Patents by Inventor Yuta YAHIRO

Yuta YAHIRO has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9039505
    Abstract: Action history writing means (92) of a game device (10) writes, into storing means (80), in a game being executed, action history data indicative of an action history performed by a specified character (62) among a plurality of characters (62). Action history condition determination means (94) determines, in the game being executed, based on the action history data, whether or not any one of a combination of a current action of the specified character (62) and one or more previous actions of the specified character (62) and a combination of a plurality of actions of the specified character (62) satisfies an action history condition. In a case where it is determined that the action history condition is satisfied, action control means (96) causes a character (62) to act based on action information associated with the action history condition.
    Type: Grant
    Filed: April 27, 2012
    Date of Patent: May 26, 2015
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Yuta Yahiro
  • Patent number: 8758142
    Abstract: First control means (102) of a game device (10) moves a first instruction target of a user based on an operation state of a first operation member (44L). Second control means (104) causes each of characters (62) other than the first instruction target of the user to act based on an operation of a computer. Selection means (110) selects a second instruction target of the user based on a direction which is acquired based on an operation state of a second operation member. Third control means (106) causes, instead of action control performed by the second control means (104), the second instruction target selected by the selection means (110) to perform any one of a predetermined action and an action based on an operation state of one of a plurality of operation members (30) other than the first operation member (44L).
    Type: Grant
    Filed: April 26, 2012
    Date of Patent: June 24, 2014
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Satoshi Suzuki, Yuta Yahiro
  • Publication number: 20130267330
    Abstract: First control means (102) of a game device (10) moves a first instruction target of a user based on an operation state of a first operation member (44L). Second control means (104) causes each of characters (62) other than the first instruction target of the user to act based on an operation of a computer. Selection means (110) selects a second instruction target of the user based on a direction which is acquired based on an operation state of a second operation member. Third control means (106) causes, instead of action control performed by the second control means (104), the second instruction target selected by the selection means (110) to perform any one of a predetermined action and an action based on an operation state of one of a plurality of operation members (30) other than the first operation member (44L).
    Type: Application
    Filed: April 26, 2012
    Publication date: October 10, 2013
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Satoshi Suzuki, Yuta Yahiro
  • Patent number: 8550889
    Abstract: A display control section (72) controls a display unit to display an image on which a first axis corresponding to first information about a situation of a game and a second axis corresponding to second information about a situation of the game are set. A receiving section (74) receives an operation for specifying a position or an area in the image. A first condition relating to the first information and a second condition relating to the second information are acquired based on the results of reception by the receiving section (74). A game-character control section (84) controls the action of the at least one game character in a case where the results of determinations of whether or not the first information and the second information about the current situations of the game respectively satisfy the first condition and the second condition are predetermined results.
    Type: Grant
    Filed: August 24, 2011
    Date of Patent: October 8, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Tadaaki Tsunashima, Taichi Wakabayashi, Naohiro Iizuka, Hiroshi Nakanishi, Yuta Yahiro
  • Publication number: 20130244794
    Abstract: Action history writing means (92) of a game device (10) writes, into storing means (80), in a game being executed, action history data indicative of an action history performed by a specified character (62) among a plurality of characters (62). Action history condition determination means (94) determines, in the game being executed, based on the action history data, whether or not any one of a combination of a current action of the specified character (62) and one or more previous actions of the specified character (62) and a combination of a plurality of actions of the specified character (62) satisfies an action history condition.
    Type: Application
    Filed: April 27, 2012
    Publication date: September 19, 2013
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Yuta Yahiro
  • Publication number: 20120052943
    Abstract: A display control section (72) controls a display unit to display an image on which a first axis corresponding to first information about a situation of a game and a second axis corresponding to second information about a situation of the game are set. A receiving section (74) receives an operation for specifying a position or an area in the image. A first condition relating to the first information and a second condition relating to the second information are acquired based on the results of reception by the receiving section (74). A game-character control section (84) controls the action of the at least one game character in a case where the results of determinations of whether or not the first information and the second information about the current situations of the game respectively satisfy the first condition and the second condition are predetermined results.
    Type: Application
    Filed: August 24, 2011
    Publication date: March 1, 2012
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Tadaaki TSUNASHIMA, Taichi WAKABAYASHI, Naohiro IIZUKA, Hiroshi NAKANISHI, Yuta YAHIRO