Patents by Inventor Tue Jakobsen

Tue Jakobsen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10650222
    Abstract: A computer-implemented method for recognizing a plurality of real-world toy construction elements of a toy construction system assembled to form a real-world toy construction model, each real-world toy construction element comprising coupling members for detachably connecting the real-world toy construction element with one or more other real-world toy construction elements of the toy construction system so as to form the real-world toy construction model; wherein the method comprises: receiving at least one captured image of the real world toy construction model; processing the at least one captured image so as to at least preliminarily recognise at least a first real-world toy construction element in the at least one captured image as a first known real-world toy construction element from stored digital representations of a plurality of known real-world toy construction elements of the toy construction system, each digital representation comprising connectivity information indicative of how the correspondin
    Type: Grant
    Filed: May 8, 2017
    Date of Patent: May 12, 2020
    Assignee: LEGO A/S
    Inventors: Tim Gorm Kaas-Rasmussen Olsen, Tue Jakobsen, Jesper Søderberg, Fraser Lovatt
  • Publication number: 20190138785
    Abstract: A computer-implemented method for recognizing a plurality of real-world toy construction elements of a toy construction system assembled to form a real-world toy construction model, each real-world toy construction element comprising coupling members for detachably connecting the real-world toy construction element with one or more other real-world toy construction elements of the toy construction system so as to form the real-world toy construction model; wherein the method comprises: receiving at least one captured image of the real world toy construction model; processing the at least one captured image so as to at least preliminarily recognise at least a first real-world toy construction element in the at least one captured image as a first known real-world toy construction element from stored digital representations of a plurality of known real-world toy construction elements of the toy construction system, each digital representation comprising connectivity information indicative of how the correspondin
    Type: Application
    Filed: May 8, 2017
    Publication date: May 9, 2019
    Inventors: Tim Gorm Kaas-Rasmussen OLSEN, Tue JAKOBSEN, Jesper SØDERBERG, Fraser LOVATT
  • Patent number: 9230360
    Abstract: Disclosed is a computer-implemented method for visualizing/rendering a computer model, the computer model comprising a plurality of components wherein the method comprises: storing a plurality of parts of at least one of the plurality of components, each part including geometry information for visualizing/rendering the part, storing information indicative of the position and orientation of a plurality of components in a coordinate system, determining a spatial relationship between individual components, determining for the at least one component a number of stored parts to use for visualizing/rendering the component, based on the determined spatial relationship between the individual components. By using the spatial relationship between the components to determine the number of parts to use for visualizing/rendering a component, knowledge about the geometry of individual components and the connections of the components with other components can be used to find hidden parts that can be removed.
    Type: Grant
    Filed: September 10, 2010
    Date of Patent: January 5, 2016
    Assignee: LEGO A/S
    Inventors: Jakob Sprogøe Jakobsen, Tue Jakobsen, Jesper Martin Erstvang
  • Publication number: 20120280993
    Abstract: Disclosed is a computer-implemented method for visualising/rendering a computer model, the computer model comprising a plurality of components wherein the method comprises: storing a plurality of parts of at least one of the plurality of components, each part including geometry information for visualising/rendering the part, storing information indicative of the position and orientation of a plurality of components in a coordinate system, determining a spatial relationship between individual components, determining for the at least one component a number of stored parts to use for visualising/rendering the component, based on the determined spatial relationship between the individual components. By using the spatial relationship between the components to determine the number of parts to use for visualising/rendering a component, knowledge about the geometry of individual components and the connections of the components with other components can be used to find hidden parts that can be removed.
    Type: Application
    Filed: September 10, 2010
    Publication date: November 8, 2012
    Applicant: LEGO A/S
    Inventors: Jakob Sprogøe Jakobsen, Tue Jakobsen, Jesper Martin Erstvang