Card game and method for playing a card game
A system and method for playing a card game are disclosed. The card game may be played with a real deck of cards and an associated playing surface or with a virtual deck of cards as part of a virtual card game on a processor-based platform. The method comprises placing at least one wager by betting an amount of credits during a current round of play, dealing at least nine playing cards face up in a grid of at least three columns by three rows, placing a hold on any cards that make up one or more predetermined winning combinations or portions of the one or more predetermined winning combinations, if any, removing any non-held cards from the grid, dealing one playing card face up in each position of the grid once occupied by a non-held card, comparing at least the rows and columns of the grid to the one or more predetermined winning combinations to determine if any of the rows or columns have a winning card combination; and paying any winning card combination according to the wager amount bet and odds associated with any winning combination for the current round of play.
The present invention relates to a card game apparatus and method of playing a card game, and more particularly, to an apparatus and game method wherein cards are dealt in a grid format of columns and rows and are compared to predetermined winning combinations, the winning combinations or portions of winning combinations are held while the non-held cards are replaced with new cards in a final round. The cards are then compared to the predetermined winning combinations to determine a win or loss. the game may be played as a wagering game, with winnings or losses based on an initial wager amount and the odds of the winning combination for example.
BACKGROUND OF THE INVENTIONOftentimes, to non-initiated players, casino games such as roulette can be intimidating. For example, roulette incorporates many alternate ways of wagering and these wagering alternatives can confuse non-initiated players. Therefore, players unfamiliar with roulette and other casino games may hesitate to play. Consequently, there is a need for a casino-style game that provides easily understood wagering principles and a level of skill involving user interaction while, at the same time, provides the excitement associated with other casino games. Also, providing a casino-style game in a format or using a media that is likely already familiar to a player is desirable.
Further limitations and disadvantages of conventional, traditional, and proposed approaches will become apparent to one of skill in the art, through comparison of such systems and methods with the present invention as set forth in the remainder of the present application with reference to the drawings.
BRIEF SUMMARY OF THE INVENTIONAn embodiment of the present invention provides a method of playing a card game. The method comprises the steps of 1) dealing at least nine playing cards face up in a grid of at least three columns by at least three rows; 2) placing a hold on any cards that make up one or more predetermined winning combinations or portions of the one or more predetermined winning combinations, if any; 3) removing any non-held cards from the grid; 4) dealing one playing card face up in each position of the grid once occupied by a non-held card; 5) comparing at least one of the rows or the columns of the grid to the one or more predetermined winning combinations to determine if any of the rows or columns have a winning card combination; and 7) indicating any winning card combination. In an embodiment, the game may be a wagering game wherein the player places at least one wager, and paying any winning card combination according to the wager amount bet and odds associated with any winning combination. Losses result in forfeiture of the bet.
Alternatively, or in addition to guessing/wagering related to the outcome of the flipped cards, players may also be allowed to make further bets or guesses relating to the “flipped” cards. For example, the player may guess/bet on the possibility that certain recognized cards appear in that particular round of play/wagering. As examples: In the game of Pinnochle, it is recognized and understood that the QUEEN of SPADES and the JACK of DIAMONDS constitute pinnochle and you count your melt accordingly. In the game of Kasino, it is recognized and understood that the TEN of DIAMONDS and DEUCE of SPADES are known as Big and Little Kasino respectively. Further, such cards as the JACK of SPADES and the JACK of HEARTS, are recognized as one-eyed Jacks, because they have only one eye. Example: The KING of DIAMONDS is the only one-eyed King. These are often wild cards in various card games. Bets/guesses on such cards may therefore give the players an award separate and in addition to whatever thy may have been entitled to from correctly guessing/hitting their wagered sequence(s). In such an example, after the cards are displayed, if in the three-card version, the queen of spades and jack of diamonds are both in the display, the player wins a supplemental award/credits. If the JACK of SPADES and/or the JACK of HEARTS appear, the player wins a supplemental award/credits, and the like. This type of winning may be based upon a winning wager relating to winning combination, or separate and apart from such a wager.
An embodiment of the present invention provides a processor-based system for implementing a virtual card game. The processor-based system comprises at least one processor to execute playing of the virtual card game, and wherein the playing of the virtual card game comprises the steps of electronically dealing an arrangement of virtual playing cards and revealing a face of each of the dealt playing cards during the current round of play. A player places a hold on any cards that make up one or more predetermined winning combinations or portions of the one or more predetermined winning combinations, if any. The system then removes any non-held cards from the grid, and deals one playing card face up in each position of the grid once occupied by a non-held card. The system then compares at least one of the rows, columns or diagonals of the grid to the one or more predetermined winning combinations to determine if any winning card combination is found, and indicates any winning card combination. The system may also automatically identify any predefined combinations appearing in the rows, columns or diagonals of the arrangement of the dealt playing cards. In an embodiment, the method may further comprise electronically placing at least one wager by betting a monetary amount for a current round of play, and electronically paying any winning wager according to the monetary amount bet and odds associated with the identified progression sequences for the current round of play. The system further comprises a program memory interfacing to the at least one processor to store software associated with the virtual card game and a user interface connecting to the at least one processor to allow a player of the virtual card game to select various functional inputs of the virtual card game. The system further comprises an image memory interfacing to the at least one processor to store image data of the virtual card game to be displayed. The system also includes a display controller interfacing to the image memory to extract image data from the image memory in a controlled manner and to convert the image data to video data. The system further includes a display interfacing to the display controller to accept the video data from the display controller such that the video data is presented to the player on the display.
Alternative embodiments may implement the game in an instant lottery ticket game format, wherein representations of cards are selectively revealed. Such representations may typically be masked or covered in some way, and subsequently selectively revealed to play the game. In such an embodiment, the wager placed on the game could also be selected by the player, or the odds of winning chosen by a player, as a part of playing the game, or such variables may be set by the game distributor, as desired. The placing of a wager by the player may simply comprise buying the lottery ticket.
These and other advantages and novel features of the present invention, as well as details of an illustrated embodiment thereof, will be more fully understood from the following description and drawings.
BRIEF DESCRIPTION OF SEVERAL VIEWS OF THE DRAWINGS
Also, according to an embodiment, the player may elect subsequent to playing round of the game to risk losing a percentage of any winnings based on the played hand, such as by placing a KICKER bet. For example, in such an embodiment, a KICKER bet may be selected subsequent to a played round to risk 10% of any winnings with the chance to double winnings if the next card revealed in the game creates a winning wager. The KICKER is may be a betting position on a playing surface or a button in an electronic embodiment, such as described hereafter.
Additionally, it is contemplated that the method of play described herein may be adapted to a casino game and game board or via a computerized format (i.e., a processor-based system) including, but not limited to, the Internet and servers, personal computers, and video games (e.g., a handheld device or a video poker system). It is further contemplated that the method of play described herein may be adapted to a mechanical apparatus including, but not limited to, a slot machine-type apparatus.
As used herein, the term “playing cards” shall mean actual playing cards or any other representation of playing cards, whether electronically, printed or otherwise.
As used herein, the term “shuffling” shall mean any physical or other representation or step of mixing playing cards in a normal random fashion, whether electronically or otherwise.
As used herein, the term “dealing or dealt” shall mean any physical or other representation or step of disposing the cards into a desired format to be revealed and/or displaying the playing cards or representations, whether electronically or otherwise.
As used herein, the term “wagering or placing at least one wager” shall mean any physical or other representation or step of placing monetary or psuedo-monetary bets in a normal gambling sense, whether electronically or otherwise.
As used herein, the term “paying” shall mean any physical or other representation or step of paying or awarding based upon the monetary or psuedo-monetary bet in a normal gambling sense, whether electronically or otherwise.
As used herein, the term “cutting” shall mean any physical or other representation or step of reordering playing cards in a normal random fashion, whether electronically or otherwise. It should also be understood that the cutting of the deck of cards may be unnecessary as the cards could be suitably randomized by shuffling alone.
Similarly, references to cards or the playing of a game according to the invention may be implemented in any desired format, and the described embodiments are only examples of such formats.
Referring now to
In operation, the shown embodiment of the game 10 is played by first selecting a wager by entering an amount at the current bet 52 location as shown in
Once the wager has been made, the deal button 58 is selected and nine cards are randomly drawn and revealed as shown in
Referring now to
The player then hits the deal button 58. The non-held cards are then removed from the grid and returned to the available deck or not as described previously. The non-held positions are then filled with randomly selected cards from the deck and shown face up as shown in
In another embodiment of the invention, subsequent to playing round of the game, the player may elect to risk a percentage of any winnings based on the played hand, such as by the grid 30. Referring to
The game play continues by either changing the bet 52 or leaving the bet 52 at the same amount, and then selecting the deal button 58. Once again, nine cards are randomly drawn and placed in the grid as shown in
After continued play, the player has two thousand in credits 50 and begins round one with the screen shown in
It is noted that the player may not recognize a portion or a complete winning combination dealt in the first round. If the player does not place a hold 42 on the cards, the cards will be automatically removed and replaced in the next round. No credits will be awarded. Alternatively, such winning combinations may be automatically held by the system.
Additionally, one ordinarily skilled in the art can appreciate, and it is contemplated that the method of play described herein may be adapted to a computerized format (i.e., a processor-based system) including, but not limited to, the Internet and servers, personal computers, and video games (e.g., a handheld device or a video poker system). It is further contemplated that the method of play described herein may be adapted to a mechanical apparatus including, but not limited to, a slot machine-type apparatus.
The processor 310 interfaces to the program memory 300 and executes the virtual card game software 325. The user interface 330 connects to the processor 310 to allow a player of the virtual card game to select various functional inputs of the virtual card game. The image memory 340 interfaces to the processor 310 to store image data to be displayed. The display controller 350 interfaces to the image memory 340 to extract image data from the image memory in a controlled manner and convert the image data to video data. The display 360 interfaces to the display controller 350 to accept video data from the display controller 350 such that the video data is presented to a player on the display 360.
The virtual card game software 325 is the executable program to run the virtual card game. The user interface 330 may comprise, for example, a keyboard, a mouse, a touch-screen (i.e., the user interface 330 is combined with the display 360), or push buttons. The functional inputs controlled through the user interface 330 include, for example, an ability to select a monetary amount per wager, an ability to select at least one betting number and/or betting number range for wagering, and an ability to select that a virtual deck of playing cards be shuffled and/or cut and dealt.
In still another embodiment of the present invention, one ordinarily skilled in the art would realize that the present invention could be played using more or less than two partial decks of cards as described herein. Additionally, it is understood that custom cards may be used in lieu of standard conventional playing cards. Accordingly, the odds of each wager may change to correspond to the probability of a specific wager in light of the use of multiple decks or custom cards. In addition, it is contemplated that a custom embodiment may be provided wherein the user selects cards to form the predetermined winning combinations at the beginning of play and/or wherein the winning combinations may be changed by the user at the start of each game.
Although not shown, it is contemplated in an embodiment of the present invention, the various wagering options may be implemented on a physical playing surface layout where real playing cards and chips are used to place wagers. Such an embodiment provides a dealer to shuffle, cut, and deal the cards, and one player to place wagers. Such an embodiment constitutes a non-virtual version of the game of
Although certain embodiments suggest payoff odds for specific wagers, it is contemplated that the odds may be modified to accommodate variables and preferences of individual casinos or houses. For instance, a specific casino may choose to structure the odds to attract players where others may choose to hold back on the odds giving the house an edge over the players.
Additionally, it is contemplated that the computerized format (i.e., a processor-based system) of the present invention may be adapted to include, but not limited to, the Internet and servers, personal computers, and video games (e.g., a handheld device or a video poker system). It is further contemplated that the method of play described with respect to
While the invention has been described with reference to certain embodiments, it will be understood by those skilled in the art that various changes may be made and equivalents may be substituted without departing from the scope of the invention. In addition, many modifications may be made to adapt a particular situation or material to the teachings of the invention without departing from its scope. Therefore, it is intended that the invention not be limited to the particular embodiment disclosed, but that the invention will include all embodiments falling within the scope of the appended claims.
Claims
1. A method of playing a card game, comprising the steps of:
- dealing a plurality of cards face up in a grid defined by a discrete number of columns and rows, wherein each of the discrete number of columns and rows is greater than one;
- selectively placing a hold on any of the plurality of cards;
- removing the non-held cards from the grid;
- dealing one card face up in each position of the grid previously occupied by the non-held cards;
- comparing at least one of the rows and the columns of the grid to one or more predetermined winning combinations to determine a winning card combination; and,
- indicating any winning card combination.
2. The method according to claim 1, further comprising the steps of:
- placing at least one wager prior to dealing the plurality of cards; and,
- paying any winning combination according to the at least one wager and the odds associated with any winning combination.
3. (canceled)
4. The method according to claim 1, wherein the step of:
- dealing a plurality of cards face up in a grid defined by a discrete number of columns and rows, wherein each of the discrete number of columns and rows is greater than one, comprises the step of:
- dealing nine cards face up in a grid defined by three columns and three rows.
5. The method according to claim 1, wherein the card game is played with one or more standard playing card decks.
6. The method according to claim 4, wherein the card game is played with a subset of two combined standard playing card decks.
7. The method according to claim 1, wherein the game is played as a virtual game with the cards displayed electronically.
8. The method according to claim 6, wherein the game is played via a global information system.
9. A method of playing a card game, comprising the steps of:
- predetermining one or more winning combinations of playing cards;
- dealing a plurality of randomized playing cards face down in a grid defined by at least three columns and by at least three rows;
- placing at least a first bet on the playing cards dealt face down according to the one or more predetermined winning combinations;
- revealing the playing cards in the grid;
- selectively placing a hold on any of the plurality of playing cards that make up at least a portion of the one or more predetermined winning combinations;
- replacing the non-held cards from the grid with playing cards face up in each position of the grid previously occupied by the non-held cards; and,
- indicating any winning card combination.
10. The method according to claim 9, further comprising the step of:
- comparing the face up playing cards in the grid to the one or more predetermined winning combinations to determine if any of the rows, columns or diagonals have a winning card combination.
11. The method according to claim 10, wherein the step of:
- comparing the face up playing cards in the grid to the one or more predetermined winning combinations to determine if any of the rows or columns have a winning card combination, comprises the step of:
- comparing adjacent face up playing cards in the grid to the one or more predetermined winning combinations to determine if any adjacent cards match a winning card combination.
12. The method according to claim 10, wherein the step of:
- comparing the face up playing cards in the grid to the one or more predetermined winning combinations to determine if any of the rows or columns have a winning card combination, comprises the step of:
- comparing the face up playing cards in the grid to the one or more predetermined winning combinations to determine if any of the cards located in a single row, column or diagonal that match a winning card combination are separated by another card.
13. The method according to claim 9, further comprising the step of:
- comparing the revealed cards in the grid to the one or more predetermined winning combinations to determine if any of the rows, columns and the diagonals have a winning card combination.
14. The method according to claim 13, wherein the predetermined winning combinations are selected from the group consisting of standard winning combinations from the card games of pinochle, Kasino, and wild cards including the one-eyed Jacks and one-eyed King.
15. The method according to claim 9, wherein the step of:
- dealing a plurality of randomized playing cards face down in a grid defined by at least three columns and by at least three rows, comprises the step of:
- dealing a plurality of randomized playing cards from at least a first deck of playing cards face down in a grid defined by at least three columns and by at least three rows; and,
- wherein before the step of:
- replacing the non-held cards from the grid with playing cards face up in each position of the grid previously occupied by the non-held cards, the steps comprising:
- removing the non-held cards from the grid; and,
- regrouping the removed non-held cards back into the at least a first deck of playing cards.
16. The method according to claim 9, wherein after the step of:
- revealing the face value of the playing cards in the grid, the step further comprising:
- placing a kicker bet on the revealed cards for a chance to increase the winnings from the final round of play.
17. A system for implementing a virtual card game, the system comprising:
- at least one processor to execute playing of the virtual card game, and wherein the playing of the virtual card game comprises the steps of dealing a plurality of playing cards face up in a grid defined by a discrete number of columns and rows, placing a hold on any cards that make up one or more predetermined winning combinations or portions of the one or more predetermined winning combinations, if any, removing any non-held cards from the grid, dealing one playing card face up in each position of the grid once occupied by a non-held card, comparing at least the rows and columns of the grid to the one or more predetermined winning combinations to determine if any of the at least rows or columns have a winning card combination, and indicating any winning card combination according to the wager amount bet and odds associated with any winning combination for the current round of play;
- a program memory interfacing to the at least one processor to store software associated with the virtual card game;
- a user interface connecting to the at least one processor to allow a player of the virtual card game to select various functional inputs of the virtual card game;
- an image memory interfacing to the at least one processor to store image data of the virtual card game to be displayed;
- a display controller interfacing to the image memory to extract image data from the image memory in a controlled manner and to convert the image data to video data; and
- a display interfacing to the display controller to accept the video data from the display controller such that the video data is presented to the player on the display.
18. The system of claim 17, wherein the user interface connecting to the at least one processor to allow a player of the virtual card game to select various functional inputs of the virtual card game, further comprises:
- at least a first actuator operatively connecting to the at least one processor for placing a hold on one or more cards.
Type: Application
Filed: Oct 6, 2005
Publication Date: Apr 12, 2007
Inventor: Reginald Groves (Cleveland, OH)
Application Number: 11/244,517
International Classification: A63F 9/24 (20060101);