Method For Playing A Wagering Game
An instant lottery ticket game includes the steps of removing a first opaque covering surface to reveal a first set of indicia indicative of a plurality of player's hands of cards wherein each player's hand of cards has four cards, removing a second opaque covering surface to reveal a second set of indicia indicating a set of community cards wherein the set of community cards has three cards, removing a third opaque covering surface to reveal a third set of indicia indicative of a plurality of winning hands, removing a third opaque covering surface to reveal a fourth set of indicia indicative of a plurality of payouts wherein each payout corresponds to a one of the plurality of winning hands, and determining, for each player's hand of cards, if the combination of the player's hand of cards with one or more of the community cards yields a winning hand.
This application is a continuation-in-part of U.S. application Ser. No. 12/624,620, filed Nov. 24, 2009, which claims the benefit of U.S. provisional application No. 61/208,187, filed Feb. 23, 2009. The entire disclosure of the aforesaid U.S. application Ser. No. 12/624,620 is hereby incorporated by reference.
TECHNICAL FIELD:The present invention generally relates a method for playing a card game.
BACKGROUND ART:Casinos and wagering establishments are always looking for new, novel and exciting card games that entice players to play such card games and hold the players' interest. New and exciting card games increase revenues to casinos and other wagering establishments. On the other hand, prospective, players are always looking for new card games that are challenging and exciting. Some examples of well know card games are Let It Ride Bonus Stud Poker, described in U.S. Pat. No. 5,288,081, Three Card Poker, described in U.S. Pat. No. 5,685,774, and Caribbean Stud Poker, described in U.S. Pat. No. 4,836,533.
DISCLOSURE OF THE INVENTION:It is an object of the present invention to provide a new method for playing cards that generates additional unpredictability, excitement, and revenue for both players and casinos in comparison to traditional card games.
Other objects and advantages of the present invention will be apparent in view of the ensuing description of the present invention.
In one aspect, the present invention is directed to a method of playing a wagering game comprising the steps of providing at least one deck of playing cards, receiving an ante wager from each player in order to participate in the wagering game, dealing a first number of cards face down to each player who places the ante wager to form a player hand, dealing the first number of cards face down to the dealer to form a dealer hand, and providing an opportunity for a player to view the player's cards so that the player may decide whether to continue play or to surrender. Any player that decides to surrender shall fold and forfeit the player's ante wager. The method of playing the wagering game further includes the step of receiving a call wager from each remaining player in order to continue to play the wagering game, dealing a second number of cards face down to each remaining player who places a call wager, wherein each player's hand is now formed by the combination of the first and second number of cards. The method of playing the wagering game further includes the steps of dealing the second number of cards face down to the dealer so that the dealer's hand is now formed by the combination of the first and second number of cards, and determining if any player does not have at least a four card straight, a four card flush or a four card straight-flush. If a player does not have at least a four card straight, a four card flush or a four card straight-flush, the player immediately loses his ante wager. However, this situation is a push to the player's call wager and so the player's call wager is returned to him. Any player who has at least a four card straight, a four card flush or a four card straight-flush plays against the dealer's hand. The method of playing the wagering game further comprises the steps of determining the ranking of the dealer's and player's hands in accordance with a predetermined ranking of hands, determining if the player's hand outranks the dealer's hand, paying each player on the ante and call wagers in accordance with a predetermined pay-table when the player's hand outranks the dealer's hand, and collecting the ante and call wagers from the players whose hands do not outrank the dealer's hand.
The card game of the present invention is played on a table by at least one player and a dealer. The card game of the present invention may be played with up to six players plus the dealer. The dealer usually represents the house or the casino in the play of the game. Referring to
In one embodiment, all of the sets of cards are contained in a shoe, known in the art, from which the dealer may draw one card at a time. In another embodiment, the cards are contained in an automatic card shuffler. In order to initiate play of the game, a standard deck of fifty-two cards is provided. The game may be played with more than one standard deck of cards if the number of players requires that more than one deck of cards be used. In other forms of the game, multiple intermixed decks of cards, decks with wild cards or special decks (i.e. decks with certain cards removed) and Jokers are used.
The card game of the present invention can be implemented on an electronic gaming machine such as an electronic video gaming machine. In such electronic gaming machines, images of playing cards are electronically generated and then displayed on a display screen.
Additionally, the card game of the present invention can be realized with a lottery scratch ticket wherein images of playing cards are covered by a substance that is removed by players with a coin or other suitable object. U.S. Pat. No. 6,572,107 shows a typical structure of such lottery scratch-type tickets. Thus, the terms “cards”, “playing cards” or “hand” are defined herein to include:
a) physical playing cards,
b) computer-generated images of playing cards,
c) graphically generated images of playing cards, and
d) images of playing cards formed on lottery scratch-type tickets.
The card game requires that players make two bets: (1) the ante, and (2) the call bet. In accordance with the invention, both the Ante and Call bets are mandatory. The card game also provides an opportunity for a player to make an optional Progressive Jackpot bet. If the particular embodiment of the card game of the present invention uses a Progressive Jackpot, then the players must place their jackpot bets at the same time they place their Ante wager. The jackpot bets are described separately in the ensuing description.
In the first step of the game, each player places an Ante wager before any cards are dealt. If a jackpot is being used, then any players desiring to participate in the jackpot must also place their jackpot bets when they place the Ante wager.
Next, each player and the dealer will receive four cards. The dealer preferably deals the initial four card hand in a left-to-right motion starting from the dealer's left. The cards are dealt face down. Each player then looks at his or her hand and decides if he or she wants to play or surrender. If the player decides to surrender, the player must fold his or her hand and forfeit all of his or her Ante wager. If a player does not surrender, that player must make a Call bet. In one embodiment, the Call bet is equal to the Ante. In another embodiment, the Call bet is double the Ante wager.
After a player makes the Call bet, that player will receive three additional cards facedown. The player then views his or her three additional cards and combines these additional cards with his or her initially dealt four cards in order to make a seven card hand.
The dealer will also deal himself three additional cards which he will combine with his initially dealt four cards in order to make a seven card hand.
If a player does not have at least a four-card straight, a four-card flush or a four-card straight-flush, the player immediately loses his or her Ante wager and any Jackpot wager. However, such a situation is a push to the player's Call bet and so the player's Call bet is returned to him or her.
Examples of a four card straight and a four card flush are shown in
If a player's hand forms a four card, five card, six card or seven card straight, flush or straight-flush, then the player shall play against the dealer's hand.
When a player's hand and the dealer's hand both have the same number of cards making up a straight, flush or straight-flush, then a straight-flush beats a flush and a flush beats a straight. Otherwise, the hand with the greater number of cards making up a straight, flush or straight-flush wins. For example, a six card straight will outrank a five card straight-flush.
In the event of a tie, then the second highest ranking card in the dealer's hand and the player's hand are used to break the tie. In the event the second highest ranking cards have the same ranking and cannot break the tie, then the third highest ranking card in the dealer's hand and the player's hand are used to break the tie. In the event the tie cannot be broken with the third highest ranking cards, this process will continue (e.g. fourth highest ranking cards, fifth highest ranking cards, etc.) until either the player or the dealer has a card that has a ranking that breaks the tie.
Table I shows the possible hands and the ranking assigned to each hand. A ranking of twelve is the highest and a ranking of one is the lowest.
The player's hand must beat the dealer's hand to win the Ante and the Call bet. The winning player is paid even money on the Ante. The winnings paid to the player based on the Call bet are based on the pay table shown in Table II:
If the player ties the dealer, it is a push and the player's Ante wager and Call bet are returned to the player.
In an alternate embodiment of the wagering game of the present invention, the player only loses a portion of his Ante wager when he folds or surrenders. For example, the player would only lose half of his Ante wager and the remaining portion of the Ante wager is returned to the player.
As described in the foregoing description, the player has the option of making a Jackpot wager in addition to the Ante wager and Call wager. In a preferred embodiment, the Jackpot is a Progressive Jackpot. In one embodiment, the Progressive Jackpot requires a one-dollar Progressive Jackpot Wager. In another embodiment, the Progressive Jackpot is a 3-Pot Progressive Jackpot and requires a one-dollar 3-Pot Progressive Jackpot Wager. Each of these Progressive Jackpot bets is now discussed in detail.
One-Dollar Progressive Jackpot BetIn this embodiment, the player has the option to place a one-dollar Progressive Jackpot bet when he or she places the Ante wager. Referring to Table III below, if the player's seven card hand matches any of the winning hands on the Progressive Jackpot paytable, the player will be paid as follows:
In a preferred embodiment, for each one-dollar wagered by players during play of the card game of the present invention, fifty cents is allocated to the progressive Jackpot. Thus, a substantial amount of money can accumulate in the progressive Jackpot over several days if no player acquires a winning hand that will win the Jackpot.
3-Pot Progressive Jackpot BetIn another embodiment, the player also has the option to place a one dollar 3-Pot Progressive Jackpot bet when he or she places the Ante wager. Referring to Table IV below, if the player's seven card hand matches any of the winning hands on the 3-Pot Progressive Jackpot pay-table, the player will be paid as follows:
All progressive Jackpot wagers are collected regardless of whether or not a player wins the progressive Jackpot.
In accordance with this embodiment of the Progressive Jackpot, a player's hand is evaluated in the order listed in the pay table shown as Table IV. For example, if the Current Silver Jackpot is greater than $100,000 and the player has a seven card straight-flush that contains a six card royal flush, then the player will be paid $100,000 instead of the Current Silver Jackpot. A predetermined portion of every one-dollar wagered is allocated to each of the three Jackpots: Current Gold Jackpot, Current Silver Jackpot and Current Bronze Jackpot. In one embodiment, the allocation is shown in Table V:
The card game of the present invention can be played: (i) in a casino or other wagering establishment in a manner similar to conventional card games, i.e. “live table version” wherein a group of players and a dealer are positioned at a gaming table, (ii) on electronic video gaming machines such as electronic video poker gaming machines which may be located in a casino other wagering establishment, or (iii) on linked, electronic video gaming machines located in a casino or wagering establishment. Electronic video gaming machines are generally described in U.S. Pat. Nos. 5,823,873, 6,478,675 and 6,517,074, the disclosures of which patents are hereby incorporated by reference.
The card game of the present invention also can be implemented on slot machines. Furthermore, the card game of the present invention also can be implemented with lottery scratch-type tickets that are sold by many state governments.
Referring to
In an alternate embodiment, the card game of the present invention can be implemented on a lottery scratch-type ticket (also known as “scratch-off” lottery ticket or “instant lottery ticket”). As mentioned in the foregoing description, one example of such an instant lottery ticket is described in U.S. Pat. No. 6,572,107, issued Jun. 3, 2003, entitled “Ticket For Instant Lottery Game And Method Of Playing Same”.
Referring to
Player's cards section 302 indicates a plurality of hands of cards 310 (see
Community cards section 304 is used to indicate a set of community cards 312 (see
The object of the game provided by ticket 300 is for the player to combine each of the hands of cards 310 with one or more of the community cards 312 in order to form one or more of the winning hands shown in outcomes section 306. This aspect of ticket 300 will be explained in more detail below. Alterable covering surface 304A hides community cards 312. Alterable covering surface 304A may be of the type described above for alterable covering surface 302A.
Outcomes section 306 is used to indicate a plurality of possible outcomes (e.g. winning hands) that a player might achieve. Since there is a plurality of player's hands of cards 310, it is possible for a player to achieve more than one winning hand. Specifically, outcomes section 306 has indicia imprinted on ticket 300 that represents the plurality of different winning hands 314 (see
Payouts section 308 is used to indicate a plurality of payouts or prizes 316 (see
Once the player alters alterable covering surfaces 302A, 304A, 306A and 308A, the player then reviews all of the player's hands of cards 310A-J and the community cards 312 to determine if he or she can form one or more five (5), six (6) or seven (7) card hands that match any of the winning hands 314. Referring to
It is possible that a player may not be able to achieve any winning hand. In such a case, there would be no payout amounts for the player.
It is to be understood that the ticket price of $30 is just one example and that the price of the ticket can be fixed at other prices, e.g. $35, $40, $50, etc.
It is to be understood that the particular cards shown in player's hands 310A-J and community cards 312 are just examples and that cards having other suits and values can be used as well.
In an alternate embodiment, outcome section 306 is not covered by alterable covering surface 306A. In such an embodiment, the winning hands are already visible to the player when the ticket is sold to the player.
The principles, preferred embodiments and modes of operation of the present invention have been described in the foregoing specification. The invention which is intended to be protected herein should not, however, be construed as limited to the particular forms disclosed, as these are to be regarded as illustrative rather than restrictive. Variations and changes may be made by those skilled in the art without departing from the spirit of the invention. Accordingly, the foregoing detailed description should be considered exemplary in nature and not limited to the scope and spirit of the invention as set forth in the attached claims.
Claims
1. A method for playing an instant lottery game using a ticket, comprising the steps of:
- removing a first opaque covering surface to reveal a first set of indicia indicative of a plurality of player's hands of cards, wherein each player's hand of cards consists of four cards;
- removing a second opaque covering surface to reveal a second set of indicia indicating a set of community cards, wherein the set of community cards consists of three cards;
- removing a third opaque covering surface to reveal a third set of indicia indicative of a plurality of winning hands;
- removing a third opaque covering surface to reveal a fourth set of indicia indicative of a plurality of payout amounts, wherein each payout amount corresponds to a particular one of the plurality of winning hands; and
- determining, for each player's hand of cards, if the combination of the player's hand of cards with one or more of the community cards will yield a winning hand.
2. The method for playing an instant lottery game using a ticket according to claim 1 further comprising the step of awarding the player payout amounts corresponding to any winning hands achieved by the player.
3. The method for playing an instant lottery game using a ticket according to claim 1 wherein the plurality of payout amounts are based on the following payout rankings: WINNING HAND PAYOUT RANKING SEVEN CARD ROYAL FLUSH 12 (HIGHEST PAYOUT) SIX CARD ROYAL FLUSH 11 FIVE CARD ROYAL FLUSH 10 SEVEN CARD STRAIGHT-FLUSH 9 SIX CARD STRAIGHT-FLUSH 8 SEVEN CARD FLUSH 7 SIX CARD FLUSH 6 FIVE CARD STRAIGHT-FLUSH 5 SEVEN CARD STRAIGHT 4 SIX CARD STRAIGHT 3 FIVE CARD FLUSH 2 FIVE CARD STRAIGHT 1 (LOWEST PAYOUT) wherein “12” indicates the highest payout and “1” indicates the lowest payout.
Type: Application
Filed: Jan 15, 2012
Publication Date: Feb 21, 2013
Inventor: Ronald Chamberlain (Lebanon, CT)
Application Number: 13/350,804