Patents by Inventor Tyler Edward Gibson
Tyler Edward Gibson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10261742Abstract: Various technologies described herein pertain to controlling functionality of a display based on visual focus of a user in a multiple display or multiple computational device environment. A particular display from a set of displays on which a user is visually focused is identified. The set of displays includes at least a first display and a second display. Moreover, a type of input receivable from the user via the first display and/or content rendered on the first display is controlled based on the visual focus of the user.Type: GrantFiled: April 14, 2017Date of Patent: April 16, 2019Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Tyler Edward Gibson, Monty Lee Hammontree, Vikram Bapat, Emmanuel John Athans
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Patent number: 10035063Abstract: Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.Type: GrantFiled: October 20, 2015Date of Patent: July 31, 2018Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Monty Lee Hammontree, Tyler Edward Gibson, Emmanuel John Athans
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Publication number: 20170220308Abstract: Various technologies described herein pertain to controlling functionality of a display based on visual focus of a user in a multiple display or multiple computational device environment. A particular display from a set of displays on which a user is visually focused is identified. The set of displays includes at least a first display and a second display. Moreover, a type of input receivable from the user via the first display and/or content rendered on the first display is controlled based on the visual focus of the user.Type: ApplicationFiled: April 14, 2017Publication date: August 3, 2017Inventors: Tyler Edward Gibson, Monty Lee Hammontree, Vikram Bapat, Emmanuel John Athans
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Patent number: 9658687Abstract: Various technologies described herein pertain to controlling functionality of a display based on visual focus of a user in a multiple display or multiple computational device environment. A particular display from a set of displays on which a user is visually focused is identified. The set of displays includes at least a first display and a second display. Moreover, a type of input receivable from the user via the first display and/or content rendered on the first display is controlled based on the visual focus of the user.Type: GrantFiled: September 30, 2011Date of Patent: May 23, 2017Assignee: Microsoft Technology Licensing, LLCInventors: Tyler Edward Gibson, Monty Lee Hammontree, Vikram Bapat, Emmanuel John Athans
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Patent number: 9436437Abstract: Organizing data where the data has spatial significance. A method includes, at a user interface, displaying to a user a representation of spatially structured data. User input is received at a computer implemented user interface through one or more hardware user interface devices. The user input is domain agnostic, but has a spatial connotation. Based on pre-existing structured data displayed at the user interface, a domain is determined for the user input. Based on the determined domain, the user input is interpreted into a domain specific response. The domain specific response is consistent with the spatial connotation across a plurality of domains.Type: GrantFiled: December 17, 2010Date of Patent: September 6, 2016Assignee: Microsoft Technology Licensing, LLCInventors: Jens K. Jacobsen, Sadi Khan, Gareth Alun Jones, Tyler Edward Gibson, Steven Douglas De Mar, Andrew Jude Byrne
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Publication number: 20160041717Abstract: Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.Type: ApplicationFiled: October 20, 2015Publication date: February 11, 2016Inventors: Monty Lee Hammontree, Tyler Edward Gibson, Emmanuel John Athans
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Patent number: 9174124Abstract: Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.Type: GrantFiled: February 5, 2014Date of Patent: November 3, 2015Assignee: Microsoft Technology Licensing, LLCInventors: Monty Lee Hammontree, Tyler Edward Gibson, Emmanuel John Athans
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Patent number: 8997024Abstract: A method includes transmitting an interface to a display device, where the interface represents a view of at least a portion of a graph. The graph is based on a model of a system and includes a plurality of nodes connected by a plurality of links, where at least one node of the graph includes another node. The method includes receiving a command to store a placemarker corresponding to the view and storing the placemarker. The placemarker is selectable to restore the view at the interface.Type: GrantFiled: December 9, 2010Date of Patent: March 31, 2015Assignee: Microsoft Technology Licensing, LLCInventors: Stuart John Harding Kent, Blair Stuart McGlashan, Jens Kåre Jacobsen, Tyler Edward Gibson, Andrew Jude Byrne, Sadi Sufi Khan
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Publication number: 20140155165Abstract: Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.Type: ApplicationFiled: February 5, 2014Publication date: June 5, 2014Applicant: Microsoft CorporationInventors: Monty Lee Hammontree, Tyler Edward Gibson, Emmanuel John Athans
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Patent number: 8678927Abstract: Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.Type: GrantFiled: October 4, 2011Date of Patent: March 25, 2014Assignee: Microsoft CorporationInventors: Monty Lee Hammontree, Tyler Edward Gibson, Emmanuel John Athans
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Publication number: 20130083025Abstract: Various technologies described herein pertain to controlling functionality of a display based on visual focus of a user in a multiple display or multiple computational device environment. A particular display from a set of displays on which a user is visually focused is identified. The set of displays includes at least a first display and a second display. Moreover, a type of input receivable from the user via the first display and/or content rendered on the first display is controlled based on the visual focus of the user.Type: ApplicationFiled: September 30, 2011Publication date: April 4, 2013Applicant: Microsoft CorporationInventors: Tyler Edward Gibson, Monty Lee Hammontree, Vikram Bapat, Emmanuel John Athans
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Publication number: 20130084980Abstract: Various technologies described herein pertain to controlling a game with a mobile touch-enabled device. A thumbstick and a mode selection button can be rendered on a display of the mobile touch-enabled device. The thumbstick can be rendered on a reassignable area of the display and the mode selection button can be rendered on a mode selection area of the display. A touch (e.g., drag) from the mode selection area to the reassignable area can be detected, and an operation in the game can be controlled with the thumbstick represented as being at a depressed height in response to the touch in the reassignable area while the touch is detected without discontinuity of contact from starting the drag. Further, upon detecting discontinuation of the touch, a different operation in the game can be controlled with the thumbstick represented as being at a default height in response to a subsequent touch.Type: ApplicationFiled: October 4, 2011Publication date: April 4, 2013Applicant: MICROSOFT CORPORATIONInventors: Monty Lee Hammontree, Tyler Edward Gibson, Emmanuel John Athans
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Publication number: 20120154283Abstract: Organizing data where the data has spatial significance. A method includes, at a user interface, displaying to a user a representation of spatially structured data. User input is received at a computer implemented user interface through one or more hardware user interface devices. The user input is domain agnostic, but has a spatial connotation. Based on pre-existing structured data displayed at the user interface, a domain is determined for the user input. Based on the determined domain, the user input is interpreted into a domain specific response. The domain specific response is consistent with the spatial connotation across a plurality of domains.Type: ApplicationFiled: December 17, 2010Publication date: June 21, 2012Applicant: Microsoft CorporationInventors: Jens K. Jacobsen, Sadi Khan, Gareth Alun Jones, Tyler Edward Gibson, Steven Douglas De Mar, Andrew Jude Byrne
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Publication number: 20120151419Abstract: A method includes transmitting an interface to a display device, where the interface represents a view of at least a portion of a graph. The graph is based on a model of a system and includes a plurality of nodes connected by a plurality of links, where at least one node of the graph includes another node. The method includes receiving a command to store a placemarker corresponding to the view and storing the placemarker. The placemarker is selectable to restore the view at the interface.Type: ApplicationFiled: December 9, 2010Publication date: June 14, 2012Applicant: Microsoft CorporationInventors: Stuart John Harding Kent, Blair Stuart McGlashan, Jens Kåre Jacobsen, Tyler Edward Gibson, Andrew Jude Byrne, Sadi Sufi Khan