Patents by Inventor Zhengxing Chen

Zhengxing Chen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11344814
    Abstract: Embodiments of systems presented herein may identify users to play a multiplayer video game together using a mapping system and machine learning algorithms to create sets of matchmaking plans for the multiplayer video game that increases player or user retention. Embodiments of systems presented herein can determine the predicted churn rate, or conversely retention rate, of a user waiting to play a video game if the user is matched with one or more additional users in a multiplayer instance of the video game.
    Type: Grant
    Filed: August 10, 2020
    Date of Patent: May 31, 2022
    Assignee: Electronic Arts Inc.
    Inventors: Su Xue, Kazi Atif-Uz Zaman, Navid Aghdaie, John Kolen, Zhengxing Chen
  • Publication number: 20220039428
    Abstract: The disclosure provides a method to improve the solubility of double hydrophobic proteins in water. The method includes: 1) adding a first hydrophobic protein and a second hydrophobic protein to distilled water, stirring, adding an aqueous alkali to the mixture until the pH of the mixture is greater than or equal to 10.0; 2) stirring the mixture for 30-120 min at 500-2000 rpm; 3) stirring the mixture obtained from 2) for 45-75 min at 500-2000 rpm and meanwhile dropwise adding an acid solution to the mixture until the pH of the mixture is 7.0, to yield a first solution; 4) dialyzing the first solution of the acid solution and the mixture in 3) for 20-30 hours, to yield a second solution; 5) centrifuging the second solution obtained from 4) at 4000-10000×g for 10-30 min, and collecting a supernatant; and 6) freezing and drying the supernatant.
    Type: Application
    Filed: April 19, 2021
    Publication date: February 10, 2022
    Inventors: Ren WANG, Tao WANG, Wei FENG, Zhengxing CHEN, Lulu LI, Fangsi LI
  • Publication number: 20210120850
    Abstract: The disclosure discloses stabilized rice aleurone and a preparation method thereof, and belongs to the technical field of food processing. The disclosure uses the technology of classifying a rice aleurone layer by a tangential injection airflow impeller classifier combined with an ultrasonic vibrating screen for the first time, and simultaneously uses steam treatment coupled with thermal enzyme inactivation by drum drying as a stabilization method to prepare the stabilized rice aleurone for the first time. The drum drying equipment in the method of the disclosure realizes the two purposes of enzyme inactivation and drying, and the method of the disclosure has short process flow, simple equipment, high utilization rate, small floor space, low investment, low energy consumption and no pollution, and is suitable for industrial promotion.
    Type: Application
    Filed: December 9, 2020
    Publication date: April 29, 2021
    Inventors: Hui LU, Li WANG, Zhicun XU, Zhengxing CHEN, Zhaoqin ZONG, Yongfu LI, Xiaoyu FENG, Jie JIANG, Congnan ZHANG
  • Publication number: 20210023455
    Abstract: Embodiments of systems presented herein may identify users to play a multiplayer video game together using a mapping system and machine learning algorithms to create sets of matchmaking plans for the multiplayer video game that increases player or user retention. Embodiments of systems presented herein can determine the predicted churn rate, or conversely retention rate, of a user waiting to play a video game if the user is matched with one or more additional users in a multiplayer instance of the video game.
    Type: Application
    Filed: August 10, 2020
    Publication date: January 28, 2021
    Inventors: Su Xue, Kazi Atif-Uz Zaman, Navid Aghdaie, John Kolen, Zhengxing Chen
  • Patent number: 10874125
    Abstract: The invention discloses a method for improving the cooking and eating quality of brown rice by using Lactic acid bacteria fermentation, which belongs to the technical field of food processing. The method comprises the steps of mixing activated lactic acid bacteria with water and brown rice, loading the mixture into a one-way outgassing container, removing excess air or filling up the container, and sealing the container and performing fermentation. The invention is very simple and easy to operate, and has very low energy consumption. It is suitable to be up scaled for industrial production and will significantly promote brown rice to become a staple food.
    Type: Grant
    Filed: February 8, 2018
    Date of Patent: December 29, 2020
    Assignee: Jiangnan University
    Inventors: Yongfu Li, Xin Cheng, Feng Shi, Li Wang, Zhengxing Chen, Yanan Li, Ren Wang, Xiaohu Luo, Juan Li
  • Publication number: 20200390130
    Abstract: The disclosure herein discloses a processing method of soaking-free mixed beans, and belongs to the technical field of deep processing of grains. By performing a combination of water supplementing and high-temperature fluidization processing on the mixed beans, embryos of the mixed beans slightly crack from one side by a width of 0.
    Type: Application
    Filed: August 24, 2020
    Publication date: December 17, 2020
    Inventors: Yongfu LI, Min JIE, Feng SHI, Jinrong HUANG, Siyu HUANG, Zhengxing CHEN
  • Publication number: 20200359664
    Abstract: The disclosure discloses delicious low-glycemic index formula rice and its application, and belongs to the technical field of food. The low-GI formula rice comprises low-GI rice, rice and coarse cereals; the mass ratio of the low-GI rice to the rice to the coarse cereals is (3-5):(0-2):5; and the coarse cereals comprise 15-25 parts of mung beans, 8-15 parts of black rice, 10-15 parts of oat milled rice with embryo, 5-10 parts of black sticky rice and 3-10 parts of tartary buckwheat.
    Type: Application
    Filed: August 4, 2020
    Publication date: November 19, 2020
    Inventors: Yongfu LI, Jinrong HUANG, Feng SHI, Zhengxing CHEN
  • Patent number: 10751629
    Abstract: Embodiments of systems presented herein may identify users to play a multiplayer video game together using a mapping system and machine learning algorithms to create sets of matchmaking plans for the multiplayer video game that increases player or user retention. Embodiments of systems presented herein can determine the predicted churn rate, or conversely retention rate, of a user waiting to play a video game if the user is matched with one or more additional users in a multiplayer instance of the video game.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: August 25, 2020
    Assignee: Electronic Arts Inc.
    Inventors: Su Xue, Kazi Atif-Uz Zaman, Navid Aghdaie, John Kolen, Zhengxing Chen
  • Publication number: 20190262718
    Abstract: Embodiments of systems presented herein may identify users to play a multiplayer video game together using a mapping system and machine learning algorithms to create sets of matchmaking plans for the multiplayer video game that increases player or user retention. Embodiments of systems presented herein can determine the predicted churn rate, or conversely retention rate, of a user waiting to play a video game if the user is matched with one or more additional users in a multiplayer instance of the video game.
    Type: Application
    Filed: March 27, 2019
    Publication date: August 29, 2019
    Inventors: Su Xue, Kazi Atif-Uz Zaman, Navid Aghdaie, John Kolen, Zhengxing Chen
  • Patent number: 10286327
    Abstract: Embodiments of systems presented herein may identify users to play a multiplayer video game together using a mapping system and machine learning algorithms to create sets of matchmaking plans for the multiplayer video game that increases player or user retention. Embodiments of systems presented herein can determine the predicted churn rate, or conversely retention rate, of a user waiting to play a video game if the user is matched with one or more additional users in a multiplayer instance of the video game.
    Type: Grant
    Filed: January 26, 2017
    Date of Patent: May 14, 2019
    Assignee: Electronic Arts Inc.
    Inventors: Su Xue, Kazi Atif-Uz Zaman, Navid Aghdaie, John Kolen, Zhengxing Chen
  • Publication number: 20180338514
    Abstract: The invention discloses a method for improving the cooking and eating quality of brown rice by using Lactic acid bacteria fermentation, which belongs to the technical field of food processing. The method comprises the steps of mixing activated lactic acid bacteria with water and brown rice, loading the mixture into a one-way outgassing container, removing excess air or filling up the container, and sealing the container and performing fermentation. The invention is very simple and easy to operate, and has very low energy consumption. It is suitable to be up scaled for industrial production and will significantly promote brown rice to become a staple food.
    Type: Application
    Filed: February 8, 2018
    Publication date: November 29, 2018
    Applicant: Jiangnan University
    Inventors: Yongfu Li, Xin Cheng, Feng Shi, Li Wang, Zhengxing Chen, Yanan Li, Ren Wang, Xiaohu Luo, Juan Li
  • Publication number: 20180111051
    Abstract: Embodiments of systems presented herein may identify users to play a multiplayer video game together using a mapping system and machine learning algorithms to create sets of matchmaking plans for the multiplayer video game that increases player or user retention. Embodiments of systems presented herein can determine the predicted churn rate, or conversely retention rate, of a user waiting to play a video game if the user is matched with one or more additional users in a multiplayer instance of the video game.
    Type: Application
    Filed: January 26, 2017
    Publication date: April 26, 2018
    Inventors: Su Xue, Kazi Atif-Uz Zaman, Navid Aghdaie, John Kolen, Zhengxing Chen