Patents by Inventor Warren Benedetto

Warren Benedetto has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10665265
    Abstract: Methods and systems are provided for generating an event reel based on spectator reaction data, the event reel is temporally synchronized to a music track. A method includes receiving a video file for video content and receiving spectator reaction data related to reactions generated by spectators while viewing the video content. The method includes processing the spectator reaction data to identify video time slices from the video content that correspond to segments of interest of the video content. The method includes processing a music track to identify markers for the music track that correspond to beats of the music track and generating an event reel having a video component defined by a sequence of the video time slices that is temporally synchronized to the markers of the music track.
    Type: Grant
    Filed: February 2, 2018
    Date of Patent: May 26, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Warren Benedetto
  • Publication number: 20200128100
    Abstract: Computer implemented methods and systems for providing a uniform data platform for at least one application of a plurality of applications are disclosed. Exemplary methods include receiving application data from at least one of a device and a server, a device executing a portion of an application of a plurality of applications, storing the application data in a data platform, the data model including at least one metadata and at least one event, the one metadata corresponding to at least one object indicated in the data model, and the one event corresponding to a trigger condition associated with the one metadata entry, wherein values of the one metadata and one event are associated with a user profile and accessing via a plurality of remote networked services, the application data stored in the data platform, the plurality of remote network services accessing the application data using the data model.
    Type: Application
    Filed: October 15, 2019
    Publication date: April 23, 2020
    Inventors: Adil Sherwani, Steven Patrick Trombetta, Warren Benedetto, Landon Noss, Alexey Kirich, Nitin Mohan, Hugh Alexander Dinsdale Spencer, Paul Edridge, Pritpal Singh Panesar, Benedikt Neuenfeldt, Yohei Nishikawa, Nobukazu Koyama
  • Publication number: 20200122043
    Abstract: Computer-implemented systems and methods for providing contextual game guidance are described herein. An example method includes determining based on contextual information regarding an application an objective of the user; automatically deriving based on the contextual information and the objective contextual guidance to assist the user; generating a user interface having the contextual guidance; and transmitting the user interface to a client device.
    Type: Application
    Filed: October 15, 2019
    Publication date: April 23, 2020
    Inventors: Warren Benedetto, Landon Noss, Adil Sherwani, Nitin Mohan, Matthew Ito, Xifan Chen, Hugh Alexander Dinsdale Spencer, Paul Edridge, Andrew John Nicholas Jones, Simon Andrew St. John Brislin, Nicholas Anthony Edward Ryan, Charles Wayne Denison, II, Matthew Stewart Bloom-Carlin, Derek Andrew Parker
  • Publication number: 20200122041
    Abstract: Computer implemented systems and methods for cross-platform spoiler blocking are provided herein. An example method includes ascertaining by a data platform data potentially available to a user of a service having a media object; identifying by the data platform at least one object revealed by the media object, the at least one object being associated with an application; receiving by the data platform metadata associated with the at least one object, the metadata indicative of whether the at least one object should be hidden from the user; determining by the data platform, based on the metadata, the at least one object is a potential spoiler; and blocking by the data platform, the user from interacting with the media object through the service.
    Type: Application
    Filed: October 18, 2019
    Publication date: April 23, 2020
    Inventors: Adil Sherwani, Warren Benedetto, Landon Noss, Benedikt Neuenfeldt, Yohei Nishikawa
  • Patent number: 10594812
    Abstract: An apparatus for generating post-engagement metadata includes at least one sensor for recording sensor data at a first location, a network interface, a memory, and a processor. The processor is connected to the sensor, the network interface, and the memory and is configured to monitor for termination of engagement with the apparatus by a first user. The processor records a last engagement activity before the termination of engagement, and determines post-engagement user actions by the first user based on sensor data from the at least one sensor, after the termination of engagement. The processor determines a termination cause, based on the post-engagement user actions, and generates post-engagement metadata for the first user including the termination cause.
    Type: Grant
    Filed: March 10, 2017
    Date of Patent: March 17, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventor: Warren Benedetto
  • Publication number: 20200061465
    Abstract: A method for dramatizing video gaming is disclosed. The method includes receiving over a network from a client device contextual data corresponding to game play of a player playing a gaming application. The method includes identifying an event of dramatic significance is occurring or likely will occur in the game play based on the contextual data and historical data of a plurality of game plays relating to the gaming application. The method includes generating information dramatizing the event of dramatic significance. The method includes surfacing the information in connection with the game play.
    Type: Application
    Filed: August 22, 2018
    Publication date: February 27, 2020
    Inventors: Warren Benedetto, Landon Noss
  • Patent number: 10559281
    Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.
    Type: Grant
    Filed: May 31, 2018
    Date of Patent: February 11, 2020
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Landon Noss, Andrew Herman
  • Publication number: 20200030702
    Abstract: Technology is described for surfacing contextually related resources to a player of a video game by way of a surfacing platform. In a method embodiment, an operation processes a query from a player of a video game that is related to completing an objective. The method includes operations for processing game data of the player for determining a current state and processing game data of other players that have completed the objective. The method further includes operations for identifying successful attempts of completing the objective by other players and the resources used in doing so. The method selects a resource that is usable by the player to complete the objective based on those resources by the other players in the successful attempts and presents the resource to the player for immediate use.
    Type: Application
    Filed: July 24, 2018
    Publication date: January 30, 2020
    Inventor: Warren Benedetto
  • Publication number: 20190371273
    Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.
    Type: Application
    Filed: May 31, 2018
    Publication date: December 5, 2019
    Inventors: Warren Benedetto, Landon Noss, Andrew Herman
  • Publication number: 20190291011
    Abstract: A method for gaming assistance. Information related to a plurality of game plays of players for a gaming application is received over a network at a back-end server. A query is received from a first player playing the gaming application, wherein the query is related to a first game play of the first player. A current game context of a first game play of a first player is determined from the information. A response to the query and the current game context is generated based on the information related to the plurality of game plays. The response is delivered back to a device of the first player.
    Type: Application
    Filed: May 29, 2018
    Publication date: September 26, 2019
    Inventors: Warren Benedetto, Landon Noss, Tom Srisook, Andrew Herman, Chad Rolinski, Parsa Shirazi
  • Publication number: 20190291010
    Abstract: A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.
    Type: Application
    Filed: May 7, 2018
    Publication date: September 26, 2019
    Inventors: Warren Benedetto, Landon Noss, Andrew Herman, Tom Srisook, Chad Rolinski, Parsa Shirazi
  • Publication number: 20190281351
    Abstract: An apparatus for providing community driven content includes at least one sensor for recording sensor data, a network interface, a memory, and a processor connected to the sensor, the network interface, and the memory. The processor is configured to record usage history for engagement with the apparatus by a first user over a period of time and receive the sensor data from the at least one sensor for actions by the first user over the period of time. The processor determines user preferences for the first user based on the usage history and the sensor data, and determines whether a second user is available for interaction with the first user. The processor then outputs the suggested action, at a predetermined time, to at least one connected display device or audio device.
    Type: Application
    Filed: May 29, 2019
    Publication date: September 12, 2019
    Inventor: Warren Benedetto
  • Publication number: 20190244639
    Abstract: Methods and systems are provided for generating an event reel based on spectator reaction data, the event reel is temporally synchronized to a music track. A method includes receiving a video file for video content and receiving spectator reaction data related to reactions generated by spectators while viewing the video content. The method includes processing the spectator reaction data to identify video time slices from the video content that correspond to segments of interest of the video content. The method includes processing a music track to identify markers for the music track that correspond to beats of the music track and generating an event reel having a video component defined by a sequence of the video time slices that is temporally synchronized to the markers of the music track.
    Type: Application
    Filed: February 2, 2018
    Publication date: August 8, 2019
    Inventor: Warren Benedetto
  • Publication number: 20190240572
    Abstract: Methods for tagging content in a video game title during game play executed on a game cloud system, and social sharing methods. One method includes receiving a pause indication during the game play and suspending the game play to hold the video game title in a current frame image, storing the game state, and receiving the tag data that is associated to a location in the current frame image and to a user identifier for the current frame image. The method further includes generating a video recording of the game play having the tag data and generating a mini-game from a portion of the video game title. The mini-game includes a playable portion to enable view of a portion of the video recording for the mini-game and an executable portion to enable the play of game code for the mini-game that is a portion of the video game title.
    Type: Application
    Filed: April 16, 2019
    Publication date: August 8, 2019
    Inventors: David Perry, Michael Taylor, Warren Benedetto, Dominic S. Mallinson
  • Patent number: 10341723
    Abstract: An apparatus for providing community driven content includes at least one sensor for recording sensor data, a network interface, a memory, and a processor connected to the sensor, the network interface, and the memory. The processor is configured to record usage history for engagement with the apparatus by a first user over a period of time and receive the sensor data from the at least one sensor for actions by the first user over the period of time. The processor determines user preferences for the first user based on the usage history and the sensor data, and determines whether a second user is available for interaction with the first user. The processor then outputs the suggested action, at a predetermined time, to at least one connected display device or audio device.
    Type: Grant
    Filed: March 10, 2017
    Date of Patent: July 2, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventor: Warren Benedetto
  • Patent number: 10279260
    Abstract: The systems and methods are directed towards cut-scene gameplay. Cut-scene gameplay refers to implementation of gameplay within different portions of a movie. The gameplay elements invite viewers to provide input that influences how the movie progresses. The movie may include many different branching storylines. In this way, different viewers are provided different experiences even though they may all be viewing the same general movie. Furthermore, subsequent viewing of the same movie may provide different experiences or at least encourage viewers to view the movie again in order to provide different inputs in hopes of obtaining different branches/or endings of the movie.
    Type: Grant
    Filed: March 6, 2017
    Date of Patent: May 7, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventor: Warren Benedetto
  • Patent number: 10258881
    Abstract: Methods for tagging content in a video game title during game play executed on a game cloud system, and social sharing methods. One method includes receiving a pause indication during the game play and suspending the game play to hold the video game title in a current frame image, storing the game state, and receiving the tag data that is associated to a location in the current frame image and to a user identifier for the current frame image. The method further includes generating a video recording of the game play having the tag data and generating a mini-game from a portion of the video game title. The mini-game includes a playable portion to enable view of a portion of the video recording for the mini-game and an executable portion to enable the play of game code for the mini-game that is a portion of the video game title.
    Type: Grant
    Filed: February 27, 2013
    Date of Patent: April 16, 2019
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: David Perry, Michael Taylor, Warren Benedetto, Dominic S. Mallinson
  • Publication number: 20190105573
    Abstract: A method for gaming, including receiving from a client device of a user selection of a video recording of game play of a player for a gaming application, and streaming the video recording to the client device. The video recording is associated with a snapshot captured at a first point in the recorded game play. Selection of a jump point in the recorded game play is received from the client device. An instance of the gaming application is initiated based on the snapshot to initiate a jump game play. Input commands used to direct the game play and associated with the snapshot are accessed. Image frames are generated based on the input commands for rendering at the client device, the image frames replaying the game play to the jump point. Input commands from the client device are handled beginning from the jump point for the jump game play.
    Type: Application
    Filed: December 4, 2018
    Publication date: April 11, 2019
    Inventor: Warren Benedetto
  • Patent number: 10235514
    Abstract: A CAPTCHA is presented on a display and a user of a hand-held controller such as a computer game controller is prompted to respond to the image. A correct response entails manipulation of a key on the controller and does not require input from an alpha-numeric keyboard.
    Type: Grant
    Filed: September 30, 2016
    Date of Patent: March 19, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventors: Bryan Cotta, Warren Benedetto
  • Patent number: 10179290
    Abstract: A method for gaming, including receiving from a client device of a user selection of a video recording of game play of a player for a gaming application, and streaming the video recording to the client device. The video recording is associated with a snapshot captured at a first point in the recorded game play. Selection of a jump point in the recorded game play is received from the client device. An instance of the gaming application is initiated based on the snapshot to initiate a jump game play. Input commands used to direct the game play and associated with the snapshot are accessed. Image frames are generated based on the input commands for rendering at the client device, the image frames replaying the game play to the jump point. Input commands from the client device are handled beginning from the jump point for the jump game play.
    Type: Grant
    Filed: December 14, 2016
    Date of Patent: January 15, 2019
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Warren Benedetto