Method Using Visual Indicia For Golf Instruction
A method for using visual indicia for teaching a student proper alignment and club selection for each of a plurality of different positions of a ball for a golf type game in which the ball is struck with a club toward a target. The method includes positioning sets of markers at different distances from the target wherein each distance is chosen to represent a particular type of stroke to be made with a club. Other markers are positioned on the putting green to represent a landing spot for a ball struck from a location off of the putting green. Thereafter, directional arrows are positioned along a preferential path for a ball to travel in order to reach the target. The student is aligned with the markers and arrows to create a visual reference to associate with the striking of the ball.
The present invention relates to a method and apparatus for teaching and practicing a golf swing and, in particular, for teaching and practicing putting and a short game.
BACKGROUND OF THE INVENTIONThe game of golf requires a player to swing a golf club in either a full swing or a partial swing. Most golf practice sessions involve teaching a player how to make a full swing and very little teaching is ever applied to a partial swing. Partial swings sometimes include what is generally referred to as knock-down swings but in the present application, partial swings are intended to refer to what are commonly called lob shots, pitch shots, chip shots, bunker shots and putting, all of which are part of play around a putting area and are generally referred to as the short game. Although it is recognized that the short game is critical to a good golf game, very little emphasis is placed on this portion of the game by most teachers.
SUMMARY OF THE INVENTIONThe present invention is directed to a series of markers and arrows that can be used to enable a golfer to practice the short game by being able to align with the arrows and hit balls to specific target areas identified by the markers and to be able to select from among the various shots of the short game based on the distance from the target area as shown by some marker positions. Applicant has found that many golfers are visually challenged when faced with attempting to align themselves to hit a ball towards a target such as a hole on a putting green. This problem is particularly exacerbated when the ground terrain or topography includes small hills and valleys that can affect the direction and speed of a golf ball. It is difficult for the average golfer to “learn” how to aim and hit a golf ball in a direction that is not directly at the target hole on a green. More specifically, it is difficult for the average golfer to learn to read the breaks that may affect the path and distance that a ball will travel after being struck with a golf club.
In addition to the difficulty that the average golfer has in learning to read breaks, another factor that must be considered is what type of shot must be hit in order to best approach a target hole. While it is obvious that a putting stroke is desirable when the golfer is on the green or putting surface, when approaching the green the golfer may have the option of hitting different types of shots using different types of clubs. The present invention uses a series of large, moveable arrows that can be placed on the ground along a desired track for a golf ball thus enabling a golfer to align himself or herself to hit the ball along a track rather than concentrating on a target hole. Further, the present invention uses a series of markers, such as large dots or discs, that can be placed at strategic locations to indicate to the golfer the type of shot that should be played from such locations and to aid the golfer in distance perception. In one form, the markers are placed at a series of different distances from the target hole wherein each of the distances are selected to represent a boundary for selecting a particular one of the available shots to be made to the target hole. In the illustrative example, the markers are colored discs and the arrows are colored and of varying sizes. The discs are arranged at different distances from the target hole using different colors of discs to indicate to the golfer the type of shot that is to be executed within a zone defined by the discs. In this manner, the arrows and discs act as visual tracking markers that assist the golfer in accuracy and shot selection. Applicant has found that the arrows and discs aid the golfer in depth perception thereby increasing the likelihood of a successful shot. Further, applicant has found that the use of visual indicia aids the golfer in remembering or recalling instructions from a lesson.
Turning now to
In the present example, the fairway is divided into four zones 20, 22, 24, and 26. For ease of description, the zone 20 is defined as the teeing zone, the zone 22 is defined as the full swing zone, the zone 24 is defined as the pitching zone and the zone 26 is defined as the chipping zone. There is also a zone 28 that is located on the putting green 14 and is referred to as the putting zone. The teeing ground indicated by the tee box 12 is generally set at a distance from the putting green such that the player/golfer selects a club with which to strike or hit the golf ball with a full swing. Most golf lessons are given using a club that can be struck in this fashion. However, once the golf ball has been hit from the teeing ground, there is limited use of the full swing and more often there is a requirement for hitting the ball with a restricted swing so as to control the approach of the ball onto the putting green. The restricted swing may be either a pitch shot or a chip shot. The present invention does accommodate those situations in which a second shot is to be played toward the putting green using a full swing as indicated by the zone 22 between the first set of markers 30 and the second set of markers 32. The pitch zone 24 is indicated between the markers 32 and a third set of markers 34. Finally, the chipping zone 26 begins with the markers 34 and extends to the putting green 14. In practice, it has been found that using colored markers is helpful in learning the difference ranges for each of the zones and for this purpose, the markers 30 are preferably colored red, the markers 32 are preferably colored yellow and the markers 34 are preferably colored green. Also, while the markers 30, 32, 34 and others are shown as circular and sometimes referred to as discs, it will be recognized that the markers could have other shapes such as rectangular. The concept of the markers is to create a visual reference and the particular shape is not critical to the invention.
The markers 30, 32 and 34 are set up by a golf instructor to represent the zones within which a particular type of golf swing or stroke is to be executed. The actual distances for each stroke may vary depending on course characteristics. For the average golfer, the short game, i.e., the use of golf clubs with less than a full swing, generally starts from about 100 yards out from the putting green in a conventional golf game. In other forms of games similar to golf, such as for example, the game promoted under the name of SNAG, that distance will be substantially less even though the techniques described herein are equally applicable. For more information on SNAG, reference is made to U.S. Pat. No. 6,217,458 and to the description available on the internet at www.snaggolf.com. No matter what game is being played, the pitch and chip shots have the same basic definition. The pitch shot is in the air longer and has a short roll when it hits the ground. The chip shot has less time in the air and more roll when it hits the ground. The ratio of distance traveled in the air versus distance that the ball rolls when it hits the ground distinguishes the chip from the pitch shot. Golf instructors have routinely worked with golfers to teach the fundamentals of hitting each of these shots but applicant has found that the average golfer has difficulty in translating the practice into play particularly when it comes to selecting whether to pitch or chip. The concept of the present invention is to use visual markers that can be recalled by the golfer to simplify the process of selecting a proper approach shot to a green. Visual markers such as the colored markers used for instruction in the present invention become associated with the verbal instructions and the golfer is better able to mentally associate distance with shot selection.
Applicant has also found that the average golfer is directionally challenged when it comes to setting his/her body into an alignment for striking a ball toward a target and that this alignment becomes more difficult with distance from the target. The present invention addresses this issue using sets of arrows that can be placed along a desired target path so as to assist the golfer with aligning to this path. In
Still another arrangement using the present invention is shown in
What has been described is a system for providing visual references to a golfer that will help the golfer in selecting a type of shot to use in various situations on a golf course. Applicant has found that such visual references enable the golfer to better remember the lessons that have been used to teach the golf stroke and to select the better shot based on distances from a target area. The arrows provide a visual reference that also helps the golfer in recalling proper alignment for a golf shot.
Claims
1. In a golf game utilizing a ball that can be struck by a plurality of different types of golf clubs in order to propel the ball towards a target objective on a putting green, a method for teaching a golfer to select a club and swing type based upon distance to the target objective comprising the steps of:
- placing a first visual indicia at a selected first distance from the target objective to define a first zone within which the golfer should employ a chipping stroke to propel the ball toward the target objective;
- placing a second visual indicia at a second selected distance from the target objective greater than the first distance to define a second zone beyond the first zone within which the golfer should employ a pitch type stroke to propel the ball to the target objective; and
- placing a third visual indicia at a third selected distance from the target objective greater than the second distance to define a third zone beyond the second zone within which the golfer should employ a full stroke to propel the ball to the target objective.
2. The method of claim 1 and including positioning a plurality of directional markers within each of the defined zones to facilitate alignment by the golfer with the target objective.
3. The method of claim 2 and including positioning of intermediate target markers on the putting green for identifying a landing area for each of the shots from each of the zones.
4. The method of claim 1 and including the step of positioning a plurality of directional markers on a golf putting green to provide a visual reference for putting of a golf ball.
5. The method of claim 4 and including the step of positioning a target marker on the putting green between a putting position and a hole as an intermediate target for controlling distance of a putt.
6. In a golf game utilizing a ball that can be struck by a plurality of different types of golf clubs in order to propel the ball towards a target objective on a putting green, a method for teaching a golfer to select a club and swing type based upon distance to the target objective comprising the steps of:
- placing a first visual indicia at a selected first distance from the target objective to define a first zone within which the golfer should employ a chipping stroke to propel the ball toward the target objective;
- placing a second visual indicia at a second selected distance from the target objective greater than the first distance to define a second zone beyond the first zone within which the golfer should employ a pitch type stroke to propel the ball to the target objective; and
- positioning a plurality of directional markers within each of the defined zones to facilitate alignment by the golfer with the target objective.
7. In a golf type game in which a ball is propelled toward a target on a putting green by striking the ball with one of a plurality of different types of clubs, a method for teaching a student proper alignment and club selection for each of a plurality of different positions of the ball on a course comprising the steps of:
- positioning sets of markers at different distances from the target wherein each distance is chosen to represent a particular type of stroke to be made with a selected one of the clubs;
- positioning other markers on the putting green to represent a landing spot for a ball struck from a location off of the putting green; and
- positioning a plurality of directional arrows along a preferential path for a ball to travel in order to reach the target;
- aligning the student with the markers and arrows to create a visual reference to associate with the striking of the ball.
Type: Application
Filed: Oct 12, 2010
Publication Date: Apr 12, 2012
Patent Grant number: 8678954
Inventor: Terrence P. Anton (Tallequah, OK)
Application Number: 12/902,948