, Emmett M. Kilgariff, Laurence Harrison, Jensen Huang, Tony Tamasi, Gerrit A. Slavenburg, Thomas F. Fox, David Matthew Stears, Robert Jan Schutten, Ross Cunniff, Ajay Kamalvanshi, Robert Osborne, Rouslan Dimitrov
  • Publication number: 20140189091
    Abstract: Novel solutions are provided for consistent Quality of Service in cloud gaming system that adaptively and dynamically compensate for poor network conditions by moderating rendered frame rates using frame rate capping to optimize for network latency savings (or surplus). In further embodiments, the encoding/sent frame rate to the client can also be managed in addition, or as an alternative to capping the rendered frame rates. The claimed embodiments not only maintain a constant Quality of Service (QoS) for the user, but may also be employed to leverage higher-performing networks to reduce operational costs.
    Type: Application
    Filed: December 27, 2012
    Publication date: July 3, 2014
    Applicant: NVIDIA CORPORATION
    Inventors: Tony Tamasi, Xun Wang, Franck Diard
  • Patent number: 8736617
    Abstract: A method of displaying graphics data is described. The method involves accessing the graphics data in a memory subsystem associated with one graphics subsystem. The graphics data is transmitted to a second graphics subsystem, where it is displayed on a monitor coupled to the second graphics subsystem.
    Type: Grant
    Filed: August 4, 2008
    Date of Patent: May 27, 2014
    Assignee: Nvidia Corporation
    Inventors: Stephen Lew, Bruce R. Intihar, Abraham B. de Waal, David G. Reed, Tony Tamasi, David Wyatt, Franck R. Diard, Brad Simeral