Patents by Inventor Yunshan Kong

Yunshan Kong has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11257277
    Abstract: The present disclosure relates to methods and apparatus for graphics processing. In some aspects, the apparatus selects a first mip-map layer with a first texture size and a second mip-map layer with a second texture size based on a third texture size of an image. The apparatus also determines a relative distance associated with the texture sizes. Additionally, the apparatus determines a first quantity of samples to select from the first mip-map layer, and determines a second quantity of samples to select from the second mip-map layer, the second quantity of samples being less than the first quantity of samples, and a second quantity of filter taps being less than a first quantity of filter taps. Also, the apparatus generates the image at the third texture size through filtering based on the first quantity of samples and the second quantity of samples.
    Type: Grant
    Filed: June 25, 2020
    Date of Patent: February 22, 2022
    Assignee: QUALCOMM Incorporated
    Inventors: Liang Li, Andrew Evan Gruber, Yunshan Kong
  • Publication number: 20200410743
    Abstract: The present disclosure relates to methods and apparatus for graphics processing. In some aspects, the apparatus selects a first mip-map layer with a first texture size and a second mip-map layer with a second texture size based on a third texture size of an image. The apparatus also determines a relative distance associated with the texture sizes. Additionally, the apparatus determines a first quantity of samples to select from the first mip-map layer, and determines a second quantity of samples to select from the second mip-map layer, the second quantity of samples being less than the first quantity of samples, and a second quantity of filter taps being less than a first quantity of filter taps. Also, the apparatus generates the image at the third texture size through filtering based on the first quantity of samples and the second quantity of samples.
    Type: Application
    Filed: June 25, 2020
    Publication date: December 31, 2020
    Inventors: Liang LI, Andrew Evan GRUBER, Yunshan KONG
  • Patent number: 9852536
    Abstract: This disclosure describes techniques for performing high order filtering in a graphics processing unit (GPU). In examples of the disclosure, high order filtering may be implemented on a modified texture engine of a GPU using a single shader instruction. The modified texture engine may be configured to fetch all source pixels needed for the high order filtering and blend them together with pre-loaded filtering weights.
    Type: Grant
    Filed: August 5, 2014
    Date of Patent: December 26, 2017
    Assignee: QUALCOMM Incorporated
    Inventors: Liang Li, Guofang Jiao, Yunshan Kong, Javier Ignacio Girado
  • Patent number: 9454841
    Abstract: This disclosure describes techniques for performing high order filtering in a graphics processing unit (GPU). In examples of the disclosure, high order filtering may be implemented on a modified texture engine of a GPU using a single shader instruction. The modified texture engine may be configured to fetch all source pixels needed for the high order filtering and blend them together with pre-loaded filtering weights.
    Type: Grant
    Filed: August 5, 2014
    Date of Patent: September 27, 2016
    Assignee: QUALCOMM Incorporated
    Inventors: Liang Li, Guofang Jiao, Yunshan Kong, Javier Ignacio Girado
  • Publication number: 20160042549
    Abstract: This disclosure describes techniques for performing high order filtering in a graphics processing unit (GPU). In examples of the disclosure, high order filtering may be implemented on a modified texture engine of a GPU using a single shader instruction. The modified texture engine may be configured to fetch all source pixels needed for the high order filtering and blend them together with pre-loaded filtering weights.
    Type: Application
    Filed: August 5, 2014
    Publication date: February 11, 2016
    Inventors: Liang Li, Guofang Jiao, Yunshan Kong, Javier Ignacio Girado
  • Publication number: 20160042550
    Abstract: This disclosure describes techniques for performing high order filtering in a graphics processing unit (GPU). In examples of the disclosure, high order filtering may be implemented on a modified texture engine of a GPU using a single shader instruction. The modified texture engine may be configured to fetch all source pixels needed for the high order filtering and blend them together with pre-loaded filtering weights.
    Type: Application
    Filed: August 5, 2014
    Publication date: February 11, 2016
    Inventors: Liang Li, Guofang Jiao, Yunshan Kong, Javier Ignacio Girado