Dart game
An electronic dart game assembly and dart game include an electronically scored dart board which contains a plurality of scoring segments, a computer processing unit which provides a display with random scoring segment instructions that the player must meet, a countdown time for throwing a dart by the player, and a tabulation of the marks obtained by the player when the player achieves a predetermined game requirement, and dispensing an award to the player if the player has met a predetermined number of game requirements.
For many years, coin operated, automatic scoring, electronic dart games have been available for use by the public. Coin operated games that dispense awards, such as coupons, tickets or tokens that can be redeemed for prizes if the player has met certain predetermined game requirements, also have been available to the public. Typically the games that dispense these awards, however, are games of chance in contrast to games of skill. Coupling the game of darts, which requires certain skills, with the dispensing of awards, such as coupons redeemable for prizes, has not been previously done, and is the basis for this invention. Not only is the idea of coupling the dispensing of coupons or the like with a dart game requiring skill unique, but new games that would be interesting to play and attract players to spend money to win an award or prize would be desirable.
SUMMARY OF THE INVENTIONThe present invention is directed to a dart game assembly in which a skilled game of darts may be played and awards such as coupons or the like may be dispensed when a predetermined number of game requirements which are set into the assembly have been achieved by a player.
The present invention also includes unique and novel dart games which require skill, are interesting to play, which attract players, and which may provide the basis for the dispensing of awards when a predetermined number of game requirements are achieved in the play of the game.
In one principal aspect of the invention, an electronic dart game assembly comprises an electronically scored dart board containing a plurality of scoring segments thereon; a processing unit for determining when at least one player who is playing a dart game at the dart board achieves a predetermined game requirement by striking one of the scoring segments with a dart; and an award dispenser which dispenses an award in response to a signal from the processing unit when a predetermined number of game requirements is achieved.
In another principal aspect of the invention, the processing unit generates an instruction to the player as to which scoring segment must be hit by a dart thrown by the player in order to achieve the predetermined game requirement.
In still another principal aspect of the invention, the processing unit is capable of adjusting the level of difficulty in achieving the predetermined game requirement.
In still another principal aspect of the invention, the processing unit includes artificial intelligence to adjust the level of difficulty in achieving the predetermined game requirement.
In still another principal aspect of the invention, the processing unit generates an instruction to the player as to the amount of time in which a dart must be thrown by the player and determines whether the dart has been thrown within that time.
In still another principal aspect of the invention, the processing unit is capable of adjusting the amount of time.
In still another principal aspect of the invention, a dart game comprises providing a first instruction as to which scoring segment of a dart board must be struck by a dart thrown by a player of the game, and throwing the dart toward the dart board. Whether the dart did or did not strike the instructed scoring segment is detected and a mark is awarded to the player if the dart did strike the instructed scoring segment, and the player is not awarded a mark if the dart did not strike the instructed scoring segment. A second instruction is provided as to which scoring segment of a dart board must be struck by a second dart to be thrown by a player of the game, and the previous steps are repeated until all of the darts of all players have been thrown.
In still another principal aspect of the invention, in the dart game another instruction is also provided as to the amount of time in which a dart must be thrown by a player of the game, and whether the dart was or was not thrown within the instructed amount of time is detected. A mark is awarded to the player if the dart did strike the instructed scoring segment and was thrown within the instructed amount of time, and the player is not awarded a mark if the dart was not thrown within the instructed amount of time.
In still another principal aspect of the invention, the dart game includes at least two players, and the game includes at least two rounds in which each player throws some of the player's darts in the first of the rounds, and the remainder of the player's darts in the second and/or subsequent rounds.
In still another principal aspect of the invention, in the dart game each player throws three darts in each round.
In still another principal aspect of the invention, in the dart game each player has 15 darts per game and there are 5 rounds per game.
In still another principal aspect of the invention, in the dart game an award is given to a player who attains a predetermined number of marks.
These and other objects, features and advantages of the present invention will be more clearly understood through a consideration of the following detailed description.
BRIEF DESCRIPTION OF THE DRAWINGSIn the course of this description reference will frequently be made to the attached drawings in which:
Referring particularly to
The lower housing 12 preferably contains a panel 16 which as shown in
The lower housing 12 also includes money deposit and change slots 24 for the insertion of money by the respective game players in order to qualify them to play the game and to return change if necessary. An award dispensing slot 26 is also positioned on the lower housing 12 as shown in
The panel 16 is preferably locked by a key lock 28 or the like to close the lower housing 12 against access to the computer processing unit 30 and its various game operator settings, display outputs and play inputs, as seen in
The following is a description of a preferred embodiment of dart game according to the principles of the present invention in which awards may be given for skilled play and which may be played on the dart game assembly just described.
Each player is given a total number of darts for the play of the game. In the preferred embodiment of game of the present invention, each player is given fifteen darts which are thrown in sets of three darts each round for a total of five rounds. Of course, it will be appreciated that the number of darts per round, the total number of darts and total number of rounds may be varied without departing from the principles of the invention.
In order to begin the game the correct game start and select button on panel 16 is pushed. As previously mentioned these buttons may include various buttons 20a-20d for selecting such games as Cricket 20a, other games 20b and 20c, and game start and select button 20d for the preferred game of the present invention to be described to follow. Once game start and select button 20d is energized, each of the players who desire to play the game energizes a player button 22 as shown in
At this point the CPU 30 will send an output to the display 14 to display a “1” in the round counter 32 at player number “1” on the display 14. A “4” for round four is actually shown in
If the first player throws the dart within the required countdown time, and the dart strikes the “triple 18” scoring segment as required in the scoring segment instruction 34 which was randomly generated by the CPU 30 and which is shown on the display 14 in
Various examples of scoring segment instructions 34 are shown in
Once the first player has thrown all three of his first round darts, inputs 40, 41 and 42 will be input to the CPU 30 three times, award marks 38 will be scored as appropriate and the CPU will output a new dart count 43, scoring segment instruction 34, and countdown clock 36 instruction to the display 14 to the second player line in the second row of indicators. At this point round “1” will continue to show on the round counter 32, the countdown clock 36 will commence, and will show that the first dart of the second player is to be thrown, and a new scoring segment instruction which has been randomly generated in the CPU 30 will be given at 34. Again, the second player will throw his first dart, and if it is within the countdown time requirement and strikes the scoring segment as set forth in the instruction 34 on the display 14, the second player will receive a mark in the players mark section 38.
As the game proceeds and a player achieves a total predetermined number of marks that has been set into the CPU 30 as a winning score, an award such as a coupon C, token, or the like will be dispensed from the award slot 26. The award(s) may either be dispensed at the time it is achieved or at the end of the game. Dispensing of the award may be accompanied by alarms, bells, lights or the like to indicate a winner. The award may be redeemable for money or other merchandise as determined by the game operator. When all of the rounds of the game have been completed, the CPU 30 will energize the game over indicator 45 on the display 14 and may also initiate a sound indicator to signal the end of the game.
Although only four players marks 38 boxes are shown in
Various settings may be input to the CPU 30 by the game operator to control aspects of the game and the CPU 30 as shown in
Other inputs to the CPU 30 may also be made at 56 as shown in
According to typical dart game rules, a player must stand at a line that is eight feet from the dart board. If a player stands closer than eight feet, it obviously makes hitting the required target segment that much easier. There are a number of ways to ensure that a player is properly positioned. For example, a distance detector 62, as shown in
The display shown in
From the foregoing, it will be appreciated that the dart game assembly and dart games described herein are unique in that they provide dart games that depend upon a player's skill and which can result in the dispensing of an award to the player. Thus, a standard dart board and game housing with which all dart players are familiar can be utilized to play a new game, to play a game of skill that can be used to dispense an award or may be played just for enjoyment, and the number of games played and profitably of money operated games may be increased.
It also will be understood that the preferred embodiments of the present invention which have been described are merely illustrative of the principles of the present invention. Numerous modifications may be made by those skilled in the art without departing from the true spirit and scope of the invention.
Claims
1. An electronic dart game assembly, comprising:
- an electronically scored dart board containing a plurality of scoring segments thereon;
- a processing unit for determining when at least one player who is playing a dart game at said dart board achieves a predetermined game requirement by striking one of said scoring segments with a dart; and
- an award dispenser which dispenses an award in response to a signal from said processing unit when a predetermined number of game requirements are achieved.
2. The assembly of claim 1, wherein said processing unit generates an instruction to the player as to which scoring segment must be hit by a dart thrown by the player in order to achieve said predetermined game requirement.
3. The assembly of claim 2, wherein said processing unit is capable of adjusting the level of difficulty in achieving the predetermined game requirement.
4. The assembly of claim 3, wherein said processing unit includes artificial intelligence to adjust the level of difficulty in achieving the predetermined game requirement.
5. The assembly of claim 4, wherein said processing unit generates an instruction to the player as to the amount of time in which a dart must be thrown by the player and determines whether the dart has been thrown within that time.
6. The assembly of claim 5, wherein said processing unit is capable of adjusting said amount of time.
7. The assembly of claim 1, wherein said processing unit generates an instruction to the player as to the amount of time in which a dart must be thrown by the player and determines whether the dart has been thrown within that time.
8. The assembly of claim 7, wherein said processing unit is capable of adjusting said amount of time.
9. A dart game comprising:
- a) providing a first instruction as to which scoring segment of a dart board must be struck by a dart thrown by a player of the game;
- b) throwing the dart toward the dart board;
- c) detecting whether the dart did or did not strike the instructed scoring segment;
- d) awarding a mark to the player if the dart did strike the instructed scoring segment, and refraining from awarding a mark to the player if the dart did not strike the instructed scoring segment;
- e) providing a second instruction as to which scoring segment of a dart board must be struck by a second dart to be thrown by a player of the game; and
- f) repeating steps b, c, d and e until all of the darts of all players have been thrown.
10. The dart game of claim 9, including providing another instruction as to the amount of time in which a dart must be thrown by a player of the game;
- detecting whether the dart was or was not thrown within the instructed amount of time; and
- awarding a mark to the player if the dart did strike the instructed scoring segment and was thrown within the instructed amount of time, and refraining from awarding a mark to the player if the dart was not thrown within the instructed amount of time.
11. The dart game of claim 10, wherein the dart game includes at least two players, and the game includes at least two rounds in which each player throws some of the player's darts in the first of the rounds, and the remainder of the player's darts in the second and/or subsequent rounds.
12. The dart game of claim 11, wherein each player throws three darts in each round.
13. The dart game of claim 12, wherein each player has 15 darts per game and there are 5 rounds per game.
14. The dart game of claim 10, including giving an award to a player who achieves a predetermined number of marks.
15. The dart game of claim 14, wherein the dart game includes at least two players, and the game includes at least two rounds in which each player throws some of the player's darts in the first of the rounds, and the remainder of the player's darts in the second and/or subsequent rounds.
16. The dart game of claim 15, wherein each player throws three darts in each round.
17. The dart game of claim 16, wherein each player has 15 darts per game and there are 5 rounds per game.
18. The dart game of claim 9, including giving an award to a player who achieves a predetermined number of marks.
Type: Application
Filed: Jul 10, 2003
Publication Date: Jan 13, 2005
Inventor: Thomas Ross (Geneva, IL)
Application Number: 10/616,717