Patents by Inventor Tushar Bansal

Tushar Bansal has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11179631
    Abstract: A computer-implemented method for providing video game content is provided. The method comprises monitoring a request rate of requests to provide video game content; and in response to the request rate exceeding a threshold request rate: initialising at least one instance of a first machine learning model, wherein the first machine learning model is configured to provide an output which is approximate to the output of a second machine learning model from which the first machine learning model is derived, the first machine learning model being produced by a model derivation process to have a faster response time compared to the second machine learning model; and providing video game content, wherein providing the video game content comprises generating an output responsive to the specified input using the at least one instance of the first machine learning model.
    Type: Grant
    Filed: March 18, 2020
    Date of Patent: November 23, 2021
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Tushar Bansal, Reza Pourabolghasem, Sundeep Narravula, Navid Aghdaie, Kazi Zaman
  • Publication number: 20210291046
    Abstract: A computer-implemented method for providing video game content is provided. The method comprises monitoring a request rate of requests to provide video game content; and in response to the request rate exceeding a threshold request rate: initialising at least one instance of a first machine learning model, wherein the first machine learning model is configured to provide an output which is approximate to the output of a second machine learning model from which the first machine learning model is derived, the first machine learning model being produced by a model derivation process to have a faster response time compared to the second machine learning model; and providing video game content, wherein providing the video game content comprises generating an output responsive to the specified input using the at least one instance of the first machine learning model.
    Type: Application
    Filed: March 18, 2020
    Publication date: September 23, 2021
    Inventors: Tushar Bansal, Reza Pourabolghasem, Sundeep Narravula, Navid Aghdaie, Kazi Zaman
  • Publication number: 20210283505
    Abstract: A computer-implemented method for providing video game content is provided. The method comprises maintaining a current machine learning model for each of a plurality of machine learning model branches; receiving a request to provide video game content responsive to specified input; in response to receiving the request, identifying a selected one of the machine learning model branches, wherein the machine learning model branch is selected based on an evaluation of the current machine learning model for each branch; and providing video game content responsive to the request, wherein providing the video game content comprises generating an output responsive to the specified input with the current machine learning model for the selected branch.
    Type: Application
    Filed: March 10, 2020
    Publication date: September 16, 2021
    Inventors: Tushar Bansal, Fernando De Mesentier Silva, Reza Pourabolghasem, Sundeep Narravula, Navid Aghdaie, Kazi Zaman