Hammer striking game

A hammer striking game includes a main body including a support, and a plurality of targets mounted on the support. The targets include different expression manners to provide different selectively striking manners. Thus, the hammer striking game provides a selectively striking manner, thereby enhancing the amusement effect.

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Description
BACKGROUND OF THE INVENTION

[0001] 1. Field of the Invention

[0002] The present invention relates to a hammer striking game, and more particularly to a hammer striking game that provides a selectively striking manner, thereby enhancing the amusement effect.

[0003] 2. Description of the Related Art

[0004] A conventional hammer striking game in accordance with the prior art comprises a striking board, a plurality of targets movably mounted on and protruded outward from the striking board, and a hammer held by the user. Thus, when the targets are moved upward to protrude outward from the striking board, the user can hold the hammer to strike the targets, thereby achieving amusement effect. However, the conventional hammer striking game lacks variation, thereby decreasing the amusement effect to the players.

SUMMARY OF THE INVENTION

[0005] The primary objective of the present invention is to provide a hammer striking game that provides a selectively striking manner, thereby enhancing the amusement effect.

[0006] Another objective of the present invention is to provide a hammer striking game, wherein different hammers are used to strike corresponding targets of different types or colors, so that the light emitting members of the corresponding targets will emit light of different colors for identification, thereby enhancing amusement and variation of playing the hammer striking game.

[0007] In accordance with the present invention, there is provided a hammer striking game, comprising:

[0008] a main body including a support, and a plurality of targets mounted on the support; and

[0009] the targets include different expression manners to provide different selectively striking manners.

[0010] Further benefits and advantages of the present invention will become apparent after a careful reading of the detailed description with appropriate reference to the accompanying drawings.

BRIEF DESCRIPTION OF THE DRAWINGS

[0011] FIG. 1 is a perspective view of a hammer striking game in accordance with the preferred embodiment of the present invention;

[0012] FIG. 2 is an exploded perspective view of a target of the hammer striking game in accordance with the preferred embodiment of the present invention;

[0013] FIG. 3 is a perspective assembly view of the target of the hammer striking game as shown in FIG. 2;

[0014] FIG. 4 is a partially cut-away plan cross-sectional view of the target of the hammer striking game as shown in FIG. 3;

[0015] FIG. 5 is a schematic operational view of the target of the hammer striking game as shown in FIG. 4;

[0016] FIG. 6 is a schematic operational view of the hammer striking game as shown in FIG. 1 in use;

[0017] FIG. 7 is a schematic operational view of the hammer striking game as shown in FIG. 1 in use; and

[0018] FIG. 8 is a circuit diagram of the hammer striking game in accordance with the preferred embodiment of the present invention.

DETAILED DESCRIPTION OF THE INVENTION

[0019] Referring to the drawings and initially to FIGS. 1-4, a hammer striking game in accordance with the preferred embodiment of the present invention comprises a main body 1, and a hammer module 21.

[0020] The main body 1 includes a support 2, and a plurality of targets 20 mounted on the support 2.

[0021] Each of the targets 20 includes a receiving seat 22, a signal plate 23, a trigger plate 26, a reed switch 262, an elastic member 25, and a sponge body 27.

[0022] The receiving seat 22 is mounted on the support 2 and has a bottom formed with a through hole 221. The receiving seat 22 has a periphery formed with a shoulder 222. Preferably, the shoulder 222 of the receiving seat 22 is made of a light permeable material and is flush with a surface of the support 2 as shown in FIG. 4.

[0023] The signal plate 23 is mounted on the bottom of the receiving seat 22. The signal plate 23 has a central portion provided with a protruding lower trigger seat 231 extended through the through hole 221 of the receiving seat 22 into the receiving seat 22. The signal plate 23 has a periphery provided with a plurality of light emitting members 232 located under and aligned with the shoulder 222 of the receiving seat 22.

[0024] The trigger plate 26 made of a flexible material is mounted on the receiving seat 22 and has a bottom provided with an upper trigger seat 261.

[0025] The reed switch 262 is mounted on an outer surface of the trigger plate 26.

[0026] The elastic member 25 is mounted in the receiving seat 22 and biased between the trigger plate 26 and the signal plate 23. The elastic member 25 has a lower end mounted on the lower trigger seat 231 and an upper end mounted on the upper trigger seat 261, so that the upper trigger seat 261 is spaced from the lower trigger seat 231 by the elastic force of the elastic member 25.

[0027] The sponge body 27 is mounted on the outer surface of the trigger plate 26 and protrudes outward from the surface of the support 2 as shown in FIG. 4 to protect the parts contained in each of the targets 20.

[0028] Each of the targets 20 further includes a circuit board 24 mounted on the signal plate 23. The circuit board 24 is connected to the lower trigger seat 231 and the light emitting members 232 to drive the lower trigger seat 231 and the light emitting members 232. The circuit board 24 is also connected to the upper trigger seat 261 and the reed switch 262 to drive the upper trigger seat 261 and the reed switch 262.

[0029] The hammer module 21 includes a first hammer 211 and a second hammer 212. The second hammer 212 of the hammer module 21 is provided with a magnetic member 213.

[0030] The hammer striking game further comprises a scoring device 3 mounted on a side of the main body 1 and driven by the circuit board 24 to achieve the scoring effect.

[0031] As shown in FIG. 4, the upper trigger seat 261 is spaced from the lower trigger seat 231 by the elastic force of the elastic member 25 before use of the hammer striking game. After the circuit board 24 is started, the light emitting members 232 of each of the targets 20 blink and emit light outward. In addition, the light emitted from the light emitting members 232 of each of the targets 20 contains at least two colors.

[0032] In operation, the first hammer 211 can be used to strike the targets 20 that emit light having a first color, such as green color, and the second hammer 212 can be used to strike the targets 20 that emit light having a second color, such as red color.

[0033] When the first hammer 211 correctly strikes the corresponding targets 20 that emit light having the first color, the light emitting members 232 of the corresponding targets 20 will emit a third color, such as yellow color, which indicates that the strike is right, and the score is calculated by the scoring device 3. On the contrary, when the first hammer 211 does not correctly strike the corresponding targets 20 that emit light having the first color, the color of the light emitting members 232 of the corresponding targets 20 will not change, which indicates that the strike is not right, and the scoring device 3 will not calculate the score.

[0034] Similarly, when the second hammer 212 correctly strikes the corresponding targets 20 that emit light having the second color, the light emitting members 232 of the corresponding targets 20 will emit the third color, which indicates that the strike is right, and the score is calculated by the scoring device 3. On the contrary, when the second hammer 212 does not correctly strike the corresponding targets 20 that emit light having the second color, the color of the light emitting members 232 of the corresponding targets 20 will not change, which indicates that the strike is not right, and the scoring device 3 will not calculate the score.

[0035] In practice, as shown in FIG. 5, when the first hammer 211 correctly strikes the corresponding targets 20 that emit light having the first color, the upper trigger seat 261 and the lower trigger seat 231 contact each other and are triggered to transmit a signal to the circuit board 24. After the circuit board 24 identifies the signal, the circuit board 24 sends a first signal to the light emitting members 232 of the corresponding targets 20, such that the light emitting members 232 of the corresponding targets 20 will emit the third color, which indicates that the strike is right. At the same time, the circuit board 24 sends a second signal to the scoring device 3, so that the scoring device 3 will calculate the score.

[0036] On the contrary, when the second hammer 212 incorrectly strikes the corresponding targets 20 that emit light having the first color, the magnetic member 213 of the second hammer 212 triggers the reed switch 262 to transmit another signal to the circuit board 24. After the circuit board 24 identifies the erroneous signal, the first color of the light emitting members 232 of the corresponding targets 20 will not change and the scoring device 3 will not calculate the score.

[0037] Similarly, as shown in FIG. 6, when the second hammer 212 correctly strikes the corresponding targets 20 that emit light having the second color, the upper trigger seat 261 and the lower trigger seat 231 contact each other and are triggered and the reed switch 262 is triggered to transmit a signal to the circuit board 24. After the circuit board 24 identifies the signal, the circuit board 24 sends a first signal to the light emitting members 232 of the corresponding targets 20, such that the light emitting members 232 of the corresponding targets 20 will emit the third color, which indicates that the strike is right. At the same time, the circuit board 24 sends a second signal to the scoring device 3, so that the scoring device 3 will calculate the score.

[0038] On the contrary, when the first hammer 211 incorrectly strikes the corresponding targets 20 that emit light having the second color, the reed switch 262 is not triggered while the upper trigger seat 261 and the lower trigger seat 231 contact each other and are triggered to transmit another signal to the circuit board 24. After the circuit board 24 identifies the erroneous signal, the second color of the light emitting members 232 of the corresponding targets 20 will not change and the scoring device 3 will not calculate the score.

[0039] As shown in FIG. 7, the first hammer 211 and the second hammer 212 are used to strike their corresponding targets 20, so that the light emitting members 232 of the corresponding targets 20 will emit light of different colors for identification, thereby enhancing amusement and variation of playing the hammer striking game.

[0040] FIG. 8 shows a circuit diagram of the hammer striking game in accordance with the preferred embodiment of the present invention. The control structure of the circuit board 24 includes a single chip including a press switch, a reed switch, a plurality of light emitting diodes (LED), and a plurality of transistors. According to the preferred embodiment of the present invention, the press switch is the upper trigger seat 261 and the lower trigger seat 231, the reed switch is the reed switch 262, and the light emitting diodes are the light emitting members 232. In addition, the transistors are connected to the scoring device 3.

[0041] Although the invention has been explained in relation to its preferred embodiment(s) as mentioned above, it is to be understood that many other possible modifications and variations can be made without departing from the scope of the present invention. It is, therefore, contemplated that the appended claim or claims will cover such modifications and variations that fall within the true scope of the invention.

Claims

1. A hammer striking game, comprising:

a main body including a support, and a plurality of targets mounted on the support; and
the targets include different expression manners to provide different selectively striking manners.

2. The hammer striking game in accordance with claim 1, wherein the expression manners of the targets include variation of colors.

3. The hammer striking game in accordance with claim 1, wherein each of the targets includes a receiving seat, a signal plate, a trigger plate, a reed switch, wherein:

the receiving seat is mounted on the support;
the signal plate is mounted on a bottom of the receiving seat and is provided with a protruding lower trigger seat extended through the receiving seat;
the trigger plate is mounted on the receiving seat and has a bottom provided with an upper trigger seat; and
the reed switch is mounted on an outer surface of the trigger plate.

4. The hammer striking game in accordance with claim 3, wherein the receiving seat has a bottom formed with a through hole, and the lower trigger seat is extended through the through hole of the receiving seat into the receiving seat.

5. The hammer striking game in accordance with claim 3, wherein the receiving seat has a periphery formed with a shoulder flush with a surface of the support.

6. The hammer striking game in accordance with claim 5, wherein the shoulder of the receiving seat is made of a light permeable material.

7. The hammer striking game in accordance with claim 5, wherein the signal plate has a periphery provided with a plurality of light emitting members located under and aligned with the shoulder of the receiving seat.

8. The hammer striking game in accordance with claim 3, wherein each of the targets further includes an elastic member mounted in the receiving seat and biased between the trigger plate and the signal plate.

9. The hammer striking game in accordance with claim 8, wherein the elastic member has a lower end mounted on the lower trigger seat and an upper end mounted on the upper trigger seat, so that the upper trigger seat is spaced from the lower trigger seat by the elastic force of the elastic member.

10. The hammer striking game in accordance with claim 3, wherein each of the targets further includes a sponge body mounted on the outer surface of the trigger plate and protruding outward from the surface of the support.

11. The hammer striking game in accordance with claim 3, wherein each of the targets further includes a circuit board mounted on the signal plate.

12. The hammer striking game in accordance with claim 11, wherein the circuit board is connected to the lower trigger seat to drive the lower trigger seat.

13. The hammer striking game in accordance with claim 11, wherein the circuit board is connected to the upper trigger seat to drive the upper trigger seat.

14. The hammer striking game in accordance with claim 11, wherein the circuit board is connected to the reed switch to drive the reed switch.

15. The hammer striking game in accordance with claim 7, wherein each of the targets further includes a circuit board mounted on the signal plate and connected to the light emitting members to drive the light emitting members.

16. The hammer striking game in accordance with claim 1, further comprising a hammer module including a first hammer and a second hammer.

17. The hammer striking game in accordance with claim 16, wherein the second hammer is provided with a magnetic member.

18. The hammer striking game in accordance with claim 1, further comprising a scoring device mounted on a side of the main body and driven by a circuit board.

Patent History
Publication number: 20040251631
Type: Application
Filed: Jun 13, 2003
Publication Date: Dec 16, 2004
Inventor: Ai-Hua Chou (Jia Yi)
Application Number: 10461286
Classifications
Current U.S. Class: Indication By Movement Of Target Or Target Having Indicating Means (273/378)
International Classification: F41J005/00;