Patents by Inventor Yogendrasinh Hematji Rajput
Yogendrasinh Hematji Rajput has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11514749Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.Type: GrantFiled: November 29, 2021Date of Patent: November 29, 2022Assignee: SG Gaming, Inc.Inventors: Mili Dalmia, Walter Eisele, Chandradeep Gandhi, Joseph Randolph Hedrick, Bala Kuthyar, Ramesh Gandhi Mathiyalagan, Yogendrasinh Hematji Rajput, Sunil Somanna Subramani
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Publication number: 20220292918Abstract: Methods and systems of monitoring at least one feature associated with a patron in a gaming establishment. Such methods and systems may include detecting at least one physical feature associated with the patron and/or motions of one or more players participating in a game.Type: ApplicationFiled: June 1, 2022Publication date: September 15, 2022Inventors: Timothy Bucher, Terrin Eager, Bryan M. Kelly, Martin S. Lyons, Joseph Hedrick, Scott Hilbert, Theodore Keenan, John Link, Mohan Kumar Areanalli Manju, Yogendrasinh Hematji Rajput
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Patent number: 11393282Abstract: Methods and systems of monitoring at least one feature associated with a patron in a gaming establishment. Such methods and systems may include detecting at least one physical feature associated with the patron and/or motions of one or more players participating in a game.Type: GrantFiled: February 18, 2020Date of Patent: July 19, 2022Assignee: SG Gaming, Inc.Inventors: Timothy Bucher, Terrin Eager, Bryan M. Kelly, Martin S. Lyons, Joseph Randolph Hedrick, Scott Thomas Hilbert, Theodore Keenan, John Link, Mohan Kumar Areanalli Manju, Yogendrasinh Hematji Rajput
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Publication number: 20220084358Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.Type: ApplicationFiled: November 29, 2021Publication date: March 17, 2022Inventors: Mili DALMIA, Walter EISELE, Chandradeep GANDHI, Joseph Randolph HEDRICK, Bala KUTHYAR, Ramesh Gandhi MATHIYALAGAN, Yogendrasinh Hematji RAJPUT, Sunil Somanna SUBRAMANI
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Patent number: 11217062Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.Type: GrantFiled: August 6, 2020Date of Patent: January 4, 2022Assignee: SG Gaming, Inc.Inventors: Mili Dalmia, Walter Eisele, Chandradeep Gandhi, Joseph Randolph Hedrick, Bala Kuthyar, Ramesh Gandhi Mathiyalagan, Yogendrasinh Hematji Rajput, Sunil Somanna Subramani
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Publication number: 20210390823Abstract: A mobile device with remote play application is used to operate a gaming machine with a separately releasable module (SRM). The gaming machine and the mobile device are connected to a gaming network. In response to a visual code displayed on the gaming machine being captured by the mobile device, both a web socket connection and Virtual Network Computing (VNC) session are established between the SRM and the software application. The VNC session reproduces a video button panel of the gaming machine in the remote play application. The gaming machine is operated via touch inputs to the reproduced video button panel. To limit a remote session to mobile devices in close proximity to the gaming machine, the SRM sends an audio code to the mobile device and only maintains the session in response to receiving an echo of the audio code over the web socket connection.Type: ApplicationFiled: August 6, 2020Publication date: December 16, 2021Inventors: Mili Dalmia, Walter Eisele, Chandradeep Gandhi, Joseph Randolph Hedrick, Bala Kuthyar, Ramesh Gandhi Mathiyalagan, Yogendrasinh Hematji Rajput, Sunil Somanna SUBRAMANI
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Publication number: 20210110648Abstract: Methods and systems of monitoring at least one feature associated with a patron in a gaming establishment. Such methods and systems may include detecting at least one physical feature associated with the patron and/or motions of one or more players participating in a game.Type: ApplicationFiled: February 18, 2020Publication date: April 15, 2021Inventors: Timothy Bucher, Terrin Eager, Bryan M. Kelly, Martin S. Lyons, Joseph Randolph Hedrick, Scott Thomas Hilbert, Theodore Keenan, John Link, Mohan Kumar Areanalli Manju, Yogendrasinh Hematji Rajput
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Patent number: 10796520Abstract: A gaming system includes a gaming machine for conducting a casino wagering game and logic circuitry. The logic circuitry establishes a gaming session of the casino wagering game for a player, during the gaming session, detects an object at a detected distance via a presence sensor of the gaming machine, determines whether or not the detected object is the player based on one or more object detection criteria including the detected distance, in response to the detected object being determined to be the player, maintains the gaming session, and in response to the detected object being determined to be an object other than the player, initiates an end-session counter to terminate the gaming session. A duration of the end-session counter varies at least partially as a function of the one or more object detection criteria.Type: GrantFiled: December 3, 2018Date of Patent: October 6, 2020Inventors: Martin Lyons, Ronald Gray, Yogendrasinh Hematji Rajput, Suhas Rangaswamy, Prateek Kumar Baishkhiyar, Sathishkumar Durai
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Patent number: 10474316Abstract: A video gaming system is disclosed that includes one or more game processors, one or more video displays, an apparatus for a player to control the play of the game, and a memory device. The memory device stores a set of fixed instructions to control the game processor and is configured to: enable the player to interact with the game interface to select a game from a list of games offered by the video gaming machine, wherein the game is represented by a game bubble floating in the game interface; display a game selection interface to enable the player to select the game and add the game in a control panel, wherein the control panel is configured to display multiple games selected by the player; and enable the player to switch among the plurality of games and control a game play of the plurality of games concurrently.Type: GrantFiled: October 31, 2017Date of Patent: November 12, 2019Assignee: Bally Gaming, Inc.Inventors: Scott T. Hilbert, Joseph R. Hedrick, David Ponce, Yogendrasinh Hematji Rajput, Prateek Kumar Baishkhiyar, Ravi Subramanian, Pratima Mary Yedluri
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Publication number: 20190102967Abstract: A gaming system includes a gaming machine for conducting a casino wagering game and logic circuitry. The logic circuitry establishes a gaming session of the casino wagering game for a player, during the gaming session, detects an object at a detected distance via a presence sensor of the gaming machine, determines whether or not the detected object is the player based on one or more object detection criteria including the detected distance, in response to the detected object being determined to be the player, maintains the gaming session, and in response to the detected object being determined to be an object other than the player, initiates an end-session counter to terminate the gaming session. A duration of the end-session counter varies at least partially as a function of the one or more object detection criteria.Type: ApplicationFiled: December 3, 2018Publication date: April 4, 2019Inventors: Martin LYONS, Ronald GRAY, Yogendrasinh Hematji RAJPUT, Suhas RANGASWAMY, Prateek Kumar BAISHKHIYAR, Sathishkumar DURAI
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Publication number: 20180052582Abstract: A video gaming system is disclosed that includes one or more game processors, one or more video displays, an apparatus for a player to control the play of the game, and a memory device. The memory device stores a set of fixed instructions to control the game processor and is configured to: enable the player to interact with the game interface to select a game from a list of games offered by the video gaming machine, wherein the game is represented by a game bubble floating in the game interface; display a game selection interface to enable the player to select the game and add the game in a control panel, wherein the control panel is configured to display multiple games selected by the player; and enable the player to switch among the plurality of games and control a game play of the plurality of games concurrently.Type: ApplicationFiled: October 31, 2017Publication date: February 22, 2018Inventors: Scott T. HILBERT, Joseph R. Hedrick, David Ponce, Yogendrasinh Hematji RAJPUT, Prateek Kumar BAISHKHIYAR, Ravi SUBRAMANIAN, Pratima Mary YEDLURI
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Patent number: 9811236Abstract: A video gaming system is disclosed that includes one or more game processors, one or more video displays, an apparatus for a player to control the play of the game, and a memory device. The memory device stores a set of fixed instructions to control the game processor and is configured to: enable the player to interact with the game interface to select a game from a list of games offered by the video gaming machine, wherein the game is represented by a game bubble floating in the game interface; display a game selection interface to enable the player to select the game and add the game in a control panel, wherein the control panel is configured to display multiple games selected by the player; and enable the player to switch among the plurality of games and control a game play of the plurality of games concurrently.Type: GrantFiled: September 26, 2014Date of Patent: November 7, 2017Assignee: Bally Gaming, Inc.Inventors: Scott T. Hilbert, Joseph R. Hedrick, David Ponce, Yogendrasinh Hematji Rajput, Prateek Kumar Baishkhiyar, Ravi Subramanian, Pratima Mary Yedluri
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Patent number: 9773376Abstract: Disclosed is a method for enabling a player to use tickets printed at a casino when the player wants to play games in an on-line casino associated with the land-based casino using a virtual ticket system. The method includes: installing a mobile application for the virtual ticket system on a player's mobile device; registering the player with the virtual ticket system using a mobile number of the mobile device; sending a validation key to the mobile number to validate the mobile device; enabling the player to plays a game on a gaming machine at the land-based casino; after the player has completed game play in the land-based casino, providing the player with an opportunity to create an electronic ticket that is usable in the on-line casino; and enabling the player to engage in game play in the on-line casino using the player's mobile device or a desktop computer platform.Type: GrantFiled: December 18, 2013Date of Patent: September 26, 2017Assignee: Bally Gaming, Inc.Inventors: Yogendrasinh Hematji Rajput, Gautam Parameshwar Hedge, Karthik Shyama Udupa, Vamsi Krishna Gandu, Ravi Subramanian
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Patent number: 9536388Abstract: A system is disclosed for identifying and reading gaming tokens. The system includes: a plurality of gaming tokens; a playing surface including a network of conductors disposed to make electrical contact with the conductive rims of the gaming tokens; one or more transceivers disposed under the playing surface and associated with areas where the gaming tokens are placed on the playing surface; and an identification processor in communication with the transceiver to determine the denomination of the token from the data. Each transceiver is configured to transmit an electromagnetic interrogation signal to the conductive layer of a gaming token resting on the playing surface. The grounded circuit, in response to the interrogation signal, responds with data to identify the chip denomination through capacitive coupling between the conductive layer and a transceiver.Type: GrantFiled: September 26, 2014Date of Patent: January 3, 2017Assignee: BALLY GAMING, INC.Inventors: Karthik Shenoy Panambur, Yogendrasinh Hematji Rajput, Prateek Kumar Baishkhiyar, Ravi Subramanian
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Patent number: 9472047Abstract: Apparatus, methods and systems are set forth to enable a player to play several, different concurrent games at a gaming device. The player selects the games to play from a game library and a processor assigns the game instances to real estate at the gaming device display. The player may record wagers to play the games. A processor determines game cycle times and choreographs play of the games' start and stop cycles to provide an appealing and serial display of game outcomes to the player.Type: GrantFiled: September 27, 2013Date of Patent: October 18, 2016Assignee: Bally Gaming, Inc.Inventors: Scott Thomas Hilbert, Bryan Kelly, Joseph Randolph Hedrick, Paulina Rogers, David Ponce, Vamsi Krishna Gandu, Yogendrasinh Hematji Rajput, Martin Lyons, Sean Christopher Martin
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Publication number: 20160093166Abstract: A system configured to pair a mobile device with a terminal device, track interactions between the mobile device and the terminal device while paired, and un-pair the mobile device from the terminal device. The terminal device includes a touch screen terminal display and communication interface that communicates with a host server through a communication network. The host server has access to a database storing user accounts. The user mobile device includes a touch screen display and a wireless transceiver.Type: ApplicationFiled: September 29, 2014Publication date: March 31, 2016Applicant: BALLY GAMING, INC.Inventors: Karthik Shenoy Panambur, Yogendrasinh Hematji Rajput, Prateek Kumar Baishkhiyar
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Publication number: 20160093165Abstract: A system is disclosed for identifying and reading gaming tokens. The system includes: a plurality of gaming tokens; a playing surface including a network of conductors disposed to make electrical contact with the conductive rims of the gaming tokens; one or more transceivers disposed under the playing surface and associated with areas where the gaming tokens are placed on the playing surface; and an identification processor in communication with the transceiver to determine the denomination of the token from the data. Each transceiver is configured to transmit an electromagnetic interrogation signal to the conductive layer of a gaming token resting on the playing surface. The grounded circuit, in response to the interrogation signal, responds with data to identify the chip denomination through capacitive coupling between the conductive layer and a transceiver.Type: ApplicationFiled: September 26, 2014Publication date: March 31, 2016Applicant: Bally Gaming, Inc.Inventors: Karthik Shenoy Panambur, Yogendrasinh Hematji Rajput, Prateek Kumar Baishkhiyar, Ravi Subramanian
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Publication number: 20160092065Abstract: A video gaming system is disclosed that includes one or more game processors, one or more video displays, an apparatus for a player to control the play of the game, and a memory device. The memory device stores a set of fixed instructions to control the game processor and is configured to: enable the player to interact with the game interface to select a game from a list of games offered by the video gaming machine, wherein the game is represented by a game bubble floating in the game interface; display a game selection interface to enable the player to select the game and add the game in a control panel, wherein the control panel is configured to display multiple games selected by the player; and enable the player to switch among the plurality of games and control a game play of the plurality of games concurrently.Type: ApplicationFiled: September 26, 2014Publication date: March 31, 2016Applicant: BALLY GAMING, INC.Inventors: Scott T. Hilbert, Joseph R. Hedrick, David Ponce, Yogendrasinh Hematji Rajput, Prateek Kumar Baishkhiyar, Ravi Subramanian, Pratima Mary Yedluri
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Publication number: 20150087370Abstract: A video gaming system is disclosed that includes one or more game processors, one or more video displays, an apparatus for a player to control the play of the game, and a memory device. The memory device stores software to control the game processor and is configured to: enable the player to select a virtual game to play from a plurality of virtual games on a virtual game floor; display play by the player of the selected game on the one or more video displays; display virtual gameplay of the non-selected games from the plurality of virtual games on a virtual game floor; display on the one or more video displays an outcome history of the play of the selected games; and enable the player to choose to begin playing a non-selected game instead of the selected game from the plurality of virtual games on a virtual game floor.Type: ApplicationFiled: August 21, 2014Publication date: March 26, 2015Inventors: Yogendrasinh Hematji Rajput, Mohan Kumar Areanalli Manju, Randy Hedrick