Patents by Inventor Walter C. Shannon

Walter C. Shannon has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8963958
    Abstract: Techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. A haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
    Type: Grant
    Filed: November 20, 2012
    Date of Patent: February 24, 2015
    Assignee: 3D Systems, Inc.
    Inventors: Torsten Berger, Elaine Chen, Walter C. Shannon, III, Bob Tipton
  • Patent number: 8576222
    Abstract: A user of a modeling application modifies an initial virtual object using a sketch drawn on one or more construction planes. Typically, construction planes are connected by an axis that intersects the virtual object. The user can draw a sketch on each construction plane, and the modeling application interpolates a shape along the axis between the sketches to determine what material in the virtual object is to be removed from it. In this manner, material may be removed to create a recess or hole in the virtual object or otherwise to slice away material from the object. A user can use two or more axes and construction planes to produce complex shapes from the initial virtual object. A user can also select a portion of a virtual object and mirror the selected portion. Modifications that the user makes in the selected portion are made correspondingly in the mirrored portion.
    Type: Grant
    Filed: January 3, 2011
    Date of Patent: November 5, 2013
    Assignee: 3D Systems, Inc.
    Inventors: Joshua E. Handley, Marc Midura, Bradley A. Payne, Walter A. Aviles, Thomas Harold Massie, Walter C. Shannon, III
  • Patent number: 8456484
    Abstract: The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
    Type: Grant
    Filed: May 7, 2012
    Date of Patent: June 4, 2013
    Assignee: 3D Systems, Inc.
    Inventors: Torsten Berger, Elaine Chen, Walter C. Shannon, III
  • Publication number: 20130009948
    Abstract: The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
    Type: Application
    Filed: May 7, 2012
    Publication date: January 10, 2013
    Inventors: Torsten Berger, Elaine Chen, Walter C. Shannon
  • Patent number: 8174535
    Abstract: The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
    Type: Grant
    Filed: February 14, 2011
    Date of Patent: May 8, 2012
    Assignee: SensAble Technologies, Inc.
    Inventors: Torsten Berger, Elaine Chen, Walter C. Shannon, III
  • Publication number: 20110202856
    Abstract: A user of a modeling application modifies an initial virtual object using a sketch drawn on one or more construction planes. Typically, construction planes are connected by an axis that intersects the virtual object. The user can draw a sketch on each construction plane, and the modeling application interpolates a shape along the axis between the sketches to determine what material in the virtual object is to be removed from it. In this manner, material may be removed to create a recess or hole in the virtual object or otherwise to slice away material from the object. A user can use two or more axes and construction planes to produce complex shapes from the initial virtual object. A user can also select a portion of a virtual object and mirror the selected portion. Modifications that the user makes in the selected portion are made correspondingly in the mirrored portion.
    Type: Application
    Filed: January 3, 2011
    Publication date: August 18, 2011
    Inventors: Joshua Handley, Marc Midura, Bradley Payne, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon, III
  • Publication number: 20110169829
    Abstract: The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
    Type: Application
    Filed: February 14, 2011
    Publication date: July 14, 2011
    Inventors: Torsten Berger, Elaine Chen, Walter C. Shannon
  • Patent number: 7889209
    Abstract: The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.
    Type: Grant
    Filed: December 10, 2003
    Date of Patent: February 15, 2011
    Assignee: Sensable Technologies, Inc.
    Inventors: Torsten Berger, Elaine Chen, Walter C. Shannon
  • Patent number: 7889195
    Abstract: A user of a virtual object or computer model uses a haptic interface device in the real world to manipulate a virtual tool in a virtual environment to interact and modify the virtual object. The user uses the virtual tool in a sculpting mode to modify the shape of the virtual object by adding, removing, or modifying the material of the object. The user feels an interaction force from the virtual tool as it interacts with and modifies the virtual object. The designer can set geometric constraints, such as a constraint point, constraint line, or constraint surface, to limit or guide the movement of the virtual tool.
    Type: Grant
    Filed: August 17, 2007
    Date of Patent: February 15, 2011
    Assignee: Sensable Technologies, Inc.
    Inventors: Loren Shih, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon, III
  • Patent number: 7864173
    Abstract: A user of a modeling application modifies an initial virtual object using a sketch drawn on one or more construction planes. Typically, construction planes are connected by an axis that intersects the virtual object. The user can draw a sketch on each construction plane, and the modeling application interpolates a shape along the axis between the sketches to determine what material in the virtual object is to be removed from it. In this manner, material may be removed to create a recess or hole in the virtual object or otherwise to slice away material from the object. A user can use two or more axes and construction planes to produce complex shapes from the initial virtual object. A user can also select a portion of a virtual object and mirror the selected portion. Modifications that the user makes in the selected portion are made correspondingly in the mirrored portion.
    Type: Grant
    Filed: July 27, 2004
    Date of Patent: January 4, 2011
    Assignee: SensAble Technologies, Inc.
    Inventors: Joshua Handley, Marc Midura, Bradley Payne, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon, III
  • Patent number: 7710415
    Abstract: Systems and methods for modifying a virtual object stored within a computer. The systems and methods allow virtual object modifications that are otherwise computationally inconvenient. The virtual object is represented as a volumetric representation. A portion of the volumetric model is converted into an alternative representation. The alternative representation can be a representation having a different number of dimensions from the volumetric representations. A stimulus is applied to the alternative representation, for example by a user employing a force-feedback haptic interface. The response of the alternative representation to the stimulus is calculated. The change in shape of the virtual object is determined from the response of the alternative representation. The representations of the virtual object can be displayed at any time for the user. The user can be provided a force-feedback response. Multiple stimuli can be applied in succession.
    Type: Grant
    Filed: July 11, 2005
    Date of Patent: May 4, 2010
    Assignee: Sensable Technologies, Inc.
    Inventors: Ralph E. Jennings, Jr., Thomas Harold Massie, Bradley A. Payne, Walter C. Shannon, III
  • Patent number: 7259761
    Abstract: A user of a virtual object or computer model uses a haptic interface device in the real world to manipulate a virtual tool in a virtual environment to interact and modify the virtual object. The user uses the virtual tool in a sculpting mode to modify the shape of the virtual object by adding, removing, or modifying the material of the object. The user feels an interaction force from the virtual tool as it interacts with and modifies the virtual object. The designer can set geometric constraints, such as a constraint point, constraint line, or constraint surface, to limit or guide the movement of the virtual tool.
    Type: Grant
    Filed: July 17, 2006
    Date of Patent: August 21, 2007
    Assignee: SensAble Technologies, Inc.
    Inventors: Loren Shih, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon, III
  • Patent number: 7149596
    Abstract: The invention provides an apparatus and methods for automatically modifying a computer model of an object to comply with a manufacturing constraint for production of the object. In one embodiment, the invention uses a voxel-based approach to automatically modify an arbitrarily-shaped model at any stage of the design process. For example, a method of the invention automatically modifies a model of a molded object to comply with a draft angle requirement.
    Type: Grant
    Filed: May 28, 2004
    Date of Patent: December 12, 2006
    Assignee: SensAble Technologies, Inc.
    Inventors: Torsten Berger, Bradley A. Payne, Walter C. Shannon, III
  • Patent number: 7102635
    Abstract: A user of a virtual object or computer model uses a haptic interface device in the real world to manipulate a virtual tool in a virtual environment to interact and modify the virtual object. The user uses the virtual tool in a sculpting mode to modify the shape of the virtual object by adding, removing, or modifying the material of the object. The user feels an interaction force from the virtual tool as it interacts with and modifies the virtual object. The designer can set geometric constraints, such as a constraint point, constraint line, or constraint surface, to limit or guide the movement of the virtual tool.
    Type: Grant
    Filed: May 12, 2004
    Date of Patent: September 5, 2006
    Assignee: SensAble Technologies, Inc.
    Inventors: Loren Shih, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon, III
  • Patent number: 6958752
    Abstract: Systems and methods for modifying a virtual object stored within a computer. The systems and methods allow virtual object modifications that are otherwise computationally inconvenient. The virtual object is represented as a volumetric representation. A portion of the volumetric model is converted into an alternative representation. The alternative representation can be a representation having a different number of dimensions from the volumetric representations. A stimulus is applied to the alternative representation, for example by a user employing a force-feedback haptic interface. The response of the alternative representation to the stimulus is calculated. The change in shape of the virtual object is determined from the response of the alternative representation. The representations of the virtual object can be displayed at any time for the user. The user can be provided a force-feedback response. Multiple stimuli can be applied in succession.
    Type: Grant
    Filed: December 14, 2001
    Date of Patent: October 25, 2005
    Assignee: SensAble Technologies, Inc.
    Inventors: Ralph E. Jennings, Jr., Thomas Harold Massie, Bradley A. Payne, Walter C. Shannon, III
  • Patent number: 6831640
    Abstract: A user of a virtual object or computer model uses a haptic interface device in the real world to manipulate a virtual tool in a virtual environment to interact and modify the virtual object. The user uses the virtual tool in a sculpting mode to modify the shape of the virtual object by adding, removing, or modifying the material of the object. The user feels an interaction force from the virtual tool as it interacts with and modifies the virtual object. The designer can set geometric constraints, such as a constraint point, constraint line, or constraint surface, to limit or guide the movement of the virtual tool.
    Type: Grant
    Filed: February 26, 2003
    Date of Patent: December 14, 2004
    Assignee: SensAble Technologies, Inc.
    Inventors: Loren Shih, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon, III
  • Patent number: 6792398
    Abstract: A user of a modeling application modifies an initial virtual object using a sketch drawn on one or more construction planes. Typically, construction planes are connected by an axis that intersects the virtual object. The user can draw a sketch on each construction plane, and the modeling application interpolates a shape along the axis between the sketches to determine what material in the virtual object is to be removed from it. In this manner, material may be removed to create a recess or hole in the virtual object or otherwise to slice away material from the object. A user can use two or more axes and construction planes to produce complex shapes from the initial virtual object. A user can also select a portion of a virtual object and mirror the selected portion. Modifications that the user makes in the selected portion are made correspondingly in the mirrored portion.
    Type: Grant
    Filed: July 14, 1999
    Date of Patent: September 14, 2004
    Assignee: SensAble Technologies, Inc.
    Inventors: Joshua Handley, Marc Midura, Bradley Payne, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon, III
  • Publication number: 20030128208
    Abstract: A user of a virtual object or computer model uses a haptic interface device in the real world to manipulate a virtual tool in a virtual environment to interact and modify the virtual object. The user uses the virtual tool in a sculpting mode to modify the shape of the virtual object by adding, removing, or modifying the material of the object. The user feels an interaction force from the virtual tool as it interacts with and modifies the virtual object. The designer can set geometric constraints, such as a constraint point, constraint line, or constraint surface, to limit or guide the movement of the virtual tool.
    Type: Application
    Filed: February 26, 2003
    Publication date: July 10, 2003
    Applicant: SensAble Technologies, Inc.
    Inventors: Loren Shih, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon
  • Patent number: 6552722
    Abstract: A user of a virtual object or computer model uses a haptic interface device in the real world to manipulate a virtual tool in a virtual environment to interact and modify the virtual object. The user uses the virtual tool in a sculpting mode to modify the shape of the virtual object by adding, removing, or modifying the material of the object. The user feels an interaction force from the virtual tool as it interacts with and modifies the virtual object. The designer can set geometric constraints, such as a constraint point, constraint line, or constraint surface, to limit or guide the movement of the virtual tool.
    Type: Grant
    Filed: July 6, 1999
    Date of Patent: April 22, 2003
    Assignee: SensAble Technologies, Inc.
    Inventors: Loren Shih, Walter A. Aviles, Thomas H. Massie, Walter C. Shannon, III
  • Publication number: 20020089500
    Abstract: Systems and methods for modifying a virtual object stored within a computer. The systems and methods allow virtual object modifications that are otherwise computationally inconvenient. The virtual object is represented as a volumetric representation. A portion of the volumetric model is converted into an alternative representation. The alternative representation can be a representation having a different number of dimensions from the volumetric representations. A stimulus is applied to the alternative representation, for example by a user employing a force-feedback haptic interface. The response of the alternative representation to the stimulus is calculated. The change in shape of the virtual object is determined from the response of the alternative representation. The representations of the virtual object can be displayed at any time for the user. The user can be provided a force-feedback response. Multiple stimuli can be applied in succession.
    Type: Application
    Filed: December 14, 2001
    Publication date: July 11, 2002
    Inventors: Ralph E. Jennings, Thomas Harold Massie, Bradley A. Payne, Walter C. Shannon