Method for enhancing shooting skills in basketball

A method of enhancing the shooting skills of a basketball player. The method may be a game in which players on each team shoot a plurality of frames. Each frame consists of shooting a plurality of shots from various locations on a basketball court. In the preferred embodiment of the present invention, the first frame includes shooting ten free throw shots. The second frame includes shooting ten shots from several locations beyond a conventional three point line. A third frame again includes ten shot attempts from the free throw line. A fourth frame includes ten shots from several locations beyond the three point line. A fifth frame includes shooting five shots from the free throw line. A sixth frame includes five shots taken from beyond the three point line. Points are assessed for each basket made, with additional points being tallied for making all the baskets in a frame. The team with the highest combined score wins the game.

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Description
BACKGROUND OF THE INVENTION

[0001] 1. Technical Field of the Invention

[0002] This invention relates to basketball and, more particularly, to a method for enhancing a basketball player's shooting skills.

[0003] 2. Description of Related Art

[0004] The game of basketball has been around for years. The game has grown in such popularity that players must constantly hone their skills to remain competitive. It is well known that basketball is a sport requiring several skills which must be mastered in order to be successful. One of the most important skills in basketball is the ability to successfully shoot baskets from various locations on a basketball court. The only way to improve the shooting skills is for a player to continually practice shooting from various locations on a basketball court. However, the continual practice required to master shooting skills can become very tedious. When such shooting practice is no longer enjoyable, a player, especially a child, becomes reluctant to continue such focused practice sessions. In addition, merely practice shooting the basketball around the court provides no objective indication of the level of skill the player has attained. During a basketball game, where a shot may determine which team wins a game, “clutch” shooting by individual players is highly desired. Also, many players are capable of shooting consistently well during practice, but are unable to make the shots under pressure. When a player is not familiar with the anxiety produced during critical moments during a game, it is difficult for the player to make the critical shot. A method, specifically a game, is needed which allows a player to practice shooting skills in a fun manner and provide a tangible and objective indicator of the level of shooting proficiency obtained. In addition, a method is needed which enables the player to practice “clutch” shooting in simulated pressure situations.

[0005] There are existing games which are used by basketball players to compete against each other while utilizing their shooting skills. A well-known game is “HORSE” in which a first player selects an initial shooting position. If the first player makes the shot, a second or later player must make the shot or receive a letter (e.g., H for horse). If the first player misses, the next player may select another shot. Once a player obtains all the letters of HORSE, the player is eliminated from the game. The game is fun for many players, however, since players select the position from which to shoot, there is a tendency for players to choose their favorite location. Thus, a player's shooting ability is not necessarily enhanced on all locations on the court. In addition, there is no objective and tangible indicator on how well a player's shooting skills has progressed. Also, no existing game enables a player to practice “clutch” shooting in pressure situations.

[0006] Thus, it would be a distinct advantage to have a method which allows a player to improve his shooting skills in basketball in a fun manner allowing objective determination of the level of shooting skill of the player. It is an object of the present invention to provide such a method.

SUMMARY OF THE INVENTION

[0007] In one aspect, the present invention is a method of enhancing basketball players' shooting skills. The method begins by a first player on a first team shooting a first frame. The first frame includes a first plurality of shots taken from a first predetermined location on a basketball court. Next, a first score for total baskets made is tallied for the first player in the first frame. The method moves on to the next step where a second player on a second team shoots a first frame. The second player shoots the first plurality of shots from the first predetermined location on the basketball court. Next, a second score is tallied for baskets made by the second player in the first frame. A player with the highest score is then determined.

[0008] In another embodiment, the present invention is a method of enhancing basketball players' shooting skills. The method includes the step of a first player on a first team shooting a plurality of frames. Each frame includes a player shooting a plurality of shots taken from a plurality of predetermined locations on a basketball court. Next, a second player on a second team shoots the plurality of frames. Each frame includes the same plurality of shots and locations as shot by the first player. Next, a score is tallied for each frame by each player. The player with the highest score is determined.

[0009] In still another aspect, the present invention is a method of enhancing basketball players' shooting skills. The method begins with the step of a first player on a first team shooting a first frame. The first frame includes a first plurality of shots taken from a first predetermined location on a basketball court. Next, a second player on a second team shoots the first frame. A third player from the first team then shoots the first frame. A first score for baskets made by the first and third players is tallied. Next, a fourth player from the second team shoots the first frame. A second score for baskets made by the second and fourth players is tallied. The first player then shoots a second frame. The second frame includes shooting a second plurality of shots from a second predetermined location. The second player then shoots the second frame. Next, the third player shoots the second frame. A third score of baskets made by the first and third players in the second frame is tallied. The fourth player then shoots the second frame. A fourth score of baskets made by the second and fourth player in the second frame is tallied. The first and third score are added to calculate a first total score for the first team. The second and fourth score are also added to calculate a second total score for the second team. A team having the highest total score is then determined.

BRIEF DESCRIPTION OF THE DRAWINGS

[0010] The invention will be better understood and its numerous objects and advantages will become more apparent to those skilled in the art by reference to the following drawings, in conjunction with the accompanying specification, in which:

[0011] FIG. 1 is a top plan view of a half court of a conventional basketball court in the preferred embodiment of the present invention;

[0012] FIG. 2 is a scoring sheet utilized in scoring play of the game in the preferred embodiment of the present invention; and

[0013] FIGS. 3A-3G are flow charts outlining the steps for enhancing shooting skills of basketball players according to the teachings of the present invention.

DETAILED DESCRIPTION OF EMBODIMENTS

[0014] The present invention is a method for enhancing the shooting skills of a basketball player. It is well known that skills in basketball are improved by practice. In particular, in order to improve one's shooting skills in basketball, a player must constantly attempt shots at various locations on a basketball court. However, in order to encourage practice in shooting, the player's interest must be maintained. In addition, a player requires tangible feedback of his shooting skills to determine if improvement has been achieved, as well as setting goals. The present invention is a method of increasing the shooting skills of a player through a game.

[0015] Although the present invention may be played by one person, the preferred embodiment of the present invention involves two teams consisting of three players. The game is divided into a plurality of segments called frames. A first player from a first team completes a frame by shooting a plurality of shots from a first selected (predetermined) location or locations on the basketball court. After the first player shoots the plurality of shots to complete his first frame, a second player from a second team shoots a plurality of shoots from the first selected location used by the first player. Next, a third player from the first team shoots a plurality of shots from the first selected location/locations to complete his frame. The play of the first frame is continued for all players, alternating completion of each frame by a player from each team.

[0016] The game may continue to a second frame from which the first player shoots a plurality of shots from a second location/locations on the basketball court. In a similar manner as discussed above, each player from each team alternates completion of the frame. The second frame is preferably from a different location or locations then the first frame.

[0017] Additional frames may be played from the first or second selected location/locations or from other selected locations. A final frame having a reduced number of shots may be optionally included in the game, shot from a selected location or locations.

[0018] Points are assessed for each basket made. Additionally, in the preferred embodiment of the present invention, if a player makes all the shots within a frame, assessed points are doubled for that frame. Scoring is tallied on a frame by frame basis as well as an optional running total score, which provides continuous feedback to the players in determining their level of play and progress of the game. Additionally, the final score provides a tangible indicator of the shooting ability of each player.

[0019] If necessary, the game may include an optional “tiebreaker” procedure to determine a winner if both teams have an identical score at the completion of the regular game. In such circumstances, each player may shoot from selected locations around the court in an overtime frame to determine the winner. Additional frames may be played if the score continues to be even.

[0020] In the preferred embodiment of the present invention, the game is divided into six frames. Each of the first four frames consist often shots from selected locations. FIG. 1 is a top plan view of a half court of a conventional basketball court in the preferred embodiment of the present invention. In the first frame, ten shots are conducted from the free throw line illustrated as position A. The second frame consists of ten shots taken from positions B, C, D, E, and F in a sequential basis of B, C, D, E, F, E, D, C, B, and D. These positions are all located past a conventional three point line X. Both feet must be behind the line X when shooting each shot. However, when the ball has been released during the shot attempt, the player's feet may land anywhere (e.g., past the line X). Next, in the third frame, ten free throw shots are attempted from position A. Again, in the fourth frame, ten three-point shoots are taken from positions B, C, D, E, and F. In frame 5, five shots are taken from the free throw line, position A. In frame 6, five shots are taken at B, C, D, E, and F.

[0021] FIG. 2 is a scoring sheet 90 utilized in scoring play of the game in the preferred embodiment of the present invention. One point is awarded for each basket made during free throw attempts (i.e., shots made in frames 1, 3, and 5). Three points are awarded for each completed basket made beyond the three point line X (i.e., shots made in frame 2, 4, and 6). If a player makes all attempted shots in a frame (e.g., ten baskets made in frames 1-4), double points are awarded (i.e., 20 points in frames 1 and 3; 60 points in frames 2 and 4; 10 points in frame 5; 30 points in frame 6). Thus, a perfect score is 200 points. Referring to FIG. 2, each basket made by each player is tallied at the end of each frame. Additionally, after the completion of each frame by all players on each team, the total progressive team score may be calculated. By showing the total score at all times, a sense of competition is fostered within the game between the two teams. The sheet of FIG. 2 is used to tally the completed shots and score of each player and team. However, in alternate embodiments of the present invention, scoring may be completed on a score board or electronically, such as a computer. In addition, the score may be presented on an overhead projector or scoreboard.

[0022] As discussed above, if both teams end in a tie score, a tiebreaker frame may be conducted. Preferably, each player may shoot one shoot from anywhere beyond line X. The team with the most baskets made during the frame wins. Additional frames may be played if the score remains tied.

[0023] In an alternate embodiment of the present invention, during frames 2, 4, and 6, a player may select a closer position than beyond line X. For example, a player may rather shoot from beyond line Y at positions M, N, O, P, and Q. If shots are made from these closer positions, two points may be awarded rather than the three points awarded from beyond line X. Additionally, even closer perimeter shots may also be attempted for less points. These closer shots may be particularly useful for children not having the strength or ability to make conventional three point shots. Also, the game may be played with only one person, keeping score for just the one player. In an alternate embodiment of the present invention, more than two teams may be playing. Additionally, it should be understood, although it is preferable to have play of the game to be conducted on one court, teams may be located at other off-site courts.

[0024] FIGS. 3A-3G are flow charts outlining the steps for enhancing shooting skills of basketball players according to the teachings of the present invention. Referring to FIGS. 1, 2, and 3A-G, the method will now be explained. The method begins with step 100 where a first player of a first team shoots a first frame. The first frame comprises shooting a first specified number of shots at a basket from a first specified location. Preferably, the first specified number of shots is ten and the specified location is the free throw line located at position A. Next, in step 102, a tally of baskets made by the first player in the first frame is completed. The tally determines the amount of baskets which were made and correlates the made baskets with a score. For example, a point is given for each shot made from the position A. In step 104, it may be optionally determined if the first player made all the shots in the first frame. For example, if the first specified number of shots is ten and the player makes ten shots, the first player has made all the shots in the first frame. If it is determined that the first player has made all the shots in the first frame, the method moves to step 106 where the score tallied in step 102 is doubled. Next, the method continues to step 108, which will be discussed below.

[0025] However, if it is determined that the first player did not make all of the shots in the first frame, the method moves from step 104 to step 108 where a second player of a second team shoots a first frame. As discussed above, the first frame comprises shooting the first specified number of shots at the basket from the first specified location, such as position A. Next, in step 110, a tally of baskets made by the second player in the first frame is completed. The tally determines the amount of baskets which were made by the second player and correlates the made baskets with a score for the first frame. In step 112, it may be optionally determined if the second player made all the shots in the first frame. If it is determined that the second player has made all the shots in the first frame, the method moves to step 114 where the score tallied in step 110 is doubled. Next, the method then continues to step 116.

[0026] However, if it is determined that the second player did not make all of the shots in the first frame, the method moves from step 112 to step 116 where the first player shoots a second frame. The second frame comprises shooting a second specified number of shots at the basket from a second specified location. Preferably the second specified number of shots is ten. In addition the second specified location may be a plurality of locations. In the preferred embodiment of the present invention, the first player sequentially shoots from positions B, C, D, E, F, E, D, C, B, and D.

[0027] Next, in step 118, a tally of baskets made by the first player in the second frame is conducted. The tally determines the amount of baskets which were made and correlates the made baskets with a score for the second frame. For example, three points are given for each shot made from the positions B, C, D, E, and F. In an alternate embodiment of the present invention, if a player shoots from a closer range, such as beyond line Y at positions M, N, O, P, and Q, a different score is received. From the closer range, less points may be allotted. For example, each basket may then be worth two points. In step 120, it may be optionally determined if the first player made all the shots in the second frame. If it is determined that the first player has made all the shots in the second frame, the method moves to step 122 where the score tallied for the second frame in step 118 is doubled. Next, the method continues to step 124.

[0028] However, if it is determined that the first player did not make all the shots in the second frame, the method moves from step 120 to step 124. In step 124, the score by the first player in the first frame may be optionally added to the score by the first player in the second frame to produce a progressive total game score for the first player. The method then moves from step 124 to step 126 where the second player shoots the second frame. As discussed above, the second frame comprises shooting the second specified number of shots at the basket from the second specified location. Next, in step 128, a tally of baskets made by the second player in the second frame is completed. The tally determines the amount of baskets which were made by the second player and correlates the made baskets with a score for the second frame. In the same manner as discussed above, a player may optionally select shooting from a closer range, such as from positions M, N, O, P, and Q for reduced points. In step 130, it may be optionally determined if the second player made all the shots in the second frame. If it is determined that the second player has made all the shots in the second frame, the method moves to step 132 where the score tallied in step 128 is doubled. Next, the method then continues to step 134.

[0029] However, if it is determined that the second player did not make all the shots in the second frame, the method moves from step 130 to step 134. In step 134, the score by the second player in the first frame may be optionally added to the score by the second player in the second frame to produce a progressive total game score for the second player. The method now moves from step 134 to step 136 where the first player shoots the third frame. The third frame comprises shooting a third specified number of shots at the basket from a third specified location. Preferably, the third specified number of shots is ten and the specified location is the free throw line located at position A. Next, in step 138, a tally of baskets made by the first player in the third frame is completed. The tally determines the amount of baskets which were made and correlates the baskets made with a score. For example, a point is given for each shot made from the position A. In step 140, it may be optionally determined if the first player made all the shots in the third frame. If it is determined that the first player has made all the shots in the third frame, the method moves to step 142 where the score tallied for the third frame in step 138 is doubled. Next, the method continues to step 144.

[0030] However, if it is determined that the first player did not make all of the shots in the third frame, the method moves from step 140 to step 144. In step 144, the previous progressive score for the first player, calculated in step 124, may be optionally added to the score by the first player for the third frame to produce a new progressive game score for the first player.

[0031] The method then moves to step 146, where the second player shoots the third frame. The third frame for the second player includes the third specific number of shots attempted from the third specified location as discussed for the first player shooting the third frame. Next, in step 148, a tally of baskets made by the second player in the third frame is completed. The tally determines the amount of baskets which were made by the second player and correlates the made baskets with a score for the third frame. In step 150, it may be optionally determined if the second player made all the shots in the third frame. If it is determined that the second player has made all the shots in the third frame, the method moves to step 152 where the score tallied for the third frame in step 148 is doubled. Next, the method continues to step 154.

[0032] However, if it is determined that the second player did not make all of the shots in the third frame, the method moves from step 150 to step 154. In step 154, the previous progressive score for the second player, calculated in step 134, may be optionally added to the score by the second player for the third frame to produce a new progressive game score for the second player.

[0033] The method now moves to step 156, where the first player shoots the fourth frame. The fourth frame comprises shooting a fourth specified number of shots at the basket from a fourth specified location. Preferably the fourth specified number of shots is ten and the fourth specified location may be a plurality of locations. In the preferred embodiment of the present invention, the first player sequentially shoots from positions B, C, D, E, F, E, D, C, B, and D as discussed in the second frame.

[0034] Next, in step 158, a tally of baskets made by the first player in the fourth frame is conducted. For example, three points are given for each shot made from the positions B, C, D, E, and F. In an alternate embodiment of the present invention, if a player shots from a closer range, such as beyond line Y at positions M, N, O, P, and Q, a different score is obtained, such as two points. In step 160, it may be optionally determined if the first player made all the shots in the fourth frame. If it is determined that the first player has made all the shots in the fourth frame, the method moves to step 162 where the score tallied for the fourth frame in step 158 is doubled. Next, the method continues to step 164.

[0035] If it is determined in step 160 that the first player did not make all the shots in the fourth frame, the method moves to step 164. In step 164, the previous progressive score for the first player, calculated in step 144, is added to the score by the first player for the fourth frame to produce a new progressive game for the first player.

[0036] The method then moves to step 166, where the second player shoots the fourth frame. The fourth frame is shot with the same number and location as discussed for the first player in the fourth frame. Next, the method moves to step 168 where a tally of baskets made by the second player in the fourth frame is conducted. In step 170, it may be optionally determined if the second player made all the shots in the fourth frame. If it is determined that the second player has made al the shots in the fourth frame, the method moves to step 172 where the scored tallied in step 168 is doubled. Next the method moves to step 174.

[0037] However, if it is determined that the second player did not make all the baskets in the fourth frame, the method moves from step 170 to step 174. In step 174, the previous progressive score for the second player, calculated in step 154, is added to the score by the second player for the fourth frame to produce a new progressive game score for the second player.

[0038] The method then moves to step 176, where the first player shoots the fifth frame. The fifth frame comprises shooting a fifth specified number of shots at the basket from a fifth specified location. In the preferred embodiment of the present invention, the fifth specified number of shots is five and the fifth specified location is position A. Next, in step 178, a tally of baskets made in the fifth frame is conducted. A select number of points is allotted for baskets made from position A, such as one point for each basket made. Next, in step 180 it may be optionally determined if the first player made all the shots in the fifth frame. If it is determined that the first player made all the shots in the fifth frame, the method moves to step 182 where the score tallied in the fifth frame in step 178 is doubled. Next, the method moves to step 184.

[0039] If it is determined that the first player did not make all the shots in the fifth frame, the method moves from step 180 to step 184. In step 184, the previous progressive score for the first player, calculated in step 164, may be optionally added to the score by the first player for the fifth frame to produce a new progressive game score for the first player.

[0040] The method then moves to step 186, where the second player shoots the firth frame. The second player shoots the same fifth specified number of shots and fifth specified location as the first player. Next, in step 188, a tally of baskets made in the fifth frame by the second player is conducted. The method may optionally include step 190 where it is determined if the second player has made all the shots in the fifth frame. If it is determined that the second player has made all the shots in the fifth frame, the method moves to step 192 where the score tallied in step 188 is doubled. Next, the method moves to step 194.

[0041] If it is determined that the second player did not make all the shots in the fifth frame, the method moves from step 190 to step 194. In step 194, the previous progressive score for the second player, calculated in step 174, may be optionally added to the score by the second player for the fifth frame to produce a new progressive game score for the second player.

[0042] The method then moves to step 196, where the first player shoots the sixth frame. The sixth frame includes shooting a sixth specified number of shots at the basket from a sixth specified location. In the preferred embodiment of the present invention, the sixth specified number of shots is five and the sixth specified location includes positions B, C, D, E, and F. Next, in step 198, a tally of baskets made by the first player in the sixth frame is conducted. A select number of points is allotted for baskets made from positions B, C, D, E, and F, such as three points for each basket made. In an alternate embodiment of the present invention, points may be allotted for shooting from different positions, such as positions M, N, O, P, and Q, which are scored differently (e.g., two points). Next, in step 200, it may be optionally determined if the first player made all the shots in the sixth frame. If it is determined that the first player made all the shots in the sixth frame, the method moves to step 202 where the score tallied in the sixth frame in step 198 is doubled. Next, the method moves to step 204.

[0043] If it is determined that the first player did not make all the shots in the sixth frame, the method moves from step 200 to step 204. In step 204, the previous progressive score for the first player, calculated in step 184, is added to the score by the first player for the sixth, and final, frame to arrive at the final game score for the first player.

[0044] The method then moves to step 206, where the second player shoots the sixth frame. The sixth frame includes the sixth specified number of shots from the sixth specified location. Next, in step 208, a tally of baskets made by the second player in the sixth frame is conducted. Next, in step 210, it is optionally determined if the second player made all the shots in the sixth frame. If it is determined that the second player made all the shots in the sixth frame, the method moves to step 212 where the score tallied in step 208 is doubled. Next, the method moves to step 214.

[0045] If it is determined that the second player did not make all the shots in the sixth frame, the method moves from step 210 to step 214. In step 214, the previous progressive score for the second player, calculated in step 194, may be optionally added to the score by the second player for the sixth, and final, frame to arrive at the final game score for the second player. The player/team with the highest score wins. Next, in step 216, it may be optionally determined if there is a tie total score between the first player/team and the second player/team. If it is determined that there is a tie score, the method moves to step 218 where a playoff frame is conducted. The playoff frame may include any specified number of shots from any specified location. In the preferred embodiment of the present invention, each player shoots one shot from anywhere beyond line X, at the player's choice. Next, in step 220, a score is tallied for each completed basket by each player and added to the team's total score. Next, the method moves to step 216. If it is determined that there is not a tie score, the method moves from step 216 to the end of the method.

[0046] It will be understood by a person of ordinary skill in basketball that the game may be modified in any manner which provides a plurality of shots from different locations in a frame by frame rotation, while awarding points for each basket made. In addition, in the preferred embodiment of the present invention, a time limit is imposed on the players to complete each frame of baskets, thus expediting play of the game. For example, a ninety second time limit is imposed on each player to shoot ten shots in each of the first four frames.

[0047] The method disclosed above provides many benefits and advantages over existing methods of enhancing a basketball player's shooting skills. The disclosed invention provides an effective way of allowing a player to increase his skills through practice in an enjoyable and competitive manner. The invention also provides a player an objective standard in which to evaluate the level of shooting skill displayed. Therefore, the player may determine what areas need improvement. The method also forces a player to shoot from all locations and not merely his favorite locations. In the preferred embodiment of the present invention, the free throw shot is heavily emphasized because of its particular importance in a conventional basketball game. In addition, since shooting is the only skill that is scored, the player may devote his entire attention to shooting.

[0048] The method also reinforces performance shooting by rewarding consecutive shot completion. In addition, since additional points are awarded for making a plurality of shots in a row, a player is pressured to make all the shots in a frame. Thus, “clutch” shooting required in critical game situations is reproduced in the disclosed method. By providing a player the opportunity to exhibit critical shooting performance during a game, a player becomes more familiar with this experience and thus decreases the anxiety felt by the player.

[0049] It is thus believed that the operation and construction of the present invention will be apparent from the foregoing description. While the method shown and described has been characterized as being preferred, it will be readily apparent that various changes and modifications could be made therein without departing from the scope of the invention as defined in the following claims.

Claims

1. A method of enhancing basketball players' shooting skills, said method comprising the steps of:

shooting, by a first player on a first team, a first frame, said first frame comprising a first plurality of shots taken from a first predetermined location on a basketball court;
tallying a first score for total baskets made by said first player in said first frame;
shooting, by a second player on a second team, a first frame, said second player shooting the first plurality of shots from the first predetermined location on the basketball court;
tallying a second score for total baskets made by said second player in said first frame; and
determining a player with the highest score.

2. The method of enhancing basketball players' shooting skills of claim 1 further comprising, after the step of tallying a second score for total baskets made by said second player, the steps of:

shooting, by the first player, a second frame, said second frame comprising a second plurality of shots taken from a second predetermined location on a basketball court;
tallying a third score for total baskets made by said first player in said second frame;
shooting, by the second player, the second frame, said second player shooting the second plurality of shots from the second predetermined location on the basketball court;
tallying a fourth score for total baskets made by said second player in said second frame;
adding the first and third scores of said first player to obtain a first total score; and
adding the second and fourth scores of said second player to obtain a second total score.

3. The method of enhancing basketball players' shooting skills of claim 2 wherein said second predetermined location on the basketball court includes a plurality of locations located beyond a designated range from a basket of the basketball court.

4. The method of enhancing basketball players' shooting skills of claim 1 wherein said first frame is shot by said first and second players within a predetermined time period.

5. The method of enhancing basketball players' shooting skills of claim 1 further comprising, after the step of determining a player with the highest score, the steps of:

determining that said first and second players have a tie score;
shooting a playoff frame by said first player, said playoff frame comprising at least one shot from a location beyond a predetermined range from a basket of the basketball court;
tallying a first playoff score for total baskets made by said first player in said playoff frame;
shooting the playoff frame by said second player, said second player shooting at least one shot from beyond the predetermined range from the basket of the basketball court;
tallying a second playoff score for total baskets made by said second player in said playoff frame; and
determining a player with the highest playoff score.

6. The method of enhancing basketball players' shooting skills of claim 1 wherein:

said step of tallying a first score for total baskets made by said first player in said first frame includes doubling the first score if said first player makes all baskets of said first plurality of shots; and
said step of tallying a second score for total baskets made by said second player in said first frame includes doubling the second score if said second player makes all baskets of said first plurality of shots.

7. The method of enhancing basketball players' shooting skills of claim 1 wherein the step of shooting, by the first player, a first frame, includes shooting from a range closer to a basket of the basketball court for a reduced point award.

8. The method of enhancing basketball players' shooting skills of claim 1 wherein:

the first player includes a first plurality of additional players on the first team; and
the second player includes a second plurality of additional players on the second team;
whereby each additional player shoots the first frame in an alternating fashion with an opposing team.

9. The method of enhancing basketball players' shooting skills of claim 8 wherein:

said step of tallying a first score for total baskets made by said first player in said first frame includes tallying all baskets made by the first plurality of additional players; and
said step of tallying a second score for total baskets made by said second player in said first frame includes tallying all baskets made by the second plurality of additional players.

10. A method of enhancing basketball players' shooting skills, said method comprising the steps of:

shooting, by a first player on a first team, a plurality of frames, each frame comprising a plurality of shots taken from a plurality of predetermined locations on a basketball court;
shooting, by a second player on a second team, the plurality of frames, each frame comprising the same plurality of shots and locations as shot by the first player;
tallying a score for each frame by each player; and
determining the player with the highest score.

11. A method of enhancing basketball players' shooting skills, said method comprising the steps of:

shooting, by a first player on a first team, a first frame, said first frame comprising a first plurality of shots taken from a first predetermined location on a basketball court;
shooting, by a second player on a second team, the first frame, said second player shooting the first plurality of shots from the first predetermined location on the basketball court;
shooting, by a third player on the first team, the first frame, said third player shooting the first plurality of shots from the first predetermined location on the basketball court;
tallying a first score for total baskets made by said first and third player in said first frame;
shooting, by a fourth player on the second team, a first frame, said fourth player shooting the first plurality of shots from the first predetermined location on the basketball court;
tallying a second score for total baskets made by said second and fourth players in said first frame;
shooting, by the first player, a second frame, said second frame comprising a second plurality of shots taken from a second predetermined location on a basketball court;
shooting, by the second player, the second frame, said second player shooting the second plurality of shots from the second predetermined location on the basketball court;
shooting, by the third player, the second frame, said third player shooting the second plurality of shots from the second predetermined location on the basketball court;
tallying a third score for total baskets made by said first and third player in said second frame;
shooting, by the fourth player, the second frame, said fourth player shooting the second plurality of shots from the second predetermined location on the basketball court;
tallying a fourth score for total baskets made by said second and fourth players in said second frame;
determining a team with the highest score.

12. The method of enhancing basketball players' shooting skills of claim 11 wherein said second predetermined location on the basketball court includes a plurality of locations located beyond a designated range from a basket of the basketball court.

13. The method of enhancing basketball players' shooting skills of claim 11 wherein said first and second frames are shot by said first, second, third, and fourth players within a predetermined time period.

Patent History
Publication number: 20030139231
Type: Application
Filed: Jan 24, 2002
Publication Date: Jul 24, 2003
Inventor: Richard H. Allison (Arlington, TX)
Application Number: 10057424
Classifications