Patents by Inventor Yuko Yamazaki

Yuko Yamazaki has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240268261
    Abstract: A lawn mower according to an aspect of the present disclosure includes: a cutter blade configured to cut lawn grass; a drive source configured to rotate the cutter blade; a blade accommodating portion that is configured to accommodate the cutter blade and is provided with an opening in a rear portion thereof; and a lid portion provided at the opening in an openable and closable manner.
    Type: Application
    Filed: February 15, 2023
    Publication date: August 15, 2024
    Inventors: Fumio Minami, Tatsuya Yamazaki, Taichi Kubota, Yuko Nishi, Shin Murakami
  • Publication number: 20240251708
    Abstract: The lawn mower includes a cutter blade and a rotary shaft for rotating the cutter blade, and cuts grass by rotating the cutter blade while traveling. In a state where the lawn mower is horizontally disposed, the rotary shaft is held so as to be inclined forward in a traveling direction of the lawn mower, with respect to the direction of gravity.
    Type: Application
    Filed: January 27, 2023
    Publication date: August 1, 2024
    Inventors: Fumio Minami, Tatsuya Yamazaki, Taichi Kubota, Yuko Nishi, Shin Murakami
  • Publication number: 20240251709
    Abstract: A lawn mower according to the present invention includes: a drive source provided with a rotation shaft; a cutter blade extending in a direction intersecting the rotation shaft; and a housing provided with a peripheral wall surrounding the cutter blade. The cutter blade is provided with a cutting portion, the cutting portion being provided at least at a portion of the cutter blade that faces the peripheral wall, and the peripheral wall is provided with protrusions protruding toward the rotation shaft from a surface of the peripheral wall that faces the direction of the rotation shaft.
    Type: Application
    Filed: January 27, 2023
    Publication date: August 1, 2024
    Inventors: Fumio Minami, Tatsuya Yamazaki, Taichi Kubota, Yuko Nishi, Shin Murakami, Kento Kimura
  • Publication number: 20240251707
    Abstract: The lawn mower includes a cutter blade and a rotary shaft for rotating the cutter blade, and cuts grass by rotating the cutter blade while traveling. In a state where the lawn mower is placed on a horizontal plane, the rotary shaft is held such that an upper side of a rotation axis line of the rotary shaft is inclined toward a rear side in a traveling direction of the lawn mower, with respect to a vertical direction.
    Type: Application
    Filed: January 26, 2024
    Publication date: August 1, 2024
    Inventors: Fumio Minami, Tatsuya Yamazaki, Taichi Kubota, Yuko Nishi, Shin Murakami
  • Patent number: 11498006
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to adjust twitch response and collision determination to a player's skill level is provided. Gameplay information of a computer-implemented game is accessed. The gameplay information including input information indicating one or more attributes of gameplay input provided by the player. A gameplay skill level of the player of the player is estimated based on the one or more gameplay input attributes. Based on the estimated gameplay skill level of the player, respective values of one or more gameplay parameters that determine on-screen behavior of virtual in-game objects are modified, thereby a gameplay difficulty level is modified.
    Type: Grant
    Filed: July 7, 2021
    Date of Patent: November 15, 2022
    Assignee: Zynga Inc.
    Inventors: John Carlton Ware, Christopher Vance Haire, John vanSuchtelen, Michael Waite, Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong, Sudhish Iyer, Xuyang (Amy) Tan, Ameya Vilankar, Gaurav Narang
  • Publication number: 20210331074
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to adjust twitch response and collision determination to a player's skill level is provided. Gameplay information of a computer-implemented game is accessed. The gameplay information including input information indicating one or more attributes of gameplay input provided by the player. A gameplay skill level of the player of the player is estimated based on the one or more gameplay input attributes. Based on the estimated gameplay skill level of the player, respective values of one or more gameplay parameters that determine on-screen behavior of virtual in-game objects are modified, thereby a gameplay difficulty level is modified.
    Type: Application
    Filed: July 7, 2021
    Publication date: October 28, 2021
    Inventors: John Carlton Ware, Christopher Vance Haire, John vanSuchtelen, Michael Waite, Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong, Sudhish Iyer, Xuyang (Amy) Tan, Ameya Vilankar, Gaurav Narang
  • Patent number: 11148057
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to modify a game based on playing style is provided. Player-specific playing style information that indicates one or more attributes of a playing style of a player is accessed. The playing style information is based on gameplay behavior of the player. Game parameters that defines at least some aspects of a game level forming part of the game is accessed. In an automated operation one or more of the game parameters are modified, thereby a difficulty of the game level for the player based on the one or more playing style attributes is modified. The modified game parameters are caused to be presented on a client device associated with the player of the game level.
    Type: Grant
    Filed: January 9, 2020
    Date of Patent: October 19, 2021
    Assignee: Zynga Inc.
    Inventors: Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong
  • Patent number: 11083969
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to adjust twitch response and collision determination to a player's skill level is provided. Gameplay information of a computer-implemented game is accessed. The gameplay information including input information indicating one or more attributes of gameplay input provided by the player. A gameplay skill level of the player of the player is estimated based on the one or more gameplay input attributes. Based on the estimated gameplay skill level of the player, respective values of one or more gameplay parameters that determine on-screen behavior of virtual in-game objects are modified, thereby a gameplay difficulty level is modified.
    Type: Grant
    Filed: January 14, 2020
    Date of Patent: August 10, 2021
    Assignee: Zynga Inc.
    Inventors: John Carlton Ware, Christopher Vance Haire, John vanSuchtelen, Michael Waite, Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong, Sudhish Iyer, Xuyang (Amy) Tan, Ameya Vilankar, Gaurav Narang
  • Publication number: 20200222810
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to modify a game based on playing style is provided. Player-specific playing style information that indicates one or more attributes of a playing style of a player is accessed. The playing style information is based on gameplay behavior of the player. Game parameters that defines at least some aspects of a game level forming part of the game is accessed. In an automated operation one or more of the game parameters are modified, thereby a difficulty of the game level for the player based on the one or more playing style attributes is modified. The modified game parameters are caused to be presented on a client device associated with the player of the game level.
    Type: Application
    Filed: January 9, 2020
    Publication date: July 16, 2020
    Inventors: Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong
  • Publication number: 20200222811
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to adjust twitch response and collision determination to a player's skill level is provided. Gameplay information of a computer-implemented game is accessed. The gameplay information including input information indicating one or more attributes of gameplay input provided by the player. A gameplay skill level of the player of the player is estimated based on the one or more gameplay input attributes. Based on the estimated gameplay skill level of the player, respective values of one or more gameplay parameters that determine on-screen behavior of virtual in-game objects are modified, thereby a gameplay difficulty level is modified.
    Type: Application
    Filed: January 14, 2020
    Publication date: July 16, 2020
    Inventors: John Carlton Ware, Christopher Vance Haire, John vanSuchtelen, Michael Waite, Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong, Sudhish Iyer, Xuyang Tan, Ameya Vilankar, Gaurav Narang
  • Patent number: 10561944
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to adjust twitch response and collision determination to a player's skill level is provided. Gameplay information of a computer-implemented game is accessed. The gameplay information including input information indicating one or more attributes of gameplay input provided by the player. A gameplay skill level of the player of the player is estimated based on the one or more gameplay input attributes. Based on the estimated gameplay skill level of the player, respective values of one or more gameplay parameters that determine on-screen behavior of virtual in-game objects are modified, thereby a gameplay difficulty level is modified.
    Type: Grant
    Filed: September 9, 2015
    Date of Patent: February 18, 2020
    Assignee: Zynga Inc.
    Inventors: John Carlton Ware, Christopher Vance Haire, John vanSuchtelen, Michael Waite, Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong, Sudhish Iyer, Xuyang Tan, Ameya Vilankar, Gaurav Narang
  • Patent number: 10556182
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to modify a game based on playing style is provided. Player-specific playing style information that indicates one or more attributes of a playing style of a player is accessed. The playing style information is based on gameplay behavior of the player. Game parameters that defines at least some aspects of a game level forming part of the game is accessed. In an automated operation one or more of the game parameters are modified, thereby a difficulty of the game level for the player based on the one or more playing style attributes is modified. The modified game parameters are caused to be presented on a client device associated with the player of the game level.
    Type: Grant
    Filed: September 9, 2015
    Date of Patent: February 11, 2020
    Assignee: Zynga Inc.
    Inventors: Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong
  • Publication number: 20160067611
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to adjust twitch response and collision determination to a player's skill level is provided. Gameplay information of a computer-implemented game is accessed. The gameplay information including input information indicating one or more attributes of gameplay input provided by the player. A gameplay skill level of the player of the player is estimated based on the one or more gameplay input attributes. Based on the estimated gameplay skill level of the player, respective values of one or more gameplay parameters that determine on-screen behavior of virtual in-game objects are modified, thereby a gameplay difficulty level is modified.
    Type: Application
    Filed: September 9, 2015
    Publication date: March 10, 2016
    Inventors: John Carlton Ware, Christopher Vance Haire, John vanSuchtelen, Michael Waite, Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong, Sudhish Iyer, Amy Tan, Ameya Vilankar, Gaurav Narang
  • Publication number: 20160067613
    Abstract: A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a System Tuner for customizing a player's experience. The System Tuner creates an optimal game model based on game-related data of a plurality of players. The optimal game model corresponds to a player segment in the plurality of players. The System Tuner generates one or more rules for building a game variant based on the optimal game model. The System Tuner detects a first player accessing the game. The System Tuner determines a particular player segment to which the player belongs. The System Tuner generates a game variant based on an optimal game model for the particular player segment and sends the game variant to a client device.
    Type: Application
    Filed: January 21, 2015
    Publication date: March 10, 2016
    Inventors: Alexandros Ntoulas, Jeffrey Zakrzewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong
  • Publication number: 20160067612
    Abstract: A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to modify a game based on playing style is provided. Player-specific playing style information that indicates one or more attributes of a playing style of a player is accessed. The playing style information is based on gameplay behavior of the player. Game parameters that defines at least some aspects of a game level forming part of the game is accessed. In an automated operation one or more of the game parameters are modified, thereby a difficulty of the game level for the player based on the one or more playing style attributes is modified. The modified game parameters are caused to be presented on a client device associated with the player of the game level.
    Type: Application
    Filed: September 9, 2015
    Publication date: March 10, 2016
    Inventors: Alexandros Ntoulas, Jeffrey Zakrewski, Oliver Attila Tabay, Yuko Yamazaki, Paul Yih Yarng Chong
  • Publication number: 20040212743
    Abstract: An image display apparatus connected to external unit, comprises receiving section receiving remote-control codes sent from remote-control terminal, memory storing conversion information causing identification information about remote-control code groups acceptable to external unit to correspond to external unit, converting section converting remote-control codes received by receiving section into remote-control codes acceptable to external unit on basis of conversion information, transmitting section transmitting remote-control codes, detecting section detecting change in state of external unit corresponding to specific operation by use of remote-control terminal, setting-up section which, when change in state of external unit has been sensed, determines identification information about remote-control code group including remote-control code making change in the state, creates conversion information to correspond to external unit, and stores conversion information into memory, and control section which, when
    Type: Application
    Filed: March 19, 2004
    Publication date: October 28, 2004
    Applicant: KABUSHIKI KAISHA TOSHIBA
    Inventor: Yuko Yamazaki
  • Publication number: 20010054179
    Abstract: The present invention detects that a viewed broadcast program becomes unviewable due to a viewing restriction and automatically selects another predefined viewable broadcast program. The present invention also uses the same screen to display a message notifying that a viewed broadcast program becomes unviewable due to a viewing restriction and a selected viewable broadcast program.
    Type: Application
    Filed: March 5, 2001
    Publication date: December 20, 2001
    Inventors: Koichi Nakamura, Yuko Yamazaki