Patents by Inventor Warner Cockerille
Warner Cockerille has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10825300Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: November 27, 2018Date of Patent: November 3, 2020Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20190096190Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: November 27, 2018Publication date: March 28, 2019Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 10152849Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: January 24, 2018Date of Patent: December 11, 2018Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20180165918Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: January 24, 2018Publication date: June 14, 2018Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 9905081Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: March 16, 2017Date of Patent: February 27, 2018Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20170186275Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: March 16, 2017Publication date: June 29, 2017Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 9600957Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: March 9, 2016Date of Patent: March 21, 2017Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20160189473Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: March 9, 2016Publication date: June 30, 2016Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 9286769Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: December 18, 2014Date of Patent: March 15, 2016Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20150105139Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: December 18, 2014Publication date: April 16, 2015Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 8932128Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: December 19, 2013Date of Patent: January 13, 2015Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 8870659Abstract: Various techniques are disclosed for operating a gaming device of a casino gaming network. In at least one embodiment, the gaming device includes a tournament manager and a first meter. In at least one embodiment, the first meter is operable to: receive a first meter update request for changing meter state information and/or meter data associated with the first meter; determine whether at least one condition exists for denying the first meter update request; and/or prevent execution of the first meter update request in response to a determination that at least one condition exists for denying the first meter update request.Type: GrantFiled: March 13, 2012Date of Patent: October 28, 2014Assignee: IGTInventors: Larry House, William Brosnan, Paul Neil Hunt, Robert Breckner, Warner Cockerille
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Publication number: 20140106850Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: ApplicationFiled: December 19, 2013Publication date: April 17, 2014Applicant: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 8622820Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: November 15, 2012Date of Patent: January 7, 2014Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Patent number: 8545333Abstract: Open architecture communication systems and methods are provided that allow flexible data transmission between gaming machines and other devices and nodes within a gaming machine network. The gaming machine and other devices employ a communication interface that sends and receives data via a common communication protocol and via common communication hardware. The communication interface and common communication protocol allow data transfer between gaming machines and other network nodes such as gaming service servers, despite the presence of different proprietary gaming machine functions and proprietary communication protocols and despite the presence of various proprietary hardware and proprietary communication protocols relied on by the servers.Type: GrantFiled: March 20, 2012Date of Patent: October 1, 2013Assignee: IGTInventors: William R. Brosnan, Steven G. LeMay, Warner Cockerille, Dwayne Nelson, Robert Breckner
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Patent number: 8454440Abstract: Open architecture communication systems and methods are provided that allow flexible data transmission between gaming machines and other devices and nodes within a gaming machine network. The gaming machine and other devices employ a communication interface that sends and receives data via a common communication protocol and via common communication hardware. The communication interface and common communication protocol allow data transfer between gaming machines and other network nodes such as gaming service servers, despite the presence of different proprietary gaming machine functions and proprietary communication protocols and despite the presence of various proprietary hardware and proprietary communication protocols relied on by the servers.Type: GrantFiled: September 10, 2008Date of Patent: June 4, 2013Assignee: IGTInventors: William R. Brosnan, Steven G. LeMay, Warner Cockerille, Dwayne Nelson, Robert Breckner
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Patent number: 8333657Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.Type: GrantFiled: September 26, 2011Date of Patent: December 18, 2012Assignee: IGTInventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
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Publication number: 20120184354Abstract: Open architecture communication systems and methods are provided that allow flexible data transmission between gaming machines and other devices and nodes within a gaming machine network. The gaming machine and other devices employ a communication interface that sends and receives data via a common communication protocol and via common communication hardware. The communication interface and common communication protocol allow data transfer between gaming machines and other network nodes such as gaming service servers, despite the presence of different proprietary gaming machine functions and proprietary communication protocols and despite the presence of various proprietary hardware and proprietary communication protocols relied on by the servers.Type: ApplicationFiled: March 20, 2012Publication date: July 19, 2012Applicant: IGTInventors: William R. Brosnan, Steven G. LeMay, Warner Cockerille, Dwayne Nelson, Robert Breckner
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Publication number: 20120172136Abstract: Various techniques are disclosed for operating a gaming device of a casino gaming network. In at least one embodiment, the gaming device includes a tournament manager and a first meter. In at least one embodiment, the first meter is operable to: receive a first meter update request for changing meter state information and/or meter data associated with the first meter; determine whether at least one condition exists for denying the first meter update request; and/or prevent execution of the first meter update request in response to a determination that at least one condition exists for denying the first meter update request.Type: ApplicationFiled: March 13, 2012Publication date: July 5, 2012Applicant: IGTInventors: Larry House, William Brosnan, Paul Neil Hunt, Robert Breckner, Warner Cockerille
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Patent number: 8162755Abstract: Open architecture communication systems and methods are provided that allow flexible data transmission between gaming machines and other devices and nodes within a gaming machine network. The gaming machine and other devices employ a communication interface that sends and receives data via a common communication protocol and via common communication hardware. The communication interface and common communication protocol allow data transfer between gaming machines and other network nodes such as gaming service servers, despite the presence of different proprietary gaming machine functions and proprietary communication protocols and despite the presence of various proprietary hardware and proprietary communication protocols relied on by the servers.Type: GrantFiled: July 30, 2007Date of Patent: April 24, 2012Assignee: IGTInventors: William R. Brosnan, Steven G. LeMay, Warner Cockerille, Dwayne Nelson, Robert Breckner