Patents by Inventor Zhunping Zhang

Zhunping Zhang has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7129943
    Abstract: A “light field morpher,” as described herein, provides a computationally efficient system and method for image-based three-dimensional (3D) morphing and texture transfer of 3D objects by morphing “light fields” or “lumigraphs,” associated with source and target 3D objects. The light field morpher is applicable to morphing of objects having either or both Lambertian, or non-Lambertian surfaces, including surfaces having complex properties such as fur, subsurface scattering, and hypertextures, without the need for object modeling, or otherwise recovering detailed object geometry. Light field morphing begins by first specifying corresponding 2D and 3D feature elements, such as, “feature lines,” “feature polygons,” and “background edges,” in the input light fields representing the source and target light fields. Once the feature elements have been specified, “ray-space warping” of both light fields then warps those light fields to produce feature alignment.
    Type: Grant
    Filed: November 15, 2002
    Date of Patent: October 31, 2006
    Assignee: Microsoft Corporation
    Inventors: Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Yeung Shum
  • Publication number: 20040222989
    Abstract: A “light field morpher,” as described herein, provides a computationally efficient system and method for image-based three-dimensional (3D) morphing and texture transfer of 3D objects by morphing “light fields” or “lumigraphs,” associated with source and target 3D objects. The light field morpher is applicable to morphing of objects having either or both Lambertian, or non-Lambertian surfaces, including surfaces having complex properties such as fur, subsurface scattering, and hypertextures, without the need for object modeling, or otherwise recovering detailed object geometry. Light field morphing begins by first specifying corresponding 2D and 3D feature elements, such as, “feature lines,” “feature polygons,” and “background edges,” in the input light fields representing the source and target light fields.
    Type: Application
    Filed: November 15, 2002
    Publication date: November 11, 2004
    Inventors: Zhunping Zhang, Lifeng Wang, Baining Guo, Heung-Yeung Shum