Patents by Inventor William Arthur Hugh Steptoe
William Arthur Hugh Steptoe has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240112413Abstract: A room manager can generate mappings for a real-world room that support a shared XR environment. For example, the real-world room can include real-world objects and surfaces, such as a table(s), chair(s), wall(s), door(s), window(s), etc. The room manager can generate XR object definitions based on information received about the real-world room, object(s), and surface(s). For example, the room manager can implement a flow that guides a user equipped with an XR system to provide information for the XR object definitions, such as real-world surfaces that map to the XR object(s), borders (e.g., measured using a component of the XR system), such as borders on real-world surfaces, semantic information (e.g., number of seat assignments at an XR table, size of XR objects, etc.), and other suitable information. Implementations generate previews of the shared XR environment, such as a local preview and a remote preview.Type: ApplicationFiled: September 29, 2022Publication date: April 4, 2024Inventors: Björn WANBO, Michael James LEBEAU, William Arthur Hugh STEPTOE, Jonathan MALLINSON, Steven James WILSON, Vasanth Kumar RAJENDRAN, Vasyl BARAN
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Publication number: 20240112412Abstract: A room manager can generate mappings for a real-world room that support a shared XR environment. For example, the real-world room can include real-world objects and surfaces, such as a table(s), chair(s), wall(s), door(s), window(s), etc. The room manager can generate XR object definitions based on information received about the real-world room, object(s), and surface(s). For example, the room manager can implement a flow that guides a user equipped with an XR system to provide information for the XR object definitions, such as real-world surfaces that map to the XR object(s), borders (e.g., measured using a component of the XR system), such as borders on real-world surfaces, semantic information (e.g., number of seat assignments at an XR table, size of XR objects, etc.), and other suitable information. Implementations generate previews of the shared XR environment, such as a local preview and a remote preview.Type: ApplicationFiled: September 29, 2022Publication date: April 4, 2024Inventors: Björn WANBO, Michael James LEBEAU, William Arthur Hugh STEPTOE, Jonathan MALLINSON, Steven James WILSON, Vasanth Kumar RAJENDRAN, Vasyl BARAN
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Publication number: 20240112414Abstract: A room manager can generate mappings for a real-world room that support a shared XR environment. For example, the real-world room can include real-world objects and surfaces, such as a table(s), chair(s), wall(s), door(s), window(s), etc. The room manager can generate XR object definitions based on information received about the real-world room, object(s), and surface(s). For example, the room manager can implement a flow that guides a user equipped with an XR system to provide information for the XR object definitions, such as real-world surfaces that map to the XR object(s), borders (e.g., measured using a component of the XR system), such as borders on real-world surfaces, semantic information (e.g., number of seat assignments at an XR table, size of XR objects, etc.), and other suitable information. Implementations generate previews of the shared XR environment, such as a local preview and a remote preview.Type: ApplicationFiled: September 29, 2022Publication date: April 4, 2024Inventors: Björn WANBO, Michael James LEBEAU, William Arthur Hugh STEPTOE, Jonathan MALLINSON, Steven James WILSON, Vasanth Kumar RAJENDRAN, Vasyl BARAN
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Patent number: 11902288Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: February 9, 2023Date of Patent: February 13, 2024Assignee: Meta Platforms Technologies, LLCInventors: Michael James Lebeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Björn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20240029329Abstract: Technology described herein is directed to mitigating avatar display disruption, in an artificial reality environment, resulting from losses in user tracking. The technology can use an artificial reality device to continually determine contextual characteristics of the user that can correspond to placements of one or more portions of the user's body with respect to another portion thereof and/or one or more real-world objects. A user state, corresponding to a contextual characteristic occurring at a time of an interruption in the tracking, can define a bodily configuration of the user that can be with respect to the one or more real-world objects when the interruption occurs. The technology can, according to an avatar pose assigned to the user state, animate the avatar to the assigned pose when the interruption occurs and immediately reinitiate animation from that pose upon regaining tracking of the user's pose.Type: ApplicationFiled: July 19, 2022Publication date: January 25, 2024Inventors: William Arthur Hugh STEPTOE, Michael James LEBEAU, Alisa KURT, Raphael GUILLEMINOT
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Publication number: 20230336593Abstract: In some implementations, the disclosed systems and methods can capture visual frames and an object manager can recognize a visual signal within the captured visual frames, such as a QR code. In some implementations, the disclosed systems and methods can participate in a private conference within a session.Type: ApplicationFiled: June 21, 2023Publication date: October 19, 2023Inventors: William Arthur Hugh STEPTOE, Michael James LEBEAU, Björn WANBO, Javier Alejandro Sierra SANTOS, Vasyl BARAN, Nils PLATH, James Anthony HUGHES, Ivan SHIROKOV, Yanni WANG, Jetsada MACHOM, Nikita STARKIN, Tarang SHRIVASTAVA, Snigdha SINGH, Yuge GONG, Paul Ffransis MILIAN, Peter James ALEXANDER, Ferdinand REDELINGHUYS
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Patent number: 11770384Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: February 18, 2022Date of Patent: September 26, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James Lebeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Björn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20230188533Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: February 9, 2023Publication date: June 15, 2023Applicant: Meta Platforms Technologies, LLCInventors: Michael James LEBEAU, Manuel Ricardo FREIRE SANTOS, Aleksejs ANPILOGOVS, Alexander SORKINE HORNUNG, Björn WANBO, Connor TREACY, Fangwei LEE, Federico RUIZ, Jonathan MALLINSON, Jonathan Richard MAYOH, Marcus TANNER, Panya INVERSIN, Sarthak RAY, Sheng SHEN, William Arthur Hugh STEPTOE, Alessia MARRA, Gioacchino NORIS, Derrick READINGER, Jeffrey Wai-King LOCK, Jeffrey WITTHUHN, Jennifer Lynn SPURLOCK, Larissa Heike LAICH, Javier Alejandro Sierra SANTOS
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Patent number: 11606364Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: March 14, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11582245Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: February 14, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11468616Abstract: The disclosed computer-implemented method may include identifying a set of action units (AUs) associated with a face of a user. Each AU may be associated with a muscle group engaged by the user to produce a viseme associated with a sound produced by the user. The method may also include, for each AU in the set of AUs, determining a set of AU parameters associated with the AU and the viseme. The set of AU parameters may include (1) an onset curve, and (2) a falloff curve. The method may also include (1) detecting that the user has produced the sound, and (2) directing a computer-generated avatar to produce the viseme in accordance with the set of AU parameters in response to detecting that the user is producing the sound. Various other methods, systems, and computer-readable media are also disclosed.Type: GrantFiled: September 17, 2019Date of Patent: October 11, 2022Assignee: Meta Platforms Technologies, LLCInventors: William Arthur Hugh Steptoe, Michael Andrew Howard, Melinda Ozel, Giovanni F. Nakpil, Timothy Naylor
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Publication number: 20220172444Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: February 18, 2022Publication date: June 2, 2022Applicant: Facebook Technologies, LLCInventors: Michael James LEBEAU, Manuel Ricardo FREIRE SANTOS, Aleksejs ANPILOGOVS, Alexander SORKINE HORNUNG, Björn WANBO, Connor TREACY, Fangwei LEE, Federico RUIZ, Jonathan MALLINSON, Jonathan Richard MAYOH, Marcus TANNER, Panya INVERSIN, Sarthak RAY, Sheng SHEN, William Arthur Hugh STEPTOE, Alessia MARRA, Gioacchino NORIS, Derrick READINGER, Jeffrey Wai-King LOCK, Jeffrey WITTHUHN, Jennifer Lynn SPURLOCK, Larissa Heike LAICH, Javier Alejandro Sierra SANTOS
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Patent number: 11302085Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: April 12, 2022Assignee: Facebook Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220086167Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220084288Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220086205Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11270487Abstract: The disclosed computer-implemented method may include identifying a muscle group engaged by a user to execute a predefined body action by (1) capturing a set of images of the user while the user executes the predefined body action, and (2) associating a feature of a body of the user with the muscle group based on the predefined body action and the set of images. The method may also include determining, based on the set of images, a set of parameters associated with the user, the muscle group, and the predefined body action. The method may also include directing a computer-generated avatar that represents the body of the user to produce the predefined body action in accordance with the set of parameters. Various other methods, systems, and computer-readable media are also disclosed.Type: GrantFiled: September 17, 2019Date of Patent: March 8, 2022Assignee: Facebook Technologies, LLCInventors: William Arthur Hugh Steptoe, Michael Andrew Howard, Melinda Ozel, Giovanni F. Nakpil, Timothy Naylor
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Patent number: 10747302Abstract: In one embodiment, a method includes displaying a horizontal screen visible to a user through a display, determining a horizontal distance between a position of the user and the horizontal screen, determining a vertical distance between a controller associated with the user and the horizontal screen, creating an interaction screen, where the interaction screen and the horizontal screen intersect in a closest point, where the interaction screen is tilted toward the user from the horizontal screen by an angle, detecting a first event that a ray cast from a virtual representation of the controller hits a first point on the interaction screen, translating the first event to a second event that the ray cast hits a second point on the horizontal screen, and displaying a curved line from the controller to the second point on the horizontal screen that is visible to the user through the display.Type: GrantFiled: June 8, 2018Date of Patent: August 18, 2020Assignee: Facebook Technologies, LLCInventors: William Arthur Hugh Steptoe, Jonathan Ravasz, Michael James LeBeau
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Patent number: 10592104Abstract: In one embodiment, a method includes displaying a virtual keyboard at a first position within a virtual scene that is visible to a user through a display, detecting that the user touches a first point on a trackpad of a controller that is associated with the display, re-positioning, in response to the detection, the virtual keyboard from the first position to a second position, where the second position is determined based on the first point on the trackpad, and displaying, in response to the detection, a pointing indicator, where the pointing indicator is displayed on top of the virtual keyboard, and where the pointing indicator represents that an area of the virtual keyboard indicated by the pointing indicator is being pointed by the user.Type: GrantFiled: June 8, 2018Date of Patent: March 17, 2020Assignee: Facebook Technologies, LLCInventors: William Arthur Hugh Steptoe, Jonathan Ravasz, Michael James LeBeau
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Publication number: 20190377406Abstract: In one embodiment, a method includes displaying a horizontal screen visible to a user through a display, determining a horizontal distance between a position of the user and the horizontal screen, determining a vertical distance between a controller associated with the user and the horizontal screen, creating an interaction screen, where the interaction screen and the horizontal screen intersect in a closest point, where the interaction screen is tilted toward the user from the horizontal screen by an angle, detecting a first event that a ray cast from a virtual representation of the controller hits a first point on the interaction screen, translating the first event to a second event that the ray cast hits a second point on the horizontal screen, and displaying a curved line from the controller to the second point on the horizontal screen that is visible to the user through the display.Type: ApplicationFiled: June 8, 2018Publication date: December 12, 2019Inventors: William Arthur Hugh Steptoe, Jonathan Ravasz, Michael James LeBeau