Patents by Inventor Yusuke Shiraiwa

Yusuke Shiraiwa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10525350
    Abstract: An information processing apparatus performs predetermined game processing based on operation inputs from a plurality of operation devices and generates a game image based on the game processing. Then, in accordance with the number of the operation devices used for the game processing, the information processing apparatus generates a game image for multiplayer play using a split screen, and performs a restriction process for, in a case where an output destination to which the game image is to be output is a display, placing a restriction so that multiplayer play is not performed by players exceeding a predetermined number of players, and in a case where the output destination to which the game image is to be output is an external display, not placing the restriction.
    Type: Grant
    Filed: February 6, 2017
    Date of Patent: January 7, 2020
    Assignee: NINTENDO CO., LTD.
    Inventors: Yusuke Shiraiwa, Mifune Hayata, Hideaki Nishihara, Chiharu Takabayashi
  • Patent number: 10413826
    Abstract: An information processing apparatus displays an image on a display, directly communicates wirelessly with another information processing apparatus, and also receives a plurality of operation input data from a plurality of operation devices. Then, the information processing apparatus performs game processing for a communication game based on the plurality of operation input data and received information, and based on the game processing, generates, by screen splitting, game images including images on which operations on the plurality of respective operation devices are reflected, and causes the game images to be displayed on the display.
    Type: Grant
    Filed: February 6, 2017
    Date of Patent: September 17, 2019
    Assignee: NINTENDO CO., LTD.
    Inventors: Yusuke Shiraiwa, Keisuke Iba, Mifune Hayata, Hideaki Nishihara, Chiharu Takabayashi
  • Patent number: 10150037
    Abstract: An information processing apparatus displays an image on a display, directly communicates wirelessly with another information processing apparatus, and also receives a plurality of operation input data from a plurality of operation devices. Then, the information processing apparatus performs game processing for a communication game based on the plurality of operation input data and received information, and based on the game processing, generates, by screen splitting, game images including images on which operations on the plurality of respective operation devices are reflected, and causes the game images to be displayed on the display.
    Type: Grant
    Filed: October 19, 2017
    Date of Patent: December 11, 2018
    Assignee: NINTENDO CO., LTD.
    Inventors: Yusuke Shiraiwa, Keisuke Iba, Mifune Hayata, Hideaki Nishihara, Chiharu Takabayashi
  • Patent number: 10080969
    Abstract: A game system 100, which is an example of a matching system, includes a game server 500 and a plurality of game devices 300 that are connected to the game server 500 over a network. The game system 100 includes a related player presenting section 331 for presenting, to a participating player who is attempting to join a game and for whom matchmaking is to be performed in any of matching rooms that are matching ranges, a related player related to the participating player, a matching room identification section 54 for identifying a matching room that is associated with the related player presented by the related player presenting section 331, and a matching processor 55 for performing matchmaking in the matching room identified by the matching room identification section 54.
    Type: Grant
    Filed: July 17, 2012
    Date of Patent: September 25, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Tetsuya Nakata, Atsushi Asakura, Yusuke Shiraiwa, Takumi Masuda, Keigo Nakano, Kosuke Yabuki
  • Patent number: 9985696
    Abstract: Based on data acquired from a server via a predetermined network, a predetermined content is acquired. Further, based on data acquired from an information storage medium by performing near field communication with the information storage medium, a content that can be used in the same application as an application in which a content that can be acquired from the server via the predetermined network is used, or the same content is acquired.
    Type: Grant
    Filed: January 11, 2017
    Date of Patent: May 29, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Kosuke Yabuki, Yusuke Shiraiwa
  • Publication number: 20180036637
    Abstract: An information processing apparatus displays an image on a display, directly communicates wirelessly with another information processing apparatus, and also receives a plurality of operation input data from a plurality of operation devices. Then, the information processing apparatus performs game processing for a communication game based on the plurality of operation input data and received information, and based on the game processing, generates, by screen splitting, game images including images on which operations on the plurality of respective operation devices are reflected, and causes the game images to be displayed on the display.
    Type: Application
    Filed: October 19, 2017
    Publication date: February 8, 2018
    Inventors: Yusuke SHIRAIWA, Keisuke IBA, Mifune HAYATA, Hideaki NISHIHARA, Chiharu TAKABAYASHI
  • Patent number: 9776085
    Abstract: An example system includes: a plurality of information processing devices each having a game processing unit for performing processing involved in a game, a reproduction data generating unit for generating reproduction data to be used for reproducing game play, a relevant information accepting unit for accepting input of relevant information concerning the reproduction data, and a post transmitting unit for transmitting reproduction data and relevant information; and a server machine having a post receiving unit for receiving reproduction data and relevant information transmitted from the information processing device, a storage unit for storing reproduction data and relevant information in association with each other, and a relevant information transmitting unit for transmitting relevant information stored in the storage unit to the information processing device.
    Type: Grant
    Filed: October 11, 2013
    Date of Patent: October 3, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Yusuke Shiraiwa, Kenta Sato, Shoichi Obayashi, Ryuhei Matsuura
  • Publication number: 20170239568
    Abstract: An information processing apparatus displays an image on a display, directly communicates wirelessly with another information processing apparatus, and also receives a plurality of operation input data from a plurality of operation devices. Then, the information processing apparatus performs game processing for a communication game based on the plurality of operation input data and received information, and based on the game processing, generates, by screen splitting, game images including images on which operations on the plurality of respective operation devices are reflected, and causes the game images to be displayed on the display.
    Type: Application
    Filed: February 6, 2017
    Publication date: August 24, 2017
    Inventors: Yusuke SHIRAIWA, Keisuke IBA, Mifune HAYATA, Hideaki NISHIHARA, Chiharu TAKABAYASHI
  • Publication number: 20170239569
    Abstract: An information processing apparatus performs predetermined game processing based on operation inputs from a plurality of operation devices and generates a game image based on the game processing. Then, in accordance with the number of the operation devices used for the game processing, the information processing apparatus generates a game image for multiplayer play using a split screen, and performs a restriction process for, in a case where an output destination to which the game image is to be output is a display, placing a restriction so that multiplayer play is not performed by players exceeding a predetermined number of players, and in a case where the output destination to which the game image is to be output is an external display, not placing the restriction.
    Type: Application
    Filed: February 6, 2017
    Publication date: August 24, 2017
    Inventors: Yusuke SHIRAIWA, Mifune HAYATA, Hideaki NISHIHARA, Chiharu TAKABAYASHI
  • Patent number: 9682312
    Abstract: An example system includes: a reproduction processing unit for displaying reproduction of game play at a display unit on the basis of reproduction data to be used for reproducing game play; a relevant information accepting unit for accepting input of relevant information, which is relevant to game play by the reproduction processing unit, during reproduction of the game play; and a post transmitting unit for transmitting the relevant information accepted by the relevant information accepting unit to a predetermined server machine.
    Type: Grant
    Filed: October 11, 2013
    Date of Patent: June 20, 2017
    Assignee: Nintendo Co., Ltd.
    Inventors: Yusuke Shiraiwa, Kenta Sato
  • Publication number: 20170126287
    Abstract: Based on data acquired from a server via a predetermined network, a predetermined content is acquired. Further, based on data acquired from an information storage medium by performing near field communication with the information storage medium, a content that can be used in the same application as an application in which a content that can be acquired from the server via the predetermined network is used, or the same content is acquired.
    Type: Application
    Filed: January 11, 2017
    Publication date: May 4, 2017
    Inventors: Kosuke YABUKI, Yusuke SHIRAIWA
  • Patent number: 9577717
    Abstract: Based on data acquired from a server via a predetermined network, a predetermined content is acquired. Further, based on data acquired from an information storage medium by performing near field communication with the information storage medium, a content that can be used in the same application as an application in which a content that can be acquired from the server via the predetermined network is used, or the same content is acquired.
    Type: Grant
    Filed: September 1, 2015
    Date of Patent: February 21, 2017
    Assignee: Nintendo Co., Ltd.
    Inventors: Kosuke Yabuki, Yusuke Shiraiwa
  • Publication number: 20160204834
    Abstract: Based on data acquired from a server via a predetermined network, a predetermined content is acquired. Further, based on data acquired from an information storage medium by performing near field communication with the information storage medium, a content that can be used in the same application as an application in which a content that can be acquired from the server via the predetermined network is used, or the same content is acquired.
    Type: Application
    Filed: September 1, 2015
    Publication date: July 14, 2016
    Inventors: Kosuke YABUKI, Yusuke SHIRAIWA
  • Publication number: 20140364207
    Abstract: An example system includes: a reproduction processing unit for displaying reproduction of game play at a display unit on the basis of reproduction data to be used for reproducing game play; a relevant information accepting unit for accepting input of relevant information, which is relevant to game play by the reproduction processing unit, during reproduction of the game play; and a post transmitting unit for transmitting the relevant information accepted by the relevant information accepting unit to a predetermined server machine.
    Type: Application
    Filed: October 11, 2013
    Publication date: December 11, 2014
    Applicant: Nintendo Co., Ltd.
    Inventors: Yusuke SHIRAIWA, Kenta SATO
  • Publication number: 20140364206
    Abstract: An example system includes: a plurality of information processing devices each having a game processing unit for performing processing involved in a game, a reproduction data generating unit for generating reproduction data to be used for reproducing game play, a relevant information accepting unit for accepting input of relevant information concerning the reproduction data, and a post transmitting unit for transmitting reproduction data and relevant information; and a server machine having a post receiving unit for receiving reproduction data and relevant information transmitted from the information processing device, a storage unit for storing reproduction data and relevant information in association with each other, and a relevant information transmitting unit for transmitting relevant information stored in the storage unit to the information processing device.
    Type: Application
    Filed: October 11, 2013
    Publication date: December 11, 2014
    Applicant: Nintendo Co., Ltd.
    Inventors: Yusuke SHIRAIWA, Kenta SATO, Shoichi OBAYASHI, Ryuhei MATSUURA
  • Patent number: 8556729
    Abstract: In response to a predetermined input operation by a player, item object initial information is produced. The item object initial information is information used for introducing an item object into a virtual game world and controlling the item object in the virtual game world. Then, the item object is introduced into the virtual game world, and controlled in the virtual game world according to a predetermined rule. The item object initial information is transmitted to other video game devices. Each of the other video game devices receives the item object initial information, based on which the video game device introduces the item object into the virtual game world and then controls the item object in the virtual game world according to a predetermined rule.
    Type: Grant
    Filed: June 6, 2006
    Date of Patent: October 15, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Ichiro Suzuki, Yusuke Shiraiwa, Katsuhisa Sato
  • Patent number: 8527553
    Abstract: Ghost data used for reproducing a game process executed by user operations are transmitted from game apparatuses to a data management apparatus. The data management apparatus stores the received ghost data, according to a definition of a database in which score sections are defined based on a value represented by score data, and a maximum registration allowable number of users for which the ghost data are registered is defined for each of the score sections, or is defined so as to be the same among the score sections. The data management apparatus transmits, when a ghost data distribution request is received, the ghost data for at least one user for which the ghost data is registered so as to be associated with one of the score sections, the scores section being associated with the score data included in the ghost data distribution request, to the one of the game apparatuses.
    Type: Grant
    Filed: December 12, 2011
    Date of Patent: September 3, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Kosuke Yabuki, Katsuhito Nishimura, Tokihiko Toyoda, Tetsuya Nakata, Yusuke Shiraiwa, Shigetoshi Kitayama, Jun Ito
  • Publication number: 20130102392
    Abstract: A game system 100, which is an example of a matching system, includes a game server 500 and a plurality of game devices 300 that are connected to the game server 500 over a network. The game system 100 includes a related player presenting section 331 for presenting, to a participating player who is attempting to join a game and for whom matchmaking is to be performed in any of matching rooms that are matching ranges, a related player related to the participating player, a matching room identification section 54 for identifying a matching room that is associated with the related player presented by the related player presenting section 331, and a matching processor 55 for performing matchmaking in the matching room identified by the matching room identification section 54.
    Type: Application
    Filed: July 17, 2012
    Publication date: April 25, 2013
    Applicant: NINTENDO CO., LTD.
    Inventors: Tetsuya NAKATA, Atsushi ASAKURA, Yusuke SHIRAIWA, Takumi MASUDA, Keigo NAKANO, Kosuke YABUKI
  • Patent number: 8421751
    Abstract: A free direction input area, a lateral direction input area, and a longitudinal direction input area are provided on an input surface of a touch panel. When a user performs a slide operation whose starting point is within the free direction input area, movement of a virtual camera is controlled based on a change amount of a touch position with respect to X- and Y-axis directions. When the user performs a slide operation whose starting point is within the lateral direction input area, movement of the virtual camera is controlled based on a change amount of a touch position only with respect to the X-axis direction. When the user performs a slide operation whose starting point is within the longitudinal direction input area, movement of the virtual camera is controlled based on a change amount of a touch position only with respect to the Y-axis direction.
    Type: Grant
    Filed: March 15, 2010
    Date of Patent: April 16, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Yusuke Shiraiwa, Yasuyuki Oyagi, Junji Morii
  • Patent number: 8277322
    Abstract: An input device comprises a first storage section for storing game data, a first communication section for communicating with a game apparatus, a first reception control section for receiving game data from the game apparatus, a first write control section for storing the game data received from the first reception control section into the first storage section, and a first transmission control section for transmitting the game data stored in the first storage section to the game apparatus. The game apparatus comprises a second storage section for storing game data, a second communication section for communicating with the input device, a second transmission control section for transmitting the game data stored in the second storage section, a second reception control section for receiving game data from the input device, and a game process control section for executing a predetermined game process using the game data received by the second reception control section.
    Type: Grant
    Filed: January 25, 2007
    Date of Patent: October 2, 2012
    Assignee: Nintendo Co., Ltd.
    Inventors: Akio Ikeda, Hisashi Nogami, Kuniaki Ito, Yusuke Shiraiwa, Haruki Tojo, Ryutaro Takahashi