GAME PACKAGE
Disclosed is a game package comprising at least one action figure for simulating a plurality of mixed martial arts postures, and a mixed martial arts ring adapted to support the at least one action figure thereon. The action figure comprises an upper torso, a neck portion, a head portion, a first pair of limbs, a lower torso, and a second pair of limbs. The neck portion is movably coupled to a top end portion of the upper torso. The head portion is movably coupled to a top end portion of the neck portion. The first pair of limbs is movably coupled to a pair of side end portions of the upper torso. The lower torso is movably coupled to a bottom end portion of the upper torso. The second pair of limbs is movably coupled to a pair of side end portions of the lower torso.
The present invention relates generally to a game package for kids, and, more particularly, to a game package of a mixed martial arts game.
BACKGROUND OF THE INVENTIONVarious types of game packages for kids are popular among kids these days. These game packages include toy action figures resembling humans, and animals. While playing therewith, kids enjoy posing such toy action figures in various postures. For example, while playing with a human figure, kids may pose the human figure in a running posture by moving legs and arms of the human figure in a forward direction and a backward direction.
Typically, kids enjoy playing with toy action figures of popular personalities, such as mixed martial arts champions. Conventional toy figures of the mixed martial arts champions are capable of assuming certain postures by movement of body parts thereof. However, movement of the body parts of such mixed martial arts champion toy action figures involves complex mechanisms. Incorporation of such complex mechanisms increases the cost involved in manufacturing of conventional toy figures. Moreover, the conventional toy action figures are capable of attaining limited certain postures only, thereby preventing the kids from completely experiencing the joy of playing therewith. Further, conventional toy action figures include disproportioned structures thereof. For example, various conventional toy action figures replicating a mixed martial arts champion have a larger upper torso and a relatively small lower torso, thereby imparting a comic look to the toy action figure.
Accordingly, there exists a need for a game package for a mixed martial arts game that may simulate a real-time mixed martial arts game experience to kids while playing therewith, thereby providing complete gaming experience to the kids. Additionally, there exists a need for an action figure that may be capable of attaining various mixed martial arts postures.
SUMMARY OF THE INVENTIONIn view of the foregoing disadvantages inherent in the prior art, the general purpose of the present invention is to provide a game package, configured to include all the advantages of the prior art, and to overcome the drawbacks inherent therein.
Accordingly, an object of the present invention is to provide a game package for a mixed martial arts game which may simulate a real-time mixed martial arts game experience to users while playing therewith.
Another object of the present invention is to provide an action figure (also known as “extreme action figures” or “mixed martial arts action figures”) that may be capable of attaining a plurality of mixed martial arts postures.
In light of the above objects, in one aspect of the present invention, a game package is disclosed. The game package comprises at least one action figure for simulating mixed martial arts postures, and a mixed martial arts ring adapted to support the at least one action figure thereon. The at least one action figure comprises an upper torso, a neck portion, a head portion, a first pair of limbs, a lower torso, and a second pair of limbs. The upper torso comprises a top end portion, a bottom end portion and a pair of side end portions. The neck portion comprises a top end portion and a bottom end portion thereof. The bottom end portion of the neck portion is movably coupled to the top end portion of the upper torso. The head portion is movably coupled to the top end portion of the neck portion. The first pair of limbs is movably coupled to the pair of side end portions of the upper torso. The lower torso comprises a top end portion and a pair of side end portions. The top end portion of the lower torso is movably coupled to the bottom end portion of the upper torso. The second pair of limbs is movably coupled to the pair of side end portions of the lower torso.
In another aspect of the present invention, an action figure is disclosed. The action figure comprises an upper torso, a neck portion, a head portion, a first pair of limbs, a lower torso, and a second pair of limbs. The upper torso comprises a top end portion, a bottom end portion and a pair of side end portions. The neck portion comprises a top end portion and a bottom end portion. The bottom end portion of the neck portion is movably coupled to the top end portion of the upper torso. The head portion is movably coupled to the top end portion of the neck portion. The first pair of limbs is movably coupled to the pair of side end portions of the upper torso. The lower torso comprises a top end portion and a pair of side end portions. The top end portion of the lower torso is movably coupled to the bottom end portion of the upper torso. The second pair of limbs is movably coupled to the pair of side end portions of the lower torso.
These together with other aspects of the present invention, along with the various features of novelty that characterize the present invention, are pointed out with particularity in the claims annexed hereto and form a part of this present invention. For a better understanding of the present invention, its operating advantages, and the specific objects attained by its uses, reference should be made to the accompanying drawings and descriptive matter in which there are illustrated exemplary embodiments of the present invention.
The advantages and features of the present invention will become better understood with reference to the following detailed description and claims taken in conjunction with the accompanying drawing, in which:
Like reference numerals refer to like parts throughout the description of several views of the drawings.
DETAILED DESCRIPTION OF THE INVENTIONThe exemplary embodiments described herein detail for illustrative purposes are subject to many variations in structure and design. It should be emphasized, however, that the present invention is not limited to a game package, as shown and described. It is understood that various omissions and substitutions of equivalents are contemplated as circumstances may suggest or render expedient, but these are intended to cover the application or implementation without departing from the spirit or scope of the claims of the present invention.
The terms “first,” “second,” and the like, herein do not denote any order, quantity, or importance, but rather are used to distinguish one element from another, and the terms “a” and “an” herein do not denote a limitation of quantity, but rather denote the presence of at least one of the referenced item.
The present invention provides a game package for a mixed martial arts game. The game package of the present invention is configured to simulate a real time mixed martial arts game for kids to play therewith. Referring to
For the ease of description, in the present embodiment, the game package 100 is described with a single action figure, such as the action
The mixed martial arts ring 200 may include a base 202 having a mixed martial arts area 204 and a projection 206 extending downwardly form the mixed martial arts area 204. The projection 206 supports the mixed martial arts area 204 thereon. The mixed martial arts ring 200 further includes a plurality of support members, such a support member 208a, a support member 208b, a support member 208c, a support member 208d, a support member 208e, a support member 208f, a support member 208g, and a support member 208h configured at corners of the base 202, and a plurality of stretchable ropes, such as a rope 210a, a rope 210b and a rope 210c fastened to the plurality of support members 208a, 208b, 208c, 208d, 208e, 208f, 208g, and 208h.
In one embodiment of the present invention, the mixed martial arts area 204 is configured to assume an octagonal shape. However, it will be apparent to a person skilled in the art that the mixed martial arts area 204 may be configured to assume any other shape apart from the rectangular shape, such as a circular shape, an elliptical shape and polygonal shapes. Further, number of support members, such as the support members 208a, 208b, 208c, 208d, 208e, 208f, 208g, and 208h may vary based on a shape of the mixed martial arts area 204. Moreover, numbers of ropes, such as ropes 210a, 210b and 210c may vary based on a length of the support members 208a, 208b, 208c, 208d, 208e, 208f, 208g, and 208h. Furthermore, in an alternate embodiment, fencing may be fastened to the support members in place of the stretchable ropes. In an embodiment, padding (not shown) may be disposed on the ends of the support members 208 that are distal to the mixed martial arts area 204 to simulate safety padding present in human combat or fighting arenas. The action
The game package 100 of the present invention may further include at least one decorative accessories (not shown) associated with the mixed martial arts ring 200. The decorative accessories may be attached on the base 202 of the mixed martial arts ring 200 for enabling the mixed martial arts ring 200 to be aesthetically pleasing and simulate a real time mixed martial arts ring. In one embodiment of the present invention, the decorative accessories may include logos, stickers and the like.
The game package 100 described herein may further include at least one accessory (not shown) associated with the action
It will be obvious to a person skilled in the art that the game package 100 may further include a container (not shown) for enclosing the action
Referring to
The upper torso 302 of the action
The ball and socket joint between the neck portion 304 and the top end portion 314 of the upper torso 302 enables the neck portion 304 to move in a plurality of directions. More specifically, the neck portion 304 may be rotated and tilted about the top end portion 314 of the upper torso 302 such that neck portion 304 may attain a plurality of postures with respect to the upper torso 302. Further, it will be evident to a person skilled in the art that the movable coupling between the neck portion 304 and the upper torso 302 may be enabled by other mechanism apart from the ball and socket joint, such as an ellipsoidal joint, a saddle joint, a hinge joined and a pivot joint.
The head portion 306 of the action
The first pair of limbs 308 of the action
As shown in
The upper arm portion 324a of the limb 308a is movably coupled to the side end portion 318a of the upper torso 302 of the action
The upper arm portion 324a of the limb 308a of the action
The lower arm portion 326a of the action
The limb 308b of the action
The lower torso 310 includes a top end portion 334 and a pair of side end portions, such as a side end portion 336a and a side end portion 336b. The lower torso 310 is movably coupled to the upper torso 302. More specifically, the top end portion 334 of the lower torso 310 is movably coupled to the bottom end portion 316 of the upper torso 302. The movable coupling between the lower torso 310 and the upper torso 302 may be enabled by a ball and socket joint, configured therebetween. The ball and socket joint configured between the lower torso 310 and the upper torso 302 may enable the lower torso 310 to rotate and tilt about the upper torso 302, thereby enabling the lower torso 310 to attain a plurality of postures with respect to the upper torso 302.
The lower torso 310 of the action
As shown in
The upper leg portion 338a of the limb 312a of the action
The upper leg portion 338a of the limb 312a of the action
The lower leg portion 340a of the action
The limb 312b is configurationally and functionally similar to the limb 312a of the action
The game package, as explained herein in conjunction with
The foregoing descriptions of specific embodiments of the present invention have been presented for purposes of illustration and description. They are not intended to be exhaustive or to limit the present invention to the precise forms disclosed, and obviously many modifications and variations are possible in light of the above teaching. The embodiments were chosen and described in order to best explain the principles of the present invention and its practical application, and to thereby enable others skilled in the art to best utilize the present invention and various embodiments with various modifications as are suited to the particular use contemplated. It is understood that various omissions and substitutions of equivalents are contemplated as circumstances may suggest or render expedient, but such omissions and substitutions are intended to cover the application or implementation without departing from the spirit or scope of the claims of the present invention.
Claims
1. A game package comprising:
- at least one action figure for simulating a plurality of mixed martial arts postures, the at least one action figure comprising: an upper torso having a top end portion, a bottom end portion and a pair of side end portions, a neck portion having a top end portion and a bottom end portion, the bottom end portion of the neck portion movably coupled to the top end portion of the upper torso, a head portion movably coupled to the top end portion of the neck portion, a first pair of limbs movably coupled to the pair of side end portions of the upper torso, a lower torso having a top end portion and a pair of side end portions, the top end portion of the lower torso movably coupled to the bottom end portion of the upper torso, and a second pair of limbs movably coupled to the pair of side end portions of the lower torso; and
- a mixed martial arts ring adapted to support the at least one action figure thereon.
2. The game package of claim 1 further comprising at least one accessory associated with the action figure.
3. The game package of claim 2, wherein the at least one accessory comprises at least one of a title belt and a trading card.
4. The game package claim of 1, further comprising decorative accessories associated with the mixed martial arts ring.
5. An action figure for simulating a plurality of mixed martial arts postures, the action figure comprising:
- an upper torso having a top end portion, a bottom end portion and a pair of side end portions;
- a neck portion having a top end portion and a bottom end portion, the bottom end portion of the neck portion movably coupled to the top end portion of the upper torso;
- a head portion movably coupled to the top end portion of the neck portion;
- a first pair of limbs movably coupled to the pair of side end portions of the upper torso;
- a lower torso having a top end portion and a bottom end portion, the top end portion of the lower torso movably coupled to the bottom end portion of the upper torso; and
- a second pair of limbs movably coupled to the bottom end portion of the lower torso.
6. The action figure of claim 5, wherein each limb of the first pair of limbs comprises
- an upper arm portion movably coupled to a side end portion of the pair of side end portions of the upper torso,
- a lower arm portion movably coupled to the upper arm portion, and
- a hand portion movably coupled to the lower arm portion.
7. The action figure of claim 6, wherein the hand portion comprises a palm portion movably coupled to lower arm portion, and
- a plurality of fingers movably coupled to the palm portion.
8. The action figure of claim 5, wherein each limb of the second pair of limbs comprises
- an upper leg portion movably coupled to the lower torso,
- a lower leg portion movably coupled to the upper leg portion, and
- a foot portion movably coupled to the lower leg portion.
9. The action figure of claim 8, wherein the foot portion comprises
- an instep portion movably coupled to the lower leg portion, and
- a plurality of toes movably coupled to the instep portion.
Type: Application
Filed: Jun 18, 2008
Publication Date: Dec 24, 2009
Inventor: Tyler Glover (Austin, TX)
Application Number: 12/141,145
International Classification: A63H 3/36 (20060101);