Patents by Inventor Travis Jon Cossairt
Travis Jon Cossairt has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20200215442Abstract: Systems and methods presented herein include an amusement park system that includes an augmented experience system. The augmented experience system is configured to track guest interactions of a plurality of guests of an amusement park with one or more employees of the amusement park, one or more mobile devices, one or more wearable devices, one or more themed devices, or one or more physical objects disposed within a real-world environment of the amusement park. The augmented experience system is also configured to augment the real-world environment of the amusement park based at least in part on data relating to the guest interactions.Type: ApplicationFiled: March 5, 2019Publication date: July 9, 2020Inventors: Neil Andrew Leiba, Wei Cheng Yeh, Travis Jon Cossairt, Erica Lynn McCay
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Patent number: 10699084Abstract: An interaction point includes a hardware-based processor, a local cache data store that stores attraction data pertaining to an entertainment attraction, and a radio-frequency identification (RFID) reader that receives electromagnetic radiation of a wearable electronic device indicative of an interaction with the interaction point. The hardware-based processor, based upon the interaction with the interaction point: causes feedback to be rendered by the wearable electronic device, causes modification to at least a portion of the attraction data, or both.Type: GrantFiled: January 29, 2018Date of Patent: June 30, 2020Assignee: Universal City Studios LLCInventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20200197793Abstract: Present embodiments are directed to a distributed control system of an interactive video system. The distributed control system includes a switched fabric network, which includes an input node implemented to collect scanning data for a participant. The switched fabric network also includes a set of processing nodes implemented to generate a virtual representation for the participant based at least in part on the scanning data for the participant. Further, the switched fabric network includes an output node, which includes an output device implemented to present the virtual representation of the participant in a virtual environment.Type: ApplicationFiled: February 5, 2019Publication date: June 25, 2020Inventors: Wei Cheng Yeh, Travis Jon Cossairt
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Patent number: 10692294Abstract: A system includes an image generation system for generating streaming media of a real-world environment based at least in part on image data captured via a camera of a mobile device, to generate one or more augmentations superimposed on the streaming media of the real-world environment based at least in part on data relating to user interaction with the mobile device, and to transmit the streaming media of the real-world environment along with the one or more augmentations to be displayed on a display of the mobile device. The system also includes a physical interaction system for determining one or more physical effects to be implemented for a physical object in the real-world environment based at least in part on the data relating to the user interaction with the mobile device, and to transmit a signal to the physical object to implement the determined one or more physical effects.Type: GrantFiled: March 5, 2019Date of Patent: June 23, 2020Assignee: Universal City Studios LLCInventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20200193706Abstract: A system includes an image generation system for generating streaming media of a real-world environment based at least in part on image data captured via a camera of a mobile device, to generate one or more augmentations superimposed on the streaming media of the real-world environment based at least in part on data relating to user interaction with the mobile device, and to transmit the streaming media of the real-world environment along with the one or more augmentations to be displayed on a display of the mobile device. The system also includes a physical interaction system for determining one or more physical effects to be implemented for a physical object in the real-world environment based at least in part on the data relating to the user interaction with the mobile device, and to transmit a signal to the physical object to implement the determined one or more physical effects.Type: ApplicationFiled: March 5, 2019Publication date: June 18, 2020Inventors: Wei Cheng Yeh, Travis Jon Cossairt
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Patent number: 10653957Abstract: An interactive video game system includes an array of volumetric sensors disposed around a play area and configured to collect respective volumetric data for each of a plurality of players. The system includes a controller communicatively coupled to the array of volumetric sensors. The controller is configured to: receive, from the array of volumetric sensors, respective volumetric data of each of the plurality of players; to combine the respective volumetric data of each of the plurality of players to generate at least one respective model for each of the plurality of players; to generate a respective virtual representation for each player of the plurality of players based, at least in part, on the generated at least one respective model of each player of the plurality of players; and to present the generated respective virtual representation of each player of the plurality of players in a virtual environment.Type: GrantFiled: December 6, 2017Date of Patent: May 19, 2020Assignee: Universal City Studios LLCInventors: Travis Jon Cossairt, Wei Cheng Yeh
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Patent number: 10614271Abstract: In one embodiment, a system includes a radio-frequency identification (RFID) reader configured to read data stored on an RFID tag associated with a user and to generate a first signal indicative of the data and indicative of a location of the RFID tag, a sensor system configured to detect a user interaction with an interactive element and to generate a second signal indicative of the user interaction, and a processor configured to match the user to the user interaction based on the first signal and the second signal and to update a user database to reflect that the user is matched to the user interaction.Type: GrantFiled: January 29, 2018Date of Patent: April 7, 2020Assignee: Universal City Studios LLCInventors: Travis Jon Cossairt, Wei Cheng Yeh
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Patent number: 10603564Abstract: An entertainment system has an interactive component for an amusement park. The interactive component includes a detection device disposed within a housing and configured to read an identification tag via long range and short range radio communications, an interactive sensor disposed within the housing and configured to detect physical interaction with a portion of the interactive component, a control device communicatively coupled to the detection device and the interactive sensor, where the control device is configured to receive feedback from the detection device and the interactive sensor, an effect device configured to receive a signal from the control device and to generate an effect based on detection of the physical interaction, and a transmitter configured to transmit data to the identification tag based on detection of the physical interaction with the portion of the interactive component while detecting the identification tag within a threshold distance of the interactive component.Type: GrantFiled: January 3, 2018Date of Patent: March 31, 2020Assignee: Universal City Studios LLCInventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20200029069Abstract: A video stream management system includes a video controller that live renders video. Moreover, the video stream management system also includes a display that is communicatively coupled to the video controller and displays a primary video feed that includes the live rendered video. The video controller, the display, or a combination thereof, embeds a pixel pattern in the primary video feed. Additionally, the video feed management system monitors one or more displayed images on the display to identify an error in the primary video feed.Type: ApplicationFiled: July 16, 2019Publication date: January 23, 2020Inventors: Patrick J. Goergen, Danielle Marie Holstine, Christopher Herbert, Wei Cheng Yeh, Travis Jon Cossairt
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Patent number: 10537803Abstract: Present systems and methods are directed to an interactive gaming system that includes a first game environment that includes user input devices that receive first user inputs indicative of team/individual performance of a first set of players, and a second game environment that includes user input devices that receive second user inputs indicative of team/individual performance of a second set of players. The interactive gaming system includes a controller that receives the first and second user inputs, accesses dynamic user profiles that correspond the first and the second set of players, updates the dynamic user profiles based on the first and second user inputs, selects a third set of players from the first and second set of players to qualify for a third game environment, and instructs the third game environment based on a subset of the dynamic user profiles that correspond to the third set of players.Type: GrantFiled: January 18, 2018Date of Patent: January 21, 2020Assignee: Universal City Studios LLCInventors: Wei Cheng Yeh, Travis Jon Cossairt, Neil Andrew Leiba, Erica Lynn McCay
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Publication number: 20190332834Abstract: A wearable device includes a radio-frequency identification (RFID) tag having a memory that stores identification information. The wearable device also has a power harvesting circuit configured to harness power from electromagnetic radiation. Further, the wearable device has a sensor coupled to the power harvesting circuit and configured to utilize the power to monitor a condition of the wearable device. Even further, the wearable device has a microcontroller coupled to the sensor and configured to write data indicative of the condition to the memory of the RFID tag, wherein the RFID tag is configured to transmit the identification information and the data in response to receipt of the electromagnetic radiation from an RFID reader.Type: ApplicationFiled: July 10, 2019Publication date: October 31, 2019Inventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20190302991Abstract: An interactive system includes one or more processors that are configured to receive a first signal indicative of an activity of a user within an environment and to receive a second signal indicative of the user approaching an animated character head. The one or more processors are also configured to provide information related to the activity of the user to a base station control system associated with the animated character head in response to receipt of the second signal to facilitate a personalized interaction between the animated character head and the user.Type: ApplicationFiled: March 29, 2018Publication date: October 3, 2019Inventors: Anisha Vyas, Travis Jon Cossairt, Wei Cheng Yeh
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Patent number: 10360419Abstract: A wearable device includes a radio-frequency identification (RFID) tag having a memory that stores identification information. The wearable device also has a power harvesting circuit configured to harness power from electromagnetic radiation. Further, the wearable device has a sensor coupled to the power harvesting circuit and configured to utilize the power to monitor a condition of the wearable device. Even further, the wearable device has a microcontroller coupled to the sensor and configured to write data indicative of the condition to the memory of the RFID tag, wherein the RFID tag is configured to transmit the identification information and the data in response to receipt of the electromagnetic radiation from an RFID reader.Type: GrantFiled: January 29, 2018Date of Patent: July 23, 2019Assignee: Universal City Studios LLCInventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20190221088Abstract: A wearable device includes a first radio-frequency identification (RFID) tag, a second RFID tag, one or more feedback devices configured to provide feedback to a guest, and a microcontroller. The microcontroller is configured to generate a first control signal that causes a first type of feedback via the one or more feedback devices in response to interaction between electromagnetic radiation having a first frequency and the first RFID tag and to generate a second control signal that causes a second type of feedback via the one or more feedback devices in response to interaction between electromagnetic radiation having a second frequency and the second RFID tag.Type: ApplicationFiled: January 29, 2018Publication date: July 18, 2019Inventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20190220634Abstract: In one embodiment, a system includes a radio-frequency identification (RFID) reader configured to read data stored on an RFID tag associated with a user and to generate a first signal indicative of the data and indicative of a location of the RFID tag, a sensor system configured to detect a user interaction with an interactive element and to generate a second signal indicative of the user interaction, and a processor configured to match the user to the user interaction based on the first signal and the second signal and to update a user database to reflect that the user is matched to the user interaction.Type: ApplicationFiled: January 29, 2018Publication date: July 18, 2019Inventors: Travis Jon Cossairt, Wei Cheng Yeh
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Publication number: 20190220636Abstract: An interaction point includes a hardware-based processor, a local cache data store that stores attraction data pertaining to an entertainment attraction, and a radio-frequency identification (RFID) reader that receives electromagnetic radiation of a wearable electronic device indicative of an interaction with the interaction point. The hardware-based processor, based upon the interaction with the interaction point: causes feedback to be rendered by the wearable electronic device, causes modification to at least a portion of the attraction data, or both.Type: ApplicationFiled: January 29, 2018Publication date: July 18, 2019Inventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20190217194Abstract: Present systems and methods are directed to an interactive gaming system that includes a first game environment that includes user input devices that receive first user inputs indicative of team/individual performance of a first set of players, and a second game environment that includes user input devices that receive second user inputs indicative of team/individual performance of a second set of players. The interactive gaming system includes a controller that receives the first and second user inputs, accesses dynamic user profiles that correspond the first and the second set of players, updates the dynamic user profiles based on the first and second user inputs, selects a third set of players from the first and second set of players to qualify for a third game environment, and instructs the third game environment based on a subset of the dynamic user profiles that correspond to the third set of players.Type: ApplicationFiled: January 18, 2018Publication date: July 18, 2019Inventors: Wei Cheng Yeh, Travis Jon Cossairt, Neil Andrew Leiba, Erica Lynn McCay
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Publication number: 20190220635Abstract: A wearable device includes a radio-frequency identification (RFID) tag having a memory that stores identification information. The wearable device also has a power harvesting circuit configured to harness power from electromagnetic radiation. Further, the wearable device has a sensor coupled to the power harvesting circuit and configured to utilize the power to monitor a condition of the wearable device. Even further, the wearable device has a microcontroller coupled to the sensor and configured to write data indicative of the condition to the memory of the RFID tag, wherein the RFID tag is configured to transmit the identification information and the data in response to receipt of the electromagnetic radiation from an RFID reader.Type: ApplicationFiled: January 29, 2018Publication date: July 18, 2019Inventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20190201768Abstract: An entertainment system has an interactive component for an amusement park. The interactive component includes a detection device disposed within a housing and configured to read an identification tag via long range and short range radio communications, an interactive sensor disposed within the housing and configured to detect physical interaction with a portion of the interactive component, a control device communicatively coupled to the detection device and the interactive sensor, where the control device is configured to receive feedback from the detection device and the interactive sensor, an effect device configured to receive a signal from the control device and to generate an effect based on detection of the physical interaction, and a transmitter configured to transmit data to the identification tag based on detection of the physical interaction with the portion of the interactive component while detecting the identification tag within a threshold distance of the interactive component.Type: ApplicationFiled: January 3, 2018Publication date: July 4, 2019Inventors: Wei Cheng Yeh, Travis Jon Cossairt
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Publication number: 20190168120Abstract: An interactive video game system includes an array of volumetric sensors disposed around a play area and configured to collect respective volumetric data for each of a plurality of players. The system includes a controller communicatively coupled to the array of volumetric sensors. The controller is configured to: receive, from the array of volumetric sensors, respective volumetric data of each of the plurality of players; to combine the respective volumetric data of each of the plurality of players to generate at least one respective model for each of the plurality of players; to generate a respective virtual representation for each player of the plurality of players based, at least in part, on the generated at least one respective model of each player of the plurality of players; and to present the generated respective virtual representation of each player of the plurality of players in a virtual environment.Type: ApplicationFiled: December 6, 2017Publication date: June 6, 2019Inventors: Travis Jon Cossairt, Wei Cheng Yeh