Patents by Inventor Zhaoyu Gong

Zhaoyu Gong has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7808503
    Abstract: A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphics pipeline, hidden surface removal is completed before pixel coloring is done. The pipeline processor comprises a command fetch and decode unit, a geometry unit, a mode extraction unit, a sort unit, a setup unit, a cull unit, a mode injection unit, a fragment unit, a texture unit, a Phong lighting unit, a pixel unit, and a backend unit.
    Type: Grant
    Filed: December 19, 2006
    Date of Patent: October 5, 2010
    Assignee: Apple Inc.
    Inventors: Jerome F. Duluk, Jr., Richard E. Hessel, Vaughn T. Arnold, Jack Benkual, Joseph P. Bratt, George Cuan, Stephen L. Dodgen, Emerson S. Fang, Zhaoyu Gong, Thomas Y. Yo, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N. Papakipos, Jason R. Redgrave, Sushma S. Trivedi, Nathan D. Tuck, Shun Wai Go, Lindy Fung, Tuan D. Nguyen, Joseph P. Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan-Wei Tsay
  • Publication number: 20070165035
    Abstract: A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphics pipeline, hidden surface removal is completed before pixel coloring is done. The pipeline processor comprises a command fetch and decode unit, a geometry unit, a mode extraction unit, a sort unit, a setup unit, a cull unit, a mode injection unit, a fragment unit, a texture unit, a Phong lighting unit, a pixel unit, and a backend unit.
    Type: Application
    Filed: December 19, 2006
    Publication date: July 19, 2007
    Applicant: Apple Computer, Inc.
    Inventors: Jerome Duluk, Richard Hessel, Vaughn Arnold, Jack Benkual, Joseph Bratt, George Cuan, Stephen Dodgen, Emerson Fang, Zhaoyu Gong, Thomas Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew Papakipos, Jason Redgrave, Sushma Trivedi, Nathan Tuck, Shun Go, Lindy Fung, Tuan Nguyen, Joseph Grass, Bo Hung, Abraham Mammen, Abbas Rashid, Albert Tsay
  • Patent number: 7167181
    Abstract: A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphics pipeline, hidden surface removal is completed before pixel coloring is done. The pipeline processor comprises a command fetch and decode unit, a geometry unit, a mode extraction unit, a sort unit, a setup unit, a cull unit, a mode injection unit, a fragment unit, a texture unit, a Phong lighting unit, a pixel unit, and a backend unit.
    Type: Grant
    Filed: June 9, 2003
    Date of Patent: January 23, 2007
    Assignee: Apple Computer, Inc.
    Inventors: Jerome F. Duluk, Jr., Richard E. Hessel, Vaughn T. Arnold, Jack Benkual, Joseph P. Bratt, George Cuan, Stephen L. Dodgen, Emerson S. Fang, Zhaoyu Gong, Thomas Y. Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N. Papakipos, Jason R. Redgrave, Sushma S. Trivedi, Nathan D. Tuck, Shun Wai Go, Lindy Fung, Tuan D. Nguyen, Joseph P. Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan-Wei Tsay
  • Publication number: 20040130552
    Abstract: A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphics pipeline, hidden surface removal is completed before pixel coloring is done. The pipeline processor comprises a command fetch and decode unit, a geometry unit, a mode extraction unit, a sort unit, a setup unit, a cull unit, a mode injection unit, a fragment unit, a texture unit, a Phong lighting unit, a pixel unit, and a backend unit.
    Type: Application
    Filed: June 9, 2003
    Publication date: July 8, 2004
    Inventors: Jerome F. Duluk, Richard E. Hessel, Vaughn T. Arnold, Jack Benkual, Joseph P. Bratt, George Cuan, Stephen L. Dodgen, Emerson S. Fang, Zhaoyu Gong, Thomas Y. Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N. Papakipos, Jason R. Redgrave, Sushma S. Trivedi, Nathan D. Tuck, Shun Wai Go, Lindy Fung, Tuan D. Nguyen, Joseph P. Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan-Wei Tsay
  • Patent number: 6717576
    Abstract: A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple-stage hidden surface removal processing. In the deferred shading graphics pipeline, hidden surface removal is completed before pixel coloring is done. The pipeline processor comprises a command fetch and decode unit, a geometry unit, a mode extraction unit, a sort unit, a setup unit, a cull unit, a mode injection unit, a fragment unit, a texture unit, a Phong lighting unit, a pixel unit, and a backend unit.
    Type: Grant
    Filed: August 20, 1999
    Date of Patent: April 6, 2004
    Assignee: Apple Computer, Inc.
    Inventors: Jerome F. Duluk, Jr., Richard E. Hessel, Vaughn T. Arnold, Jack Benkual, Joseph P. Bratt, George Cuan, Stephen L. Dodgen, Emerson S. Fang, Zhaoyu Gong, Thomas Y. Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N. Papakipos, Jason R. Redgrave, Sushma S. Trivedi, Nathan D. Tuck, Shun Wai Go, Lindy Fung, Tuan D. Nguyen, Joseph P. Grass, Bo Hong, Abraham Mammen, Abbas Rashid, Albert Suan-Wei Tsay
  • Patent number: 6597363
    Abstract: Graphics processors and methods are described that encompass numerous substructures including specialized subsystems, subprocessors, devices, architectures, and corresponding procedures. Embodiments of the invention may include one or more of deferred shading, a bled frame buffer, and multiple-stage hidden surface removal processing, as well as other structures and/or procedures. Embodiments of the present invention are designed to provide high-performance 3D graphics with Phong shading, subpixel anti-aliasing, and texture- and bump-mappings.
    Type: Grant
    Filed: August 20, 1999
    Date of Patent: July 22, 2003
    Assignee: Apple Computer, Inc.
    Inventors: Jerome F. Duluk, Jr., Richard E. Hessel, Vaughn T. Arnold, Jack Benkual, Joseph P. Bratt, George Cuan, Stephen L. Dodgen, Emerson S. Fang, Zhaoyu Gong, Thomas Y. Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N. Papakipos, Jason R. Redgrave, Sushma S. Trivedi, Nathan D. Tuck
  • Patent number: 6268875
    Abstract: Three-dimensional computer graphics systems and methods and more particularly to structure and method for a three-dimensional graphics processor and having other enhanced graphics processing features. In one embodiment the graphics processor is a Deferred Shading Graphics Processor (DSGP) comprising an AGP interface, a command fetch & decode (2000), a geometry unit (3000), a mode extraction (4000) and polygon memory (5000), a sort unit (6000) and sort memory (7000), a setup unit (8000), a cull unit (9000), a mode injection (10000), a fragment unit (11000), a texture (12000) and texture memory (13000) a phong shading (14000), a pixel unit (15000), a backend unit (1600) coupled to a frame buffer (17000). Other embodiments need not include all of these functional units, and the structures and methods of these units are applicable to other computational processes and systems as well as deferred and non-deferred shading graphical processors.
    Type: Grant
    Filed: August 4, 2000
    Date of Patent: July 31, 2001
    Assignee: Apple Computer, Inc.
    Inventors: Jerome F. Duluk, Jr., Richard E. Hessel, Vaughn T. Arnold, Jack Benkual, Joseph P. Bratt, George Cuan, Stephen L. Dodgen, Emerson S. Fang, Zhaoyu Gong, Thomas Y. Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N. Papakipos, Jason R. Redgrave, Sushma S. Trivedi, Nathan D. Tuck
  • Patent number: 6229553
    Abstract: Three-dimensional computer graphics systems and methods and more particularly to structure and method for a three-dimensional graphics processor and having other enhanced graphics processing features. In one embodiment the graphics processor is Deferred Shading Graphics Processor (DSGP) comprising an AGP interface, a command fetch decode (2000), a geometry unit (3000), a mode extraction (4000) and polygon memory (5000), a sort unit (6000) and sort memory (7000), a setup unit (8000), a cull unit (9000), a mode injection (10000), a fragment unit (11000), a texture (12000) and texture memory (13000) a phong shading (14000), a pixel unit (15000), a backend unit (1600) coupled to a frame buffer (17000). Other embodiments need not include all of these functional units, and the structures and methods of these units are applicable to other computational processes and systems as well as deferred and non-deferred shading graphical processors.
    Type: Grant
    Filed: August 20, 1999
    Date of Patent: May 8, 2001
    Assignee: Apple Computer, Inc.
    Inventors: Jerome F. Duluk, Jr., Richard E. Hessel, Vaughn T. Arnold, Jack Benkual, Joseph P. Bratt, George Cuan, Stephen L. Dodgen, Emerson S. Fang, Zhaoyu Gong, Thomas Y. Ho, Hengwei Hsu, Sidong Li, Sam Ng, Matthew N. Papakipos, Jason R. Redgrave, Sushma S. Trivedi, Nathan D. Tuck