Patents by Inventor Wilhelmus W.A. de Witte

Wilhelmus W.A. de Witte has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12167109
    Abstract: A computerized method and system for mobile application clip detection and capturing on a mobile computing device includes receiving a user consent for capturing screen content by a content capture executable. The method and system includes executing the content capture executable in a background and monitoring processing operations in a foreground of the mobile computing device. Upon detecting capturable content from a application executable executing in the foreground, buffering screen content in a first memory device for a first period of time. The method and system includes executing the content capture executable in the foreground, including receiving a clip generation command from the user and generating a content clip from at least a portion of the screen content in the first memory device. Therein, in response to a clip distribution command, the clip is distributed across a networked connection.
    Type: Grant
    Filed: October 21, 2021
    Date of Patent: December 10, 2024
    Assignee: MEDAL B.V.
    Inventors: Ted R Williams, Wilhelmus W. A. de Witte, Brandon Paul Cohen
  • Publication number: 20220038795
    Abstract: A computerized method and system for mobile application clip detection and capturing on a mobile computing device includes receiving a user consent for capturing screen content by a content capture executable. The method and system includes executing the content capture executable in a background and monitoring processing operations in a foreground of the mobile computing device. Upon detecting capturable content from a application executable executing in the foreground, buffering screen content in a first memory device for a first period of time. The method and system includes executing the content capture executable in the foreground, including receiving a clip generation command from the user and generating a content clip from at least a portion of the screen content in the first memory device. Therein, in response to a clip distribution command, the clip is distributed across a networked connection.
    Type: Application
    Filed: October 21, 2021
    Publication date: February 3, 2022
    Inventors: Ted R. Williams, Wilhelmus W.A. de Witte, Brandon Paul Cohen
  • Patent number: 11188760
    Abstract: A computerized method and system for videogame clip detection and capturing on a mobile computing device includes receiving a user consent for capturing screen content by a content capture executable. The method and system includes executing the content capture executable in a background and monitoring processing operations in a foreground of the mobile computing device. Upon detecting gameplay from a gaming executable executing in the foreground, buffering screen content of the gameplay of the gaming executable in a first memory device for a first period of time. After gameplay, the method and system includes executing the content capture executable in the foreground, including receiving a clip generation command from the user and generating a videogame clip from at least a portion of the screen content in the first memory device. Therein, in response to a clip distribution command, the clip is distributed across a networked connection.
    Type: Grant
    Filed: December 10, 2020
    Date of Patent: November 30, 2021
    Assignee: Medal B.V.
    Inventors: Ted R Williams, Wilhelmus W. A. de Witte, Brandon Paul Cohen
  • Publication number: 20210192223
    Abstract: A computerized method and system for videogame clip detection and capturing on a mobile computing device includes receiving a user consent for capturing screen content by a content capture executable. The method and system includes executing the content capture executable in a background and monitoring processing operations in a foreground of the mobile computing device. Upon detecting gameplay from a gaming executable executing in the foreground, buffering screen content of the gameplay of the gaming executable in a first memory device for a first period of time. After gameplay, the method and system includes executing the content capture executable in the foreground, including receiving a clip generation command from the user and generating a videogame clip from at least a portion of the screen content in the first memory device. Therein, in response to a clip distribution command, the clip is distributed across a networked connection.
    Type: Application
    Filed: December 10, 2020
    Publication date: June 24, 2021
    Inventors: Ted R Williams, Wilhelmus W.A. de Witte, Brandon Paul Cohen