Patents by Inventor William R. Brosnan

William R. Brosnan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10726677
    Abstract: A gaming system that enables a player to concurrently play a plurality of games at a gaming device regardless or independent of if the gaming accounting system in communication with the gaming device is configured to support such concurrent game play.
    Type: Grant
    Filed: October 2, 2018
    Date of Patent: July 28, 2020
    Assignee: IGT
    Inventors: Paul W. Bolton, Dwayne R. Nelson, William R. Brosnan, Kevin M. Higgins
  • Publication number: 20200105105
    Abstract: A gaming system that enables a player to concurrently play a plurality of games at a gaming device regardless or independent of if the gaming accounting system in communication with the gaming device is configured to support such concurrent game play.
    Type: Application
    Filed: October 2, 2018
    Publication date: April 2, 2020
    Inventors: Paul W. Bolton, Dwayne R. Nelson, William R. Brosnan, Kevin M. Higgins
  • Patent number: 10339753
    Abstract: The gaming system disclosed herein enables a player to simultaneously or concurrently play a plurality of games at a gaming device regardless or independent of if the gaming device accounting system in communication with the gaming device is configured to support such simultaneous or concurrent game play. The gaming system disclosed herein additionally or alternatively enables a player to simultaneously play a plurality of games wherein certain of the games are eligible to operate with a remote host and certain of the games are ineligible to operate with the remote host.
    Type: Grant
    Filed: March 17, 2016
    Date of Patent: July 2, 2019
    Assignee: IGT
    Inventors: Dwayne R. Nelson, William R. Brosnan, Kevin M. Higgins, William Chad Little, Larry R. Hollibaugh, Erik B. Petersen, Adrian R. Marcu
  • Patent number: 10152846
    Abstract: A gaming system including a plurality of gaming machines is provided. The gaming machines may be configured to provide bonus games with persistent. The gaming machines may be configured to allow a player to enroll in bonus game with persistence and generate a record locator, such as printed ticket that allows a record of a state in the bonus game with persistence to be accessed at a later time. A server coupled to the plurality of gaming machines may maintain records of various states in the bonus game with persistence. When a valid record locator is presented at a gaming machine, these records may be checked out and updated via game play at the gaming machine.
    Type: Grant
    Filed: August 16, 2016
    Date of Patent: December 11, 2018
    Assignee: IGT
    Inventors: Daryn G. Kiely, William R. Brosnan, Richard Glasser, Adrian R. Marcu, Erik B. Petersen, William C. Little, Jeffery S. Shepherd, Bryan D. Wolf, Steven G. LeMay
  • Patent number: 9704341
    Abstract: A gaming apparatus and method is provided that is capable of rewarding a distributed jackpot to players using gaming units that are electronically linked to one another. The distributed jackpot may be shared among non-winning players when a winning result is achieved by a winning player.
    Type: Grant
    Filed: October 14, 2013
    Date of Patent: July 11, 2017
    Assignee: IGT
    Inventors: Bryan D. Wolf, Gregory A. Schlottman, William R. Brosnan
  • Patent number: 9626824
    Abstract: Methods an apparatus are described for verifying a game of chance is displayed correctly on a remote client. The verification may include storing game history information associated with a game of chance presented at a remote client. The server can provide a game outcome associated with the game of chance, and the game outcome can be presented visually on the remote client. A sample game outcome can be generated on a remote client and a user may be asked one or more questions about the sample game outcome to verify that the sample game outcome is correctly displayed on the remote client. In addition, the remote client can then generate a hash of the 1 game outcome and send the hash to the server. The server can store the client-generated hash and game history. If a dispute arises, this client-generated hash can be compared to a server-generated hash. A comparison of these hashes can be used to verify that the correct outcome was displayed on the remote client.
    Type: Grant
    Filed: August 6, 2008
    Date of Patent: April 18, 2017
    Assignee: IGT
    Inventors: William R. Brosnan, Jamal Benbrahim, Steven G. LeMay
  • Patent number: 9613496
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Grant
    Filed: June 1, 2016
    Date of Patent: April 4, 2017
    Assignee: IGT
    Inventors: William R. Brosnan, Jr., Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Publication number: 20160358416
    Abstract: A gaming system including a plurality of gaming machines is provided. The gaming machines may be configured to provide bonus games with persistent. The gaming machines may be configured to allow a player to enroll in bonus game with persistence and generate a record locator, such as printed ticket that allows a record of a state in the bonus game with persistence to be accessed at a later time. A server coupled to the plurality of gaming machines may maintain records of various states in the bonus game with persistence. When a valid record locator is presented at a gaming machine, these records may be checked out and updated via game play at the gaming machine.
    Type: Application
    Filed: August 16, 2016
    Publication date: December 8, 2016
    Inventors: Daryn G. Kiely, William R. Brosnan, Richard Glasser, Adrian R. Marcu, Erik B. Petersen, William C. Little, Jeffery S. Shepherd, Bryan D. Wolf, Steven G. LeMay
  • Publication number: 20160275747
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Application
    Filed: June 1, 2016
    Publication date: September 22, 2016
    Inventors: William R. Brosnan, JR., Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Publication number: 20160196717
    Abstract: The gaming system disclosed herein enables a player to simultaneously or concurrently play a plurality of games at a gaming device regardless or independent of if the gaming device accounting system in communication with the gaming device is configured to support such simultaneous or concurrent game play. The gaming system disclosed herein additionally or alternatively enables a player to simultaneously play a plurality of games wherein certain of the games are eligible to operate with a remote host and certain of the games are ineligible to operate with the remote host.
    Type: Application
    Filed: March 17, 2016
    Publication date: July 7, 2016
    Inventors: Dwayne R. Nelson, William R. Brosnan, Kevin M. Higgins, William Chad Little, Larry R. Hollibaugh, Erik B. Petersen, Adrian R. Marcu
  • Patent number: 9358453
    Abstract: Trajectory-based games of chance are described that are, in certain embodiments, implemented on a video gaming machine. In one embodiment of a trajectory-based game of chance, a trajectory of a game object is generated in a 3-D gaming environment. A wager is made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory occurs according to a known probability. Hence, an award for the trajectory-based game of chance is proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Grant
    Filed: March 11, 2015
    Date of Patent: June 7, 2016
    Assignee: IGT
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Patent number: 9293000
    Abstract: The gaming system disclosed herein enables a player to simultaneously or concurrently play a plurality of games at a gaming device regardless or independent of if the gaming device accounting system in communication with the gaming device is configured to support such simultaneous or concurrent game play. The gaming system disclosed herein additionally or alternatively enables a player to simultaneously play a plurality of games wherein certain of the games are eligible to operate with a remote host and certain of the games are ineligible to operate with the remote host.
    Type: Grant
    Filed: September 28, 2011
    Date of Patent: March 22, 2016
    Assignee: IGT
    Inventors: Dwayne R. Nelson, William R. Brosnan, Kevin M. Higgins, William Chad Little, Larry R. Hollibaugh, Erik B. Petersen, Adrian R. Marcu
  • Patent number: 9092934
    Abstract: Disclosed herein are techniques and equipment for saving game history data and package identification information for software packages used to provide a game cycle on a wager gaming machine. The game cycle may later be re-created using the game history data and software packages. For scenarios where some or all of the software packages used are no longer present on the gaming machine at the time of re-creation, the package identification information may be referenced to determine which software packages are missing and need to be provided to enable full game cycle re-creation.
    Type: Grant
    Filed: December 22, 2011
    Date of Patent: July 28, 2015
    Assignee: IGT
    Inventors: Jacob T. Graham, Paul W. Bolton, Dwayne R. Nelson, Rex Y. Lam, Steven G. LeMay, Warner R. Cockerille, IV, William R. Brosnan, Xuedong Chen, Sean M. Gilliland
  • Patent number: 9072967
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Grant
    Filed: October 3, 2013
    Date of Patent: July 7, 2015
    Assignee: IGT
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Publication number: 20150187163
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Application
    Filed: March 11, 2015
    Publication date: July 2, 2015
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Patent number: 8992320
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Grant
    Filed: October 3, 2013
    Date of Patent: March 31, 2015
    Assignee: IGT
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Patent number: 8932139
    Abstract: A method and system for electronic gaming device troubleshooting and logging includes detecting an error condition of an electronic gaming device, an electronic game device having a processor, memory and an interface; generating a reference link for a detected error condition; and conveying a reference link. A system includes an electronic gaming device having a processor, memory and an interface. An electronic gaming device may include a detector configured to detect an error condition of an electronic gaming device; a reference link generator configured to generate a reference link characterizing a detected error condition; and an interface configured to convey a reference link.
    Type: Grant
    Filed: September 19, 2011
    Date of Patent: January 13, 2015
    Assignee: IGT
    Inventors: William R. Brosnan, Dwayne R. Nelson, Grace Elizabeth Cathcart Crosley, Joshua A. Gentry, Tony Raymond Escalera
  • Patent number: 8911290
    Abstract: Gaming systems, devices, and methods configured to change winnable awards of a pending play of a game based on a quantity of concurrently pending plays of the game are provided. The gaming system enables a player to sequentially initiate multiple plays of a game such that a plurality of plays are concurrently pending. Each play of the game includes one or more awards available to be won in that play. When a quantity of concurrently pending plays of the game is greater than or equal to a designated quantity of plays of the game, the gaming system changes one or more of the awards available to be won in one or more of those concurrently pending plays of the game, and they remain changed as long as the quantity of concurrently pending plays of the game is greater than or equal to the designated quantity of plays of the game.
    Type: Grant
    Filed: September 11, 2013
    Date of Patent: December 16, 2014
    Assignee: IGT
    Inventors: William R. Brosnan, Dwayne R. Nelson, Andrew P. Kertesz
  • Patent number: 8672750
    Abstract: The gaming system disclosed herein enables a player to simultaneously or concurrently play a plurality of games at a gaming device regardless or independent of if the gaming device accounting system in communication with the gaming device is configured to support such simultaneous or concurrent game play. The gaming system disclosed herein additionally or alternatively enables a player to simultaneously play a plurality of games wherein certain of the games are eligible to operate with a remote host and certain of the games are ineligible to operate with the remote host.
    Type: Grant
    Filed: September 28, 2011
    Date of Patent: March 18, 2014
    Assignee: IGT
    Inventors: Dwayne R. Nelson, William R. Brosnan, Kevin M. Higgins, William Chad Little, Larry R. Hollibaugh, Erik B. Petersen, Adrian R. Marcu
  • Publication number: 20140038677
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Application
    Filed: October 3, 2013
    Publication date: February 6, 2014
    Applicant: IGT
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann