Joystick for Video Game Machine
A joystick for a video game machine is provided, which comprises a glow component, a remote controller of a host and a handle, wherein the handle is connected with the remote controller of a host, wherein the glow component and the handle are detachably assembled together, and the glow component is electrically connected with the handle. An embodiment adds a glowing function to the remote controller of the Wii™ video game host, so that light of various colors such as blue, red and green will be emitted during a game, thus enhancing the player's fun and enjoyment when playing a grapple game with the Wii™ game host. In addition, the shape of the joystick is designed variously to match the content of video game machine so that the player could take corresponding action according to the content of video game machine, for example, when the content of the video game machine is golf related, the player could use the corresponding glow component to accommodate the requirements of the corresponding content. Thus, the game is more real and interesting.
The present application claims priority of Chinese patent application no. 200720171420.1 filed Dec. 7, 2007 and Chinese patent application no. 200820005859.1 filed Feb. 26, 2008.
FIELD OF THE APPLICATIONThe present application relates to a joystick, and particularly to a joystick for use in conjunction with a remote controller of a Wii™ video game host.
BACKGROUNDThe Wii™ video game machine, which is a new generation of video game machine developed by Nintendo Company Limited in 2006, is characterized by a motion-sensing remote controller that allows for new playing ways. With such a game machine, various movement of the controller manipulated by a player can be reflected into an ongoing game, which makes it possible for the player to get an easy start and is convenient for use. Unfortunately, as such a remote controller is not provided with a glowing function, deficient aspects will inevitably occur when it is used to play a game, thereby rendering it impossible for the player to enjoy an optimal game experience. In addition, as the shape of the remote controller is single and dull and could not match the content of the game, it is impossible that actions of the player are consistent with those shown on the video.
SUMMARYIn one aspect, this application is intended to provide a joystick for a video game machine, which will impart a glowing function to a remote controller of a Wii™ host, so as to add further fun to the games.
In another aspect, this application is intended to provide a joystick, whose shape could be designed variously to match the content of the video game so that the player could take corresponding action according to the content of the video game.
To this end, the following technical solutions are provided in this application: a joystick for a video game machine, which comprises a glow component, a remote controller of a host and a handle connected with a remote controller of a host, wherein the glow component and the handle are detachably assembled together, and the glow component is electrically connected with the handle.
The glow component includes a PC tube, a PP tube, an EVA expandable polyethylene (EPE) tube, a printed circuit board (PCB), light emitting diodes (LEDs) and contact terminals nested together.
The PCB has a micro-computer unit (MCU) chip disposed thereon.
The glow component takes the shape of tennis racket, the light emitting diodes (LEDs) are arranged on the frame of the tennis racket.
The glow component takes the shape like golf rod, the light emitting diodes (LEDs) are arranged on the hitting board of the gold rod.
The glow component takes the shape of baseball bat, the light emitting diodes (LEDs) are arranged on the top of the baseball bat.
The handle takes the shape of sword hilt, the glow component is arranged on upper part of the handle.
The handle includes a main body, a battery holder, contacts, and a switch, the battery holder is inside the cavity of the main body, the contacts are fixed on the contact support which is disposed on a front end of the main body, the switch is connected between electrode pieces on the contacts and battery holder.
The contact kit is a spring-preloaded contact kit, in which contacts are arranged on a contact support in a delta pattern and electrically connected with the contact kit.
The glow component and the handle are fixedly connected through threads formed in the swivel head.
The glow component is a plastic part axially riveted together and is provided with a rib structure to prevent reversal assembly.
The switch is a trigger switch and equipped with buttons made of silica gel.
The main body is formed with a recess to accommodate a player's fingers.
The main body and the remote controller of the host are assembled together without need of a snap joint, and a glass of the remote controller has protective foam disposed thereon.
The application could be designed to a joystick for a video game machine, comprising a remote controller of a host and a handle connected with the remote controller of a host, wherein the glow component and the handle are integrated structure, and the glow component is electrically connected with the handle.
The application could also be designed to a joystick for a video game machine, comprising a remote controller of a host and a handle connected with a remote controller of a host, further comprises a glow component, wherein the glow component and the handle are integrated structure, and the glow component is electrically connected with the remote controller.
As compared to the prior art, an embodiment adds a glowing function to the remote controller of the Wii™ video game host, so that light of various colors such as blue, red and green will be emitted during a game, thus enhancing the player's fun and enjoyment when playing a grapple game with the Wii™ game host. In addition, the shape of the joystick is designed variously to match the content of video game machine so that the player could take corresponding action according to the content of video game machine, for example, when the content of the video game machine is golf related, the player could use the corresponding glow component to accommodate the requirements of the corresponding content. Thus, the game is more real and interesting.
The present application is further exemplified by reference to the accompanying figures hereinafter.
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A micro-computer unit (MCU) chip is employed to periodically detect every 5 milliseconds (ms) whether the button is pressed down or not. If the button is pressed down, the MCU chip will be enabled to determine whether the joystick is in a glowing mode or a blackout mode. In case of a blackout mode, the MCU chip will send five pulse sequences with an interval of 70 ms to turn on transistors, so that the LEDs will be lighted up in a streaming way beginning from the lowermost LEDs. Accordingly, five series of controlled switch circuits, each of which is formed by 4 or 5 LEDs operated in parallel and connected with a transistor, are lighted up successively. Then when the MCU chip detects another press on the button, the MCU chip will be enabled to determine whether the joystick is in a glowing mode or a blackout mode. In case of a glowing mode, the MCU chip will send five pulse sequences also with an interval of 70 ms to turn off the transistors, so that the LEDs will black out in a streaming way beginning from the uppermost LEDs. Accordingly, five series of controlled switch circuits, each of which is formed by 4 or 5 LEDs operated in parallel and connected with a transistor, black out successively until the glowing stick blacks out completely. The circuit of the joystick comprises: a PCB for LEDs, which is configured to connect components of the circuit; a current-limiting resistor configured to control lighting intensity of the LEDs; transistors configured as a switch to control lighting up and blackout of the LEDs; a MCU chip primarily configured to control flickering intervals of the LEDs, i.e., to light up the LEDs successively with an interval of 70 ms; an electrolytic capacitor adapted to filter out noises, thereby to eliminate instability factors in the power supply occurring instantaneously during a grappling game or a knocking process; a gold finger PCB and a button configured to control the switch of the LEDs; metal contacts configured to connect the power supply with the glow stick; and spring pieces primarily used for battery connection.
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When used in conjunction with a remote controller of a Wii™ video game host, the glow component may emit light of various colors such as blue, red and green and therefore yield a colorful effect, thus enhancing the player's fun and enjoyment when playing a grapple game with the Wii™ game host. Moreover, the glow component is detachably assembled, which is convenient for transportation, storage and assembly. Both the handle and the glow component could be made into different shapes and accommodate with the remote controller of the host, the LEDs on the glow component also could be made into various patterns or emit different colors, all of them are under the scope of the application.
Claims
1. A joystick for a video game machine, comprising a remote controller of a host, a handle connected with the remote controller of the host, a glow component, the glow component and the handle detachably assembled together, and the glow component electrically connected with the handle.
2. The joystick for a video game machine of claim 1, wherein the glow component comprises a PC tube, a PP tube, an EVA expandable polyethylene (EPE) tube, a printed circuit board (PCB), light emitting diodes (LEDs) and a contact kit nested together.
3. The joystick for a video game machine of claim 2, wherein the PCB has a micro-computer unit (MCU) chip disposed thereon.
4. The joystick for a video game machine of claim 1, wherein the glow component takes the shape of a tennis racket, the LEDs are arranged on the frame of the tennis racket.
5. The joystick for a video game machine of claim 1, wherein the glow component takes the shape of a golf rod, the LEDs are arranged on the hitting board of the golf rod.
6. The joystick for a video game machine of claim 1, wherein the glow component takes the shape of a baseball bat, the LEDs are arranged on the top of the baseball bat.
7. The joystick for a video game machine of claim 1, wherein the handle takes the shape of a sword hilt, the glow component is arranged on the upper part of the handle.
8. The joystick for a video game machine of claim 1, wherein the handle comprises a main body, a battery holder, contacts, and a switch, the battery holder is inside the cavity of the main body, the contacts are fixed on the contact support which is disposed on a front end of the main body, the switch is connected between electrode pieces on the contacts and battery holder.
9. The joystick for a video game machine of claim 8, wherein the contact kit is a spring-preloaded contact kit, in which the contacts are arranged on a contact support in a delta pattern and electrically connected with the contact kit.
10. The joystick for a video game machine of claim 8, wherein the switch is a trigger switch and equipped with buttons made of silica gel.
11. The joystick for a video game machine of claim 8, wherein the main body is formed with a recess to accommodate a player's fingers.
12. The joystick for a video game machine of claim 8, wherein the main body and the remote controller of the host are assembled together without need of a snap joint, and a glass of the remote controller has protective foam disposed thereon.
13. The joystick for a video game machine of claim 8, wherein the glow component and the handle are fixedly connected through threads formed in the swivel head.
14. The joystick for a video game machine of claim 8, wherein the glow component is a plastic part axially riveted together and is provided with a rib structure to prevent reversal assembly.
15. A joystick for a video game machine, comprising a remote controller of a host, a handle connected with the remote controller of the host, a glow component, the glow component and the handle being integrated structure, and the glow component electrically connected with the handle.
16. The joystick for a video game machine of claim 15, wherein the glow component and the handle takes the shape of a wheel steering.
17. A joystick for a video game machine, comprising a remote controller of a host, a handle connected with the remote controller of the host, a glow component, the glow component and the remote controller of the host being integrated structure, and the glow component electrically connected with the remote controller of the host.
18. The joystick for a video game machine of claim 17, wherein the handle takes the shape of a down frame.
Type: Application
Filed: May 7, 2008
Publication Date: Jun 11, 2009
Inventor: Kam Lim Lui (Hong Kong)
Application Number: 12/116,205
International Classification: A63F 9/24 (20060101);