Patents by Inventor Yang Wen

Yang Wen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12268966
    Abstract: A game management system provides a content generator configured for automated generation of custom game content based on a plurality of parametric values that model gameplay behavior of one or more players for whom the game content is to be customized. The customized configuration is generated in a predefined sequence of progressive configuration stages. In each stage, a respective configurable feature is assigned a custom value that is determined (e.g., in a biased or constrained randomized operation) based on a respectively linked parameter value from the data model.
    Type: Grant
    Filed: July 3, 2023
    Date of Patent: April 8, 2025
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 12236668
    Abstract: A vision transformer network having extremely low latency and usable on mobile devices, such as smart eyewear devices and other augmented reality (AR) and virtual reality (VR) devices. The transformer network processes an input image, and the network includes a convolution stem configured to patch embed the image. A first stack of stages including at least two stages of 4-Dimension (4D) metablocks (MBs) (MB4D) follow the convolution stem. A second stack of stages including at least two stages of 3-Dimension MBs (MB3D) follow the MB4D stages. Each of the MB4D stages and each of the MB3D stages include different layer configurations, and each of the MB4D stages and each of the MB3D stages include a token mixer. The MB3D stages each additionally include a multi-head self attention (MHSA) processing block.
    Type: Grant
    Filed: July 14, 2022
    Date of Patent: February 25, 2025
    Assignee: Snap Inc.
    Inventors: Jian Ren, Yang Wen, Ju Hu, Georgios Evangelidis, Sergey Tulyakov, Yanyu Li, Geng Yuan
  • Patent number: 12214281
    Abstract: A game management system provides a generator interface that enables an operator to trigger automated generation by a content generator of a game event based on operator input values. These values include a particular predefined group or cluster of players for whom the game event is to be tailored or customized based on multidimensional parametric player model data. Additional parameters for which operator input mechanisms are provided by the generator interface include respective target values for a target metric (e.g., a difficulty level) for each of a plurality of game levels that are together to form a game event.
    Type: Grant
    Filed: May 1, 2023
    Date of Patent: February 4, 2025
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 12191195
    Abstract: A method of fabricating an air gap includes receiving a first thickness information of an inter-metal dielectric layer formed on a substrate and receiving a second thickness information of an inter-layer dielectric layer formed on the substrate. Then, a first etching is performed, wherein the first etching includes etch the inter-metal dielectric layer based on a first etching control value corresponding to the first thickness information. After the first etching, a second etching is performed to etch the inter-layer dielectric layer based on a second etching control value corresponding to the second thickness information.
    Type: Grant
    Filed: August 23, 2021
    Date of Patent: January 7, 2025
    Assignee: UNITED MICROELECTRONICS CORP.
    Inventors: Bo Tao, Runshun Wang, Li Wang, Ching-Yang Wen, Purakh Raj Verma, Dong Yin, Jian Xie
  • Patent number: 12145069
    Abstract: A game management system is configured for automated analysis of player behavior regarding traversal of different screens and options in a game application (as opposed to exclusively gameplay behavior) and to generate an automated estimation or inference about one or more psychological aspects of player behavior, such as motivation for game engagement and/or emotional states at different stages of interaction. The results of such analysis are automatically parametrized and included in a multidimensional parametric player model that informs player clustering and/or automated customization of game content.
    Type: Grant
    Filed: June 16, 2023
    Date of Patent: November 19, 2024
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Publication number: 20240375985
    Abstract: The present disclosure belongs to the technical field of sludge treatment, and discloses a sludge and kitchen waste collaborative digestion process coupled with intermediate thermal hydrolysis. The collaborative digestion process includes: 1) screening and slurrying kitchen waste, and desanding and deslagging primary sludge; 2) mixing the kitchen waste and the primary sludge, and carrying out first-stage collaborative anaerobic digestion on the mixture; 3) mixing the first-stage collaborative anaerobic digestion product with residual activated sludge, and carrying out centrifugal dehydration; 4) carrying out thermal hydrolysis on the dehydrated sludge cake; 5) desanding the thermally-hydrolyzed sludge; 6) diluting the desanded thermally-hydrolyzed sludge followed by heat exchange; 7) carrying out second-stage anaerobic digestion; 8) carrying out plate-frame dehydration; 9) carrying out anaerobic ammonia oxidation on the filtrates; and 10) compounding sludge cake nutrients to produce organic nutrient soil.
    Type: Application
    Filed: June 24, 2022
    Publication date: November 14, 2024
    Inventors: Jiawei WANG, QILIGEWA, Wei LI, Zhengran REN, Yang WEN, Jilu SUN, Yao LIU
  • Publication number: 20240375986
    Abstract: A method for conditioning advanced anaerobic digestion sludge by deep dehydration based on particle size control, the use thereof and a floc particle. The method for conditioning advanced anaerobic digestion sludge by deep dehydration comprises: (1) uniformly mixing advanced anaerobic digestion sludge with a first cationic organic flocculant to obtain non-hard muddy flocculated particles; (2) uniformly mixing the muddy flocculated particles with aggregate; (3) uniformly mixing the resulting mixture with inorganic agent; (4) adjusting the particle size of the floc particles using second organic flocculant; and (5) performing plate-frame dehydration so as to reduce the moisture content to 60% or less. In the method, by means of the combination of organic flocculation nucleation with a particle size skeleton, the use amount of the inorganic agent is effectively reduced, such that the conductivity of the mud cake is reduced, facilitating the landscaping utilization, incineration disposal etc.
    Type: Application
    Filed: June 24, 2022
    Publication date: November 14, 2024
    Inventors: Xingmin FU, Jiawei WANG, Wei WANG, Yawei ZHAO, Yang WEN, Jilu SUN, Yao LlU, Jun HAN
  • Patent number: 12109488
    Abstract: A game server generates a set of game content items for a designated game. The set of game content items is customized for one or more user accounts based on numerical values from a player model representing the one or more user accounts. The player model is generated based on previous in-game behavior of the one or more user accounts while playing the designated game. The game server forecasts, using the player model, a sequence of user actions of the one or more user accounts during gameplay of the designated game with the generated set of game content items. The sequence of user actions represents a prediction of in-game user interaction with the set of game content items. The game server computes a set of metrics associated with gameplay of the one or more user accounts represented by the player model in the designated game.
    Type: Grant
    Filed: July 28, 2022
    Date of Patent: October 8, 2024
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Publication number: 20240314815
    Abstract: Provided in the present disclosure are a management electronic device and method for wireless communication, and a member electronic device and a method for wireless communication. The management electronic device for wireless communication comprises a processing circuit, wherein the processing circuit is configured to: select a bandwidth part (BWP) resource from a plurality of BWPs, so as to determine a multicast BWP used for multicast communication between the management electronic device and a plurality of member electronic devices in a group to which the management electronic device belongs, and/or a unicast BWP used for unicast communication between predetermined member electronic device pairs in the plurality of member electronic devices.
    Type: Application
    Filed: July 5, 2022
    Publication date: September 19, 2024
    Applicant: Sony Group Corporation
    Inventors: Yanzhao HOU, Xiaofeng TAO, Yinan GUO, Chengrui WANG, Yang WEN, Xiaoxue WANG, Chen SUN
  • Patent number: 12083436
    Abstract: A game server accesses player model representing subset of players. Player model is generated based on previous in-game behavior of the subset of players while playing a computer-implemented game. The game server accesses a set of interactive content items associated with the game. The game server forecasts, using the player model, a sequence of user actions of the subset of players during gameplay of the game. The sequence of user actions represents a prediction of user interaction with the set of interactive content items. The game server computes, based on the forecasted sequence of user actions and software-defined outcomes of the forecasted sequence of user actions in the game, configuration values for the set of interactive content items. The game server causes execution of gameplay at a client device associated with the player model. The gameplay is according to the computed configuration values for the set of interactive content items.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: September 10, 2024
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 12080622
    Abstract: A semiconductor structure includes a glass substrate and a device structure. The glass substrate includes a glass layer, a heat dissipation layer and a silicon nitride layer stacked from bottom to top. The device structure includes at least one semiconductor device integrated in a device layer situated over the silicon nitride layer of the glass substrate. Or, the glass substrate includes a glass layer and a silicon nitride layer stacked from bottom to top. The device structure includes at least one semiconductor device integrated in a device layer, and a heat dissipation layer is stacked on the device layer, wherein the heat dissipation layer is bonded with the silicon nitride layer of the glass substrate. The present invention also provides a method of wafer bonding for manufacturing said semiconductor structure.
    Type: Grant
    Filed: April 18, 2023
    Date of Patent: September 3, 2024
    Assignee: UNITED MICROELECTRONICS CORP.
    Inventors: Chia-Liang Liao, Purakh Raj Verma, Ching-Yang Wen, Chee Hau Ng
  • Publication number: 20240234350
    Abstract: A semiconductor device includes a first wafer having a deep trench capacitor and a second wafer bonded to the first wafer, in which the second wafer includes a first active device on a first silicon-on-insulator (SOI) substrate and a first metal interconnection connected to the first active device and the deep trench capacitor. The first wafer further includes the deep trench capacitor disposed in a substrate, a first inter-layer dielectric (ILD) layer on the deep trench capacitor, a first inter-metal dielectric (IMD) layer on the first ILD layer, and a second metal interconnection in the first ILD layer and the first IMD layer.
    Type: Application
    Filed: November 17, 2022
    Publication date: July 11, 2024
    Applicant: UNITED MICROELECTRONICS CORP.
    Inventors: Purakh Raj Verma, Ching-Yang Wen, XINGXING CHEN
  • Publication number: 20240203114
    Abstract: A mobile vision transformer network for use on mobile devices, such as smart eyewear devices and other augmented reality (AR) and virtual reality (VR) devices. The mobile vision transformer network considers factors including number of parameters, latency, and model performance, as they reflect disk storage, mobile frames per second (FPS), and application quality, respectively. The mobile vision transformer network processes images, e.g., for image classification, segmentation, and detection. The mobile vision transformer network has a fine-grained architecture including a search algorithm performing latency-driven slimming that jointly improves model size and speed.
    Type: Application
    Filed: December 14, 2022
    Publication date: June 20, 2024
    Inventors: Jian Ren, Yanyu Li, Ju Hu, Yang Wen, Georgios Evangelidis, Sergey Tulyakov, Kamyar Salahi
  • Publication number: 20240178137
    Abstract: A method for determining antenna rule for a radio-frequency (RF) device includes the steps of forming a gate structure on a substrate, forming a source/drain region adjacent to the gate structure, forming a first metal routing on the source/drain region, and then forming a second metal routing on the gate structure. Preferably, a sum of an area of the first metal routing and an area of the second metal routing divided by an area of the gate structure is less than a ratio.
    Type: Application
    Filed: February 10, 2023
    Publication date: May 30, 2024
    Applicant: UNITED MICROELECTRONICS CORP.
    Inventors: XINGXING CHEN, Ching-Yang Wen, Purakh Raj Verma
  • Publication number: 20240170490
    Abstract: A semiconductor structure includes a semiconductor on insulator (SOI) substrate, a first electrically conductive structure, and a second electrically conductive structure. The SOI substrate includes a base substrate, a buried insulation layer disposed on the base substrate, a semiconductor layer disposed on the buried insulation layer, and a trap rich layer disposed between the buried insulation layer and the base substrate. At least a part of the first electrically conductive structure and at least a part of the second electrically conductive structure are disposed in the trap rich layer. A part of the trap rich layer is disposed between the first electrically conductive structure and the second electrically conductive structure. The first electrically conductive structure, the second electrically conductive structure, and the trap rich layer disposed between the first electrically conductive structure and the second electrically conductive structure are at least a portion of an anti-fuse structure.
    Type: Application
    Filed: January 29, 2024
    Publication date: May 23, 2024
    Applicant: UNITED MICROELECTRONICS CORP.
    Inventors: BO TAO, Li Wang, Ching-Yang Wen, Purakh Raj Verma, Zhibiao Zhou, Dong Yin, Gang Ren, Jian Xie
  • Publication number: 20240136312
    Abstract: A semiconductor device includes a first wafer having a deep trench capacitor and a second wafer bonded to the first wafer, in which the second wafer includes a first active device on a first silicon-on-insulator (SOI) substrate and a first metal interconnection connected to the first active device and the deep trench capacitor. The first wafer further includes the deep trench capacitor disposed in a substrate, a first inter-layer dielectric (ILD) layer on the deep trench capacitor, a first inter-metal dielectric (IMD) layer on the first ILD layer, and a second metal interconnection in the first ILD layer and the first IMD layer.
    Type: Application
    Filed: November 17, 2022
    Publication date: April 25, 2024
    Applicant: UNITED MICROELECTRONICS CORP.
    Inventors: Purakh Raj Verma, Ching-Yang Wen, XINGXING CHEN
  • Patent number: 11957982
    Abstract: A game management system generates a multidimensional parametric player model representative of player behavior by one or more players in a computer game. The parametric player model populated is used in the identification of groups or clusters of players, and/or in at least partly automated configuration of custom game content for behavior consistent with the parametric player model. A single parametric player model is defines a single set of parametric values corresponding to multiple predefined gameplay parameters, and can be used to model the behavior of a single respective player or to model the behavior of multiple players (e.g., based on cumulative historical gameplay data for the relevant players), providing a representative player model for those players. The player model is ingested by a content generator configured to generate game content customized to the behavior represented by the player model.
    Type: Grant
    Filed: November 11, 2022
    Date of Patent: April 16, 2024
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Publication number: 20240121771
    Abstract: A scheduling electronic device is used for selecting a candidate time-frequency resource set required for communication of a predetermined electronic device in the group to which the scheduling electronic device belongs; and the scheduling electronic device comprises a processing circuit, and the processing circuit is configured to: receive, from at least one member electronic device located in an overlapping region between said group and other groups, a cooperative sensing result obtained by sensing a time-frequency resource by the at least one member electronic device during at least a portion of a cooperative resource sensing window, so as to assist the scheduling electronic device in selecting a candidate time-frequency resource set, the cooperative resource sensing window being a time period for the at least one member electronic device to perform the assistance so as to sense the time-frequency resource.
    Type: Application
    Filed: April 12, 2022
    Publication date: April 11, 2024
    Applicant: Sony Group Corporation
    Inventors: Yanzhao HOU, Xiaofeng TAO, Yang WEN, Chengrui WANG, Yinan GUO, Xiaoxue WANG, Chen SUN
  • Patent number: 11955292
    Abstract: A structure of capacitors connected in parallel includes a substrate. A trench embedded in the substrate. Numerous electrode layers respectively conformally fill in and cover the trench. The electrode layers are formed of numerous nth electrode layers, wherein n is a positive integer from 1 to M, and M is not less than 3. The nth electrode layer with smaller n is closer to the sidewall of the trench. When n equals to M, the Mth electrode layer fills in the center of the trench, and the top surface of the Mth electrode is aligned with the top surface of the substrate. A capacitor dielectric layer is disposed between the adjacent electrode layers. A first conductive plug contacts the nth electrode layer with odd-numbered n. A second conductive plug contacts the nth electrode layer with even-numbered n.
    Type: Grant
    Filed: November 15, 2022
    Date of Patent: April 9, 2024
    Assignee: UNITED MICROELECTRONICS CORP.
    Inventors: Purakh Raj Verma, Ching-Yang Wen, Xingxing Chen, Chao Jin
  • Patent number: 11939224
    Abstract: Provided are solid-state electrolyte structures. The solid-state electrolyte structures are ion-conducting materials. The solid-state electrolyte structures may be formed by 3-D printing using 3-D printable compositions. 3-D printable compositions may include ion-conducting materials and at least one dispersant, a binder, a plasticizer, or a solvent or any combination of one or more dispersant, binder, plasticizer, or solvent. The solid-state electrolyte structures can be used in electrochemical devices.
    Type: Grant
    Filed: February 15, 2019
    Date of Patent: March 26, 2024
    Assignee: University of Maryland, College Park
    Inventors: Eric D Wachsman, Dennis McOwen, Yunhui Gong, Yang Wen