Patents by Inventor Willoughby H. Walling
Willoughby H. Walling has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240153611Abstract: Example embodiments may relate to a system, method, apparatus, and computer readable media configured for monitoring a user performing an exercise and generating a avatar of the user and a virtual shadow, wherein the virtual shadow illustrates proper form of the exercise. The example embodiments may further be configured for determining an amount of overlap between the virtual avatar and the virtual shadow, and generating a feedback score based on the amount of overlap.Type: ApplicationFiled: January 12, 2024Publication date: May 9, 2024Inventors: Teresa Aragones, Byron G. Merritt, Christina S. Self, Willoughby H. Walling, Xavier Jacob, Geoff Northcott, Robert Thomsen
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Publication number: 20240136044Abstract: Example embodiments relate to methods and systems for playback of adaptive music corresponding to an athletic activity. A user input is received from a user selecting an existing song for audible playback to the user, the song comprising a plurality of audio layers including at least a first layer, a second layer, and a third layer. Augmented playback of the existing song to the user is initiated by audibly providing the first layer but not the second layer. Physical activity information derived from a sensor corresponding to a real-time physical activity level of a user is received. If the physical activity level of the user is above a first activity level threshold, the augmented playback of the existing song is continued by audibly providing the first layer and the second layer to the user.Type: ApplicationFiled: January 3, 2024Publication date: April 25, 2024Inventors: Justin Fraga, Harold L. Lindstrom, JR., Willoughby H. Walling, Christopher Andon, Kristopher J. Schultz, Eric S. McGary
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Patent number: 11918909Abstract: Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise relate to an online world (such as a “Virtual World”). Users may be represented through customized graphical representations, such as avatars. An account of a user (or entity) may be associated a “virtual region.” A threshold level of real-world physical activity may result in obtaining a reward that may be associated with a virtual item. A reward may be configured to result in: (1) altering visual appearance of a virtual item within a virtual region; (2) altering a virtual characteristic of a virtual item, such that the first user may engage in at least one additional virtual activity using that virtual item; and/or (3) acquiring a new virtual item for a virtual region.Type: GrantFiled: March 19, 2021Date of Patent: March 5, 2024Assignee: NIKE, Inc.Inventor: Willoughby H. Walling
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Patent number: 11915814Abstract: Example embodiments may relate to a system, method, apparatus, and computer readable media configured for monitoring a user performing an exercise and generating a avatar of the user and a virtual shadow, wherein the virtual shadow illustrates proper form of the exercise. The example embodiments may further be configured for determining an amount of overlap between the virtual avatar and the virtual shadow, and generating a feedback score based on the amount of overlap.Type: GrantFiled: July 28, 2021Date of Patent: February 27, 2024Assignee: NIKE, Inc.Inventors: Teresa Aragones, Byron G. Merritt, Christina S. Self, Willoughby H. Walling, Xavier Jacob, Geoff Northcott, Robert Thomsen
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Patent number: 11901062Abstract: Example embodiments relate to methods and systems for playback of adaptive music corresponding to an athletic activity. A user input is received from a user selecting an existing song for audible playback to the user, the song comprising a plurality of audio layers including at least a first layer, a second layer, and a third layer. Augmented playback of the existing song to the user is initiated by audibly providing the first layer but not the second layer. Physical activity information derived from a sensor corresponding to a real-time physical activity level of a user is received. If the physical activity level of the user is above a first activity level threshold, the augmented playback of the existing song is continued by audibly providing the first layer and the second layer to the user.Type: GrantFiled: February 1, 2023Date of Patent: February 13, 2024Assignee: NIKE, Inc.Inventors: Justin Fraga, Harold L. Lindstrom, Jr., Willoughby H. Walling, Christopher Andon, Kristopher J. Schultz, Eric S. McGary
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Publication number: 20230187050Abstract: Example embodiments relate to methods and systems for playback of adaptive music corresponding to an athletic activity. A user input is received from a user selecting an existing song for audible playback to the user, the song comprising a plurality of audio layers including at least a first layer, a second layer, and a third layer. Augmented playback of the existing song to the user is initiated by audibly providing the first layer but not the second layer. Physical activity information derived from a sensor corresponding to a real-time physical activity level of a user is received. If the physical activity level of the user is above a first activity level threshold, the augmented playback of the existing song is continued by audibly providing the first layer and the second layer to the user.Type: ApplicationFiled: February 1, 2023Publication date: June 15, 2023Inventors: Justin Fraga, Harold L. Lindstrom, JR., Willoughby H. Walling, Christopher Andon, Kristopher J. Schultz, Eric S, McGary
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Patent number: 11600370Abstract: Example embodiments relate to methods and systems for playback of adaptive music corresponding to an athletic activity. A user input is received from a user selecting an existing song for audible playback to the user, the song comprising a plurality of audio layers including at least a first layer, a second layer, and a third layer. Augmented playback of the existing song to the user is initiated by audibly providing the first layer but not the second layer. Physical activity information derived from a sensor corresponding to a real-time physical activity level of a user is received. If the physical activity level of the user is above a first activity level threshold, the augmented playback of the existing song is continued by audibly providing the first layer and the second layer to the user.Type: GrantFiled: July 15, 2019Date of Patent: March 7, 2023Assignee: NIKE, Inc.Inventors: Justin Fraga, Harold L. Lindstrom, Jr., Willoughby H. Walling, Christopher Andon, Kristopher J. Schultz, Eric S. Mcgary
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Publication number: 20210358591Abstract: Example embodiments may relate to a system, method, apparatus, and computer readable media configured for monitoring a user performing an exercise and generating a avatar of the user and a virtual shadow, wherein the virtual shadow illustrates proper form of the exercise. The example embodiments may further be configured for determining an amount of overlap between the virtual avatar and the virtual shadow, and generating a feedback score based on the amount of overlap.Type: ApplicationFiled: July 28, 2021Publication date: November 18, 2021Inventors: Teresa Aragones, Byron G. Merritt, Christina S. Self, Willoughby H. Walling, Xavier Jacob, Geoff Northcott, Robert Thomsen
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Patent number: 11094410Abstract: Example embodiments may relate to a system, method, apparatus, and computer readable media configured for monitoring a user performing an exercise and generating a avatar of the user and a virtual shadow, wherein the virtual shadow illustrates proper form of the exercise. The example embodiments may further be configured for determining an amount of overlap between the virtual avatar and the virtual shadow, and generating a feedback score based on the amount of overlap.Type: GrantFiled: January 13, 2020Date of Patent: August 17, 2021Assignee: NIKE, Inc.Inventors: Teresa Aragones, Byron G. Merritt, Christina S. Self, Willoughby H. Walling, Xavier Jacob, Geoff Northcott, Robert Thomsen
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Publication number: 20210205708Abstract: Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise relate to an online world (such as a “Virtual World”). Users may be represented through customized graphical representations, such as avatars. An account of a user (or entity) may be associated a “virtual region.” A threshold level of real-world physical activity may result in obtaining a reward that may be associated with a virtual item. A reward may be configured to result in: (1) altering visual appearance of a virtual item within a virtual region; (2) altering a virtual characteristic of a virtual item, such that the first user may engage in at least one additional virtual activity using that virtual item; and/or (3) acquiring a new virtual item for a virtual region.Type: ApplicationFiled: March 19, 2021Publication date: July 8, 2021Inventor: Willoughby H. Walling
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Patent number: 10967271Abstract: Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise relate to an online world (such as a “Virtual World”). Users may be represented through customized graphical representations, such as avatars. An account of a user (or entity) may be associated a “virtual region.” A threshold level of real-world physical activity may result in obtaining a reward that may be associated with a virtual item. A reward may be configured to result in: (1) altering visual appearance of a virtual item within a virtual region; (2) altering a virtual characteristic of a virtual item, such that the first user may engage in at least one additional virtual activity using that virtual item; and/or (3) acquiring a new virtual item for a virtual region.Type: GrantFiled: June 21, 2019Date of Patent: April 6, 2021Assignee: NIKE, Inc.Inventor: Willoughby H. Walling
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Patent number: 10967272Abstract: Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise relate to an online world (such as a “Virtual World”). Users may be represented through customized graphical representations, such as avatars. An account of a user (or entity) may be associated a “virtual region.” A threshold level of real-world physical activity may result in obtaining a reward that may be associated with a virtual item. A reward may be configured to result in: (1) altering visual appearance of a virtual item within a virtual region; (2) altering a virtual characteristic of a virtual item, such that the first user may engage in at least one additional virtual activity using that virtual item; and/or (3) acquiring a new virtual item for a virtual region.Type: GrantFiled: August 15, 2019Date of Patent: April 6, 2021Assignee: NIKE, Inc.Inventor: Willoughby H. Walling
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Publication number: 20200147454Abstract: Example embodiments may relate to a system, method, apparatus, and computer readable media configured for monitoring a user performing an exercise and generating a avatar of the user and a virtual shadow, wherein the virtual shadow illustrates proper form of the exercise. The example embodiments may further be configured for determining an amount of overlap between the virtual avatar and the virtual shadow, and generating a feedback score based on the amount of overlap.Type: ApplicationFiled: January 13, 2020Publication date: May 14, 2020Inventors: Teresa Aragones, Byron G. Merritt, Christina S. Self, Willoughby H. Walling, Xavier Jacob, Geoff Northcott, Robert Thomsen
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Patent number: 10583328Abstract: Example embodiments may relate to a system, method, apparatus, and computer readable media configured for monitoring a user performing an exercise and generating a avatar of the user and a virtual shadow, wherein the virtual shadow illustrates proper form of the exercise. The example embodiments may further be configured for determining an amount of overlap between the virtual avatar and the virtual shadow, and generating a feedback score based on the amount of overlap.Type: GrantFiled: June 6, 2016Date of Patent: March 10, 2020Assignee: NIKE, Inc.Inventors: Teresa Aragones, Byron G. Merritt, Christina S. Self, Willoughby H. Walling, Xavier Jacob, Geoff Northcott, Robert Thomsen
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Publication number: 20200016493Abstract: Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise relate to an online world (such as a “Virtual World”). Users may be represented through customized graphical representations, such as avatars. An account of a user (or entity) may be associated a “virtual region.” A threshold level of real-world physical activity may result in obtaining a reward that may be associated with a virtual item. A reward may be configured to result in: (1) altering visual appearance of a virtual item within a virtual region; (2) altering a virtual characteristic of a virtual item, such that the first user may engage in at least one additional virtual activity using that virtual item; and/or (3) acquiring a new virtual item for a virtual region.Type: ApplicationFiled: August 15, 2019Publication date: January 16, 2020Inventor: Willoughby H. Walling
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Publication number: 20190351327Abstract: Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise relate to an online world (such as a “Virtual World”). Users may be represented through customized graphical representations, such as avatars. An account of a user (or entity) may be associated a “virtual region.” A threshold level of real-world physical activity may result in obtaining a reward that may be associated with a virtual item. A reward may be configured to result in: (1) altering visual appearance of a virtual item within a virtual region; (2) altering a virtual characteristic of a virtual item, such that the first user may engage in at least one additional virtual activity using that virtual item; and/or (3) acquiring a new virtual item for a virtual region.Type: ApplicationFiled: June 21, 2019Publication date: November 21, 2019Inventor: Willoughby H. Walling
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Publication number: 20190339931Abstract: Example embodiments relate to methods and systems for playback of adaptive music corresponding to an athletic activity. A user input is received from a user selecting an existing song for audible playback to the user, the song comprising a plurality of audio layers including at least a first layer, a second layer, and a third layer. Augmented playback of the existing song to the user is initiated by audibly providing the first layer but not the second layer. Physical activity information derived from a sensor corresponding to a real-time physical activity level of a user is received. If the physical activity level of the user is above a first activity level threshold, the augmented playback of the existing song is continued by audibly providing the first layer and the second layer to the user.Type: ApplicationFiled: July 15, 2019Publication date: November 7, 2019Inventors: Justin Fraga, Harold L. Lindstrom, JR., Willoughby H. Walling, Christopher Andon, Kristopher J. Schultz, Eric S. Mcgary
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Patent number: 10387107Abstract: Example embodiments relate to methods and systems for playback of adaptive music corresponding to an athletic activity. A user input is received from a user selecting an existing song for audible playback to the user, the song comprising a plurality of audio layers including at least a first layer, a second layer, and a third layer. Augmented playback of the existing song to the user is initiated by audibly providing the first layer but not the second layer. Physical activity information derived from a sensor corresponding to a real-time physical activity level of a user is received. If the physical activity level of the user is above a first activity level threshold, the augmented playback of the existing song is continued by audibly providing the first layer and the second layer to the user.Type: GrantFiled: July 27, 2016Date of Patent: August 20, 2019Assignee: NIKE, Inc.Inventors: Justin Fraga, Harold L. Lindstrom, Jr., Willoughby H. Walling, Christopher Andon, Kristopher J. Schultz, Eric S. Mcgary
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Patent number: 10369474Abstract: Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise relate to an online world (such as a “Virtual World”). Users may be represented through customized graphical representations, such as avatars. An account of a user (or entity) may be associated a “virtual region.” A threshold level of real-world physical activity may result in obtaining a reward that may be associated with a virtual item. A reward may be configured to result in: (1) altering visual appearance of a virtual item within a virtual region; (2) altering a virtual characteristic of a virtual item, such that the first user may engage in at least one additional virtual activity using that virtual item; and/or (3) acquiring a new virtual item for a virtual region.Type: GrantFiled: May 10, 2017Date of Patent: August 6, 2019Assignee: NIKE, Inc.Inventor: Willoughby H. Walling
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Patent number: 10315115Abstract: Systems and methods to track users' progression through an activity simulation, which may resemble related sporting events, are provided. One or more performance levels with respect to one or more measurable parameters may be monitored during the same or different times. Physical activity may be monitored. Exceeding a first performance level may provide an option to join a sponsoring organization and exceeding a second threshold (for the same or different parameter of interest) may result in transmitting a redemption code to a contact point for an option to obtain a physical item. The physical item may mimic equipment used in a simulated activity.Type: GrantFiled: November 21, 2014Date of Patent: June 11, 2019Assignee: NIKE, Inc.Inventors: Andy Pawlowski, Willoughby H. Walling