Patents by Inventor Tsuyoshi Kiyuna

Tsuyoshi Kiyuna has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8698757
    Abstract: The present invention is a calibration program executed by a computer of an information processing apparatus which is capable of utilizing designation detection means for detecting a position designation by a user. The calibration program causes the computer to function as designation image display means and calibration means. The designation image display means displays a predetermined designation image indicating a designation reference position which is a predetermined position on display means. The calibration means receives, while the designation image is displayed, a designation by the user using the designation detection means, sets a designated position at which continuous designation by the user has ended as a fixed position, and executes calibration processing in accordance with the fixed position and the designation reference position.
    Type: Grant
    Filed: December 14, 2009
    Date of Patent: April 15, 2014
    Assignee: Nintendo Co. Ltd.
    Inventor: Tsuyoshi Kiyuna
  • Patent number: 7938721
    Abstract: A game apparatus (10) includes an LCD (12) and an LCD (14), for example, and the LCD (14) is provided with a touch panel (22). On the LCD (12), a first game image is displayed, and on the LCD (14), a second game image is displayed. It is determined whether or not the first game image becomes an object to be operated on the basis of coordinates data detected in response to an operation of the touch panel (22) by a player, input data obtained from an operating switch (20), a microphone (34), or the like. When it is determined that the first game image becomes an object to be operated, the first game image and the second game image are switched and displayed, for example. Then, when it is determined that the first game image displayed on the LCD (14) does not become an object to be operated, the first game image is displayed on the LCD (12).
    Type: Grant
    Filed: February 24, 2005
    Date of Patent: May 10, 2011
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeru Miyamoto, Kiyoshi Mizuki, Keizo Ota, Tsuyoshi Kiyuna
  • Publication number: 20100182260
    Abstract: The present invention is a calibration program executed by a computer of an information processing apparatus which is capable of utilizing designation detection means for detecting a position designation by a user. The calibration program causes the computer to function as designation image display means and calibration means. The designation image display means displays a predetermined designation image indicating a designation reference position which is a predetermined position on display means. The calibration means receives, while the designation image is displayed, a designation by the user using the designation detection means, sets a designated position at which continuous designation by the user has ended as a fixed position, and executes calibration processing in accordance with the fixed position and the designation reference position.
    Type: Application
    Filed: December 14, 2009
    Publication date: July 22, 2010
    Applicant: NINTENDO CO., LTD.
    Inventor: Tsuyoshi KIYUNA
  • Publication number: 20080113793
    Abstract: A game apparatus (10) includes an LCD (12) and an LCD (14), for example, and the LCD (14) is provided with a touch panel (22). On the LCD (12), a first game image is displayed, and on the LCD (14), a second game image is displayed. It is determined whether or not the first game image becomes an object to be operated on the basis of coordinates data detected in response to an operation of the touch panel (22) by a player, input data obtained from an operating switch (20), a microphone (34), or the like. When it is determined that the first game image becomes an object to be operated, the first game image and the second game image are switched and displayed, for example. Then, when it is determined that the first game image displayed on the LCD (14) does not become an object to be operated, the first game image is displayed on the LCD (12).
    Type: Application
    Filed: February 24, 2005
    Publication date: May 15, 2008
    Inventors: Shigeru Miyamoto, Kiyoshi Mizuki, Keizo Ota, Tsuyoshi Kiyuna
  • Patent number: 7084885
    Abstract: An example image display apparatus includes processing circuitry such as a communication processor and a game processor. The processing circuitry continuously processes a communication-related function and selectively processes a game-related function. When the game function is in an off-state, binary image data and color image data for the communication-related function are written to a first memory and to a second memory, respectively. When the game function is set to an on-state, color image data for the game-related function is written to the second frame memory instead of the color image data for the communication-related function. A display includes a composite image based on the binary image data stored in the first memory and the color image data stored in the second memory.
    Type: Grant
    Filed: November 28, 2001
    Date of Patent: August 1, 2006
    Assignee: Nintendo Co., Ltd.
    Inventors: Satoru Okada, Masahiro Ishizuka, Takuma Matsunada, Tsuyoshi Kiyuna
  • Patent number: 7069044
    Abstract: An electronic apparatus includes a phone CPU and a game CPU. When a * key is operated during execution of a game, the phone CPU sets a specified bit of a game key register to “1”. The phone CPU is set “1” into the specified bit when there is an incoming call of a phone during the execution of the game. The game CPU pauses the game being in execution when the specified bit is renewed to “1” and restores the specified bit from “1” to “0”. When the * key is operated in a state the game is interrupted, the phone CPU sets “1” into the specified bit. The game CPU restarts the game by canceling the pause.
    Type: Grant
    Filed: November 27, 2001
    Date of Patent: June 27, 2006
    Assignee: Nintendo Co., Ltd.
    Inventors: Satoru Okada, Masahiro Ishizuka, Takuma Matsunada, Tsuyoshi Kiyuna
  • Publication number: 20030098821
    Abstract: An image display apparatus includes a phone CPU and a game CPU. The phone CPU processes a phone function being continuously set into an on state, and the game CPU processes a game function being set into an on state in case of necessity. When the game function is in an off state, binary image data and color image data relating to the phone function are written to a first frame memory and a second frame memory, respectively. When the game function is set into an on state, the color image data relating to the game function is written to the second frame memory in place of the color image data relating to the phone function. A composite image based on the binary image data stored in the first frame memory and the color image data stored in the second frame memory is displayed on an LCD.
    Type: Application
    Filed: November 28, 2001
    Publication date: May 29, 2003
    Inventors: Satoru Okada, Masahiro Ishizuka, Takuma Matsunada, Tsuyoshi Kiyuna
  • Publication number: 20030100347
    Abstract: An electronic apparatus includes a phone CPU and a game CPU. When a *key is operated during execution of a game, the phone CPU sets a specified bit of a game key register to “1”. The phone CPU is set “1” into the specified bit when there is an incoming call of a phone during the execution of the game. The game CPU pauses the game being in execution when the specified bit is renewed to “1” and restores the specified bit from “1” to “0”. When the *key is operated in a state the game is interrupted, the phone CPU sets “1” into the specified bit. The game CPU restarts the game by canceling the pause.
    Type: Application
    Filed: November 27, 2001
    Publication date: May 29, 2003
    Inventors: Satoru Okada, Masahiro Ishizuka, Takuma Matsunada, Tsuyoshi Kiyuna