Video game unit capable of simulating a real state of car racing
A video game unit capable of simulating a real state of car racing includes a control console, on which there are provided a steering wheel, a plurality of control keys located on the steering wheel for controlling the acceleration or brake of a racing car built in a game played on the video game unit, an extended connector for communicating the control console with a host of the video game unit or a computer, and two fans located at two sides of the steering wheel. When an acceleration key is pushed, or when the steering wheel is turned, the fans are caused to produce airflows to simulate a real state of car racing.
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The present invention relates to a video game unit, and more particularly to a video game unit capable of simulating a real state of car racing through easy operation to increase the fun of playing on the video game unit.
BACKGROUND OF THE INVENTION In a conventional video game unit for car racing game, there is included a steering wheel 10 provided on a control console 12 of the video game unit, as shown in
It is therefore tried by the inventor to develop a video game unit capable of simulating a real state of car racing to eliminate the drawback existed in the conventional video game unit.
SUMMARY OF THE INVENTIONA primary object of the present invention is to provide a video game unit capable of simulating a real state of car racing, on a control console of which, there are provided with fans to produce airflows just like in a real car racing.
Another object of the present invention is to provide a video game unit capable of simulating a real state of car racing, in a control console of which, there is provided a control chip for controlling a rotary speed of fans provided on the control console.
A further object of the present invention is to provide a video game unit capable of simulating a real state of car racing, on a control console of which, there are provided fans, and the fans could be controlled by a control chip in the control console to produce cold or hot airflows.
To achieve the above and other objects, the video game unit capable of simulating a real state of car racing according to the present invention includes a control console, on which there are provided a steering wheel, a plurality of control keys located on the steering wheel for controlling the speed or brake of a racing car built in a game played on the video game unit, an extended connector for communicating the control console with a host of the video game unit or a computer to transmit control signals, and two fans located at two sides of the steering wheel. When an acceleration control key is pushed, or when the steering wheel is turned, the fans are caused to turn and produce airflows to simulate a real state of car racing, so as to create an exciting and stimulating feeling during play.
BRIEF DESCRIPTION OF THE DRAWINGS The structure and the technical means adopted by the present invention to achieve the above and other objects can be best understood by referring to the following detailed description of the preferred embodiments and the accompanying drawings, wherein
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It is also possible to push a proper control key 20 for the fans 22 to produce cold or hot airflows, so as to produce a much more stimulating feeling.
The present invention has been described with some preferred embodiments thereof and it is understood that many changes and modifications in the described embodiments can be carried out without departing from the scope and the spirit of the invention that is intended to be limited only by the appended claims.
Claims
1. A video game unit capable of simulating a real state of car racing, comprising a control console;
- said control console being provided with a steering wheel, a plurality of control keys located on said steering wheel, at least two fans locates at two lateral sides of said steering wheel, and a control chip located in said control console;
- whereby said fans are rotated at different speeds under control of said control chip by pushing different control keys on said steering wheel.
2. The video game unit capable of simulating a real state of car racing as claimed in claim 1, wherein one of said control keys is an acceleration key, and pushing of said acceleration key to actuate a linear acceleration of a racing car built in a game played on said video game unit would cause said two fans to rotate at the same time.
3. The video game unit capable of simulating a real state of car racing as claimed in claim 1, wherein when said steering wheel is turned right, one of said two fans located at the right side of said steering wheel is caused to rotate.
4. The video game unit capable of simulating a real state of car racing as claimed in claim 1, wherein when said steering wheel is turned left, one of said two fans located at the left side of said steering wheel is caused to rotate.
5. The video game unit capable of simulating a real state of car racing as claimed in claim 1, wherein said control console includes an extended connector for transmitting signals between said control console and a host of said video game unit.
6. The video game unit capable of simulating a real state of car racing as claimed in claim 1, wherein said fans is controlled by said control chip to produce cold or hot airflows depending on a weather condition in the background of a game played on said video game unit.
Type: Application
Filed: Apr 20, 2006
Publication Date: Dec 13, 2007
Applicant:
Inventor: Hszang-Tang Yu (Chung Ho City)
Application Number: 11/407,069
International Classification: A63F 9/24 (20060101);