Patents by Inventor William C. NEWMAN, JR.

William C. NEWMAN, JR. has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240105371
    Abstract: A control device includes a moving portion, a magnetic element coupled to the moving portion, at least one magnetic sensing circuit responsive to magnetic fields, and at least one magnetic flux pipe structure. The magnetic element may comprise alternating positive and negative sections configured to generate a magnetic field. The magnetic element may be any shape, such as circular, linear, etc. The magnetic sensing circuit may be radially offset from the magnetic element, and the magnetic flux pipe structure may be configured to conduct the magnetic field generated by the magnetic element towards the magnetic sensing circuit. The magnetic element may generate the magnetic field in a first plane, and the magnetic sensing may be responsive to magnetic fields in a second direction that is angularly offset from the first plane. The magnetic flux pipe structure may redirect the magnetic field towards the magnetic sensing circuit in the second direction.
    Type: Application
    Filed: December 6, 2023
    Publication date: March 28, 2024
    Applicant: Lutron Technology Company LLC
    Inventors: Alexander Wade Gage, Stephen M. Ludwig, JR., Robert C. Newman, JR., William Taylor Shivell
  • Patent number: 10372209
    Abstract: The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person's viewpoint. Detecting a player's viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to “see” the player when not behind line-of-sight obstacles, and other advantages.
    Type: Grant
    Filed: September 27, 2018
    Date of Patent: August 6, 2019
    Assignee: Nintendo Co., Ltd.
    Inventors: Howard Cheng, William C. Newman, Jr.
  • Patent number: 10114455
    Abstract: The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person's viewpoint. Detecting a player's viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to “see” the player when not behind line-of-sight obstacles, and other advantages.
    Type: Grant
    Filed: July 8, 2015
    Date of Patent: October 30, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Howard Cheng, William C. Newman, Jr.
  • Publication number: 20150309571
    Abstract: The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person's viewpoint. Detecting a player's viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to “see” the player when not behind line-of-sight obstacles, and other advantages.
    Type: Application
    Filed: July 8, 2015
    Publication date: October 29, 2015
    Inventors: Howard CHENG, William C. NEWMAN, JR.
  • Patent number: 9098112
    Abstract: The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person's viewpoint. Detecting a player's viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to “see” the player when not behind line-of-sight obstacles, and other advantages.
    Type: Grant
    Filed: March 5, 2014
    Date of Patent: August 4, 2015
    Assignee: NINTENDO CO., LTD.
    Inventors: Howard Cheng, William C. Newman, Jr.
  • Publication number: 20140184588
    Abstract: The exemplary illustrative non-limiting technology herein enables 3D viewing on conventional 2D displays such as home television sets by tracking a person's viewpoint. Detecting a player's viewpoint movement to change the viewing of the displayed object gives the illusion that the object is physically present in three-dimensional space. Viewpoint movement detection can provide collision-related game logic benefits such as allowing a player to dodge projectiles, giving a game character an ability to “see” the player when not behind line-of-sight obstacles, and other advantages.
    Type: Application
    Filed: March 5, 2014
    Publication date: July 3, 2014
    Applicant: Nintendo Co., Ltd.
    Inventors: Howard CHENG, William C. NEWMAN, JR.