Patents by Inventor Walter Eisele

Walter Eisele has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11514749
    Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.
    Type: Grant
    Filed: November 29, 2021
    Date of Patent: November 29, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Mili Dalmia, Walter Eisele, Chandradeep Gandhi, Joseph Randolph Hedrick, Bala Kuthyar, Ramesh Gandhi Mathiyalagan, Yogendrasinh Hematji Rajput, Sunil Somanna Subramani
  • Publication number: 20220084358
    Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.
    Type: Application
    Filed: November 29, 2021
    Publication date: March 17, 2022
    Inventors: Mili DALMIA, Walter EISELE, Chandradeep GANDHI, Joseph Randolph HEDRICK, Bala KUTHYAR, Ramesh Gandhi MATHIYALAGAN, Yogendrasinh Hematji RAJPUT, Sunil Somanna SUBRAMANI
  • Patent number: 11217062
    Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.
    Type: Grant
    Filed: August 6, 2020
    Date of Patent: January 4, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Mili Dalmia, Walter Eisele, Chandradeep Gandhi, Joseph Randolph Hedrick, Bala Kuthyar, Ramesh Gandhi Mathiyalagan, Yogendrasinh Hematji Rajput, Sunil Somanna Subramani
  • Publication number: 20210390823
    Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.
    Type: Application
    Filed: August 6, 2020
    Publication date: December 16, 2021
    Inventors: Mili Dalmia, Walter Eisele, Chandradeep Gandhi, Joseph Randolph Hedrick, Bala Kuthyar, Ramesh Gandhi Mathiyalagan, Yogendrasinh Hematji Rajput, Sunil Somanna SUBRAMANI
  • Publication number: 20170076555
    Abstract: A bingo system having individual bingo player terminals on which players purchase bingo cards at varying costs and play bingo, coupled to backend computer systems called bingo game managers (BGMs). The BGMs manage bingo game play in two modes, banked and non-banked. Non-banked mode forms bingo games from requests at the same wager level, and forms bingo sessions from bingo games where a bingo session uses a single bingo ball draw. Each wager level has at least one prize pool associated with it; each prize pool is constructed such that it guarantees a given percentage hold to an operator and further enables realistic mimicking of highly complex games such as 5-reel 9-payline slots for use in post-bingo-play displays. Banked mode uses no pools; bingo prizes are generated using an RNG and game template or paytable.
    Type: Application
    Filed: November 23, 2016
    Publication date: March 16, 2017
    Inventors: Robert A. Luciano, JR., Warren R. White, Loren T. Nelson, Walter Eisele, Dale Hermansen, Mark Matthews
  • Patent number: 9536392
    Abstract: A bingo system having individual bingo player terminals on which players purchase bingo cards at varying costs and play bingo, coupled to backend computer systems called bingo game managers (BGMs). The BGMs manage bingo game play in two modes, banked and non-banked. Non-banked mode forms bingo games from requests at the same wager level, and forms bingo sessions from bingo games where a bingo session uses a single bingo ball draw. Each wager level has at least one prize pool associated with it; each prize pool is constructed such that it guarantees a given percentage hold to an operator and further enables realistic mimicking of highly complex games such as 5-reel 9-payline slots for use in post-bingo-play displays. Banked mode uses no pools; bingo prizes are generated using an RNG and game template or paytable.
    Type: Grant
    Filed: December 23, 2002
    Date of Patent: January 3, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Robert A. Luciano, Jr., Warren R. White, Loren T. Nelson, Walter Eisele, Dale Hermansen, Mark Matthews
  • Patent number: 8784212
    Abstract: A computerized management system and methods for use with game devices, systems, and methods enable users to remotely monitor, control, and modify game devices and other related activities, for gaming machines of different classes, for example Class II and Class III gaming machines.
    Type: Grant
    Filed: November 9, 2007
    Date of Patent: July 22, 2014
    Assignee: Bally Gaming, Inc.
    Inventor: Walter Eisele
  • Patent number: 8662996
    Abstract: A system and method of providing purchase of gaming and non-gaming services or items while continuing to use a gaming machine. The purchase activity is unrelated to the gambling activities provided by the gaming machine.
    Type: Grant
    Filed: October 16, 2008
    Date of Patent: March 4, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: John Sommer, Walter Eisele
  • Patent number: 8632397
    Abstract: A system and method of providing purchase of gaming and non-gaming services or items while continuing to use a gaming machine. The purchase activity is unrelated to the gambling activities provided by the gaming machine.
    Type: Grant
    Filed: October 16, 2008
    Date of Patent: January 21, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: John Sommer, Walter Eisele
  • Publication number: 20100099484
    Abstract: A system and method of providing purchase of gaming and non-gaming services or items while continuing to use a gaming machine. The purchase activity is unrelated to the gambling activities provided by the gaming machine.
    Type: Application
    Filed: October 16, 2008
    Publication date: April 22, 2010
    Applicant: BALLY GAMING, INC.
    Inventors: John Sommer, Walter Eisele
  • Publication number: 20100099485
    Abstract: A system and method of providing purchase of gaming and non-gaming services or items while continuing to use a gaming machine. The purchase activity is unrelated to the gambling activities provided by the gaming machine.
    Type: Application
    Filed: October 16, 2008
    Publication date: April 22, 2010
    Applicant: BALLY GAMING, INC.
    Inventors: John Sommer, Walter Eisele
  • Publication number: 20080200255
    Abstract: A computerized management system and methods for use with game devices, systems, and methods enable users to remotely monitor, control, and modify game devices and other related activities, for gaming machines of different classes, for example Class II and Class III gaming machines.
    Type: Application
    Filed: November 9, 2007
    Publication date: August 21, 2008
    Applicant: BALLY GAMING, INC.
    Inventor: Walter Eisele
  • Publication number: 20070060366
    Abstract: A hybrid network system and method is used for incrementally upgrading a gaming system from legacy equipment to broadband equipment while maintaining the capability to support the assets and functionality of both legacy gaming devices and networks and modern gaming devices and networks. The hybrid network system enables new gaming devices and networks to coexist in the same system as existing, legacy gaming devices and networks, and thereby upgrade components as resources and availability allow. The hybrid network system enables the addition of modern devices and networks having new capabilities while continuing to support legacy equipment that is currently in use.
    Type: Application
    Filed: September 12, 2005
    Publication date: March 15, 2007
    Inventors: James Morrow, Walter Eisele, Warren White