Patents by Inventor Tsuyoshi YOKOZAWA

Tsuyoshi YOKOZAWA has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11931648
    Abstract: The present invention allows stress of a user that may occur until matching is completed when carrying out matching of a plurality of users with each other to be reduced. The users are arranged by taking into consideration a waiting time of a user who has never cleared content. When the user carries out a play request for content, the user is arranged in the content. The content in which the user is arranged is extracted by using an extraction condition regarding the waiting time of a non-cleared user. The plurality of users arranged in the content are thus matched.
    Type: Grant
    Filed: August 24, 2020
    Date of Patent: March 19, 2024
    Assignees: SQUARE ENIX CO., LTD., SQUARE ENIX CO., LTD.
    Inventors: Jun Takemura, Yoshinori Aoyagi, Mitsutoshi Gondai, Tsuyoshi Yokozawa
  • Patent number: 11491403
    Abstract: A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not. The generating function includes a function to generate the second content with the degree of difficulty thus set up.
    Type: Grant
    Filed: June 16, 2020
    Date of Patent: November 8, 2022
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Mitsutoshi Gondai, Masatoshi Ishikawa, Tsuyoshi Yokozawa, Takashi Sugi
  • Publication number: 20220168650
    Abstract: A new game program that increases a degree of freedom of a player and provides a higher degree of satisfaction is provided. A game program causes a game to be able to progress under a second mode having a lower degree of difficulty than a first mode in a case where a predetermined condition is satisfied.
    Type: Application
    Filed: November 22, 2021
    Publication date: June 2, 2022
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Shunnosuke ANDO, Hiroaki OHNO, Tsuyoshi YOKOZAWA
  • Patent number: 11110357
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: an event participation managing function configured to receive participation in an event from at least one of users; an initial level setting function configured to set a level of a player character in the event to a predetermined initial level regardless of a level thereof indicating a degree of strength outside the event of the player character, and to cause the event to start after setting; a level-up determining function configured to manage a predetermined condition to raise the level of the player character in the event; and a privilege giving function configured to give a privilege in the event to the player character or the user.
    Type: Grant
    Filed: August 19, 2019
    Date of Patent: September 7, 2021
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Tsuyoshi Yokozawa, Shingo Tate
  • Publication number: 20210252404
    Abstract: Non-transitory computer-readable recording mediums having stored thereon game programs, game methods, and game systems including one or more terminal apparatuses a server apparatus are disclosed. An example game system includes: one or more terminal apparatuses operated by a player; and a server apparatus that is configured to connect to the one or more terminal apparatuses by communication. The game system comprises one or more computers configured to perform functions comprising: creating a group including at least one character operated by the player; progressing an event for each created group; providing an object to the at least one character in the event based on a predetermined provision probability used for determining whether or not to provide the object; and calculating an evaluation of the group in the event based on the provided object. In an MMORPG, collection is performed as a group, and a collection result of the group is evaluated.
    Type: Application
    Filed: January 25, 2021
    Publication date: August 19, 2021
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Tsuyoshi YOKOZAWA, Yuu IKEMOTO
  • Publication number: 20200384361
    Abstract: The present invention allows stress of a user that may occur until matching is completed when carrying out matching of a plurality of users with each other to be reduced. The users are arranged by taking into consideration a waiting time of a user who has never cleared content. When the user carries out a play request for content, the user is arranged in the content. The content in which the user is arranged is extracted by using an extraction condition regarding the waiting time of a non-cleared user. The plurality of users arranged in the content are thus matched.
    Type: Application
    Filed: August 24, 2020
    Publication date: December 10, 2020
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Jun TAKEMURA, Yoshinori AOYAGI, Mitsutoshi GONDAI, Tsuyoshi YOKOZAWA
  • Publication number: 20200306642
    Abstract: A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not. The generating function includes a function to generate the second content with the degree of difficulty thus set up.
    Type: Application
    Filed: June 16, 2020
    Publication date: October 1, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Mitsutoshi GONDAI, Masatoshi ISHIKAWA, Tsuyoshi YOKOZAWA, Takashi SUGI
  • Patent number: 10786732
    Abstract: The present invention allows stress of a user that may occur until matching is completed when to carry out matching of a plurality of users with each other to be reduced. The users are arranged by taking into consideration a waiting time of a user who has never cleared content. When the user carries out a play request for content, the user is arranged in the content. The content in which the user is arranged is extracted by using an extraction condition regarding the waiting time of a non-cleared user. The plurality of users arranged in the content are thus matched.
    Type: Grant
    Filed: June 15, 2016
    Date of Patent: September 29, 2020
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Jun Takemura, Yoshinori Aoyagi, Mitsutoshi Gondai, Tsuyoshi Yokozawa
  • Patent number: 10717006
    Abstract: A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not. The generating function includes a function to generate the second content with the degree of difficulty thus set up.
    Type: Grant
    Filed: January 2, 2019
    Date of Patent: July 21, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Mitsutoshi Gondai, Masatoshi Ishikawa, Tsuyoshi Yokozawa, Takashi Sugi
  • Publication number: 20200054944
    Abstract: The present invention allows stress of a user that may occur until matching is completed when to carry out matching of a plurality of users with each other to be reduced. The users are arranged by taking into consideration a waiting time of a user who has never cleared content. When the user carries out a play request for content, the user is arranged in the content. The content in which the user is arranged is extracted by using an extraction condition regarding the waiting time of a non-cleared user. The plurality of users arranged in the content are thus matched.
    Type: Application
    Filed: June 15, 2016
    Publication date: February 20, 2020
    Applicants: SQUARE ENIX CO., LTD., SQUARE ENIX CO., LTD.
    Inventors: Jun TAKEMURA, Yoshinori AOYAGI, Mitsutoshi GONDAI, Tsuyoshi YOKOZAWA
  • Publication number: 20190366219
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: an event participation managing function configured to receive participation in an event from at least one of users; an initial level setting function configured to set a level of a player character in the event to a predetermined initial level regardless of a level thereof indicating a degree of strength outside the event of the player character, and to cause the event to start after setting; a level-up determining function configured to manage a predetermined condition to raise the level of the player character in the event; and a privilege giving function configured to give a privilege in the event to the player character or the user.
    Type: Application
    Filed: August 19, 2019
    Publication date: December 5, 2019
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO.,LTD.)
    Inventors: Tsuyoshi YOKOZAWA, Shingo Tate
  • Patent number: 10427052
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: an event participation managing function configured to receive participation in an event from at least one of users; an initial level setting function configured to set a level of a player character in the event to a predetermined initial level regardless of a level thereof indicating a degree of strength outside the event of the player character, and to cause the event to start after setting; a level-up determining function configured to manage a predetermined condition to raise the level of the player character in the event; and a privilege giving function configured to give a privilege in the event to the player character or the user.
    Type: Grant
    Filed: May 2, 2017
    Date of Patent: October 1, 2019
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Tsuyoshi Yokozawa, Shingo Tate
  • Publication number: 20190134510
    Abstract: A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not. The generating function includes a function to generate the second content with the degree of difficulty thus set up.
    Type: Application
    Filed: January 2, 2019
    Publication date: May 9, 2019
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Mitsutoshi GONDAI, Masatoshi ISHIKAWA, Tsuyoshi YOKOZAWA, Takashi SUGI
  • Patent number: 10201759
    Abstract: A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not. The generating function includes a function to generate the second content with the degree of difficulty thus set up.
    Type: Grant
    Filed: July 8, 2016
    Date of Patent: February 12, 2019
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Mitsutoshi Gondai, Masatoshi Ishikawa, Tsuyoshi Yokozawa, Takashi Sugi
  • Publication number: 20170319969
    Abstract: A non-transitory computer-readable medium including a video game processing program product for causing a server to realize functions to control progress of a video game in response to an operation of a user is provided. The functions include: an event participation managing function configured to receive participation in an event from at least one of users; an initial level setting function configured to set a level of a player character in the event to a predetermined initial level regardless of a level thereof indicating a degree of strength outside the event of the player character, and to cause the event to start after setting; a level-up determining function configured to manage a predetermined condition to raise the level of the player character in the event; and a privilege giving function configured to give a privilege in the event to the player character or the user.
    Type: Application
    Filed: May 2, 2017
    Publication date: November 9, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Tsuyoshi YOKOZAWA, Shingo TATE
  • Publication number: 20170014720
    Abstract: A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not. The generating function includes a function to generate the second content with the degree of difficulty thus set up.
    Type: Application
    Filed: July 8, 2016
    Publication date: January 19, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Mitsutoshi GONDAI, Masatoshi ISHIKAWA, Tsuyoshi YOKOZAWA, Takashi SUGI