Patents by Inventor Yevgeniy URDENKO

Yevgeniy URDENKO has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11080924
    Abstract: A graphics pipeline may reduce the number of times when reciprocal, multiply or add computations are used for interpolation computations when though the GPU hardware has been programmed or set to perform a linear-perspective interpolation by determining whether a homogeneous coordinate of each vertex of the primitive is within a predetermined threshold of 1 when a linear-perspective interpolation technique has been specified in a shader program, and determining one or more attributes of the element using a linear interpolation technique based on the homogeneous coordinate of each vertex of the primitive being within a predetermined threshold of 1.
    Type: Grant
    Filed: September 3, 2019
    Date of Patent: August 3, 2021
    Inventors: Derek Lentz, Yevgeniy Urdenko
  • Publication number: 20200380766
    Abstract: A graphics pipeline may reduce the number of times when reciprocal, multiply or add computations are used for interpolation computations when though the GPU hardware has been programmed or set to perform a linear-perspective interpolation by determining whether a homogeneous coordinate of each vertex of the primitive is within a predetermined threshold of 1 when a linear-perspective interpolation technique has been specified in a shader program, and determining one or more attributes of the element using a linear interpolation technique based on the homogeneous coordinate of each vertex of the primitive being within a predetermined threshold of 1.
    Type: Application
    Filed: September 3, 2019
    Publication date: December 3, 2020
    Inventors: Derek LENTZ, Yevgeniy URDENKO