Patents by Inventor Warner R. Cockerille

Warner R. Cockerille has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20120071237
    Abstract: A gaming machine includes a display device and a processor coupled to the display device. The processor is configured to monitor at least one display property of a media display on the display device, detect that the at least one display property is equal or greater than a preselected threshold, and generate an alert in response to the detection.
    Type: Application
    Filed: September 20, 2010
    Publication date: March 22, 2012
    Inventors: Warner R. Cockerille, Bryan D. Wolf
  • Publication number: 20110165937
    Abstract: Gaming machines and systems having a universal interface layer linking a gaming platform to a hardware platform are disclosed. In particular, the universal interface layer is configured such that the gaming platform is hardware platform independent and such that the hardware platform is gaming platform independent. Platform independence can facilitate the interchangeability of one platform without a corresponding need to modify the other platform. The gaming platform can include various gaming modules and an operating system, while the universal interface layer can include firmware, various additional gaming modules, hardware specific drivers and various APIs to facilitate communication between the gaming platform and other universal interface layer components. A safe storage manager can be included to utilize a non-volatile storage component to store data regarding a gaming machine state, with the state being recoverable after a substantial interruption to the machine.
    Type: Application
    Filed: March 16, 2011
    Publication date: July 7, 2011
    Applicant: IGT
    Inventors: Xuedong Chen, Warner R. Cockerille, Steven G. LeMay, Nadeem A. Quraishi, Gregory A. Schlottmann, Bryan D. Wolf
  • Patent number: 7966485
    Abstract: Gaming machines and systems having a universal interface layer linking a gaming platform to a hardware platform are disclosed. In particular, the universal interface layer is configured such that the gaming platform is hardware platform independent and such that the hardware platform is gaming platform independent. Platform independence can facilitate the interchangeability of one platform without a corresponding need to modify the other platform. The gaming platform can include various gaming modules and an operating system, while the universal interface layer can include firmware, various additional gaming modules, hardware specific drivers and various APIs to facilitate communication between the gaming platform and other universal interface layer components. A safe storage manager can be included to utilize a non-volatile storage component to store data regarding a gaming machine state, with the state being recoverable after a substantial interruption to the machine.
    Type: Grant
    Filed: December 1, 2004
    Date of Patent: June 21, 2011
    Assignee: IGT
    Inventors: Xuedong Chen, Warner R. Cockerille, Steven G. LeMay, Nadeem A. Quraishi, Gregory A. Schlottmann, Bryan D. Wolf
  • Patent number: 7914377
    Abstract: A gaming device, a gaming system and a method for operating a gaming device or gaming system with a plurality of bonus and/or progressive outcomes is disclosed. The present disclosure provides a bonus and/or progressive architecture that enables a central controller to add or remove bonusing and/or progressive features from one or more gaming devices in a gaming system. In one embodiment, the central controller designates one or more game outcomes in a paytable as designated game outcomes. If the gaming device generates one of the designated game outcomes, the central controller dynamically determines a bonus award and/or a progressive award in conjunction with a manner of presenting the bonus award and/or the progressive award to the player of the gaming device. If the gaming device does not generate a designated game outcome, the gaming device provides the player an award that is associated with the generated outcome based on the paytable.
    Type: Grant
    Filed: November 7, 2006
    Date of Patent: March 29, 2011
    Assignee: IGT
    Inventors: Jamal Benbrahim, Dwayne R. Nelson, Warner R. Cockerille
  • Publication number: 20100178977
    Abstract: Executable applications on a gaming machine are verified before they can be executed, for security purposes and to comply with jurisdictional requirements. Unlike in prior systems for authenticating the executable applications, embodiments allow for new executable applications to be provided and verified over time with different private and public key pairs, even after the operating code of the gaming machine is certified by the jurisdiction and deployed in the field.
    Type: Application
    Filed: January 15, 2009
    Publication date: July 15, 2010
    Applicant: IGT
    Inventors: John Hongjip KIM, Melih OZMEN, Warner R. COCKERILLE, IV, Ali R. GULBAG
  • Patent number: 7736234
    Abstract: Gaming machines and systems having MRAM and MROM are disclosed. MROMs for storing boot programs and other Read Only code are formed by cutting write connections or not providing PCB socket leads to MRAM write pins, or by using memory hubs to prevent writing to MRAMs. A tale-tale board or other logging device monitoring activities at various components while primary machine power is down records to MRAM, which can be dual ported to the logging device and MGC. Various components can each have dedicated logging devices and MRAMs. One MRAM associated with the brain box replaces both DRAM and NVRAM of regular machine architectures, and is used for dual purposes of regular operational use and as safe storage to facilitate a state recovery. Prioritization of data during the storage process is rendered unnecessary. Another MRAM associated with the back plane board stores data associated with the exterior housing or terminal.
    Type: Grant
    Filed: March 9, 2005
    Date of Patent: June 15, 2010
    Assignee: IGT
    Inventors: Warner R. Cockerille, Jamal Benbrahim, William R. Brosnan, Xuedong Chen, Gregory A. Schlottmann, Bryan D. Wolf
  • Patent number: 7722468
    Abstract: Gaming machines and systems having MRAM and MROM are disclosed. MROMs for storing boot programs and other Read Only code are formed by cutting write connections or not providing PCB socket leads to MRAM write pins, or by using memory hubs to prevent writing to MRAMs. A tale-tale board or other logging device monitoring activities at various components while primary machine power is down records to MRAM, which can be dual ported to the logging device and MGC. Various components can each have dedicated logging devices and MRAMs. One MRAM associated with the brain box replaces both DRAM and NVRAM of regular machine architectures, and is used for dual purposes of regular operational use and as safe storage to facilitate a state recovery. Prioritization of data during the storage process is rendered unnecessary. Another MRAM associated with the back plane board stores data associated with the exterior housing or terminal.
    Type: Grant
    Filed: March 9, 2005
    Date of Patent: May 25, 2010
    Assignee: IGT
    Inventors: Warner R. Cockerille, Xuedong Chen, Nadeem A. Quraishi, Gregory A. Schlottmann
  • Publication number: 20100105454
    Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
    Type: Application
    Filed: May 5, 2009
    Publication date: April 29, 2010
    Applicant: IGT
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel De Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Richard J. Schneider, Glen Keith Russell, Jacob Graham, Gregory A. Schlottmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen, Kevin Higgins, Gregory H. Parrott, David L. Salls, Brad Robert Steinbach
  • Publication number: 20090319796
    Abstract: Methods and systems for creating and managing certificates for gaming machines in a gaming network using a portable memory device are described. A gaming machine creates a certificate signing request which is stored on a portable memory device at the machine by an operator. The memory device is handed over to a certificate authority (CA) security officer at the casino and is coupled with an appropriate CA server. A certificate batch utility program on the server downloads and processes the CSRs. A certificate services program on the server issues gaming machine certificates according to the CSRs. In one embodiment, the certificates are uploaded onto the memory device, along with copies of certificate authority server certificates, including a root CA certificate. The CA security officer hands the memory device to the casino floor operator. At the machine, the operator inserts or couples the device and software on the machine identifies and downloads its certificate based on the certificate file name.
    Type: Application
    Filed: June 18, 2008
    Publication date: December 24, 2009
    Inventors: John H. Kim, Matthew D. Kerr, Nicholas M. Hansen-Hiraki, William M. Salivar, Warner R. Cockerille, IV, A. Michael Kinsley, Regan J. Snyder
  • Publication number: 20090104954
    Abstract: A method for tracking an event of an externally controlled interface (ECI) is described. The method includes generating the externally controlled interface independent of an outcome of a wager-based game regulated by a regulatory authority, and logging the event of the externally controlled interface.
    Type: Application
    Filed: May 13, 2008
    Publication date: April 23, 2009
    Applicant: IGT
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel de Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Brad Robert Steinbach, Richard J. Schneider, Glenn Keith Russell, Jacob Graham, Gregory A. Schlottmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen
  • Publication number: 20080108435
    Abstract: Techniques for monitoring and controlling gaming-environments are disclosed. Techniques can, for example, facilitate installation of one or more games on a plurality of gaming-machines. A gaming monitor/controller can determine whether gaming-machines in a gaming-environment are suitable for or capable of executing a particular game(s). In addition, data can be generated to determine whether a gaming-machine is suitable or capable of executing a game. This data can be displayed, for example, to assist a human operator in determining which new games or updates are more appropriate for a particular gaming-machine or group of gaming-machines. Diagnostic information can also be provided to, for example, assist the human operator in determining whether corrective actions can be taken in order to play a game on a particular machine or combination of machines (e.g., two gaming-machines can be combined together to run a game, or a component can be taken from another gaming-machine in order to run the game).
    Type: Application
    Filed: November 3, 2006
    Publication date: May 8, 2008
    Applicant: IGT
    Inventors: Dwayne R. Nelson, Jamal Benbrahim, Xuedong Chen, Warner R. Cockerille, Robert E. Breckner
  • Publication number: 20080108423
    Abstract: A gaming device, a gaming system and a method for operating a gaming device or gaming system with a plurality of bonus and/or progressive outcomes is disclosed. The present disclosure provides a bonus and/or progressive architecture that enables a central controller to add or remove bonusing and/or progressive features from one or more gaming devices in a gaming system. In one embodiment, the central controller designates one or more game outcomes in a paytable as designated game outcomes. If the gaming device generates one of the designated game outcomes, the central controller dynamically determines a bonus award and/or a progressive award in conjunction with a manner of presenting the bonus award and/or the progressive award to the player of the gaming device. If the gaming device does not generate a designated game outcome, the gaming device provides the player an award that is associated with the generated outcome based on the paytable.
    Type: Application
    Filed: November 7, 2006
    Publication date: May 8, 2008
    Applicant: IGT
    Inventors: Jamal Benbrahim, Dwayne R. Nelson, Warner R. Cockerille