Patents by Inventor Yuichi Kanemori

Yuichi Kanemori has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10668376
    Abstract: An operation detector has a common operation portion in which the operation content is shared for a certain length of time after the start of the operation, and detects the start of either a slide operation associated with a command to move a three-dimensional character operated by a player in a virtual space, or a flick operation associated with another command. After the start of the operation is detected, in the common operation period, a model processor moves the three-dimensional character in the virtual space. After this, if the operation detector has detected a slide operation, the model processor moves the three-dimensional character without interruption in the movement processing in the common operation period.
    Type: Grant
    Filed: June 7, 2018
    Date of Patent: June 2, 2020
    Assignee: DeNA Co., Ltd.
    Inventor: Yuichi Kanemori
  • Publication number: 20180353858
    Abstract: An operation detector has a common operation portion in which the operation content is shared for a certain length of time after the start of the operation, and detects the start of either a slide operation associated with a command to move a three-dimensional character operated by a player in a virtual space, or a flick operation associated with another command. After the start of the operation is detected, in the common operation period, a model processor moves the three-dimensional character in the virtual space. After this, if the operation detector has detected a slide operation, the model processor moves the three-dimensional character without interruption in the movement processing in the common operation period.
    Type: Application
    Filed: June 7, 2018
    Publication date: December 13, 2018
    Inventor: Yuichi KANEMORI
  • Patent number: 7927202
    Abstract: It is an object that a normally selectable command or a command for specifying an appropriate action in accordance with the state of a player character can be easily selected through a simple operation by a player. In a command control process, at least one normal action specifying command for specifying a normal action that the player character can normally carry out is selectably displayed; at least one local action specifying command for specifying a local action that the player character can locally carry out in accordance with a state of the player character and corresponds to the state of the player character is selectably displayed when the player character becomes the corresponding state; and an action of the player character is controlled in response to the command selected, through operation by the player, from the displayed at least one normal action specifying command and the displayed at least one local action specifying command.
    Type: Grant
    Filed: July 28, 2006
    Date of Patent: April 19, 2011
    Assignee: Kabushiki Kaisha Square Enix
    Inventors: Yuichi Kanemori, Yosuke Shiokawa
  • Publication number: 20070155501
    Abstract: It is an object that a normally selectable command or a command for specifying an appropriate action in accordance with the state of a player character can be easily selected through a simple operation by a player. In a command control process, at least one normal action specifying command for specifying a normal action that the player character can normally carry out is selectably displayed; at least one local action specifying command for specifying a local action that the player character can locally carry out in accordance with a state of the player character and corresponds to the state of the player character is selectably displayed when the player character becomes the corresponding state; and an action of the player character is controlled in response to the command selected, through operation by the player, from the displayed at least one normal action specifying command and the displayed at least one local action specifying command.
    Type: Application
    Filed: July 28, 2006
    Publication date: July 5, 2007
    Applicant: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yuichi KANEMORI, Yosuke SHIOKAWA
  • Publication number: 20070149266
    Abstract: A player character's current ability value, which changes in accordance with a game progress, is displayed in such a way that a player is able to grasp the value instinctively and instantaneously without feeling visual impediment. A player character (PC) table and an enemy character (EC) table are updated. A hit point ratio (HPP), which is a ratio of hit points (HP) to a maximum hit point value (HPMAX), is calculated by using HP in the updated PC table. A drawing hit point angle (HPA) is calculated by HPA=HPP×360°. Furthermore, the drawing angle HPA portion of a ring gauge is displayed in a predetermined color. Consequently, a length and angle of a belt portion of each ring gauge changes in accordance with the change of the HP as the game advances. As the length of the belt portion only changes inside the ring gauge, even in the case where it becomes long, no visual effect is brought about on a game area of a display screen.
    Type: Application
    Filed: December 19, 2006
    Publication date: June 28, 2007
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX Co., LTD.)
    Inventors: Takeshi ARAKAWA, Yuichi KANEMORI