Patents by Inventor Yutaka Konoe

Yutaka Konoe has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6336861
    Abstract: The objective of the present invention is to provide a game machine and information storage medium that make it possible to encourage players who have selected multi-player mode to continue playing. The maximum number of game stages that can be cleared by players in multi-player mode is set to be greater than the maximum number of game stages that can be cleared by a player in single-player mode. In single-player mode, the game is over at the point at which each course is cleared. In multi-player mode, a continuation privilege in the next course (a course that is more difficult) is granted when the current course is cleared. The privilege to continue playing the next course is granted to the player with the higher score, and is also given at a certain probability to the player with the lower score.
    Type: Grant
    Filed: July 7, 2000
    Date of Patent: January 8, 2002
    Assignee: Namco, Ltd.
    Inventors: Yutaka Konoe, Yosuke Kuroda
  • Patent number: 6319119
    Abstract: The objective of this invention is to provide a game machine and information storage medium that make it possible for players to perceive which player has succeeded in attacking which target, in a simple manner. When players have launched attacks against a target, attacking player identification information, which is information for identifying which player has succeeded in attacking that target, is associated with that target and is kept and saved. Targets 40-1 and 40-2 that have been hit by shots 32-1 and 32-2 from players 1 and 2 turn red and blue, which are symbolic colors for players 1 and 2, or change shape to symbolic shapes for players 1 and 2. If player 1, whose symbolic color is red, succeeds in attacking a target then player 2, whose symbolic color is blue, succeeds in attacking the same target, the color of the target first changes from a neutral color to red, then to blue.
    Type: Grant
    Filed: July 10, 2000
    Date of Patent: November 20, 2001
    Assignee: Namco Ltd.
    Inventors: Yutaka Konoe, Tatsuhiko Mochizuki
  • Patent number: 5931734
    Abstract: An information storage device stores number-of-times-played information, total-playing-time information, and game-setting information, so that this information is retained after a games machine has been switched off. A game computation section performs game computations on the basis of manipulation information from the manipulation section, game-setting information that is stored in the information storage device, and a given program. An image synthesis section synthesizes a game image on the basis of results of these game computations. When a power detection section detects that power has been turned on, a read section reads information from the information storage device, then an information updating section updates the number-of-times-played information and total-playing-time information each time the game is played and also updates the game-setting information when the number of times played or the like exceeds a given number.
    Type: Grant
    Filed: January 23, 1998
    Date of Patent: August 3, 1999
    Assignee: Namco Ltd.
    Inventors: Hajime Nakatani, Masamichi Abe, Yutaka Konoe, Yoshihito Saito
  • Patent number: 5720663
    Abstract: An information storage device stores number-of-times-played information, total-playing-time information, and game-setting information, so that this information is retained after a games machine has been switched off. A game computation section performs game computations on the basis of manipulation information from the manipulation section, game-setting information that is stored in the information storage device, and a given program. An image synthesis section synthesizes a game image on the basis of results of these game computations. When a power detection section detects that power has been turned on, a read section reads information from the information storage device, then an information updating section updates the number-of-times-played information and total-playing-time information each time the game is played and also updates the game-setting information when the number of times played or the like exceeds a given number.
    Type: Grant
    Filed: December 1, 1995
    Date of Patent: February 24, 1998
    Assignee: Namco Ltd.
    Inventors: Hajime Nakatani, Masamichi Abe, Yutaka Konoe, Yoshihito Saito