Patents by Inventor Yuki Yamanaka

Yuki Yamanaka has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20160117137
    Abstract: An image processing apparatus includes an image data acquiring unit that acquires image data, and a transmitting unit that, if a first destination specified as a destination of the image data by a user is not safe, transmits the image data to a second destination different from the first destination, and transmits information indicating the second destination to the first destination.
    Type: Application
    Filed: May 6, 2015
    Publication date: April 28, 2016
    Applicant: FUJI XEROX CO., LTD.
    Inventors: Keisuke KOMATSUBARA, Yuko UEHARA, Yuki YAMANAKA, Shigeru YONEDA
  • Publication number: 20150295163
    Abstract: A piezoelectric stack includes a porous resin sheet, and a surface coating layer disposed on an exterior surface of the porous resin sheet, the exterior surface including at least one of a front surface and a back surface of the porous resin sheet, the surface coating layer having a volume resistivity of not less than 1×1013 ?·cm, the porous resin sheet and the surface coating layer having different elastic moduli.
    Type: Application
    Filed: October 29, 2013
    Publication date: October 15, 2015
    Inventors: Tetsuya Komeda, Yuki Yamanaka, Yoshiro Tajitsu
  • Patent number: 7950998
    Abstract: A collective system for billing management of each game machine installed in shops or the like via communication network. A limit is set to the usable number, while the game machine is ensured continuous use as long as it is properly used and the billing is carried out regularly during the continuous use on a pay-per-use basis. The play count is counted up every time one game is played, and when the play count has reached or exceeded a count limit, the use of the game machine is restricted. The game machine is connected to a billing server via a communication network. The billing server includes a count limit renewing unit which renews the count limit of the game machine that has transmitted billing information, and transmits the new count limit back to the game machine every time the billing server receives the billing information from the game machine.
    Type: Grant
    Filed: May 30, 2007
    Date of Patent: May 31, 2011
    Assignee: Sega Corporation
    Inventors: Noriaki Ueda, Keisuke Yasui, Yoichi Tanaami, Shinich Furuhashi, Yusuke Shimizu, Kazunori Nishisaka, Yuki Yamanaka, Mio Kanie
  • Publication number: 20080000750
    Abstract: A collective system for billing management of each game machine installed in shops or the like via communication network. A limit is set to the usable number, while the game machine is ensured continuous use as long as it is properly used and the billing is carried out regularly during the continuous use on a pay-per-use basis. The play count is counted up every time one game is played, and when the play count has reached or exceeded a count limit, the use of the game machine is restricted. The game machine is connected to a billing server via a communication network. The billing server includes a count limit renewing unit which renews the count limit of the game machine that has transmitted billing information, and transmits the new count limit back to the game machine every time the billing server receives the billing information from the game machine.
    Type: Application
    Filed: May 30, 2007
    Publication date: January 3, 2008
    Inventors: Noriaki Ueda, Keisuke Yasui, Yoichi Tanaami, Shinich Furuhashi, Yusuke Shimizu, Kazunori Nishisaka, Yuki Yamanaka, Mio Kanie