Patents by Inventor Virginia Mann
Virginia Mann has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 8684740Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: GrantFiled: June 9, 2006Date of Patent: April 1, 2014Assignee: Scientific Learning CorporationInventors: William M. Jenkins, Logan E De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Patent number: 8137106Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: GrantFiled: March 3, 2006Date of Patent: March 20, 2012Assignee: Scientific Learning CorporationInventors: Logan E. De Ley, William M. Jenkins, Virginia A. Mann, Steven L. Miller
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Patent number: 8083523Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: GrantFiled: February 8, 2006Date of Patent: December 27, 2011Assignee: Scientific Learning CorporationInventors: Logan E. De Ley, William M. Jenkins, Virginia A. Mann, Steven L. Miller
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Patent number: 7933852Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: GrantFiled: June 9, 2006Date of Patent: April 26, 2011Assignee: Scientific Learning CorporationInventors: William M. Jenkins, Logan E De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Patent number: 7664717Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: GrantFiled: June 9, 2006Date of Patent: February 16, 2010Assignee: Scientific Learning CorporationInventors: William M. Jenkins, Logan E. De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Publication number: 20070298383Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: ApplicationFiled: June 9, 2006Publication date: December 27, 2007Applicant: Scientific Learning CorporationInventors: William M. Jenkins, Logan E De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Publication number: 20070298384Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: ApplicationFiled: June 9, 2006Publication date: December 27, 2007Applicant: Scientific Learning CorporationInventors: William Jenkins, Logan E. De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Publication number: 20070298385Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: ApplicationFiled: June 9, 2006Publication date: December 27, 2007Applicant: Scientific Learning CorporationInventors: William M. Jenkins, Logan E. De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Publication number: 20070288411Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: ApplicationFiled: June 9, 2006Publication date: December 13, 2007Applicant: Scientific Learning CorporationInventors: William M. Jenkins, Logan E. De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Publication number: 20070287136Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: ApplicationFiled: June 9, 2006Publication date: December 13, 2007Applicant: Scientific Learning CorporationInventors: Williams M. Jenkins, Logan E De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Publication number: 20070288513Abstract: System and method for developing cognitive skills in a student, utilizing a computing device to present stimuli and to record responses. A stimulus may be graphically presented to the student via the computing device, and the student may be required to respond to the stimulus. A determination may then be made as to the correctness of the student's response. The graphically presenting, requiring, and determining may be performed for each of a plurality of stimuli. Additionally, the graphically presenting, requiring, determining, and performing may be performed in an iterative manner to improve the cognitive skills of the student. Various exercises directed to different cognitive skills and learning approaches may utilize this basic framework, and may be performed in an iterative manner to build cognitive skills in the student.Type: ApplicationFiled: June 9, 2006Publication date: December 13, 2007Applicant: Scientific Learning CorporationInventors: William M. Jenkins, Logan E De Ley, Virginia A. Mann, Terri Kim Matter, Steven L. Miller
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Publication number: 20070224578Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: ApplicationFiled: March 3, 2006Publication date: September 27, 2007Applicant: Scientific Learning CorporationInventors: Logan De Ley, William Jenkins, Virginia Mann, Steven Miller
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Publication number: 20060292529Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: ApplicationFiled: February 8, 2006Publication date: December 28, 2006Applicant: Scientific Learning CorporationInventors: Logan De Ley, William Jenkins, Virginia Mann, Steven Miller
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Patent number: 7150630Abstract: A computer program for execution on a computing device is provided to cross-train students in language development skills such as letter-word correspondence, word recognition, vocabulary, and sentence and paragraph comprehension. A set of programs provide an adaptive methodology for training a student in decoding (semantic, syntactic, phonological, and morphological relationships), knowledge of rhymes, synonyms, antonyms, and homophones, spelling, letter-word correspondences, sentence comprehension, grammatical comprehension, working memory, vocabulary, paragraph comprehension, and improved reading comprehension. In each program, students are presented with an animated scene that poses a question, and a set of answers. The set of answers contain a correct response, and a number of incorrect responses or foils. The student advances to more complex levels by satisfying predetermined correct thresholds. Through repetition and intensity, the student's language skills are developed.Type: GrantFiled: April 27, 2005Date of Patent: December 19, 2006Assignee: Scientific Learning CorporationInventors: Elizabeth H. Budra, Elizabeth C. Cottle, Logan E. De Ley, Jefferson A. Dewey, William M. Jenkins, Virginia A. Mann, Steven L. Miller
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Publication number: 20060263751Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: ApplicationFiled: March 3, 2006Publication date: November 23, 2006Applicant: Scientific Learning CorporationInventors: Logan De Ley, William Jenkins, Virginia Mann, Steven Miller
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Publication number: 20060234194Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: ApplicationFiled: March 3, 2006Publication date: October 19, 2006Applicant: Scientific Learning CorporationInventors: Logan De Ley, William Jenkins, Virginia Mann, Steven Miller
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Publication number: 20060216678Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: ApplicationFiled: February 8, 2006Publication date: September 28, 2006Applicant: Scientific Learning CorporationInventors: Logan De Ley, William Jenkins, Virginia Mann, Steven Miller
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Patent number: 7101185Abstract: A computer program for execution on a computing device is provided to cross-train students in language development skills such as letter-word correspondence, word recognition, vocabulary, and sentence and paragraph comprehension. A set of programs provide an adaptive methodology for training a student in decoding (semantic, syntactic, phonological, and morphological relationships), knowledge of rhymes, synonyms, antonyms, and homophones, spelling, letter-word correspondences, sentence comprehension, grammatical comprehension, working memory, vocabulary, paragraph comprehension, and improved reading comprehension. In each program, students are presented with an animated scene that poses a question, and a set of answers. The set of answers contain a correct response, and a number of incorrect responses or foils. The student advances to more complex levels by satisfying predetermined correct thresholds. Through repetition and intensity, the student's language skills are developed.Type: GrantFiled: April 27, 2005Date of Patent: September 5, 2006Assignee: Scientific Learning CorporationInventors: Elizabeth H. Budra, Elizabeth C. Cottle, Logan E. De Ley, Jefferson A. Dewey, William M. Jenkins, Virginia A. Mann, Steven L. Miller
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Publication number: 20060194175Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: ApplicationFiled: February 8, 2006Publication date: August 31, 2006Applicant: Scientific Learning CorporationInventors: Logan De Ley, William Jenkins, Virginia Mann, Steven Miller
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Publication number: 20060188854Abstract: Methodologies for improving a student's phonemic awareness, decoding, spelling, oral and written comprehension are described herein. The method is embodied in a suite of twelve exercises operable on a computing device. The exercises are geared towards training of 1st and 2nd grade students but are not limited to that. The methods present an entertaining screen environment, with target stimulus, and foil or distracter stimulus presented visually, textually, and aurally. The student is required to identify the target stimulus from the distracter stimulus within the context of each exercise. Progress from easier trials to more difficult trials is made as the student successfully completes particular difficulty levels.Type: ApplicationFiled: February 8, 2006Publication date: August 24, 2006Inventors: Logan De Ley, William Jenkins, Virginia Mann, Steven Miller