Patents by Inventor Wolfgang Thaller

Wolfgang Thaller has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11373368
    Abstract: Two-dimensional aerial images and other geo-spatial information are processed to produce land classification data, vector data and attribute data for buildings found within the images. This data is stored upon a server computer within shape files, and also stored are source code scripts describing how to reconstruct a type of building along with compiled versions of the scripts. A software game or simulator executes upon a client computer in which an avatar moves within a landscape. A classifier classifies a type of building in the shape file to execute the appropriate script. Depending upon its location, a scene composer downloads a shape file and a compiled script is executed in order to reconstruct any number of buildings in the vicinity of the avatar. The script produces a three-dimensional textured mesh which is then rendered upon a screen of the client computer to display a two-dimensional representation of the building.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: June 28, 2022
    Assignee: BLACKSHARK.AI GMBH
    Inventors: Wolfgang Thaller, Thomas Richter-Trummer, Michael Putz, Richard Maierhofer
  • Publication number: 20210082183
    Abstract: Two-dimensional aerial images and other geo-spatial information are processed to produce land classification data, vector data and attribute data for buildings found within the images. This data is stored upon a server computer within shape files, and also stored are source code scripts describing how to reconstruct a type of building along with compiled versions of the scripts. A software game or simulator executes upon a client computer in which an avatar moves within a landscape. A classifier classifies a type of building in the shape file to execute the appropriate script. Depending upon its location, a scene composer downloads a shape file and a compiled script is executed in order to reconstruct any number of buildings in the vicinity of the avatar. The script produces a three-dimensional textured mesh which is then rendered upon a screen of the client computer to display a two-dimensional representation of the building.
    Type: Application
    Filed: March 20, 2020
    Publication date: March 18, 2021
    Inventors: Wolfgang THALLER, Thomas RICHTER-TRUMMER, Michael PUTZ, Richard MAIERHOFER
  • Patent number: 10636209
    Abstract: Two-dimensional aerial images and other geo-spatial information are processed to produce land classification data, vector data and attribute data for buildings found within the images. This data is stored upon a server computer within shape files, and also stored are source code scripts describing how to reconstruct a type of building along with compiled versions of the scripts. A software game or simulator executes upon a client computer in which an avatar moves within a landscape. A classifier classifies a type of building in the shape file to execute the appropriate script. Depending upon its location, a scene composer downloads a shape file and a compiled script is executed in order to reconstruct any number of buildings in the vicinity of the avatar. The script produces a three-dimensional texture mesh which is then rendered upon a screen of the client computer to display a two-dimensional representation of the building.
    Type: Grant
    Filed: September 13, 2019
    Date of Patent: April 28, 2020
    Assignee: BONGFISH GMBH
    Inventors: Wolfgang Thaller, Thomas Richter-Trummer, Michael Putz, Richard Maierhofer