Patents by Inventor Travis Hawk

Travis Hawk has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10946268
    Abstract: A system and method for facilitating user voting for potential future game content in an online game are disclosed. Multiple sets of the potential future game content may be presented to users for voting. A user vote for a given set of the potential future game content may cost an amount of voting power associated with the user. The user may earn voting power by engaging in gameplays, making in-game purchases, and/or undertaking any other game-related actions desired by the provider(s) of the online game. A set of potential future game content may be selected based on votes received from the users. In some examples, rewards may be determined for distribution to the users based on the voting for the potential future game content.
    Type: Grant
    Filed: November 30, 2018
    Date of Patent: March 16, 2021
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Travis Hawk, Daria Fluor-Scacchi, Brian DeSanti
  • Publication number: 20190168112
    Abstract: A system and method for facilitating user voting for potential future game content in an online game are disclosed. Multiple sets of the potential future game content may be presented to users for voting. A user vote for a given set of the potential future game content may cost an amount of voting power associated with the user. The user may earn voting power by engaging in gameplays, making in-game purchases, and/or undertaking any other game-related actions desired by the provider(s) of the online game. A set of potential future game content may be selected based on votes received from the users. In some examples, rewards may be determined for distribution to the users based on the voting for the potential future game content.
    Type: Application
    Filed: November 30, 2018
    Publication date: June 6, 2019
    Inventors: Travis Hawk, Daria Fluor-Scacchi, Brian DeSanti
  • Patent number: 10252168
    Abstract: Disclosed herein is technology for providing in-game bonuses to a user's in-game persona. The technology involves virtual items that provide quality-based bonuses and level based bonuses. The technology provides systems and methods for upgrading an item's level and enhancing the item's quality. If an upgrade or enhancement is unsuccessful, the item may be broken and the quality bonuses and level bonuses may be decreased until the item is repaired.
    Type: Grant
    Filed: March 24, 2017
    Date of Patent: April 9, 2019
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Brian Desanti, Tim Ernst, Travis Hawk, Keith Kawahata
  • Patent number: 10143916
    Abstract: A system and method for facilitating user voting for potential future game content in an online game are disclosed. Multiple sets of the potential future game content may be presented to users for voting. A user vote for a given set of the potential future game content may cost an amount of voting power associated with the user. The user may earn voting power by engaging in gameplays, making in-game purchases, and/or undertaking any other game-related actions desired by the provider(s) of the online game. A set of potential future game content may be selected based on votes received from the users. In some examples, rewards may be determined for distribution to the users based on the voting for the potential future game content.
    Type: Grant
    Filed: January 16, 2014
    Date of Patent: December 4, 2018
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Travis Hawk, Daria Fluor-Scacchi, Brian DeSanti
  • Patent number: 9737819
    Abstract: One aspect of the disclosure relates to a multi-prize mystery box that dynamically changes probabilities to ensure payout value in an online game. The multi-prize mystery box which dynamically changes probabilities may provide the ability to arrange multiple items in a mystery box. The probability of acquiring an instance of the second item through Nth item may be dynamically weighted based on the value of the first item.
    Type: Grant
    Filed: July 23, 2013
    Date of Patent: August 22, 2017
    Assignee: Kabam, Inc.
    Inventors: Brian Desanti, Tim Ernst, Travis Hawk, Rick Mendoza, Peter Im
  • Patent number: 9734664
    Abstract: One aspect of the disclosure relates to facilitating virtual item rewards for implementation in a virtual space based on a game of chance in an online game. A virtual wheel with multiple game outcomes may be spun and/or any other action may be taken. One of multiple virtual outcomes corresponding to different game outcomes may be selected and/or displayed. There may be various visual mechanisms for selecting and/or presenting one outcome from multiple possible game outcomes.
    Type: Grant
    Filed: January 27, 2014
    Date of Patent: August 15, 2017
    Assignee: Aftershock Services, Inc.
    Inventors: Travis Hawk, Keith Kawahata, Tim Ernst, Brian Desanti
  • Patent number: 9623320
    Abstract: Disclosed herein is technology for providing in-game bonuses to a user's in game persona. The technology involves virtual items that provide quality-based bonuses and level based bonuses. The technology provides systems and methods for upgrading an item's level and enhancing the item's quality. If an upgrade or enhancement is unsuccessful, the item may be broken and the quality bonuses and level bonuses may be decreased until the item is repaired.
    Type: Grant
    Filed: July 14, 2014
    Date of Patent: April 18, 2017
    Assignee: Kabam, Inc.
    Inventors: Brian Desanti, Tim Ernst, Travis Hawk, Keith Kawahata
  • Patent number: 9511280
    Abstract: An online gaming system including virtual items that transcend multiple character deaths. The online game may take place within a virtual space. Users may interact with the online game by controlling virtual characters within the virtual space. A health parameter may be determined for the characters such that responsive to the health parameter reaching a threshold level, the character may be considered dead in the online game. After character death, users must take on new characters to interact with the online game. User-level inventories may be managed that include one or more virtual items which are made available to the user even after the death of a character which was used when the item was acquired.
    Type: Grant
    Filed: February 28, 2014
    Date of Patent: December 6, 2016
    Assignee: Kabam, Inc.
    Inventors: Travis Hawk, Willem Rosenthal, Michael Sellers
  • Patent number: 9101842
    Abstract: Disclosed herein is technology for extending a user's play of a realm-building game. A user playing the realm-building game may have an existing realm built from one or more basic assets. A value may be assigned to the existing realm based on basic assets used to build it. Then a difference may be determined between the value of the realm and a threshold value. If above the threshold value, the user may be offered the option to improve the realm for a cost. The cost may be based on the difference between the value assigned to the realm and the threshold value. If the user decides to improve the realm, the realm may be removed, including all assets used to build it and the user may be provided with one or more advanced assets to build a second realm.
    Type: Grant
    Filed: June 30, 2014
    Date of Patent: August 11, 2015
    Assignee: KABAM, INC.
    Inventors: Brian DeSanti, Travis Hawk, Tim Ernst
  • Patent number: 9022869
    Abstract: Disclosed herein is technology for merging a two separate user accounts. The virtual content in the accounts can be designated at mergeable content and managed content. The user chooses one account to the primary account and the mergeable content from the second user account is merged with the content—of the same type—of the first user account. The managed content is not simply merged into the designated account. Instead, certain components of the virtual content are selected to be migrated to the target account until a maximum number of components are reached.
    Type: Grant
    Filed: December 14, 2012
    Date of Patent: May 5, 2015
    Assignee: Kabam, Inc.
    Inventors: Brian DeSanti, Travis Hawk, Tim Ernst, James Frier, Steven Chin
  • Publication number: 20150031440
    Abstract: One aspect of the disclosure relates to a multi-prize mystery box that dynamically changes probabilities to ensure payout value in an online game. The multi-prize mystery box which dynamically changes probabilities may provide the ability to arrange multiple items in a mystery box. The probability of acquiring an instance of the second item through Nth item may be dynamically weighted based on the value of the first item.
    Type: Application
    Filed: July 23, 2013
    Publication date: January 29, 2015
    Applicant: KABAM, INC.
    Inventors: Brian DESANTI, Tim Ernst, Travis Hawk, Rick Mendoza, Peter Im
  • Patent number: 8821260
    Abstract: Disclosed herein is technology for providing in-game bonuses to a user's in-game persona. The technology involves virtual items that provide quality-based bonuses and level based bonuses. The technology provides systems and methods for upgrading an item's level and enhancing the item's quality. If an upgrade or enhancement is unsuccessful, the item may be broken and the quality bonuses and level bonuses may be decreased until the item is repaired.
    Type: Grant
    Filed: November 6, 2012
    Date of Patent: September 2, 2014
    Assignee: Kabam, Inc.
    Inventors: Brian DeSanti, Tim Ernst, Travis Hawk, Keith Kawahata
  • Patent number: 8764534
    Abstract: Disclosed herein is technology for extending a user's play of a realm-building game. A user playing the realm-building game may have an existing realm built from one or more basic assets. A value may be assigned to the existing realm based on basic assets used to build it. Then a difference may be determined between the value of the realm and a threshold value. If above the threshold value, the user may be offered the option to improve the realm for a cost. The cost may be based on the difference between the value assigned to the realm and the threshold value. If the user decides to improve the realm, the realm may be removed, including all assets used to build it and the user may be provided with one or more advanced assets to build a second realm.
    Type: Grant
    Filed: October 26, 2012
    Date of Patent: July 1, 2014
    Assignee: Kabam, Inc.
    Inventors: Brian DeSanti, Travis Hawk, Tim Ernst
  • Patent number: 8636591
    Abstract: One aspect of the disclosure relates to facilitating virtual item rewards for implementation in a virtual space based on a game of chance in an online game. A virtual wheel with multiple game outcomes may be spun and/or any other action may be taken. One of multiple virtual outcomes corresponding to different game outcomes may be selected and/or displayed. There may be various visual mechanisms for selecting and/or presenting one outcome from multiple possible game outcomes.
    Type: Grant
    Filed: May 16, 2013
    Date of Patent: January 28, 2014
    Assignee: Kabam, Inc.
    Inventors: Travis Hawk, Keith Kawahata, Brian DeSanti, Tim Ernst