Rotatable game apparatus
A rotatable game assembly is provided that includes a plurality of game modules or surfaces for playing games such as billiards, foosball, and hockey. The game assembly is rotatably supported by two spaced apart, upright supports and rotated to advance a selected game module into the active game orientation. A retaining member is provided to retain or lock the selected module in the active playing orientation. The game assembly may include two, three, or four different game surfaces that are each advanced into the active game orientation by rotation. Additionally the game assembly may include a game surface that is pivotally supported by one of the support members, which pivots between an open and closed orientation.
The present invention generally relates to structures and apparatuses for use in playing games. More particularly, the present invention is directed to a game table that may be used to play more than one table game. Specifically, the present invention concerns a rotatable, multi-sided game table that may rotated between or among various table games.
BACKGROUND OF THE INVENTIONGames have been an integral part of life for thousands of years. In many ancient cultures around the world, humankind's gregarious and social nature motivated the pursuit of many leisure activities that attracted the participation of both men and women. Many of these leisure activities involved competition relating to sports and exercise activities. Perhaps the best known of all ancient games is the Olympic Games, which derived from a Greek religious festival held in Olympia, Greece every four years. In modern times, the Olympic Games have not only achieved a valued form of social interaction among the participants, but also promote an understanding and friendship among the participating nations worldwide
As in the past, games continue to provide an excellent forum for stimulating social interaction, and perhaps most importantly, as a source of fun. During large social occasions such as weddings and parties, games create a means for inspiring interaction among the guests, adding more life to the party and keeping them entertained so as to prevent boredom. Even in smaller settings, such as the kitchen table, games provide an opportunity for many families and friends to spend quality time with each other, in addition to a welcome relief from the monotony of watching television shows, movies, and video games. Modern day technology has even added a new dimension to the overall scheme of social interaction. For example, the Internet now serves as a new forum for online multiplayer games, permitting interaction with other players who very likely are participating from computers located all around the world.
Today, games exist in a large variety of categories including card games, board games, multi-player games, single-player games, arcade games, computer games, and the like. One popular category of games includes table games, such as billiards, hockey, foosball and the like. Typically table games are configured as conventional tables, having four legs while the tabletop serves as the playing surface and usually are constructed such that only one game may be played per table. In order to achieve variety, one would need to purchase several tables in order to have the ability to play different games. Such a result is expensive and requires an impractical amount of floor space to be devoted for recreational purposes, especially for the common homeowner. Accordingly, a need exists in the art for a new and improved game apparatus that offers a space efficient structure for playing a variety of different table games. The present invention is directed to meeting these needs.
OBJECTS OF THE INVENTIONAn object of the present invention is to provide a new and useful game table for use in playing table games.
Another object of the present invention is to provide a game table that offers the user a choice among two or more games.
Still another object of the present invention is to provide a game table that may be rotated between or among two or more table games.
Yet another object of the present invention is to provide a game table that may be used in an indoor area and that makes efficient use of space.
Still a further object of the present invention is to provide a game table that can be played by persons of varying degrees of skill.
According to the present invention, then, a game table for playing games is contemplated comprising a first upright support, a second upright support and a rotatable game playing assembly adapted to be interposed between and rotatably supported by the first and second upright supports. The game assembly includes a first play area having a first game surface or module for use in playing a game of a first type and a second play area having a second game surface or module adapted for use in playing a game of a second type. The rotatable game playing assembly may be rotated between first and second play orientations to selectively place a chosen game surface into the active game playing orientation. A retaining member, such as a threaded bolt, may be used to retain the chosen game surface in the active game playing orientation. The retaining member may be moved between a locked state to prevent rotation and an unlocked state to permit rotation of the game playing assembly.
The game table may further include a third game surface or module associated with a game of a third type having a third game surface whereby the game playing assembly may be rotated to orient the third game surface in the active game playing position. All three game surfaces may be oriented at acute angles to one another such that the rotatable game assembly has a cross-section generally configured as a triangle.
The game table could further include a fourth game surface or game module associated with a game of a second type whereby the rotatable game assembly may be rotated to place the game type into the active game playing orientation. Further, the four game surfaces could be oriented approximately perpendicularly with respect to one another so that the rotatable game assembly has a cross-section generally configured in the shape of a square.
The first, second, third, and fourth game types may be selected from the group consisting of billiards, hockey, foosball, bumper pool, air hockey, soccer, shuffleboard, table tennis, and casino games.
The game table may more particularly include a first and second upright supports that are adapted to rotatably be supported relative to the upright supports. Game modules may be supported between the first and second support members whereby the first and second support members are adapted for common rotation about a longitudinally extending rotation axis thereby to advance a selected game type into the active game playing position. Further, one of the game modules may be adapted to pivot relative to one of the first and second support members and include an upper game panel for playing a game and an oppositely facing lower game panel for playing a different game. The game module may pivot between a closed orientation and an open orientation to place a selected game type in the active game playing position. The game module may be held in the closed position with a retaining member such as a spring biased latch. Games contemplated for the lower game panel include basketball and darts.
The game modules may include spaced apart sidewalls extending upwardly from a respective game surface. These modules may then be secured to the end panels, a portion of which may provide endwalls such that the end panels, together with the sidewalls, define an enclosure about the game surface.
The game table may also include leveling members disposed on the upright supports adapted to engage the support surface and adjust the upright supports to whereby the selected game module is orientated horizontally with respect to the support surface.
The game table may further include an axle extending longitudinally between the first and second upright supports. The support members or end panels may be supported by the axle for rotation relative to the upright supports. The end panels may be rotated to advance a selected game type into the active game playing orientation.
These and other objects of the present invention will become more readily appreciated and understood from a consideration of the following detailed description of the exemplary embodiments of the present invention when taken together with the accompanying drawings, in which:
BRIEF DESCRIPTION OF THE DRAWINGS
The present invention provides a game apparatus for use in playing table games. More specifically, the present invention provides a multi-sided game table that may be used to play at least two different types of table games. The game apparatus broadly includes two upright supports spaced longitudinally apart to support a game playing assembly. The game playing assembly may include one or more game modules where each game module is associated with at least one play area for playing at least one type of table game and the play areas. The play areas may be moved or otherwise advanced into an active game playing position, for example, by rotating the game playing assembly and then retaining the assembly from further rotation with a retaining member to keep the chosen game in the active game playing position.
Alternatively, the game playing assembly may include one or more game modules that are adapted to pivot relative to the upright supports. In this configuration, the game module may have a first panel and a second panel oppositely facing the first panel. In the closed position, the first panel could be oriented in the active game playing position and when in the open position, the second panel could be placed in the active game playing position.
In order to understand the unique versatility and efficient use of space made by the game table according to the present invention, reference is first made to FIGS. 1(a)-1(c), which shows a first exemplary embodiment of the game apparatus 10 according to the present invention is shown. Game apparatus 10 includes a support structure 12 and a game playing assembly 20. Game apparatus 10 may be of any suitable dimension, but is preferably 42½″L×33″W×31″H.
Support structure 12 is adapted to be placed on a horizontal support surface and support game playing assembly 20 so that it may be rotated without obstruction. Further, as shown, game playing assembly 20 includes a structural integration of three game modules associated with three different game types shown here as, billiards 2, hockey 4, and foosball 6. As shown, game modules 2, 4, and 6 may be oriented at acute angles to one another such that said game playing assembly 20 has a cross section generally configured in the shape of a triangle. Preferably, game playing assembly is configured, as shown in the figures, such that only one game module is in the active playing position whereby the module is upward facing, while the other two game modules are in the inactive game playing position.
With respect to
Of course, as should be appreciated, the present invention further contemplates a variety of other table games such as bumper pool, air hockey, soccer, shuffleboard, table tennis, casino games including blackjack, roulette, craps, poker, and other table games known in the art. The games themselves, which are form the game table of the present invention, are generally manufactured in accordance with a standard understanding in the art. Accordingly, the game components, such as pool sticks, billiard balls, hockey players, foosball players, balls, goal pieces, and the like are standard game pieces constructed in accordance the standard understanding in the art. However, as should be understood, the sizes of the pieces are subject to adjustment to conform to the dimensions of the gaming apparatus. The configuration of game playing assembly 20, the support structure 12, as well as the structural interrelationship therebetween, on the other hand, are as described herein below.
Turning then to
As shown, upright supports 22 include a foot portion 24 and a leg portion 26. Foot portion 24 is adapted to be placed upon the horizontal support surface and thus is preferably of a size and configuration that will provide adequate means for supporting game playing assembly 20 while in use. Preferably, the bottom surface of foot portion 24, which may come into direct contact with the support surface, is generally flat. Alternatively, foot portion 24 may include leg leveling members 28 to provide additional stabilization to game apparatus 10, and may be used to compensate for an uneven support surface. Accordingly, leg leveling members 28 are operative to adjust the height of upright supports 22 to position the game module in the active game playing position so that it is horizontal to the support surface.
Leg portions 26 are secured to foot portions 24, again, by any conventional means such as nails, screw, bolts, and the like, and extend upwardly therefrom. Leg portions 26 each engage a respective support member 30, shown here as end panels, to form a respective end of game apparatus 10 and also function as an end wall for defining and enclosing a respective game module. In addition, end panels 30 may also include particular elements or features that enable the game to be played. For example, with reference to hockey game 4 shown in
With continued reference to
Further, since the game modules are mounted to end panels 30, it is contemplated that the game modules have a pair of spaced apart sidewalls extending upwardly from the planar game surface. Once mounted to end panels 30, a portion of each respective end panel 30 may form a respective end wall so as to form an enclosure about the game surface. For example, in the foosball game module 6, sidewalls 54 extend upwardly from game surface 33. Sidewalls 54 could confront end panels 30 to form respective end walls to provide a surround enclosure about game surface 33.
As discussed above, game playing assembly 20 is constructed to rotate. Accordingly, end panels 30 are secured to the support structure in a manner that permits them to rotate. With reference to
Movement of the game playing assembly is retained by a retaining member 70. As shown in
With reference now to
The game apparatus of the present invention is not limited to a triangular shaped game playing assembly 20 or a T-shaped support leg. Rather, the present invention contemplates various other game table configurations and support structure configurations. Turning to
As shown in
A third embodiment of the present invention is shown in
A fourth embodiment of the present invention is shown in
To better understand the construction of game module 317, reference is made to
Module 317 pivots with respect to one of the upright supports 312 by a pivot member 384 shown in
Now that the movement of module 317 has been described, reference is again made to FIGS. 8(a) and 8(b) wherein retaining member 389 is shown. Retaining member 389 may be in the form of a spring biased latch, such as shown in FIGS. 12(a) and 12(b) as known in the art. Latch 389 cooperates with channel 387 formed in the end wall 337 of module 317, which is shown in
As shown in FIGS. 12(a) and 12(b), latch 389 includes pin 377, spring 376, and handle 371. When game module 317 is in the closed position, billiards game 302 may be rotated into the active playing position. Pin 377 mates with channel 387 to keep the module closed. The spring is relaxed as shown in
Now that the movements of game module 317 have been described, it may now be understood with reference to
As shown in
Finally, turning now to
Accordingly, the present invention has been described with some degree of particularity directed to the exemplary embodiments of the present invention. It should be appreciated, though, that the present invention is defined by the following claims construed in light of the prior art so that modifications or changes may be made to the exemplary embodiments of the present invention without departing from the inventive concepts contained herein.
Claims
1. A game table for use in playing games, comprising;
- (A) a first upright support;
- (B) a second upright support longitudinally spaced apart from said first upright support;
- (C) a rotatable game playing assembly adapted to be interposed between and rotatably supported by said first and second upright supports, said game assembly including (1) a first play area having a first game surface adapted for use in playing a game of a first type; and (2) a second play area having a second game surface adapted for use in playing a game of a second type that is different from said first type; and (3) wherein said rotatable game playing assembly is adapted to be rotated between first and second play orientations so as to selectively place a respective one of said game surfaces into an active game playing orientation whereby a chosen one of said game types may be played; and
- (D) a retaining member adapted to retain the selected one of said game surfaces in the active game playing orientation.
2. A game table according to claim 1 including a third play area having a third game surface adapted for use in playing a game of a third type and wherein said rotatable game playing assembly is adapted to rotate among first, second, and third play orientations so as to selectively place a respective one of said first, second, and third game surfaces into the active game playing orientation whereby a chosen one of said game types may be played.
3. A game table according to claim 2 wherein said first, second, and third game surfaces are oriented at acute angles to one another such that said rotatable game playing assembly has a cross-section generally configured in the shape of a triangle.
4. A game table according to claim 2 including a fourth play area having a fourth game surface adapted for use in playing a game of a fourth type and wherein said rotatable game playing assembly is adapted to rotate among first, second, third, and fourth play orientations so as to selectively place a respective one of said first, second, third, and fourth game surfaces into the active game playing orientation whereby a chosen one of said game types may be played.
5. A game table according to claim 4 wherein said first, second, third, and fourth game surfaces are oriented approximately perpendicularly with respect to one another such that said rotatable game playing assembly has a cross-section generally configured in the shape of a square.
6. A game table according to claim 1 wherein said retaining member is a threaded bolt associated with one of said first and second upright supports and movable between
- (A) a locked state to lock said rotatable game assembly against rotation, and
- (B) an unlocked state thereby to permit rotation of said rotatable game assembly.
7. A game table according to claim 6 including a position stop disposed on said rotatable game playing assembly and adapted to align with one of said first and second upright supports.
8. A game table according to claim 1 wherein said first and second game types are selected from the group consisting of billiards, hockey, foosball, bumper pool, air hockey, soccer, shuffleboard, table tennis, and casino games.
9. A game table for use in playing games, comprising:
- (A) a first upright support;
- (B) a second upright support longitudinally spaced apart from said first upright support;
- (C) a first support member adapted to be rotatably supported relative to said first upright support;
- (D) a second support member adapted to be rotatably supported relative to said second upright support;
- (E) a first game module adapted to be supported between said first and second support members for playing a game of a first type;
- (F) a second game module adapted to be supported between said first and second support members for playing a game of a second type that is different from said first type wherein said first and second support members are adapted for common rotation about a longitudinally extending rotation axis thereby to advance a selected one of said game modules into an active game playing orientation whereby a chosen one of said game types may be played; and
- (G) a retaining member adapted to retain the selected one of said game types in the active game playing orientation.
10. A game table according to claim 9 including a third game module adapted to be supported between said first and second support members for playing a game of a third type and wherein said first and second support members are adapted to advance a selected one of said first, second, and third game modules into the active game playing orientation.
11. A game table according to claim 9 including a third game module adapted to be supported between said first and second support members and adapted to pivot relative to one of said first and second support members.
12. A game table according to claim 11 wherein said first, second and third game modules are oriented at acute angles to one another.
13. A game table according to claim 11 wherein said third game module includes
- (A) an upper game panel for playing a game of a third type, and;
- (B) an oppositely facing lower game panel for playing a game of a fourth type; and
- (C) wherein said third game module is adapted to pivot between a closed orientation whereby said upper game panel may be selectively oriented in the active game playing position and an open orientation whereby said lower game panel may be selectively oriented in the active game playing position.
14. A game table according to claim 13 including a second retaining member adapted to retain said third game module in the closed orientation.
15. A game table according to claim 14 wherein said second retaining member is a latch.
16. A game table according to claim 13 wherein said first, second, and third game types are selected from the group consisting of billiards, hockey, foosball, bumper pool, air hockey, soccer, shuffleboard, table tennis, and casino games.
17. A game table according to claim 13 wherein said fourth game type is basketball or darts.
18. A game table according to claim 9 wherein said first and second support members are respective first and second end panels.
19. A game table according to claim 18 wherein said first and second game modules each include
- (A) a planar game surface and a pair of spaced apart sidewalls extending upwardly from said game surface; and
- (B) wherein a portion of each said first and second end panels forms a respective end wall which, together with said first and second sidewalls, defines an enclosure about said planar game surface.
20. A game table according to claim 9 wherein each of said first and second upright supports includes a leveling member disposed thereon that is adapted to engage the support surface and operative to adjust said first and second upright supports whereby the selected one of said game modules the active game playing orientation is horizontal relative to the support surface.
21. A game table for use in playing games and adapted to be placed on a horizontal support surface, comprising:
- (A) a first upright support;
- (B) a second upright support longitudinally spaced apart from said first upright support;
- (C) an axle extending longitudinally between said first and second upright supports;
- (D) a first support member supported by said axle for rotation relative said first and second upright supports;
- (E) a second support member supported by said axle for rotation relative said first and second upright supports;
- (F) a first game panel supported interposed between said first and second support members and supported thereby for playing a game of a first type;
- (G) a second game panel interposed between said first and second support members and supported thereby for playing a game of a second type that is different from said first type wherein said first and second support members are rotated to advance a selected one of said game panels into an active game playing orientation whereby a chosen one of said game types may be played; and
- (H) a first retaining member associated with one of said first and second upright supports to retain the selected one of said game types in the active game playing orientation.
22. A game table according to claim 21 including a second retaining member associated one of said first and second upright supports to retain the selected one of said game types in the active game playing orientation.
23. A game table according to claim 22 wherein both first and second retaining members are in the form of a threaded bolt.
24. A game table according to claim 21 including a third game panel interposed between said first and second support members and supported thereby for playing a game of a third type that is different from said first and second game types, and wherein said first and second support members are rotated to advance said third game panel into the active game playing orientation whereby said third game type may be played.
25. A game table according to claim 24 including a fourth game panel interposed between said first and second support members and supported thereby for playing a game of a fourth type that is different from said first, second, and third game types, and wherein said first and second support members are rotated to advance said fourth game panel into the active game playing orientation whereby said fourth game type may be played.
26. A game table according to claim 25 wherein said first, second, third, and fourth game types are selected from the group consisting of billiards, hockey, foosball, bumper pool, air hockey, soccer, shuffleboard, table tennis, and casino games.
27. A game table for use in playing games, comprising:
- (A) a first upright support;
- (B) a second upright support longitudinally spaced apart from said first upright support;
- (C) a rotatable game playing assembly interposed between and rotatably supported by said first and second upright supports, said game assembly including (1) a first game module for playing a game of a first type, and; (2) a second game module for playing a game of a second type that is different from the first type; and (3) wherein said rotatable game playing assembly is adapted to be rotated between said first and second game modules to selectively orient said first and second modules into an active game playing orientation whereby a chosen one of said game types may be played.
28. A game table according to claim 27 wherein said second game module includes
- (A) a first game panel for use in playing said game of said second type; and
- (B) a second game panel for oppositely facing said first game panel for playing a game of a third type that is different from said first and said second game types; and
- (C) wherein said second game module is adapted to pivot relative to one of said first and second support members between (1) a closed orientation whereby said first game panel may be selectively oriented in the active game playing orientation; and (2) an open orientation whereby said second game panel may be selectively oriented in the active game playing position.
29. A game table according to claim 28 including a latch operative to retain said second module in the closed orientation.
30. A game table according to claim 27 including a third game module for playing a game of a third type that is different from said first and second game types and adapted to be disposed on the selected one of said game modules that is oriented in the active game playing position.
31. A game table according to claim 27 including a third game module for playing a game of a third type that is different from said first and second game types wherein said rotatable game playing assembly is adapted to be rotated among said first, second, and third game modules to advance a selected game type into the active game playing orientation.
32. A game table according to claim 27 including a retaining member to retain the selected game type in the active game playing orientation.
33. A game table for use in playing games, comprising:
- (A) a first upright support;
- (B) a second upright support longitudinally spaced apart from said first upright support;
- (C) a first support member supported by said first upright support;
- (D) a second support member supported by said second upright support;
- (E) a first game module interposed between said first and second support members and adapted for pivotal movement relative to one of said first and second upright supports, including (1) a first game panel for playing a game of a first type; (2) a second game panel for playing a game of a second type that is different from said first game type; and (3) wherein said first game module may be moved between (a) an open position to orient said first game panel in an active game playing position whereby said first game type may be played; and (b) a closed position closed position to orient said second game panel into the active game playing position that said second game type may be played.
34. A game table according to claim 33 wherein said first and second support members are adapted for common rotation about a longitudinally extending rotation axis.
35. A game table according to claim 34 including a second game module for playing a game of a third type that is different from said first and second game types, wherein said first and second support members are rotated to selectively orient one of said second game type or third game types in the active game playing position.
36. A game table according to claim 35 including a third game module for playing a game of a fourth type that is different from said first, second, and third game types and wherein said first, second, and third game modules are oriented at acute angles to one another such that said first and second support members may be rotated to selective orient one of said second, third, or fourth game types in the active game playing position.
Type: Application
Filed: Jun 21, 2004
Publication Date: Mar 3, 2005
Inventor: Ronald Padilla (Lakewood, CO)
Application Number: 10/873,751