Patents by Inventor Val Gene Cook

Val Gene Cook has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20030201994
    Abstract: There is provided a method for compressing texture values comprising: assigning texture values in a YUV format; packing the texture values into 32-bit words; and color promoting the texture values to 8-bit values. The YUV format has a Y component for every pixel sample, and U/V (they are also named Cr and Cb) components for every fourth sample. Every U/V sample coincides with four (2×2) Y samples. A single 32-bit word contains four packed Y values, one value each for U and V, and optionally four one-bit Alpha components as follows: YUV_0566-5-bits each of four Y values, 6-bits each for U and V; and YUV_1544-5-bits each of four Y values, 4-bits each for U and V, four 1-bit Alphas. The color promotion converts these components from 4-, 5-, or 6-bit values to 8-bit values. This method yields compression from 96 bits down to 32 bits, or 3:1 compression.
    Type: Application
    Filed: November 26, 2002
    Publication date: October 30, 2003
    Applicant: Intel Corporation
    Inventors: Ralph Clayton Taylor, Michael Mantor, Vineet Goel, Val Gene Cook, Stuart Krupnik
  • Patent number: 6639598
    Abstract: Method and apparatus for rendering texture to an object to be displayed on a pixel screen display. This technique makes use of linear interpolation between perspectively correct texture address to calculate rates of change of individual texture addresses components to determine a selection of the correct LOD map to use and intermediate texture addresses for pixels of the object between the perspectively correct addresses. The method first determines perspectively correct texture address values associated with four corners of a predefined span or grid of pixels. Then, a linear interpolation technique is implemented to calculate a rate of change of texture address components in the screen x and y directions for pixels between the perspectively bound span corners. This linear interpolation technique is performed in both screen directions to thereby create a potentially unique level of detail value for each pixel, which is then used as an index to select the correct pre-filtered LOD texture map.
    Type: Grant
    Filed: December 12, 2000
    Date of Patent: October 28, 2003
    Assignee: Intel Corporation
    Inventors: Thomas A. Piazza, Michael Mantor, Ralph Clayton Taylor, Val Gene Cook
  • Publication number: 20030142107
    Abstract: In accordance with the present invention, the rate of change of texture addresses when mapped to individual pixels of a polygon is used to obtain the correct level of detail (LOD) map from a set of prefiltered maps. The method comprises a first determination of perspectively correct texture address values found at four corners of a predefined span or grid of pixels. Then, a linear interpolation technique is implemented to calculate a rate of change of texture addresses for pixels between the perspectively bound span corners. This linear interpolation technique is performed in both screen directions to thereby create a level of detail value for each pixel. The YUV formats described above have Y components for every pixel sample, and UN (they are also named Cr and Cb) components for every fourth sample. Every UN sample coincides with four (2×2) Y samples. This is identical to the organization of texels in U.S. Pat. No.
    Type: Application
    Filed: December 24, 2002
    Publication date: July 31, 2003
    Applicant: Intel Corporation
    Inventors: Ralph Clayton Taylor, Michael Mantor, Vineet Goel, Val Gene Cook, Stuart Krupnik
  • Patent number: 6518974
    Abstract: In accordance with the present invention, the rate of change of texture addresses when mapped to individual pixels of a polygon is used to obtain the correct level of detail (LOD) map from a set of prefiltered maps. The method comprises a first determination of perspectively correct texture address values found at four corners of a predefined span or grid of pixels. Then, a linear interpolation technique is implemented to calculate a rate of change of texture addresses for pixels between the perspectively bound span corners. This linear interpolation technique is performed in both screen directions to thereby create a level of detail value for each pixel. The YUV formats described above have Y components for every pixel sample, and UN (they are also named Cr and Cb) components for every fourth sample. Every UN sample coincides with four (2×2) Y samples. This is identical to the organization of texels in U.S. Pat. No.
    Type: Grant
    Filed: October 16, 2001
    Date of Patent: February 11, 2003
    Assignee: Intel Corporation
    Inventors: Ralph Clayton Taylor, Michael Mantor, Vineet Goel, Val Gene Cook, Stuart Krupnik
  • Publication number: 20020167523
    Abstract: In accordance with the present invention, the rate of change of texture addresses when mapped to individual pixels of a polygon is used to obtain the correct level of detail (LOD) map from a set of prefiltered maps. The method comprises a first determination of perspectively correct texture address values found at four corners of a predefined span or grid of pixels. Then, a linear interpolation technique is implemented to calculate a rate of change of texture addresses for pixels between the perspectively bound span corners. This linear interpolation technique is performed in both screen directions to thereby create a level of detail value for each pixel. The YUV formats described above have Y components for every pixel sample, and UN (they are also named Cr and Cb) components for every fourth sample. Every UN sample coincides with four (2×2) Y samples. This is identical to the organization of texels in U.S. Pat. No.
    Type: Application
    Filed: October 16, 2001
    Publication date: November 14, 2002
    Inventors: Ralph Clayton Taylor, Michael Mantor, Vineet Goel, Val Gene Cook, Stuart Krupnik
  • Publication number: 20010020948
    Abstract: Method and apparatus for rendering texture to an object to be displayed on a pixel screen display. This technique makes use of linear interpolation between perspectively correct texture address to calculate rates of change of individual texture addresses components to determine a selection of the correct LOD map to use and intermediate texture addresses for pixels of the object between the perspectively correct addresses. The method first determines perspectively correct texture address values associated with four corners of a predefined span or grid of pixels. Then, a linear interpolation technique is implemented to calculate a rate of change of texture address components in the screen x and y directions for pixels between the perspectively bound span corners. This linear interpolation technique is performed in both screen directions to thereby create a potentially unique level of detail value for each pixel, which is then used as an index to select the correct pre-filtered LOD texture map.
    Type: Application
    Filed: December 12, 2000
    Publication date: September 13, 2001
    Inventors: Thomas A. Piazza, Michael Mantor, Ralph Clayton Taylor, Val Gene Cook
  • Patent number: 6204857
    Abstract: Method and apparatus for rendering texture to an object to be displayed on a pixel screen display. This technique makes use of linear interpolation between perspectively correct texture address to calculate rates of change of individual texture addresses components to determine a selection of the correct LOD map to use and intermediate texture addresses for pixels of the object between the perspectively correct addresses. The method first determines perspectively correct texture address values associated with four corners of a predefined span or grid of pixels. Then, a linear interpolation technique is implemented to calculate a rate of change of texture address components in the screen x and y directions for pixels between the perspectively bound span corners. This linear interpolation technique is performed in both screen directions to thereby create a potentially unique level of detail value for each pixel, which is then used as an index to select the correct pre-filtered LOD texture map.
    Type: Grant
    Filed: April 16, 1998
    Date of Patent: March 20, 2001
    Assignee: Real 3-D
    Inventors: Thomas A. Piazza, Michael Mantor, Ralph Clayton Taylor, Val Gene Cook
  • Patent number: 6044457
    Abstract: A state machine controller which can be used for fetching data for a real-time computer image generation system and which provides valid data for each clock interval of a system control clock. The state machine controller can produce a result per clock pulse, schedule new data to be processed before completion of the processing of previous data to prevent bubbles or interruptions in the data pipeline, and can stop and maintain its output if a hold is applied from a later pipeline stage, and can resume one clock operation on the clock pulse when the hold is removed.
    Type: Grant
    Filed: April 3, 1998
    Date of Patent: March 28, 2000
    Assignee: Real 3D, Inc.
    Inventors: Michael Mantor, John Pedicone, Steven Manno, Val Gene Cook