Patents by Inventor Yuehai DU

Yuehai DU has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240046543
    Abstract: This disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for runtime optimization of the shader execution flow. A graphics processor may obtain instruction execution data associated with a graphics workload, the instruction execution data including graphics data for a set of shader operations. The graphics processor may configure, at a first iteration, at least one predication value based on the instruction execution data including the graphics data for the set of shader operations. The graphics processor may adjust, at a second iteration, an execution flow of the graphics workload based on the configured at least one predication value, the execution flow of the graphics workload including the set of shader operations. The graphics processor may execute or refrain from executing, at the second iteration, each of the set of shader operations based on the adjusted execution flow of the graphics workload.
    Type: Application
    Filed: August 5, 2022
    Publication date: February 8, 2024
    Inventors: Yun DU, Eric DEMERS, Andrew Evan GRUBER, Chun YU, Baoguang YANG, Chihong ZHANG, Yuehai DU, Avinash SEETHARAMAIAH, Jonnala Gadda NAGENDRA KUMAR, Gang ZHONG, Zilin YING, Fei WEI
  • Publication number: 20230377240
    Abstract: Aspects presented herein relate to methods and devices for graphics processing including an apparatus, e.g., a GPU. The apparatus may receive a set of draw call instructions corresponding to a graphics workload, where the set of draw call instructions is associated with at least one run-time parameter. The apparatus may also obtain a first shader program associated with storing data in a system memory and at least one second shader program associated with storing data in a constant memory. Further, the apparatus may execute the first shader program or the at least one second shader program based on whether the at least one run-time parameter is less than or equal to a size of the constant memory. The apparatus may also update or maintain a configuration of a shader processor or a streaming processor based on executing the first shader program or the at least one second shader program.
    Type: Application
    Filed: May 18, 2022
    Publication date: November 23, 2023
    Inventors: Yun DU, Eric DEMERS, Andrew Evan GRUBER, Chun YU, Chihong ZHANG, Baoguang YANG, Yuehai DU, Gang ZHONG, Avinash SEETHARAMAIAH, Jonnala Gadda NAGENDRA KUMAR