Patents by Inventor Toru Omoto
Toru Omoto has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10726679Abstract: A gaming machine for providing a skill-based wagering game to a player is described herein. The gaming machine a processor programmed to initiate a skill contest game and display a skill contest game on a display device, and determine a number of skill events being included in the skill contest game. Each skill event includes an image being displayed in a corresponding user input button for a predefined event time period. The processor determines a reference point total as a function of the number of skill events, and determines a normalized skill game point total based on the total amount of base points and the reference point total, determines an award as a function of the normalized skill game point total, and adjusts the credit balance based on the award.Type: GrantFiled: September 29, 2017Date of Patent: July 28, 2020Assignee: Konami Gaming, Inc.Inventors: Tomoaki Hirai, Toru Omoto
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Patent number: 10699533Abstract: A gaming machine for providing a skill-based wagering game to a player is described herein. The gaming machine includes a controller programmed to display the skill-based wagering game on a display device, receive a signal indicating a wager being received from the player, and initiate the skill-based wagering game. The controller generates a skill event associated with the skill-based wagering game and randomly selects a skill event record associated with the skill event from a database. The controller receives a player's selection input from a user input device in response to the displayed skill event, determines a player skill level value based on the received player's selection, determines an award value included in the selected skill event record based on the player skill level value; and adjusts the credit balance based on the determined award value.Type: GrantFiled: October 11, 2018Date of Patent: June 30, 2020Assignee: Konami Gaming, Inc.Inventors: Tomoaki Hirai, Toru Omoto
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Patent number: 10453310Abstract: A gaming system for providing a tournament skill-based game to players is described herein. The gaming system includes a plurality of gaming machines including a host gaming machine and a plurality of node gaming machines. Each of the plurality of gaming machines is configured to provide a skill-based game to a player. The host gaming machine is configured to transmit a data file to each participating node gaming machine indicating the selected musical soundtrack, the associated number of skill events, and the associated sequential display pattern. The host gaming machine is configured to transmit an initiation signal to each participating node gaming machine causing each participating node gaming machine to initiate the tournament skill game in coordination with the host gaming machine. Each participating gaming machine simultaneously conducts a round of the tournament skill game including displaying the skill events in the sequential display pattern with the selected musical soundtrack.Type: GrantFiled: September 29, 2017Date of Patent: October 22, 2019Assignee: KONAMI GAMING, INC.Inventors: Tomoaki Hirai, Toru Omoto, Shoki Kogure
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Publication number: 20190188974Abstract: A gaming machine for providing a skill-based wagering game to a player is described herein. The gaming machine includes a controller programmed to display the skill-based wagering game on a display device, receive a signal indicating a wager being received from the player, and initiate the skill-based wagering game. The controller generates a skill event associated with the skill-based wagering game and randomly selects a skill event record associated with the skill event from a database. The controller receives a player's selection input from a user input device in response to the displayed skill event, determines a player skill level value based on the received player's selection, determines an award value included in the selected skill event record based on the player skill level value; and adjusts the credit balance based on the determined award value.Type: ApplicationFiled: October 11, 2018Publication date: June 20, 2019Inventors: Tomoaki Hirai, Toru Omoto
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Publication number: 20190102998Abstract: A gaming system for providing a tournament skill-based game to players is described herein. The gaming system includes a plurality of gaming machines including a host gaming machine and a plurality of node gaming machines. Each of the plurality of gaming machines is configured to provide a skill-based game to a player. The host gaming machine is configured to transmit a data file to each participating node gaming machine indicating the selected musical soundtrack, the associated number of skill events, and the associated sequential display pattern. The host gaming machine is configured to transmit an initiation signal to each participating node gaming machine causing each participating node gaming machine to initiate the tournament skill game in coordination with the host gaming machine. Each participating gaming machine simultaneously conducts a round of the tournament skill game including displaying the skill events in the sequential display pattern with the selected musical soundtrack.Type: ApplicationFiled: September 29, 2017Publication date: April 4, 2019Inventors: Tomoaki Hirai, Toru Omoto, Shoki Kogure
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Publication number: 20190096193Abstract: A gaming machine for providing a skill-based wagering game to a player is described herein. The gaming machine a processor programmed to initiate a skill contest game and display a skill contest game on a display device, and determine a number of skill events being included in the skill contest game. Each skill event includes an image being displayed in a corresponding user input button for a predefined event time period. The processor determines a reference point total as a function of the number of skill events, and determines a normalized skill game point total based on the total amount of base points and the reference point total, determines an award as a function of the normalized skill game point total, and adjusts the credit balance based on the award.Type: ApplicationFiled: September 29, 2017Publication date: March 28, 2019Inventors: Tomoaki Hirai, Toru Omoto
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Patent number: 10121328Abstract: A gaming machine for providing a skill-based wagering game to a player is described herein. The gaming machine includes a controller programmed to display the skill-based wagering game on a display device, receive a signal indicating a wager being received from the player, and initiate the skill-based wagering game. The controller generates a skill event associated with the skill-based wagering game and randomly selects a skill event record associated with the skill event from a database. The controller receives a player's selection input from a user input device in response to the displayed skill event, determines a player skill level value based on the received player's selection, determines an award value included in the selected skill event record based on the player skill level value; and adjusts the credit balance based on the determined award value.Type: GrantFiled: September 9, 2016Date of Patent: November 6, 2018Assignee: KONAMI GAMING, INC.Inventors: Tomoaki Hirai, Toru Omoto
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Patent number: 10019873Abstract: A game machine is provided with a center unit which holds a lottery to select at least one option from a plurality of options by a relative movement between a roulette ring having a plurality of pockets corresponding respectively to the plurality of options and a ball and a center monitor which makes predetermined effects to a lottery in the center unit. The game machine controls the center monitor so as to make the effects when a temporal condition which is a lapse of a predetermined time after the lottery is started and a positional condition under which a JP pocket corresponding to a specific option among the plurality of options and the ball are in a predetermined positional relationship are satisfied.Type: GrantFiled: August 31, 2012Date of Patent: July 10, 2018Assignee: KONAMI GAMING, INC.Inventors: Masato Okuaki, Tomoaki Hirai, Toru Omoto
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Publication number: 20180075707Abstract: A gaming machine for providing a skill-based wagering game to a player is described herein. The gaming machine includes a controller programmed to display the skill-based wagering game on a display device, receive a signal indicating a wager being received from the player, and initiate the skill-based wagering game. The controller generates a skill event associated with the skill-based wagering game and randomly selects a skill event record associated with the skill event from a database. The controller receives a player's selection input from a user input device in response to the displayed skill event, determines a player skill level value based on the received player's selection, determines an award value included in the selected skill event record based on the player skill level value; and adjusts the credit balance based on the determined award value.Type: ApplicationFiled: September 9, 2016Publication date: March 15, 2018Inventors: Tomoaki Hirai, Toru Omoto
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Publication number: 20150348354Abstract: A game machine comprising a roulette game unit in which a lottery is executed by a roulette game, wherein a deceleration interval which is an interval to decelerate a roulette ring in the roulette game is changed so that lottery time which is time taken for one lottery of the roulette game unit falls within a predetermined target range. Further, the deceleration interval is changed based on the lottery time of past lottery executed by the roulette game unit.Type: ApplicationFiled: August 31, 2012Publication date: December 3, 2015Applicant: Konami Gaming, Inc.Inventors: Masato OKUAKI, Toru OMOTO, Daisuke MATSUKI, Tomoaki HIRAI
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Publication number: 20150317865Abstract: A game machine is provided with a center unit which holds a lottery to select at least one option from a plurality of options by a relative movement between a roulette ring having a plurality of pockets corresponding respectively to the plurality of options and a ball and a center monitor which makes predetermined effects to a lottery in the center unit. The game machine controls the center monitor so as to make the effects when a temporal condition which is a lapse of a predetermined time after the lottery is started and a positional condition under which a JP pocket corresponding to a specific option among the plurality of options and the ball are in a predetermined positional relationship are satisfied.Type: ApplicationFiled: August 31, 2012Publication date: November 5, 2015Inventors: Masato Okuaki, Tomoaki Hirai, Toru Omoto
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Publication number: 20100323787Abstract: It is enabled that a player enjoys in a stepwise manner whether any one of the jackpot awards among plural types of jackpot awards is won. The drawing machine for jackpot game is provided with a first drawing unit which performs an advance drawing for determining a winning of any one of drawing right awards individually corresponding to the plural types of jackpot awards and a second drawing unit which performs a jackpot drawing for determining a winning of a jackpot award corresponding to the drawing right award, the winning of which is determined by the first drawing unit. The first drawing unit performs the advance drawing by using as drawing targets not only each of the drawing right awards but also a special drawing right award for performing a special jackpot drawing in order to determine a winning of at least one of two or more types of jackpot awards included in the plural types of jackpot awards, and where the first drawing unit determines the winning of the special drawing right award.Type: ApplicationFiled: December 15, 2008Publication date: December 23, 2010Applicant: Konami Digital Entertainment Co, Ltd.Inventor: Toru Omoto
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Publication number: 20100167804Abstract: A game machine of the present invention is a medal game machine where a lottery is performed at a satellite unit as a physical lottery system and when obtained numbers form a line on a bingo card, which is realized as an establishment of bingo. Medals are paid out directly or indirectly to a player. Wherein one privilege to be given to a player at the moment of establishment of bingo is selected in accordance with a control state of a payout rate of medals from a plurality of privileges each of which is connected with the payout of medals to a player and by which the affections given to the payout rate of medals are different from each other.Type: ApplicationFiled: February 15, 2007Publication date: July 1, 2010Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Masato Okuaki, Toru Omoto, Hiroto Nakamoto, Junichi Yamaguchi
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Publication number: 20090318207Abstract: A medal as the first game medium and a ball as the second game medium are supplied to a play field section based on the player's operation, a basic game is executed in association with the operation of the medal, and while a dividend depending on the game result of the basic game is imparted to the player, a chance for obtaining dividend is imparted to the player, when the ball is ejected from the play field section due to the operation of the ball linked with the operation of medal, the number of the balls as the game media existing in the game field section is detected, and a privilege tied to delivery of dividend is imparted depending on a decrease of the number of the balls.Type: ApplicationFiled: February 15, 2007Publication date: December 24, 2009Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Masato Okuaki, Hiroto Nakamoto, Toru Omoto, Junichi Yamaguchi
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Publication number: 20090005149Abstract: A game machine comprises a physical lottery system and a control unit, the physical lottery system imparting a physical motion to a ball on a bingo stage having a plurality of winning prize pockets corresponded to at least one option respectively, and determining a selected option depending on which of the winning prize pockets the ball has been taken in; the control unit executing a predetermined game in association with the lottery result by the physical lottery system and delivering to a player amusement value of the amount depending on the game result, wherein a probability to select each option is calculated based on the lottery result within a predetermined sampling period, and in reference to the calculated probabilities the payout rate of amusement value in the game is controlled.Type: ApplicationFiled: February 15, 2007Publication date: January 1, 2009Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Masato Okuaki, Toru Omoto, Genichiro Okitani, Shingo Ishii
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Publication number: 20070296146Abstract: A play field includes a token table adapted to mount a plurality of tokens on an upper face thereof, and a groove adapted to receive a token fallen from the token table. A moving table is moving along the upper face of the token table in such a direction that the tokens on the token tables are pushed toward the groove. A token supplier is operable to supply a token to a player in a case where a token pushed by the moving table is fallen from the token table to the groove. A first game executer is operable to execute a first game with one of a plurality of first operation modes. A second game executer is operable to execute a second game with one of a plurality of second operation modes. An operation mode switcher is operable to switch the one of the first operation modes to another one and to switch the one of the second operation modes to another one, when a prescribed mode switching requirement is satisfied.Type: ApplicationFiled: September 16, 2005Publication date: December 27, 2007Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Toru Omoto, Masato Okuaki, Hiroto Nakamoto