Patents by Inventor Yosuke OSHINO

Yosuke OSHINO has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240100432
    Abstract: A simulation system in which a user can assume and enjoy changes in an operation of a character in a case in which the character is operated inside a virtual space and that can be simultaneously played by a plurality of users is provided. For example, a simulation system includes processing circuitry configured to set commands in a plurality of characters and set an execution order of the commands in a case in which a plurality of commands are set operate the character inside a virtual space based on the commands and the execution order set in the character, set commands and an execution order based on an instruction from each user having each character, and operates one character and other characters inside the virtual space.
    Type: Application
    Filed: December 6, 2023
    Publication date: March 28, 2024
    Applicant: The Pokémon Company
    Inventor: Yosuke OSHINO
  • Publication number: 20230419465
    Abstract: An information processing device including processing circuitry. The information processing device, by the processing circuitry, is configured to register a designated image; receive a request for a combination image; acquire a context of the registered image by analyzing the image in response to the request; acquire parameter values related to the registered image among parameter values updated according to an activity of a user; determine an object from the acquired context and the acquired parameter values; and combine the determined object with the registered image and present a combination image to the user.
    Type: Application
    Filed: August 8, 2023
    Publication date: December 28, 2023
    Applicant: The Pokémon Company
    Inventor: Yosuke OSHINO
  • Publication number: 20230021105
    Abstract: A user estimates a change in a character's operation in a case where the character is operated in a virtual space by setting one or more commands for a character that is able to be disposed in a virtual space constituted by a plurality of virtual unit spaces and sets the order of execution of the commands. The commands and the order of execution of the commands are set for each of one character and another character, and each of the one character and the other character operates in the virtual space, and in a case where at least parts of an existence position of the one character and an existence position of the other character are common, at least any one of the one character and the other character executes a predetermined operation with preference over an operation based on the set command.
    Type: Application
    Filed: September 28, 2022
    Publication date: January 19, 2023
    Applicant: The Pokémon Company
    Inventor: Yosuke OSHINO
  • Publication number: 20230020283
    Abstract: A tooth brushing game includes starting counting a time that defines one play of a toothbrush game in response to starting the toothbrush game; capturing an image of a user; setting an area around a mouth by detecting a face area of the user from the captured image and detecting a facial part from the detected face area; detecting movement of an object including a toothbrush and a hand in the area around the mouth; controlling the toothbrush game based on the detected movement of the object; and stopping the counting of the time when the area around the mouth is not set but not stopping the counting when the movement of the object is not detected.
    Type: Application
    Filed: September 28, 2022
    Publication date: January 19, 2023
    Applicant: The Pokémon Company
    Inventor: Yosuke OSHINO
  • Patent number: 11209974
    Abstract: An example of an information processing apparatus causes an object displayed on a display device to move based on a drag operation performed by a user. The information processing apparatus acquires input coordinates of the drag operation performed on the object. The information processing apparatus calculates a change amount of the input coordinates from when the drag operation has been started. The object moves based on the input coordinates during the drag operation. The information processing apparatus causes the object to move while performing a correction to make the object away from the input coordinates so that a distance between the input coordinates and coordinates of the object becomes larger in a case where the change amount is large than in a case where the change amount is small.
    Type: Grant
    Filed: April 5, 2019
    Date of Patent: December 28, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Yosuke Oshino, Yusaku Shimizu
  • Patent number: 11052314
    Abstract: A game system, on detecting in a first mode that is a mode set at the start of a game that an activation condition of a second mode has been satisfied, changes the first mode to the second mode. After activating the second mode, the game system decreases the number of times that a progress of the game can be reset. When detecting that the number of times has expired, the game system ends the game.
    Type: Grant
    Filed: January 28, 2020
    Date of Patent: July 6, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Yosuke Oshino, Junya Okamoto
  • Patent number: 10987585
    Abstract: A game system provides a virtual game space in which plural players play a game. In the virtual game space, if a player object performs a first action on an item appearance area, the game system determines whether a right state of the player object is a first state or a second state, and whether an area state of the item appearance area is a first area state or a second area state. If the right state of the player object is the first state and the area state is the first area state, the game system determines that an item appearance condition is satisfied. If the right state of the player object is the second state or the area state is the second area state, the game system determines that the item appearance condition is not satisfied. If it is determined that the item appearance condition is satisfied, the game system causes a game item to appear in the virtual game space, and changes the right state of the player object to the second state.
    Type: Grant
    Filed: September 17, 2019
    Date of Patent: April 27, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Yosuke Oshino, Fumiya Nakano
  • Patent number: 10981064
    Abstract: A game system provides a virtual game space in which plural players play a game. In the virtual game space, if a player object performs a first action on an item appearance area, the game system determines whether a right state of the player object is a first state or a second state. If the right state of the player object is the first state, the game system determines that an item appearance condition is satisfied. If the right state of the player object is the second state, the game system determines that the item appearance condition is not satisfied. If it is determined that the item appearance condition is satisfied, the game system causes a game item to appear in the virtual game space, and changes the right state of the player object to the second state.
    Type: Grant
    Filed: September 17, 2019
    Date of Patent: April 20, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Yosuke Oshino, Fumiya Nakano
  • Patent number: 10981065
    Abstract: An example of an information processing apparatus places an object in a virtual space. The information processing apparatus counts, for at least one type of the object, a placement number of the objects placed in the virtual space. The information processing apparatus presents candidates of a clear condition including a condition relating to the object, on the basis of the counted placement number, in a selectable manner for a user. The clear condition is used for determining that a game using the virtual space has been cleared. The information processing apparatus sets a candidate selected by the user, as the clear condition.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: April 20, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Yosuke Oshino, Fumiya Nakano
  • Publication number: 20200246698
    Abstract: A game system, on detecting in a first mode that is a mode set at the start of a game that an activation condition of a second mode has been satisfied, changes the first mode to the second mode. After activating the second mode, the game system decreases the number of times that a progress of the game can be reset. When detecting that the number of times has expired, the game system ends the game.
    Type: Application
    Filed: January 28, 2020
    Publication date: August 6, 2020
    Inventors: Yosuke OSHINO, Junya OKAMOTO
  • Publication number: 20200246703
    Abstract: A game system provides a virtual game space in which plural players play a game. In the virtual game space, if a player object performs a first action on an item appearance area, the game system determines whether a right state of the player object is a first state or a second state, and whether an area state of the item appearance area is a first area state or a second area state. If the right state of the player object is the first state and the area state is the first area state, the game system determines that an item appearance condition is satisfied. If the right state of the player object is the second state or the area state is the second area state, the game system determines that the item appearance condition is not satisfied. If it is determined that the item appearance condition is satisfied, the game system causes a game item to appear in the virtual game space, and changes the right state of the player object to the second state.
    Type: Application
    Filed: September 17, 2019
    Publication date: August 6, 2020
    Inventors: Yosuke OSHINO, Fumiya NAKANO
  • Publication number: 20200246704
    Abstract: A game system provides a virtual game space in which plural players play a game. In the virtual game space, if a player object performs a first action on an item appearance area, the game system determines whether a right state of the player object is a first state or a second state. If the right state of the player object is the first state, the game system determines that an item appearance condition is satisfied. If the right state of the player object is the second state, the game system determines that the item appearance condition is not satisfied. If it is determined that the item appearance condition is satisfied, the game system causes a game item to appear in the virtual game space, and changes the right state of the player object to the second state.
    Type: Application
    Filed: September 17, 2019
    Publication date: August 6, 2020
    Inventors: Yosuke Oshino, Fumiya Nakano
  • Patent number: 10688395
    Abstract: An example of an information processing apparatus places, as a component object to be used for collision detection, a slope object having a unit portion in a virtual space. An image representing the virtual space in which the component object is placed is generated. The information processing apparatus places a first slope object having one unit portion in the virtual space, based on a first instruction of the user. The unit portion has a first portion and a second portion. The first portion has a first side and a second side that form an interior angle being an acute angle. The information processing apparatus places a second slope object in the virtual space. The second slope object has a continuous unit portion in which a plurality of the unit portions are connected such that a plurality of the first sides thereof are connected to form a single side.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: June 23, 2020
    Assignee: Nintendo Co., Ltd.
    Inventors: Yosuke Oshino, Yusaku Shimizu
  • Patent number: 10583363
    Abstract: In a game apparatus, a game program and a web browser program are stored. In a web browser process, a predetermined web page is displayed, first access destination information is acquired on the basis of a user operation, and the first access destination information is outputted to be usable in the game process. In a game process, a server is accessed on the basis of the first access destination information, a predetermined content corresponding to the first access destination information is acquired, and the game process is executed using the predetermined content.
    Type: Grant
    Filed: April 6, 2016
    Date of Patent: March 10, 2020
    Assignee: Nintendo Co., Ltd.
    Inventors: Munetaka Tsuda, Yuki Otaki, Masahiro Yoshino, Hideyuki Tatsuta, Yosuke Oshino
  • Publication number: 20190310751
    Abstract: An example of an information processing apparatus causes an object displayed on a display device to move based on a drag operation performed by a user. The information processing apparatus acquires input coordinates of the drag operation performed on the object. The information processing apparatus calculates a change amount of the input coordinates from when the drag operation has been started. The object moves based on the input coordinates during the drag operation. The information processing apparatus causes the object to move while performing a correction to make the object away from the input coordinates so that a distance between the input coordinates and coordinates of the object becomes larger in a case where the change amount is large than in a case where the change amount is small.
    Type: Application
    Filed: April 5, 2019
    Publication date: October 10, 2019
    Inventors: Yosuke OSHINO, Yusaku SHIMIZU
  • Publication number: 20190299099
    Abstract: An example of an information processing apparatus places an object in a virtual space. The information processing apparatus counts, for at least one type of the object, a placement number of the objects placed in the virtual space. The information processing apparatus presents candidates of a clear condition including a condition relating to the object, on the basis of the counted placement number, in a selectable manner for a user. The clear condition is used for determining that a game using the virtual space has been cleared. The information processing apparatus sets a candidate selected by the user, as the clear condition.
    Type: Application
    Filed: March 27, 2019
    Publication date: October 3, 2019
    Inventors: Yosuke OSHINO, Fumiya NAKANO
  • Publication number: 20190282905
    Abstract: An example of an information processing apparatus places, as a component object to be used for collision detection, a slope object having a unit portion in a virtual space. An image representing the virtual space in which the component object is placed is generated. The information processing apparatus places a first slope object having one unit portion in the virtual space, based on a first instruction of the user. The unit portion has a first portion and a second portion. The first portion has a first side and a second side that form an interior angle being an acute angle. The information processing apparatus places a second slope object in the virtual space. The second slope object has a continuous unit portion in which a plurality of the unit portions are connected such that a plurality of the first sides thereof are connected to form a single side.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 19, 2019
    Inventors: Yosuke OSHINO, Yusaku SHIMIZU
  • Patent number: 10162484
    Abstract: A first accepting unit (111) of an exemplary server device (100) accepts from a user an instruction to select one of plural selection targets. A user selecting unit (112) selects, from among plural users other than the user, another user who has recommended or evaluated the selection target, selection of which has been accepted by the first accepting unit (111). A selection target selecting unit (113) selects one or more selection targets that the other user selected by the user selecting unit (112) has recommended or evaluated. A presenting unit (114) presents, to the user, information on the one or more selection targets selected by the selection target selecting unit (113).
    Type: Grant
    Filed: October 20, 2015
    Date of Patent: December 25, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Yoshikazu Yamashita, Yosuke Oshino, Hideyuki Tatsuta, Noritaka Otsuka
  • Publication number: 20170165574
    Abstract: In a game apparatus, a game program and a web browser program are stored. In a web browser process, a predetermined web page is displayed, first access destination information is acquired on the basis of a user operation, and the first access destination information is outputted to be usable in the game process. In a game process, a server is accessed on the basis of the first access destination information, a predetermined content corresponding to the first access destination information is acquired, and the game process is executed using the predetermined content.
    Type: Application
    Filed: April 6, 2016
    Publication date: June 15, 2017
    Inventors: Munetaka TSUDA, Yuki OTAKI, Masahiro YOSHINO, Hideyuki TATSUTA, Yosuke OSHINO
  • Publication number: 20160361651
    Abstract: A first accepting unit (111) of an exemplary server device (100) accepts from a user an instruction to select one of plural selection targets. A user selecting unit (112) selects, from among plural users other than the user, another user who has recommended or evaluated the selection target, selection of which has been accepted by the first accepting unit (111). A selection target selecting unit (113) selects one or more selection targets that the other user selected by the user selecting unit (112) has recommended or evaluated. A presenting unit (114) presents, to the user, information on the one or more selection targets selected by the selection target selecting unit (113).
    Type: Application
    Filed: October 20, 2015
    Publication date: December 15, 2016
    Inventors: Yoshikazu YAMASHITA, Yosuke OSHINO, Hideyuki TATSUTA, Noritaka OTSUKA